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		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41395</id>
		<title>Contributing/Modding TW</title>
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		<updated>2023-11-08T15:54:28Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: correct RAND documentation and add UPBASE and DOWNBASE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=GrapeCity.gc-excelviewer Excel Viewer] - Makes working with CSVs easier.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=inoueben.encdetectjp encdetec jp] - Warns you if you're opening a file with the wrong encoding. Unfortunately you can't configure it to warn you if a file isn't UTF-8 BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=mechatroner.rainbow-csv Rainbow CSV] - Syntax highlighting for CSV files.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=sgryjp.japanese-word-handler Japanese Word Handler] - Makes it easier to move between words when editing Japanese text. Most useful for translators.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=alefragnani.Bookmarks Bookmarks] - Bookmark lines in a file and jump to them.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=Gruntfuggly.todo-tree Todo Tree] - Shows TODOs in a tree, so you can find and implement them more easily.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
The same is true for single letter variables (IE: X, Y, Z). Keep in mind that there's no string version of these single letter variables.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function. DIM is for integers and DIMS is for strings&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given, subtracted by 1. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 0 and 99&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VARSET ==&lt;br /&gt;
VARSET resets variables back to a default value defined by the function. If no value is given, then it resets back to 0 or blank depending if it was a string or integer.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM VS_TEST = 5&lt;br /&gt;
#DIM VS_INT&lt;br /&gt;
#DIMS VS_STR&lt;br /&gt;
&lt;br /&gt;
VARSET VS_TEST ; resets this value back to 5&lt;br /&gt;
VARSET VS_INT ; resets this value back to 0, since we didn't define any value&lt;br /&gt;
VARSET VS_STR ; resets to blank&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strings ==&lt;br /&gt;
Strings in EraBASIC are handled weirdly depending on how they are parsed.&lt;br /&gt;
&lt;br /&gt;
 #DIMS STR_TEST = &amp;quot;A string&amp;quot; ;define STR_TEST with the value of &amp;quot;A string&amp;quot; (exclude quotations)&lt;br /&gt;
&lt;br /&gt;
 LOCALS = STR_TEST ; This defines LOCALS with the value of &amp;quot;STR_TEST&amp;quot;. Note how this is treated as plaintext&lt;br /&gt;
 LOCALS = %STR_TEST% ;This defines LOCALS with the value of &amp;quot;A string&amp;quot;, note the % signs indicating that it's a string.&lt;br /&gt;
 LOCALS '= STR_TEST ; This defines LOCALS like above. The '= means it's a string expression&lt;br /&gt;
 LOCALS '= @&amp;quot;%STR_TEST%&amp;quot; ;This also works&lt;br /&gt;
 LOCALS += @&amp;quot;, but with more string&amp;quot; ; This adds &amp;quot;, but with more string&amp;quot; to the current value of LOCALS, which is &amp;quot;A string&amp;quot;, turning it into &amp;quot;A string, but with more string&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= EmueraEE Additions =&lt;br /&gt;
All modern TW branches (Neodev, ATW, NAS, OTW) use additions in the EmueraEE (EE) interpreter for a multitude of reasons. Playing on a non-EE interpreter will result in the game being unable to load.&lt;br /&gt;
&lt;br /&gt;
== Datatables ==&lt;br /&gt;
Datatables are an EmueraEE addition, which allows you to create object-based tables and use those instead of arrays.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== To initialize a table: ===&lt;br /&gt;
* Define the table using DT_CREATE&lt;br /&gt;
* Add columns using DT_COLUMN_ADD. There are multiple types of columns you can define.&lt;br /&gt;
** Integers (int8, int16, int32, int64)&lt;br /&gt;
** Strings (don't define anything)&lt;br /&gt;
* Add the table name to VarExt.CSV if you want to have it saved to the save file&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 #DIMS DYNAMIC nTableName&lt;br /&gt;
 &lt;br /&gt;
 nTableName '= @&amp;quot;combatMagic&amp;quot;&lt;br /&gt;
 DT_CREATE nTableName&lt;br /&gt;
 DT_COLUMN_ADD nTableName, &amp;quot;chara&amp;quot;, &amp;quot;int16&amp;quot;&lt;br /&gt;
 DT_COLUMN_ADD nTableName, &amp;quot;spellPage&amp;quot;, &amp;quot;int32&amp;quot;&lt;br /&gt;
 DT_COLUMN_ADD nTableName, &amp;quot;spell&amp;quot;, &amp;quot;int32&amp;quot;&lt;br /&gt;
 DT_COLUMN_ADD nTableName, &amp;quot;enchantment&amp;quot;, &amp;quot;int16&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Adding rows and cells ===&lt;br /&gt;
Use `DT_ROW_ADD` to create new entries in a datatable. Keep in mind that all cells must follow the defined format rules (ie: no strings in an integer row, no numbers over 255 in an int8 row, no decimals, ever, etc).&lt;br /&gt;
&lt;br /&gt;
 {&lt;br /&gt;
 DT_ROW_ADD &amp;quot;combatMagic&amp;quot;,&lt;br /&gt;
 &amp;quot;chara&amp;quot;, ARG,&lt;br /&gt;
 &amp;quot;spellPage&amp;quot;, PAGE,&lt;br /&gt;
 &amp;quot;spell&amp;quot;, RESULT&lt;br /&gt;
 } &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** REF&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== UPBASE ===&lt;br /&gt;
UPBASE increases the character's given base value.&lt;br /&gt;
&lt;br /&gt;
=== DOWNBASE ===&lt;br /&gt;
DOWNBASE decreases the character's given base value. Often used after actions to be able to show how much BASE was taken away.&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM REF ==&lt;br /&gt;
DIM variables that uses a reference variable that's given as an argument for a function. They are bound to the limitations of the variable referenced, and any changes to a REF DIM affect the reference variable.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Specific Variables=&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Variables:&lt;br /&gt;
 YearLength; 124 days in a year, 31 days in a month, 4 months&lt;br /&gt;
 TARGET; the character you're currently targeting&lt;br /&gt;
 CHARANUM; number of characters including you and duplicates.&lt;br /&gt;
 &lt;br /&gt;
 Bases:&lt;br /&gt;
 0,体力; STA, Stamina, remember to always subtract 500 since you faint at 500 and not 0&lt;br /&gt;
 1,気力; ENE, Energy, how much energy the Touhou has. Hitting 0 means no more doing actions (you'll have to rest)&lt;br /&gt;
 2,射精, CUM, Cum, how much pleasure needed before the Touhou ejaculates&lt;br /&gt;
 3,母乳; MILK, how much milk is in the Touhou's breasts.&lt;br /&gt;
 4,尿意; PEE, tracks how much pee is in the Touhou's bladder, only used in NAS.&lt;br /&gt;
 5,勃起; EREC, Erection, max = erection&lt;br /&gt;
 6,精力; VIG, Vigor, tracks how much you can cum&lt;br /&gt;
 7,法力; MP, Magic Power, only used in NAS for it's magic system.&lt;br /&gt;
 8,TSP; TSP, Time Stop Power, tracks how much long you can stop time for.&lt;br /&gt;
 &lt;br /&gt;
 10,ムード; Mood&lt;br /&gt;
 11,理性; Composure&lt;br /&gt;
 12,怒り; Anger&lt;br /&gt;
 13,仕事量; Work, Having more than 0 in this means the Touhou is working&lt;br /&gt;
 14,深度; Sleepiness?, Not really sure&lt;br /&gt;
 15,酒気; Drunkenness&lt;br /&gt;
 16,潜伏率; Concealment, only used in sex during a secluded spot&lt;br /&gt;
 17,Poo; Like PEE, but with solids. Only used in NAS&lt;br /&gt;
 18,Hypno; For NAS' hypnosis system&lt;br /&gt;
 &lt;br /&gt;
 20,身長; Heigh&lt;br /&gt;
 21,体重; Weight&lt;br /&gt;
 22,バスト; Breast Size&lt;br /&gt;
 23,ウェスト; Waist Size&lt;br /&gt;
 24,ヒップ; Hip Size&lt;br /&gt;
 &lt;br /&gt;
 30,Blood; NAS only, made to track blood loss&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
  &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 FSYN(ARGS); randomly picks one synonym from a predefined word.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 Cheat functions:&lt;br /&gt;
 HESOYAM(ARG); heal character (but doesn't give you 250,000 yen unfortunately)&lt;br /&gt;
 FUCKME(); makes target extremely horny&lt;br /&gt;
 CALMME(); makes target not angry and removes all hate marks&lt;br /&gt;
 BEGONE(); moves target to gap space&lt;br /&gt;
 WAKEUP(); makes the target wake up&lt;br /&gt;
HERMME()/FUTAME(): &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 UniversalRank(ARG); output's a non-H ability's level corresponding to the rank. (Intended as a compatibility function with NAS and other branches)&lt;br /&gt;
 ASK_YN(); Yes or no input function&lt;br /&gt;
 ASK_M(ARGS, ARG, ARGS:1, ARG); Multi-input function with conditionals.&lt;br /&gt;
 FIRSTTIME(ARGS); sets a flag when this function is called, intended for first-time command exclusive text.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
 HostileAffinity(RECEIVING,ATTACKING); checks if the character has a hostile affinity with another. 1000 means fully hostile, 200 means very bad relations.&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably. Clownpiece, Hatate, and especially Tewi have lots of childcare content.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
&lt;br /&gt;
=== Nurse, Arm, Spurt Exclusive ===&lt;br /&gt;
&lt;br /&gt;
You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT (General Events)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific general events such as character creation, death, death reactions, gaining reputations, arousal, etc.&lt;br /&gt;
*M_KOJO_KX_NAS_DAILY (Daily Commands)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS exclusive commands such as doctoring, religion conversion, the shock wand, and kicking them out.&lt;br /&gt;
*M_KOJO_KX_NAS_SEX (Sex Commands)&lt;br /&gt;
** Contains commands like facesitting, e-stim, and pantyjob.&lt;br /&gt;
*M_KOJO_KX_NAS_HARD (Hard Commands)&lt;br /&gt;
** NAS Specific hard sex commands including the revamped urinate and defecate commands, bladder torture, and urethral commands.&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT_OMO (Pee Events)&lt;br /&gt;
** The OMO file contains events related to the pee system such as diaper checking, bladder and bowel desperation, and relieving oneself on the toilet or outside.&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
CASE &amp;quot;固有コマンド実行可能&amp;quot;&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, !WORKING(60)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;Transparency. This is the opposite so 1 means you can't see&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;Transparency. This is the opposite so 1 means you can't see&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;男性下着&amp;amp;quot;&lt;br /&gt;
        ;can men wear it (Neodev version)&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    ・&lt;br /&gt;
    There are also absorbency levels for diapers that go from Light (Light Diaper) -&amp;gt; Normal (Diaper) -&amp;gt; Heavy (Heavy Diaper) -&amp;gt; Extreme (Extreme Diaper)&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        ;unlock requirement variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        ;condition expression needed to unlock. Often this is the same conditions as having the Touhou to equip it.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown in another line (smells).&lt;br /&gt;
&lt;br /&gt;
	1: Completely concealed&lt;br /&gt;
	2: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	3: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	4: Diapers and drawers &lt;br /&gt;
	5: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nPee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nScat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nOmutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nNecro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
  &amp;quot;Bust size selectcase, target, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Reputation&amp;diff=41291</id>
		<title>User:Mr Pops Alot/Reputation</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Reputation&amp;diff=41291"/>
		<updated>2023-09-07T16:36:08Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: added How to Avoid to reputations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are '''28''' reputations that the player can get in TW. There are three types of reputations: Positive reputations, which increase favor, Neutral reputations, which don't affect favorability and reliability, and Negative reputations, which negatively affect favorability and can sometimes give hate marks. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Reputation list&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Positive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:10%&amp;quot; | Label&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | Ways to obtain&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | How to Avoid&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Helping Hand&lt;br /&gt;
|Fulfill a character's request&lt;br /&gt;
|Decline as many quests as possible.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot;| Danmaku Master&lt;br /&gt;
| Beat someone in combat who has 5 or higher combat ability. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot;| Semen Demon&lt;br /&gt;
| Play with cum. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Neutral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot;| Impregnator&lt;br /&gt;
| Convince a character to do sex raw by the player, let the player cum inside them (in a non-safe day), or impregnate the character. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot;| Cleaner&lt;br /&gt;
| Not implemented yet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot;| Sadist&lt;br /&gt;
| Not implemented yet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot;| Masochist&lt;br /&gt;
| Not implemented yet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot;| Parent&lt;br /&gt;
| Have a child (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Negative&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Has TSP&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Timestopper&lt;br /&gt;
| Run out of TSP in front of someone&lt;br /&gt;
|&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Watch your TSP usage&lt;br /&gt;
&amp;lt;li&amp;gt;Do not resume time in-front of another Timestopper (you'll know if you can interact with them normally)&lt;br /&gt;
&amp;lt;li&amp;gt;Be ready to resume time at any point.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Panty Snatcher&lt;br /&gt;
| This character has confiscated the player's panties&lt;br /&gt;
| Always head to your room or use a collector's gap if you posses undies from pilfering or changing.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Skirt Flipper&lt;br /&gt;
| This character has witnessed the player flip theirs' or another's skirt. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Rapist&lt;br /&gt;
| This character was raped by the player. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Bedwetter&lt;br /&gt;
|&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A character notices the player's [[User:Mr_Pops_Alot/Pee_System | wet or messy]] bed after the player has an accident while sleeping.&lt;br /&gt;
&amp;lt;li&amp;gt;A caregiver stops to check on your underwear after having a nighttime accident.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Go to the toilet before sleeping, and clean up if you wet the bed.&lt;br /&gt;
&amp;lt;li&amp;gt;[[User:Mr_Pops_Alot/ABDL | Diapers]] and the play mat can also be used to prevent the bed from getting wet during an accident.&lt;br /&gt;
&amp;lt;li&amp;gt;You can also buy a bedwetting alarm which can wake up the player if they start to pee in bed.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Not Potty Trained&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Potty Pants&lt;br /&gt;
|&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A character witnesses the player urinate or defecate in front of them outside a toilet&lt;br /&gt;
&amp;lt;li&amp;gt;A character witnesses the player have an accident which results in the player's undergarments leaking&lt;br /&gt;
&amp;lt;li&amp;gt;A character witnesses the player having a messy accident&lt;br /&gt;
&amp;lt;li&amp;gt;A character witnesses checking your underwear and seeing that you have peed and/or pooped yourself.&lt;br /&gt;
&amp;lt;li&amp;gt;A character witnesses you changing yourself into a diaper&lt;br /&gt;
&amp;lt;li&amp;gt;You ask for a diaper change to a caregiver after having an accident&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Go to the toilet when you need to go and have some padding in case you have an accident.&lt;br /&gt;
&amp;lt;li&amp;gt;Move to a private location if you need to go potty outside, change, or mess.&lt;br /&gt;
&amp;lt;li&amp;gt;Change as soon as you can if your underwear status is &amp;quot;Wet&amp;quot; or if there's any mess inside.&lt;br /&gt;
&amp;lt;li&amp;gt;Wearing diapers bulky enough for characters to start looking at your diaper will not out you as being [Not Potty Trained], so use this to your advantage.&lt;br /&gt;
&amp;lt;li&amp;gt;Caregivers will ACCEPT you as someone with bad potty control, effectively making this reputation neutral to them.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Exhibitionist&lt;br /&gt;
| Let the character see the player naked or witness the player having sex outside. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Can't Control Arousal&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Nymphomaniac&lt;br /&gt;
|&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A character witnesses the player masturbate in front of them&lt;br /&gt;
&amp;lt;li&amp;gt;A character witnesses the player having sex outside or with a corpse&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Masturbate in a private room when you're very aroused. (remember to lock your doors)&lt;br /&gt;
&amp;lt;li&amp;gt;Avoid things that can arouse you such as the Lunar Incense and soiled underwear&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Hypnoist&lt;br /&gt;
| Put a character into hypnosis but have her break out of it. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Pathological Liar&lt;br /&gt;
| Ask Aya to write more than 5 fake articles praising you.&lt;br /&gt;
| Clear your reputation after you made Aya make five articles about you. This will reset the counter before you get this reputation.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Murderer&lt;br /&gt;
| The character has witnessed the player [[User:Mr_Pops_Alot/Lethal_Combat | kill]] someone, be in the same place as a person killed by them, or has carried a body in front of them.`&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Necrophile&lt;br /&gt;
| Fuck a dead body (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Sperm Chef&lt;br /&gt;
| Spike too much food with cum and be outed as such.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Terrorist&lt;br /&gt;
| Kill enough people to cause Gensokyo's State of Emergency to be at level 6 (not implemented).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Grave Digger&lt;br /&gt;
| Dig up graves of dead bodies (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Pedophile&lt;br /&gt;
| Get caught having sex with a petite or smaller character (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Tentacle Handler&lt;br /&gt;
| Use tentacles in-front of a character (not implemented).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Burglar&lt;br /&gt;
| Have someone notice you pickpocketing or rummaging through your room (not implemented).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;2&amp;quot; | Felon&lt;br /&gt;
| Get arrested by a shrine maiden or soldier. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Paranoia=&lt;br /&gt;
Paranoia determines the preparation and willingness for the characters in NAS to attack the player on their own. Higher stages of paranoia mean more frequent raids, characters wearing armor, and genuinely a harder time making relationships&lt;br /&gt;
&lt;br /&gt;
Paranoia has five stages:&lt;br /&gt;
&lt;br /&gt;
Conspicuous = 10000 points&lt;br /&gt;
&lt;br /&gt;
Suspicious = 30000 points&lt;br /&gt;
&lt;br /&gt;
Paranoid = 60000 points&lt;br /&gt;
&lt;br /&gt;
Hated = 100000 points&lt;br /&gt;
&lt;br /&gt;
Hunted = 150000 points&lt;br /&gt;
&lt;br /&gt;
Vilified = 250000 points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each warning talisman adds 35000 points, every Touhou that knows you can stop time adds 2500 points, death adds a dependent amount of points, but no name characters usually give 1000 points. Paranoia is only increased when you kill the Touhou, being killed by another Touhou will not increase paranoia unless you switch to them, and any natural cause of death will not cause any paranoia. Bodies will have to be found by Aya to get paranoia this way.&lt;br /&gt;
&lt;br /&gt;
These characters give a very high amount of paranoia when they're killed (over 20K):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
|+ Paranoia per Touhou killed&lt;br /&gt;
|-&lt;br /&gt;
! Amount !! Character !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| EX || Yukari || Killing her will put you in the hidden sixth stage of paranoia&lt;br /&gt;
|-&lt;br /&gt;
| 200K || Hecatia || Permadeath must be on, else will get resurrected&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Reimu || Will be replaced by a replacement shrine maiden&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Aya ||&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Eirin ||&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Eiki || Permadeath must be on, else will get resurrected&lt;br /&gt;
|-&lt;br /&gt;
| 50K || Watatsukis || technically this should start a war between World Of Fantasies-Anti Incident Advisory and Lunarian-Attack Corps and probably not give any paranoia but w/e&lt;br /&gt;
|-&lt;br /&gt;
| 30K || Byakuren ||&lt;br /&gt;
|-&lt;br /&gt;
| 30K || Miko Toto. || Permadeath must be on, else will get resurrected&lt;br /&gt;
|-&lt;br /&gt;
| 20K || Alice || Permadeath must be on, else will get resurrected by Shinki&lt;br /&gt;
|-&lt;br /&gt;
| 20K || Moriyas || Kanako and Suwako needs permadeath on, Sanae is fair game&lt;br /&gt;
|-&lt;br /&gt;
| 20K || Tenshi|| &lt;br /&gt;
|-&lt;br /&gt;
| 20K || Satori ||&lt;br /&gt;
|-&lt;br /&gt;
| 15K || Yuuka || &lt;br /&gt;
|-&lt;br /&gt;
| 10K || Koishi ||  &lt;br /&gt;
|-&lt;br /&gt;
| 10K || Kasen || &lt;br /&gt;
|-&lt;br /&gt;
| 5K || Yumemi || &lt;br /&gt;
|-&lt;br /&gt;
| 0 || Seija ||&lt;br /&gt;
|-&lt;br /&gt;
| 1K || Anyone Else ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41275</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41275"/>
		<updated>2023-08-24T05:26:14Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: VARSET, DIM REF&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=GrapeCity.gc-excelviewer Excel Viewer] - Makes working with CSVs easier.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=inoueben.encdetectjp encdetec jp] - Warns you if you're opening a file with the wrong encoding. Unfortunately you can't configure it to warn you if a file isn't UTF-8 BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=mechatroner.rainbow-csv Rainbow CSV] - Syntax highlighting for CSV files.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=sgryjp.japanese-word-handler Japanese Word Handler] - Makes it easier to move between words when editing Japanese text. Most useful for translators.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=alefragnani.Bookmarks Bookmarks] - Bookmark lines in a file and jump to them.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=Gruntfuggly.todo-tree Todo Tree] - Shows TODOs in a tree, so you can find and implement them more easily.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
The same is true for single letter variables (IE: X, Y, Z). Keep in mind that there's no string version of these single letter variables.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function. DIM is for integers and DIMS is for strings&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== VARSET ==&lt;br /&gt;
VARSET resets variables back to a default value defined by the function. If no value is given, then it resets back to 0 or blank depending if it was a string or integer.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM VS_TEST = 5&lt;br /&gt;
#DIM VS_INT&lt;br /&gt;
#DIMS VS_STR&lt;br /&gt;
&lt;br /&gt;
VARSET VS_TEST ; resets this value back to 5&lt;br /&gt;
VARSET VS_INT ; resets this value back to 0, since we didn't define any value&lt;br /&gt;
VARSET VS_STR ; resets to blank&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** REF&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM REF ==&lt;br /&gt;
DIM variables that uses a reference variable that's given as an argument for a function. They are bound to the limitations of the variable referenced, and any changes to a REF DIM affect the reference variable.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Variables=&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Variables:&lt;br /&gt;
 YearLength; 124 days in a year, 31 days in a month, 4 months&lt;br /&gt;
 TARGET; the character you're currently targeting&lt;br /&gt;
 CHARANUM; number of characters including you and duplicates.&lt;br /&gt;
 &lt;br /&gt;
 Bases:&lt;br /&gt;
 0,体力; STA, Stamina, remember to always subtract 500 since you faint at 500 and not 0&lt;br /&gt;
 1,気力; ENE, Energy, how much energy the Touhou has. Hitting 0 means no more doing actions (you'll have to rest)&lt;br /&gt;
 2,射精, CUM, Cum, how much pleasure needed before the Touhou ejaculates&lt;br /&gt;
 3,母乳; MILK, how much milk is in the Touhou's breasts.&lt;br /&gt;
 4,尿意; PEE, tracks how much pee is in the Touhou's bladder, only used in NAS.&lt;br /&gt;
 5,勃起; EREC, Erection, max = erection&lt;br /&gt;
 6,精力; VIG, Vigor, tracks how much you can cum&lt;br /&gt;
 7,法力; MP, Magic Power, only used in NAS for it's magic system.&lt;br /&gt;
 8,TSP; TSP, Time Stop Power, tracks how much long you can stop time for.&lt;br /&gt;
 &lt;br /&gt;
 10,ムード; Mood&lt;br /&gt;
 11,理性; Composure&lt;br /&gt;
 12,怒り; Anger&lt;br /&gt;
 13,仕事量; Work, Having more than 0 in this means the Touhou is working&lt;br /&gt;
 14,深度; Sleepiness?, Not really sure&lt;br /&gt;
 15,酒気; Drunkenness&lt;br /&gt;
 16,潜伏率; Concealment, only used in sex during a secluded spot&lt;br /&gt;
 17,Poo; Like PEE, but with solids. Only used in NAS&lt;br /&gt;
 18,Hypno; For NAS' hypnosis system&lt;br /&gt;
 &lt;br /&gt;
 20,身長; Heigh&lt;br /&gt;
 21,体重; Weight&lt;br /&gt;
 22,バスト; Breast Size&lt;br /&gt;
 23,ウェスト; Waist Size&lt;br /&gt;
 24,ヒップ; Hip Size&lt;br /&gt;
 &lt;br /&gt;
 30,Blood; NAS only, made to track blood loss&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
  &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 FSYN(ARGS); randomly picks one synonym from a predefined word.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 Cheat functions:&lt;br /&gt;
 HESOYAM(ARG); heal character (but doesn't give you 250,000 yen unfortunately)&lt;br /&gt;
 FUCKME(); makes target extremely horny&lt;br /&gt;
 CALMME(); makes target not angry and removes all hate marks&lt;br /&gt;
 BEGONE(); moves target to gap space&lt;br /&gt;
 WAKEUP(); makes the target wake up&lt;br /&gt;
HERMME()/FUTAME(): &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 UniversalRank(ARG); output's a non-H ability's level corresponding to the rank. (Intended as a compatibility function with NAS and other branches)&lt;br /&gt;
 ASK_YN(); Yes or no input function&lt;br /&gt;
 ASK_M(ARGS, ARG, ARGS:1, ARG); Multi-input function with conditionals.&lt;br /&gt;
 FIRSTTIME(ARGS); sets a flag when this function is called, intended for first-time command exclusive text.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
 HostileAffinity(RECEIVING,ATTACKING); checks if the character has a hostile affinity with another. 1000 means fully hostile, 200 means very bad relations.&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably. Clownpiece, Hatate, and especially Tewi have lots of childcare content.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
&lt;br /&gt;
=== Nurse, Arm, Spurt Exclusive ===&lt;br /&gt;
&lt;br /&gt;
You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT (General Events)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific general events such as character creation, death, death reactions, gaining reputations, arousal, etc.&lt;br /&gt;
*M_KOJO_KX_NAS_DAILY (Daily Commands)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS exclusive commands such as doctoring, religion conversion, the shock wand, and kicking them out.&lt;br /&gt;
*M_KOJO_KX_NAS_SEX (Sex Commands)&lt;br /&gt;
** Contains commands like facesitting, e-stim, and pantyjob.&lt;br /&gt;
*M_KOJO_KX_NAS_HARD (Hard Commands)&lt;br /&gt;
** NAS Specific hard sex commands including the revamped urinate and defecate commands, bladder torture, and urethral commands.&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT_OMO (Pee Events)&lt;br /&gt;
** The OMO file contains events related to the pee system such as diaper checking, bladder and bowel desperation, and relieving oneself on the toilet or outside.&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;Transparency. This is the opposite so 1 means you can't see&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;Transparency. This is the opposite so 1 means you can't see&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;男性下着&amp;amp;quot;&lt;br /&gt;
        ;can men wear it (Neodev version)&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    ・&lt;br /&gt;
    There are also absorbency levels for diapers that go from Light (Light Diaper) -&amp;gt; Normal (Diaper) -&amp;gt; Heavy (Heavy Diaper) -&amp;gt; Extreme (Extreme Diaper)&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        ;unlock requirement variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        ;condition expression needed to unlock. Often this is the same conditions as having the Touhou to equip it.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown in another line (smells).&lt;br /&gt;
&lt;br /&gt;
	1: Completely concealed&lt;br /&gt;
	2: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	3: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	4: Diapers and drawers &lt;br /&gt;
	5: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nPee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nScat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nOmutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nNecro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
  &amp;quot;Bust size selectcase, target, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41226</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41226"/>
		<updated>2023-07-05T21:35:13Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: Updated underwear template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=GrapeCity.gc-excelviewer Excel Viewer] - Makes working with CSVs easier.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=inoueben.encdetectjp encdetec jp] - Warns you if you're opening a file with the wrong encoding. Unfortunately you can't configure it to warn you if a file isn't UTF-8 BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=mechatroner.rainbow-csv Rainbow CSV] - Syntax highlighting for CSV files.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=sgryjp.japanese-word-handler Japanese Word Handler] - Makes it easier to move between words when editing Japanese text. Most useful for translators.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=alefragnani.Bookmarks Bookmarks] - Bookmark lines in a file and jump to them.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=Gruntfuggly.todo-tree Todo Tree] - Shows TODOs in a tree, so you can find and implement them more easily.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
The same is true for single letter variables (IE: X, Y, Z). Keep in mind that there's no string version of these single letter variables.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Variables=&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Variables:&lt;br /&gt;
 YearLength; 124 days in a year, 31 days in a month, 4 months&lt;br /&gt;
 TARGET; the character you're currently targeting&lt;br /&gt;
 CHARANUM; number of characters including you and duplicates.&lt;br /&gt;
 &lt;br /&gt;
 Bases:&lt;br /&gt;
 0,体力; STA, Stamina, remember to always subtract 500 since you faint at 500 and not 0&lt;br /&gt;
 1,気力; ENE, Energy, how much energy the Touhou has. Hitting 0 means no more doing actions (you'll have to rest)&lt;br /&gt;
 2,射精, CUM, Cum, how much pleasure needed before the Touhou ejaculates&lt;br /&gt;
 3,母乳; MILK, how much milk is in the Touhou's breasts.&lt;br /&gt;
 4,尿意; PEE, tracks how much pee is in the Touhou's bladder, only used in NAS.&lt;br /&gt;
 5,勃起; EREC, Erection, max = erection&lt;br /&gt;
 6,精力; VIG, Vigor, tracks how much you can cum&lt;br /&gt;
 7,法力; MP, Magic Power, only used in NAS for it's magic system.&lt;br /&gt;
 8,TSP; TSP, Time Stop Power, tracks how much long you can stop time for.&lt;br /&gt;
 &lt;br /&gt;
 10,ムード; Mood&lt;br /&gt;
 11,理性; Composure&lt;br /&gt;
 12,怒り; Anger&lt;br /&gt;
 13,仕事量; Work, Having more than 0 in this means the Touhou is working&lt;br /&gt;
 14,深度; Sleepiness?, Not really sure&lt;br /&gt;
 15,酒気; Drunkenness&lt;br /&gt;
 16,潜伏率; Concealment, only used in sex during a secluded spot&lt;br /&gt;
 17,Poo; Like PEE, but with solids. Only used in NAS&lt;br /&gt;
 18,Hypno; For NAS' hypnosis system&lt;br /&gt;
 &lt;br /&gt;
 20,身長; Heigh&lt;br /&gt;
 21,体重; Weight&lt;br /&gt;
 22,バスト; Breast Size&lt;br /&gt;
 23,ウェスト; Waist Size&lt;br /&gt;
 24,ヒップ; Hip Size&lt;br /&gt;
 &lt;br /&gt;
 30,Blood; NAS only, made to track blood loss&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
  &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 FSYN(ARGS); randomly picks one synonym from a predefined word.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 Cheat functions:&lt;br /&gt;
 HESOYAM(ARG); heal character (but doesn't give you 250,000 yen unfortunately)&lt;br /&gt;
 FUCKME(); makes target extremely horny&lt;br /&gt;
 CALMME(); makes target not angry and removes all hate marks&lt;br /&gt;
 BEGONE(); moves target to gap space&lt;br /&gt;
 WAKEUP(); makes the target wake up&lt;br /&gt;
HERMME()/FUTAME(): &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 UniversalRank(ARG); output's a non-H ability's level corresponding to the rank. (Intended as a compatibility function with NAS and other branches)&lt;br /&gt;
 ASK_YN(); Yes or no input function&lt;br /&gt;
 ASK_M(ARGS, ARG, ARGS:1, ARG); Multi-input function with conditionals.&lt;br /&gt;
 FIRSTTIME(ARGS); sets a flag when this function is called, intended for first-time command exclusive text.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
 HostileAffinity(RECEIVING,ATTACKING); checks if the character has a hostile affinity with another. 1000 means fully hostile, 200 means very bad relations.&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably. Clownpiece, Hatate, and especially Tewi have lots of childcare content.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
&lt;br /&gt;
=== Nurse, Arm, Spurt Exclusive ===&lt;br /&gt;
&lt;br /&gt;
You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT (General Events)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific general events such as character creation, death, death reactions, gaining reputations, arousal, etc.&lt;br /&gt;
*M_KOJO_KX_NAS_DAILY (Daily Commands)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS exclusive commands such as doctoring, religion conversion, the shock wand, and kicking them out.&lt;br /&gt;
*M_KOJO_KX_NAS_SEX (Sex Commands)&lt;br /&gt;
** Contains commands like facesitting, e-stim, and pantyjob.&lt;br /&gt;
*M_KOJO_KX_NAS_HARD (Hard Commands)&lt;br /&gt;
** NAS Specific hard sex commands including the revamped urinate and defecate commands, bladder torture, and urethral commands.&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT_OMO (Pee Events)&lt;br /&gt;
** The OMO file contains events related to the pee system such as diaper checking, bladder and bowel desperation, and relieving oneself on the toilet or outside.&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;Transparency. This is the opposite so 1 means you can't see&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;Transparency. This is the opposite so 1 means you can't see&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;男性下着&amp;amp;quot;&lt;br /&gt;
        ;can men wear it (Neodev version)&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    ・&lt;br /&gt;
    There are also absorbency levels for diapers that go from Light (Light Diaper) -&amp;gt; Normal (Diaper) -&amp;gt; Heavy (Heavy Diaper) -&amp;gt; Extreme (Extreme Diaper)&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        ;unlock requirement variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        ;condition expression needed to unlock. Often this is the same conditions as having the Touhou to equip it.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown in another line (smells).&lt;br /&gt;
&lt;br /&gt;
	1: Completely concealed&lt;br /&gt;
	2: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	3: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	4: Diapers and drawers &lt;br /&gt;
	5: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nPee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nScat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nOmutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nNecro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
  &amp;quot;Bust size selectcase, target, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Gems_system&amp;diff=41207</id>
		<title>User:Mr Pops Alot/Gems system</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Gems_system&amp;diff=41207"/>
		<updated>2023-06-20T06:30:26Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: reformat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A lot of stats in EraTW works with the '''&amp;quot;Gems system&amp;quot;'''. Most of the &amp;quot;H abilities&amp;quot; (except Servitude), Sensitivities and the mark system work this way.&lt;br /&gt;
&lt;br /&gt;
This system isn't especially hard to understand, but it can be confusing for a new player.&lt;br /&gt;
&lt;br /&gt;
It is composed of '''SOURCE''', '''Parameters''' (Palam), '''Parameter Levels''' (PalamLV), and '''gems''' (Juel).&lt;br /&gt;
&lt;br /&gt;
[[File:Palam 1.png]]&lt;br /&gt;
&lt;br /&gt;
Here, you can see that Reimu has no PALAM, nor PALAMLV, meaning that she hasn't been interacted at all during this session.&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
SOURCE values are points that NPCs gains each time you have an interaction with them. These are what you see at the top of every interaction.&lt;br /&gt;
&lt;br /&gt;
Here, we can see that Reimu has gotten 300 Joy SOURCE, which will be converted into Care PALAMs.&lt;br /&gt;
&lt;br /&gt;
'''SOURCE values are reset after each action.'''&lt;br /&gt;
&lt;br /&gt;
== Parameters (PALAM) ==&lt;br /&gt;
&lt;br /&gt;
SOURCE values are then put through multiple equations to then be converted into PALAMs&lt;br /&gt;
The type and number of PALAM gained depends on the interaction done, and its context.&lt;br /&gt;
&lt;br /&gt;
E.g.: Some sexual harassment commands will make the character gain Hostility PALAM (among others), but if your relationship with them is developed enough, the gain will be decreased, to a point where it could be nearly nonexistent.&lt;br /&gt;
&lt;br /&gt;
You will see how much PALAM a character has gained at the end of the action:&lt;br /&gt;
&lt;br /&gt;
[[File:Palam 2.png]]&lt;br /&gt;
&lt;br /&gt;
At the bottom of the screen, you can see that Reimu gained 255 ''Care'' PALAMs, as well as others, after taking to her once.&lt;br /&gt;
&lt;br /&gt;
The amount of PALAM a character has can be seen on the right of each blue bar.&lt;br /&gt;
&lt;br /&gt;
'''Palam are reset after each day.'''&lt;br /&gt;
&lt;br /&gt;
== PALAM Levels (PALAMLV) ==&lt;br /&gt;
&lt;br /&gt;
When a character gains enough PALAM, they will gain a &amp;quot;PALAM Level&amp;quot;. You can visualize how far a character is from gaining a new level of Palam thanks to the blue bars. You can also see their current level of Palam thanks to &amp;quot;Lv x&amp;quot; next to the name of the Palam concerned.&lt;br /&gt;
&lt;br /&gt;
[[File:Level of Palam.png]]&lt;br /&gt;
&lt;br /&gt;
Here, you can see that Reimu now has one level of the &amp;quot;Care&amp;quot; Palam. If you look next to the blue bar, you can see that her number of Palam is 255.&lt;br /&gt;
&lt;br /&gt;
'''PALAMLVs are reset after each day.'''&lt;br /&gt;
&lt;br /&gt;
== Gems (JUEL) ==&lt;br /&gt;
&lt;br /&gt;
When a character gains a level of Palam, they will also gain a number of &amp;quot;Gems&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
These gems are how the stats mentioned earlier will gain levels themselves. Therefore, it's not worth it to try to get more PALAMs if the PALAMLV of that type is at the max (15), since you won't be getting any more PALAMLVs, and therefore no more gems.&lt;br /&gt;
&lt;br /&gt;
Gems will be actually counted after the player go to sleep. If the character has enough of a particular gem, they will gain a level in the concerned stat.&lt;br /&gt;
&lt;br /&gt;
E.g. : with enough &amp;quot;Favor&amp;quot; gems gained by increasing the level of &amp;quot;Care&amp;quot; Palam, the level of &amp;quot;Intimacy&amp;quot; of the character will be increased after the player has gone to sleep.&lt;br /&gt;
&lt;br /&gt;
'''Gems doesn't reset after each day. They're instead added to the character, and define if they will gain a level in the concerned stat.'''&lt;br /&gt;
&lt;br /&gt;
E.g.: if a character gains 75 gems of Favor on day 1 and 110 on day 2, they will have 185 when day 3 will start.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Locations&amp;diff=41206</id>
		<title>EraToho TheWorld/Locations</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Locations&amp;diff=41206"/>
		<updated>2023-06-20T06:13:27Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: Added player housing area from NAS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
In EraTW, Gensokyo is divided into several different maps, each of which has several different subareas&lt;br /&gt;
The location you choose to live in will have more areas accessible.&lt;br /&gt;
List of locations:&lt;br /&gt;
=Hakurei Shrine=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support(Worn-out Hut, 16)】【Reading】【Foraging】【Mixing】【Street Stall】【Omikuji】【Trapping】【Logging】&lt;br /&gt;
==Residents==&lt;br /&gt;
 &amp;lt;u&amp;gt;''*Reimu''&amp;lt;/u&amp;gt;, '''*Ruukoto''', Kana, '''*Mima''', &amp;lt;u&amp;gt;*Sunny&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Luna&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Star&amp;lt;/u&amp;gt;, Chiyuri, &amp;lt;u&amp;gt;'''*Yumemi'''&amp;lt;/u&amp;gt;, '''*Suika''', *Kokoro, '''*Shinmyoumaru''', &amp;lt;u&amp;gt;'''*Aunn'''&amp;lt;/u&amp;gt;, SinGyoku (only in NAS), Genji (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Shrine Grove　　&lt;br /&gt;
==Description==&lt;br /&gt;
The original eratohoTW map. As so many people are connected with it, quite many live here.&lt;br /&gt;
In addition to the shrine proper, there's also the tree where the three fairies live, and the dream ruins where Yumemi and Chiyuri live.&lt;br /&gt;
Many basic facilities are present, and many characters often come to visit because of work.&lt;br /&gt;
Further, it's not possible to enter the three fairies' tree and the dream ruins without sufficient Knowledge.&lt;br /&gt;
There is also an ability to warp to the Moriya Shrine via the Bunsha.&lt;br /&gt;
Chiryi and Yumemi jobs are great to train Knowledge. You can help with two jobs at same time with timestop in 11:00&lt;br /&gt;
=Myouren Temple=&lt;br /&gt;
NAS Note: Unavailable before game year 2011&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support】【Reading】【Foraging】【Mixing】【Street Stall】&lt;br /&gt;
==Residents==&lt;br /&gt;
 &amp;lt;u&amp;gt;*Nazrin&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Kogasa&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;'''*Nue'''&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Byakuren&amp;lt;/u&amp;gt;, *Miko, '''*Mamizou''', *Ichirin, *Murasa, &amp;lt;u&amp;gt;*Shou&amp;lt;/u&amp;gt;, '''*Kyouko''', '''*Yoshika''', *Seiga, '''*Tojiko''', '''*Futo''', '''*Joon''', Unzan (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Cemetery　　&lt;br /&gt;
==Description==&lt;br /&gt;
The map is called Myouren Temple but includes the Divine Spirit Mausoleum as well, it's a rather large place.&lt;br /&gt;
 &lt;br /&gt;
=Human Village=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support(Vacant Room, 241)】【Reading】【Street Stall】【Public Bath】【Grocery Store】【Florist】【Liquor Store】【Bookstore】【Green Grocer】&lt;br /&gt;
==Residents==&lt;br /&gt;
 &amp;lt;u&amp;gt;*Keine&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;'''*Kosuzu'''&amp;lt;/u&amp;gt;, *Sekibanki, &amp;lt;u&amp;gt;'''*Akyuu'''&amp;lt;/u&amp;gt;, Renko, *Maribel, &amp;lt;u&amp;gt;*Benben&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Yatsuhashi&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Raiko&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Yuki&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Mai&amp;lt;/u&amp;gt;, *Miyoi, Kotohime (only in Neodev/NAS), ZUN (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 None&lt;br /&gt;
==Description== &lt;br /&gt;
The well-known human village from the manga.&lt;br /&gt;
Features good access to other areas, many facilities such as Suzunaan, and many characters visit for work.&lt;br /&gt;
But there is no Danmaku training area nor a kitchen garden, nor is foraging possible.&lt;br /&gt;
It also features a cableway to the Youkai Mountain Summit.&lt;br /&gt;
You can spend all of your remaining TSP to Miyoi job and train Cooking.&lt;br /&gt;
&lt;br /&gt;
=Scarlet Devil Mansion=&lt;br /&gt;
NAS Note: ''Misty Lake'' before game year 1998&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support(Vacant Room, 321)】【Fishing】【Reading】【Foraging】【Street Stall】【Casino】&lt;br /&gt;
==Residents==&lt;br /&gt;
 &amp;lt;u&amp;gt;*Daiyousei&amp;lt;/u&amp;gt;, *Cirno, &amp;lt;u&amp;gt;'''*Sakuya'''&amp;lt;/u&amp;gt;, '''*Remilia''', Lyrica, Merlin, *Lunasa, *Flandre, '''*Patchouli''', &amp;lt;u&amp;gt;'''*Meiling'''&amp;lt;/u&amp;gt;, '''*Koakuma''', *Letty, *Wakasagihime (dialogue was removed in JP version/Neodev/AnonTW due to being unfinished and also shit), Ayana (only in NAS), Hinamei (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Scarlet Devil Mansion～Lakeside　　&lt;br /&gt;
==Description== &lt;br /&gt;
Centered around the Scarlet Devil Mansion and Misty Lake, includes the Abandoned Mansion where the Prismriver sisters live.&lt;br /&gt;
The biggest feature is the casino that's only present here.&lt;br /&gt;
The water is good for brewing sake and fishing, a very convenient place.&lt;br /&gt;
As befitting of the Vampire's Mansion, some residents begin their activities at night, so the alarm might have to be adjusted.&lt;br /&gt;
There's no shortages of place to help out with work, but due to the fairy staff the insides of the mansion are surprisingly clean.&lt;br /&gt;
Note: Has a lot of translated characters.&lt;br /&gt;
This location have most characters which can assist you with performing. You can gather wakasagihime and prismivers sisters in main hall and perform with piano.&lt;br /&gt;
There is youkai, fairy, maid and magician characters, which can help you to make some impregnation achievments.&lt;br /&gt;
&lt;br /&gt;
=Bamboo Forest of the Lost=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support(Run-down Hut, 440)】【Reading】【Foraging】【Mixing】【Street Stall】【Trapping】【Logging】&lt;br /&gt;
==Residents==&lt;br /&gt;
 *Mystia, &amp;lt;u&amp;gt;'''*Reisen'''&amp;lt;/u&amp;gt;, ''*Tewi'', '''*Mokou''', &amp;lt;u&amp;gt;'''*Kaguya'''&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Kagerou&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;'''*Yuuka'''&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Eirin&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Medicine&amp;lt;/u&amp;gt;, Kurumi, Elly, Mugetsu, *Gengetsu, '''*Larva''', Hikariko (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Bamboo Forest　　Nameless Hill　　Field of the Sun　　&lt;br /&gt;
==Description==&lt;br /&gt;
Contains not only the Bamboo Forest, but also Yuuka's place and Mugenkan.&lt;br /&gt;
It's difficult to get into Eientei without being accompanied by someone from there.&lt;br /&gt;
While time is stopped it's easy to get in, but once it's resumed guards will come fast.&lt;br /&gt;
Great place for training mixing skill assisting Reisen and cooking skill with Mystia. &lt;br /&gt;
=Forest of Magic=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support】【Reading】【Foraging】【Mixing】【Street Stall】【Trapping】【Logging】&lt;br /&gt;
==Residents==&lt;br /&gt;
 &amp;lt;u&amp;gt;'''*Marisa'''&amp;lt;/u&amp;gt;, *Rumia, &amp;lt;u&amp;gt;*Alice&amp;lt;/u&amp;gt;, '''*Wriggle''', *Ellen, &amp;lt;u&amp;gt;*Tokiko&amp;lt;/u&amp;gt;, *Shinki (only has dialogue in NAS), &amp;lt;u&amp;gt;*Yumeko&amp;lt;/u&amp;gt;, '''*Narumi''', '''*Shanghai''' (only in NAS), '''*Hourai''' (only in NAS), Ooedo (only in NAS), Goliath (only in NAS), Rinnosuke (only in NAS), Mimi (only in NAS), Sara (only in NAS), Rin Satsuki (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Muenzuka　　Mushroom Colony　　Road of Reconsideration　　Big Old Tree　　&lt;br /&gt;
==Description==&lt;br /&gt;
This area is centered around Marisa's house, the Dollmaker's mansion, and Fluffy Ellen's shop.&lt;br /&gt;
It features facilities for mixing without a mixing set, and several foraging points.&lt;br /&gt;
Among them,「Mushroom Colony」can only be used while living here, a recommended spot for mushroom lovers.&lt;br /&gt;
There are lots of rooms to clean, but not that much work to assist with.&lt;br /&gt;
There is also a shortcut to the Road of Liminality via Muenzuka.&lt;br /&gt;
&lt;br /&gt;
=Sanzu River～Netherworld=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support】【Fishing】【Reading】【Foraging】【Mixing】【Street Stall】&lt;br /&gt;
==Residents==&lt;br /&gt;
'''*Youmu''', '''*Chen''', &amp;lt;u&amp;gt;'''*Ran'''&amp;lt;/u&amp;gt;, ''*Yukari'', &amp;lt;u&amp;gt;'''*Eiki'''&amp;lt;/u&amp;gt;, *Yuyuko, &amp;lt;u&amp;gt;*Komachi&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Eika&amp;lt;/u&amp;gt;, Urumi, *Yachie, Mayumi, Keiki, *Saki, &amp;lt;u&amp;gt;*Yuuma&amp;lt;/u&amp;gt;, Youki (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Higan　　Yakumo Residence Entrance　　&lt;br /&gt;
==Description== &lt;br /&gt;
This map includes the world of the dead such as the netherworld and the other shore, as well as Mayoiga, where the Yakumo family lives.&lt;br /&gt;
In the original story, it was difficult to visit these places, so the access to other locations is poor.&lt;br /&gt;
However, as long as you are well educated, you can cross the Sanzu River freely and live there without any problems.&lt;br /&gt;
Ignoring that there isn't much work to do, the living condition doesn't seems to be much different from outside.&lt;br /&gt;
In Sanzu River, there is a stone piling contest, where the participants all days.&lt;br /&gt;
&lt;br /&gt;
=Youkai Mountain (Foot)=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support】【Fishing】【Reading】【Foraging】【Mixing】【Street Stall】【Trapping】【Logging】&lt;br /&gt;
==Residents==&lt;br /&gt;
 *Lily W, *Lily B, &amp;lt;u&amp;gt;*Kasen&amp;lt;/u&amp;gt;, '''*Nitori''', Shizuha, *Minoriko, &amp;lt;u&amp;gt;*Hina&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;'''*Seija'''&amp;lt;/u&amp;gt;, '''*Nemuno''', Mike, Takane, Orange (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Mountain Trail・Road to the Ravine　　Genbu Ravine　　Mountain Trail and Side　　Giant Toad's Pond　　Underground Geyser Center　　&lt;br /&gt;
==Description== &lt;br /&gt;
Featuring lots of foraging spots and two fishing areas, it is a covetous position.&lt;br /&gt;
The Underground Geyser Center connects this area with Remains of Blazing Hell.&lt;br /&gt;
It's impossible to enter Seija's and Kasen's houses without permission.&lt;br /&gt;
Best place to train Lumberjacking skill. You can fell trees and convert them into boards for furniture. Lumbermill work until 18:00&lt;br /&gt;
Most characters here have a good fishing skills.&lt;br /&gt;
&lt;br /&gt;
=Youkai Mountain (Summit)=&lt;br /&gt;
NAS Note: Moriya Shrine unavailable before game year 2007, cableway station unavailable until 2010&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support】【Fishing】【Reading】【Foraging】【Street Stall】【Moriya Lottery】【Trapping】【Logging】&lt;br /&gt;
==Residents==&lt;br /&gt;
 &amp;lt;u&amp;gt;*Aya&amp;lt;/u&amp;gt;, *Sanae, *Kanako, &amp;lt;u&amp;gt;'''*Suwako'''&amp;lt;/u&amp;gt;, '''*Tenshi''', *Iku, &amp;lt;u&amp;gt;*Hatate&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;'''*Momiji'''&amp;lt;/u&amp;gt;, '''*Shion''', &amp;lt;u&amp;gt;*Kutaka&amp;lt;/u&amp;gt;, Sannyo, Misumaru, &amp;lt;u&amp;gt;*Tsukasa&amp;lt;/u&amp;gt;, Megumu, Momoyo, Elis (only in NAS), Sariel (only in NAS), Matenshi (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Summit　　Behind the Waterfall　　Youkai Mountain Summit～Lakeside　　Peach Orchard　　&lt;br /&gt;
==Description== &lt;br /&gt;
This map includes both the Moriya Shrine, the dwellings of the Tengu, and heaven.&lt;br /&gt;
It's a bit remote compared to the rest of Gensokyo, but with the cableway to the Human Village it has better access now.&lt;br /&gt;
The Moriya Lottery can be good for getting items and dating, be prepared to stake much on probability though.&lt;br /&gt;
There are multiple foraging points, and depending on the season and foraging skill, many materials can be found.&lt;br /&gt;
In addition to fishing and brewing with water from the lake, there are many people to help out with work - days pass fast here.&lt;br /&gt;
&lt;br /&gt;
=Underworld=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support(Empty Hut, 937)】【Fishing】【Reading】【Foraging】【Street Stall】【Public Bath】【Trapping】&lt;br /&gt;
==Residents==&lt;br /&gt;
 *Rin, '''*Utsuho''', &amp;lt;u&amp;gt;*Koishi&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Satori&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;'''*Parsee'''&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;'''*Yuugi'''&amp;lt;/u&amp;gt;, *Kisume, '''*Yamame''', Konngara (only in NAS), Magan (only in NAS), Kikuri (only in NAS), Noroiko (only in NAS)&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Remains of Blazing Hell　　Underworld～Riverside　　Bottom of the Pit　　&lt;br /&gt;
==Description==&lt;br /&gt;
A map of the underworld where sealed Youkai live.&lt;br /&gt;
Since it's underground, the entire area counts as indoors so there's neither sunshine nor rain.&lt;br /&gt;
Chireiden where the Komeiji family lives is large, and requires constant cleaning from all the animals living there.&lt;br /&gt;
The Old Capital has many simple structures and facilities, and is often crowded with visitors and mob Youkai.&lt;br /&gt;
Doing outlaw play without having to go out is also fun.&lt;br /&gt;
Oni don't care about other sexual activities. That's allow you to have public sex in all locations here.&lt;br /&gt;
Main street is best location to train a shame of characters.&lt;br /&gt;
Orin job will help to gain fighting skill as well if you are not want train it with danmaku matches.&lt;br /&gt;
&lt;br /&gt;
=Dream World～Moon=&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
 【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support】【Fishing】【Reading】【Foraging】【Liquor Store】【Green Grocer】&lt;br /&gt;
==Residents==&lt;br /&gt;
&amp;lt;u&amp;gt;*Yorihime (only has dialogue in the CN fork)&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Toyohime&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Rei'sen&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Seiran&amp;lt;/u&amp;gt;, Ringo, &amp;lt;u&amp;gt;*Doremy&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Sagume&amp;lt;/u&amp;gt;, ''*Clownpiece'', *Junko, Hecatia&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 Peach Garden～Sandy Beach　　Peach Garden～Sandy Beach　　Sea of Tranquility　　&lt;br /&gt;
==Description== &lt;br /&gt;
Kaian Passageway～Lunar Capital, Watatsuki Pavilion, Doremy's house and Junko's Residence are present on this map.&lt;br /&gt;
The Lunar Capital has residential and commercial areas, and there's area for gardening and training in the Lunar outskirts.&lt;br /&gt;
There are three maps for houses - Doremy, Junko, and Watatsuki live in large houses, so there is a lot to clean.&lt;br /&gt;
They all have the necessary facilities for living, but the reliability requirements are very high.&lt;br /&gt;
As a side note, the shape of Doremy's house is based on a Baku's head.&lt;br /&gt;
&lt;br /&gt;
=Makai (only in NAS)=&lt;br /&gt;
==Facilities==&lt;br /&gt;
【Bath】【Kitchen】【Training】【Study】【Garden】【Voice of God】【Lodger Support】【Foraging】【Toilets (4)】&lt;br /&gt;
&lt;br /&gt;
==Residents==&lt;br /&gt;
Rikako, Meira, Rika, Louise, '''*Shinki''', &amp;lt;u&amp;gt;*Yumeko&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Yuki&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;*Mai&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
 World of Ice and Snow&lt;br /&gt;
&lt;br /&gt;
==Description== &lt;br /&gt;
Makai (lit. &amp;quot;Demon World&amp;quot;) is a world that exists separate from Gensokyo. &lt;br /&gt;
&lt;br /&gt;
In the past works of PC-98, it, along with all the beings that live here, were created by Shinki.&lt;br /&gt;
&lt;br /&gt;
It is not to be confused with Hell as it is not a place for the afterlife when phantoms are judged by the yama for their guilt.&lt;br /&gt;
&lt;br /&gt;
Instead it is merely a place where demons and strong youkai live.&lt;br /&gt;
&lt;br /&gt;
=Player's Land (only in NAS)=&lt;br /&gt;
The player's land is the only place that isn't shown in the livable spaces by default and will have to be bought during gameplay. After that, the player will have to build a house to start living in their land.&lt;br /&gt;
==Facilities==&lt;br /&gt;
Facilities are dependent on the stage of the house. Better houses mean more facilities available. &lt;br /&gt;
==Residents==&lt;br /&gt;
 &amp;lt;u&amp;gt;'''*Depends on tenants you invite'''&amp;lt;/u&amp;gt;&lt;br /&gt;
(Asterisk means characters with dialogue, '''bold''' means characters that are at least 85% translated, ''italic'' means characters that are more than 50% translated but less than 85% translated, &amp;lt;u&amp;gt;underlined&amp;lt;/u&amp;gt; means characters with at least 2500 lines)&lt;br /&gt;
==Foraging spots==&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Level 0 ===&lt;br /&gt;
A barren land that you bought.&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
A shack built by [Land Owner's Name]. It only holds just them, but it has a lot of building potential.&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
A basic house built by [Land Owner's Name].&lt;br /&gt;
=== Level 3 ===&lt;br /&gt;
A mid-level house built by [Land Owner's Name]. It's nice enough to be able to house another person as well.&lt;br /&gt;
&lt;br /&gt;
=Shortcuts=&lt;br /&gt;
*Human Village - North of the Plaza &amp;lt;=&amp;gt; Youkai Mountain (Summit) using cableway&lt;br /&gt;
*Youkai Mountain (Foot) - Road to the summit =&amp;gt; Youkai Mountain(Summit) - Nine Heavens Waterfall&lt;br /&gt;
*Youkai Mountain (Foot) - Underground Geyser &amp;lt;=&amp;gt; Underworld - Remains of Blazing hell&lt;br /&gt;
*Forest of the magic - Menzuka =&amp;gt; Sanzu river ~ Netherworld road to Luminality&lt;br /&gt;
*Hakurei Shrine - Moriya Shrine Branch =&amp;gt; Youkai Mountain(Summit) Moriya Shrine&lt;br /&gt;
[[Category:TW]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Death&amp;diff=41197</id>
		<title>User:Mr Pops Alot/Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Death&amp;diff=41197"/>
		<updated>2023-06-18T07:39:49Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Death''' is a certainly fatal state that can be inflicted to any character.&lt;br /&gt;
&lt;br /&gt;
Death is '''toggleable''', which means it can be deactivated if you do not wish to see your favorite character die in front of you.&lt;br /&gt;
&lt;br /&gt;
If deactivated, nobody will die.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A dead pawn can no longer act, and creates a corpse if its body was not completely destroyed. Dead characters act like sleeping ones, all organs and bionics can be retrieved as if they're alive, and any underwear they were wearing will become soiled and tainted as characters will have an accident in their underwear on death.&lt;br /&gt;
&lt;br /&gt;
Witnessed deaths can cause depression gems to rise. Characters connected by family or relationship will be especially devastated. A character's [[User:Mr Pops Alot/Religion | Religion]] may change how they feel about various deaths.&lt;br /&gt;
&lt;br /&gt;
It's not always the end for them (or you), but it depends on your input most the time.&lt;br /&gt;
== Sources ==&lt;br /&gt;
* Loss of a vital body part. For humanlikes, this is the thorax, brain, head, neck, heart, and liver. Losing both kidneys or both lungs is also fatal.&lt;br /&gt;
: Destruction can happen because of multiple hits on one organ in a lethal fight, or if the weapon can deal enough damage to fully destroy the part, but it can also happen if you kick the stomach of a character multiple times.&lt;br /&gt;
* Reaching 0% Consciousness, Blood Filtration, Blood Pumping, Breathing, or Metabolism.&lt;br /&gt;
* Reaching 0 blood&lt;br /&gt;
*If Stamina hits below their negative maximum while having some fun with a partner, the character will die from overexertion.&lt;br /&gt;
: Sometimes, it's just better to let them go to sleep!&lt;br /&gt;
: Can happens to them even while being forced into non-consensual sexual relationships.&lt;br /&gt;
* Execution at the end of a lethal or Danmaku fight if you subdue them or if they surrender. There is also the possibility to execute a character when being in time stop.&lt;br /&gt;
&lt;br /&gt;
You can also die from these causes, so be cautious. &lt;br /&gt;
&lt;br /&gt;
You have no chance to actually die from a Danmaku battle, as nobody will try to subdue you. Even if you found a way to do so, they will ask for money. But because you have no reason to retreat or accept to be subdued, it shouldn't happen.&lt;br /&gt;
== Corpses ==&lt;br /&gt;
&lt;br /&gt;
When a character dies, their corpse will remain most of the time. &lt;br /&gt;
&lt;br /&gt;
Multiple things can be done with corpses:&lt;br /&gt;
* Corpses can be looted. It's essentially the same as pickpocketing someone in time stop.&lt;br /&gt;
* You can also hide them in the Graveyard of your home map, reducing the chance for them to be found. The best way is to put then in a coffin and then dump them. It will allow you to grab them at a later date if you wish to resurrect them, or to other stuff...&lt;br /&gt;
* You can harvest their organs if those aren't damaged. You can tend their wounds, which make free Medical XP, but doesn't bring them back.&lt;br /&gt;
* Bringing them to Rin or Komachi will make you some money, but this will permanently '''destroy''' the body, making resurrection impossible.&lt;br /&gt;
&lt;br /&gt;
* If sleep rape is enabled, you can rape it. I don't think you need an explanation for this one.&lt;br /&gt;
&lt;br /&gt;
==Resurrection==&lt;br /&gt;
&lt;br /&gt;
In the case your waifu dies, there are multiple ways to resurrect them ('''as long as you didn't turn on &amp;quot;Permanent death&amp;quot;'''):&lt;br /&gt;
&lt;br /&gt;
=== Bringing them to Eirin ===&lt;br /&gt;
If you bring the corpse to an Eintei member (don't forget to be discreet, or you're gonna be seen as a murderer), they will bring the dead character to Eirin, who will resurrect them.&lt;br /&gt;
If the character is not liked by them (e.g. Satori, Seija) they will not bring them to Eirin, and will instead spit on them.&lt;br /&gt;
&lt;br /&gt;
=== Asking Seiga with a financial &amp;quot;donation&amp;quot; === &lt;br /&gt;
If the corpse hasn't been disposed of by Aya (by finding it and ending the day), Rin or Komachi, you can ask Seiga to resurrect a dead character. It will not be free however, and if you're not ready to put the fair price, the reanimated character can be a bit... deteriorated.&lt;br /&gt;
&lt;br /&gt;
=== Using an Elixir ===&lt;br /&gt;
Once you hit A at Drug Synthesis, you will be able to craft an Elixir. Using it will have a lot of wonderful effects on the char targeted, but if used on a lifeless body, it will bring the char back to life.&lt;br /&gt;
&lt;br /&gt;
=== Auto-Resurrections ===&lt;br /&gt;
For characters that aren't supposed to be able to die, like gods, fairies, Hourais, and essential characters such as Nitori, if they end up dying, they will come back the day after their death on the default settings.&lt;br /&gt;
If you allow everyone to respawn, you will only have to wait a day for everyone to resurrect.&lt;br /&gt;
On &amp;quot;no respawns&amp;quot; mode, the Elixir, Eirin or Seiga are required to resurrect.&lt;br /&gt;
&lt;br /&gt;
Resurrected characters will have all of their destroyed limbs and organs regrown. If the Elixir is used, their shiny new organs will also get Yagokoro enhancement.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Health&amp;diff=41196</id>
		<title>User:Mr Pops Alot/Health</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Health&amp;diff=41196"/>
		<updated>2023-06-18T07:38:51Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: Moved resurrection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Health in eraNAS uses a Hediff system much like Dwarf Fortress or Rimworld. Each wound is unique as it's given a damage type, severity, and tags that show where it came from.&lt;br /&gt;
Each injury affects a different part of the characters' well being, and can be found under a character's Health tab.&lt;br /&gt;
=Injury=&lt;br /&gt;
Different weapons cause different types of injuries. For example, a mace will crush, a longsword will cut, and fire will burn. The type of injury impacts the amount of pain it causes, the rate of bleeding, and the chance of infection&lt;br /&gt;
&lt;br /&gt;
=Bleeding=&lt;br /&gt;
Bleeding is a common occurance from certain damage types. While an injury is bleeding, pawns will gain blood loss, scaling with the wound and amount of wounds.&lt;br /&gt;
&lt;br /&gt;
A character has it's blood capacity equal to it's max stamina&lt;br /&gt;
&lt;br /&gt;
Characters can recover 2880ml of blood per day (120ml/hour). A bleed is equal to 60 ml/hour. This means a character can have 2 stacks of bleed without having a risk of dying of blood loss. 1 bleed expire every 60 minutes on all hediffs which are bleeding. Bandaged wounds will never leak blood&lt;br /&gt;
&lt;br /&gt;
If a character has no more blood, she will instantly die. Kills are credited to those who fought the 2hu last&lt;br /&gt;
&lt;br /&gt;
Gunshots, tearing, and cuts do bleeds every 400 points of damage&lt;br /&gt;
&lt;br /&gt;
Burns and acid bleed every 300 points&lt;br /&gt;
&lt;br /&gt;
Since gunshots target multiple body parts, you can have 12 stacks of bleeding on all 3 parts of a leg&lt;br /&gt;
&lt;br /&gt;
=Doctoring=&lt;br /&gt;
==Tending== &lt;br /&gt;
You can tend wounds from a character or yourself by using the &amp;quot;Doctor&amp;quot; command.&lt;br /&gt;
Using it will open a menu where you will be able to choose what kind of medicine you want to use and which wound you want you want to treat.&lt;br /&gt;
&lt;br /&gt;
=== Medicines ===&lt;br /&gt;
Medicine is used to improve the results of doctoring, therefore improving recovery from injuries and disease, and also allowing the performing of surgery.&lt;br /&gt;
&lt;br /&gt;
There are 6 types of medicine, ranked from worst to the best: the organic '''Medicinal Herb''' and '''High Quality Medicinal Herb''', a basic '''Bandage''', the rare '''Special Medicinal Herb''', the bog standard '''Modern Medkit''', and the coveted '''Gensou-chan Medicine''' - in order of least potent to most potent&lt;br /&gt;
&lt;br /&gt;
==== No Medicine ====  &lt;br /&gt;
Sometimes when supplies are short, or you need to save your stocks of medicine for better purposes, you can attempt to improvise a treatment. The result will be mediocre at best, even for good doctors, but it's better than nothing.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 30%&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|6%&lt;br /&gt;
|15%&lt;br /&gt;
|21%&lt;br /&gt;
|30%&lt;br /&gt;
|34.5%&lt;br /&gt;
|39%&lt;br /&gt;
|45%&lt;br /&gt;
|46.5%&lt;br /&gt;
|55.5%&lt;br /&gt;
|64.5%&lt;br /&gt;
|73.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Medicinal Herb ==== &lt;br /&gt;
Not much to say, it's much better than using air and imagination, and you can find them while foraging. It is not very powerful, and its best application is in treating injuries, the flu, and chronic diseases - but it can be good at treating more severe diseases when used by a skilled and/or enhanced doctor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 60%&lt;br /&gt;
| ¥100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|12%&lt;br /&gt;
|30%&lt;br /&gt;
|42%&lt;br /&gt;
|60%&lt;br /&gt;
|69%&lt;br /&gt;
|78%&lt;br /&gt;
|90%&lt;br /&gt;
|93%&lt;br /&gt;
|111%&lt;br /&gt;
|129%&lt;br /&gt;
|147%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== High Quality Medicinal Herb ==== &lt;br /&gt;
Same as medicinal herb, but it's better. It's the same rarity level as the normal ones, so it shouldn't be a problem to find them while foraging too.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 90%&lt;br /&gt;
| ¥300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|18%&lt;br /&gt;
|45%&lt;br /&gt;
|63%&lt;br /&gt;
|90%&lt;br /&gt;
|103.5%&lt;br /&gt;
|117%&lt;br /&gt;
|135%&lt;br /&gt;
|139.5%&lt;br /&gt;
|166.5%&lt;br /&gt;
|193.5%&lt;br /&gt;
|220.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bandage ====&lt;br /&gt;
Bandages are used to hide kiss marks in the base game but can be used as a baseline medicine as it has 100% Medical Potency.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 100%&lt;br /&gt;
| ¥1000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|20%&lt;br /&gt;
|50%&lt;br /&gt;
|70%&lt;br /&gt;
|100%&lt;br /&gt;
|115%&lt;br /&gt;
|130%&lt;br /&gt;
|150%&lt;br /&gt;
|155%&lt;br /&gt;
|185%&lt;br /&gt;
|215%&lt;br /&gt;
|245%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Special Medicinal Herb ==== &lt;br /&gt;
Better than high quality ones, harder to find too. As an intermediate level foraging item, you will need some skill at foraging to find some.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 110%&lt;br /&gt;
| ¥2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|22%&lt;br /&gt;
|55%&lt;br /&gt;
|77%&lt;br /&gt;
|110%&lt;br /&gt;
|126.5%&lt;br /&gt;
|143%&lt;br /&gt;
|165%&lt;br /&gt;
|170.5%&lt;br /&gt;
|203.5%&lt;br /&gt;
|236.5%&lt;br /&gt;
|269.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Modern Medkit ==== &lt;br /&gt;
Standard medicine is the benchmark of medical treatment solutions and is mixable with if you're at least B at Drug Synthesis. It's better than any herb you can find. You can't find it while foraging in most areas, although it can be found somewhere in Makai.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 130%&lt;br /&gt;
| ¥3000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|26%&lt;br /&gt;
|65%&lt;br /&gt;
|91%&lt;br /&gt;
|130%&lt;br /&gt;
|149.5%&lt;br /&gt;
|169%&lt;br /&gt;
|195%&lt;br /&gt;
|201.5%&lt;br /&gt;
|240.5%&lt;br /&gt;
|279.5%&lt;br /&gt;
|318.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Gensou-chan Medicine ====&lt;br /&gt;
The most advanced medicine you can get. Tending qualities can get over 100% with very little medical skill. This medicine is also the only one with a technical knowledge requirement, requiring Ultratech tech knowledge to be used. It's also extremely hard to get. It's recommended to only use Gensou-chan Medicines for serious injuries or to exorcise cancers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 170%&lt;br /&gt;
| ¥10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|34%&lt;br /&gt;
|85%&lt;br /&gt;
|119%&lt;br /&gt;
|170%&lt;br /&gt;
|195.5%&lt;br /&gt;
|221%&lt;br /&gt;
|255%&lt;br /&gt;
|263.5%&lt;br /&gt;
|314.5%&lt;br /&gt;
|365.5%&lt;br /&gt;
|416.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Marketeers Autoinjector ====&lt;br /&gt;
The Marketeers Autoinjector is an item which is given when having a Gold subscription (¥80000/month) to Marketeers Health Insurnace. It's unlike any other health item as it can heal one wound instantly, whether it's permanent or not. If the Touhou died to that injury, they would be resurrected, but their non-fatal wounds would stay.&lt;br /&gt;
&lt;br /&gt;
It is currently not implemented yet, as the insurance system hasn't been added.&lt;br /&gt;
&lt;br /&gt;
Aside from what you use, effect of the tending will be also depending on your medical skill.&lt;br /&gt;
Tended wounds will start to heal with time and will immediately stop bleeding.&lt;br /&gt;
&lt;br /&gt;
You can also go see Eirin (or go an Infirmary if the home upgrade is installed), ask her a medical examination and tell her you need medical help. Be aware that she will keep you in for 3 days.&lt;br /&gt;
She will replace any of your completely destroyed organs and limbs by with natural, Yagokoro Enhanced ones, actually upgrading you as well.&lt;br /&gt;
However, this service is not free, as you will have to pay ¥50000 per visit.&lt;br /&gt;
==Surgery==&lt;br /&gt;
&lt;br /&gt;
To get access to surgery, you will need to buy the Field Surgery Kit on &amp;quot;genbu.co.jp&amp;quot;. You will obviously need the computer or the Communication Hub to do so.&lt;br /&gt;
&lt;br /&gt;
Surgery will let you harvest most organs that are actually harvestable, like limbs, vital organs, and bionic enhancements.&lt;br /&gt;
Be aware that harvesting the liver or the heart of a living character will instantly kill them, no matter their species. Same thing happens if you harvest both of their lungs or kidneys. &lt;br /&gt;
Success in harvesting depends on your medical skill, manipulation and sight. If it fails, the organ will be damaged, and you'll be unable to harvest it again until it heals.&lt;br /&gt;
=== Part Installation ===&lt;br /&gt;
Surgery will allow you to replace organs, by either natural or bionic counterparts. You will also be able to add some bionic or/and magic improvements.&lt;br /&gt;
&lt;br /&gt;
Weirdly enough, you can change your own heart and your own liver without any risks or negative effects on your health.&lt;br /&gt;
&lt;br /&gt;
To replace an organ, directly click on &amp;quot;Install bionic&amp;quot; or &amp;quot;Install natural replacement&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Bionic organs will either help an amputee to recover some of the organ function (peg and prosthetic limbs) or replace a healthy organ to improve its functions. &lt;br /&gt;
&lt;br /&gt;
E.g. : replacing a natural leg by a bionic or Gensou-chan leg and/or applying a Yagokoro enancement on the leg will improve character's moving rate.&lt;br /&gt;
&lt;br /&gt;
Some magical enhancements allow to improve even more your organs' (natural or not) functions. (like Yagokoro enhancements)&lt;br /&gt;
&lt;br /&gt;
There are also multiple bionics enhancements that will help you learn faster, reduce or nullify pain, improve fertility, etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can create multiple types of artificial organs and limbs with the mixing table.&lt;br /&gt;
&lt;br /&gt;
In order of efficiency: Makeshift &amp;lt; Prosthetic&amp;lt; natural &amp;lt; Bionic &amp;lt; Gensou-chan Experimental.&lt;br /&gt;
&lt;br /&gt;
As mentioned earlier, you can get '''Yagokoro Enhancements''' by being treated by Eirin while missing some organs. Put on natural organs, you gain as much as you would from installing bionic parts.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that natural organs and their counterparts are worth a lot, even in Gensokyo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Weapons&amp;diff=41195</id>
		<title>User:Mr Pops Alot/Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Weapons&amp;diff=41195"/>
		<updated>2023-06-18T07:19:48Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: formatting and example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Weapons''' are used by the player and other characters alike to fight each other (and sometimes to put down enraged animals). Weapons have several characteristics that make them useful in different combat situations. Firearms do consume ammunition, but you will only have to restock if you're using a specialty ammo type. You only have to reload with reserve ammunition.&lt;br /&gt;
&lt;br /&gt;
== Ranged weapons ==&lt;br /&gt;
Range weapons consist mostly of firearms, as well as explosives, other non-gunpowder weapons like bows and throwing spears, and more advanced weapons like the QBZ-301.&lt;br /&gt;
&lt;br /&gt;
== Melee weapons ==&lt;br /&gt;
These are touch-range weapons. Besides dedicated melee weapons, all ranged weapons can also be used as makeshift melee weapons.&lt;br /&gt;
&lt;br /&gt;
Note that melee accuracy is determined by a character's melee skill and further modified by health stats of manipulation and sight, as well as the opponent's dodge chance.&lt;br /&gt;
&lt;br /&gt;
== Where to get them? ==&lt;br /&gt;
&lt;br /&gt;
You can craft them where you can mix. Obviously, better weapons will be unlocked when gaining crafting levels, starting from mediocre melee weapons at the start to laser guns.&lt;br /&gt;
&lt;br /&gt;
You can also buy them by talking to Rika and Nitori. Rika's stock changes every day.&lt;br /&gt;
Nitori can create all of them, but you will need to help her develop them by paying her Charisma.&lt;br /&gt;
Once Nitori has developed them, you will have the opportunity to buy modifications for some of the weapons.&lt;br /&gt;
&lt;br /&gt;
There are 3 spots on the map where you can find them while foraging: the Scenic Hills at the Youkai Mountain (Summit), the Genbu Ravine at the Youkai Mountain (Foot) and at the World of Ice and Snow in Makai.&lt;br /&gt;
&lt;br /&gt;
If you meet Shinki, she will also offer you a gun, albeit a below-average one.&lt;br /&gt;
&lt;br /&gt;
Ultimately, you can get the weapon of a character you pickpocket in time stop. It costs 80 TSP. Don't forget to think wisely about who you rob.&lt;br /&gt;
&lt;br /&gt;
= Melee =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
= Pistol-Caliber Carbines =&lt;br /&gt;
This includes semi-automatic and fully automatic long guns of pistol caliber.&lt;br /&gt;
&lt;br /&gt;
= Automatic Rifles =&lt;br /&gt;
This includes semi-automatic and fully automatic long guns of intermediate caliber or higher.&lt;br /&gt;
&lt;br /&gt;
== ArmTeck Modular Rifle-1970 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Grade&lt;br /&gt;
! Caliber&lt;br /&gt;
! Damage&lt;br /&gt;
! Pellet Count&lt;br /&gt;
! Burst Count&lt;br /&gt;
! Penetration&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Loudness&lt;br /&gt;
! Range&lt;br /&gt;
! Mag Size&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!Diemaco LSW&lt;br /&gt;
!AT MR-92LS&lt;br /&gt;
!Light Support Weapon&lt;br /&gt;
!16&lt;br /&gt;
|5.56x45mm&lt;br /&gt;
|1325&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|7&lt;br /&gt;
|50&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|200&lt;br /&gt;
|¥670000&lt;br /&gt;
|-&lt;br /&gt;
!HK241&lt;br /&gt;
!AT MR-107&lt;br /&gt;
!Marskman Rifle&lt;br /&gt;
!14&lt;br /&gt;
|7.62x51mm&lt;br /&gt;
|2559&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|11&lt;br /&gt;
|65&lt;br /&gt;
|7&lt;br /&gt;
|13&lt;br /&gt;
|10&lt;br /&gt;
|¥1,280,000&lt;br /&gt;
|-&lt;br /&gt;
!M16&lt;br /&gt;
!AT MR-70&lt;br /&gt;
!Assault Rifle&lt;br /&gt;
!12&lt;br /&gt;
|5.56x45mm&lt;br /&gt;
|1371&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|70&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|30&lt;br /&gt;
|¥470000&lt;br /&gt;
|-&lt;br /&gt;
!SIG MCX&lt;br /&gt;
!AT MR-92&lt;br /&gt;
!Assault Carbine&lt;br /&gt;
!12&lt;br /&gt;
|5.56x45mm&lt;br /&gt;
|1325&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|50&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
|¥470000&lt;br /&gt;
|-&lt;br /&gt;
!Ruger AR-556&lt;br /&gt;
!M2005&lt;br /&gt;
!Modern Sporting Rifle&lt;br /&gt;
!7&lt;br /&gt;
|5.56x45mm&lt;br /&gt;
|1325&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|7&lt;br /&gt;
|50&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|¥380000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gryzov's Self Loading Rifle ==&lt;br /&gt;
&lt;br /&gt;
== Super Point Mark 14 ==&lt;br /&gt;
&lt;br /&gt;
= Manual-Action Rifles =&lt;br /&gt;
This includes bolt-action, level action, and single shot long arms.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
= Other Weapons =&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Armor&amp;diff=41194</id>
		<title>User:Mr Pops Alot/Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Armor&amp;diff=41194"/>
		<updated>2023-06-18T06:58:12Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Armor''' is used to protect body parts from being damaged and to decrease the amount of damage done to Stamina.&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
Armors have 3 main stats:&lt;br /&gt;
&lt;br /&gt;
'''Armor Strength''': How much penetration a weapon will need to have to inflict to fully penetrate the armor and deal full damage. &lt;br /&gt;
If a gun has a pen of 3 hits a body part protected by an armor rated PM 13, damage will be dramatically reduced.&lt;br /&gt;
Armor strength is in the [https://en.wikipedia.org/wiki/List_of_body_armor_performance_standards#VPAM_armor_standard_(Europe) European VPAM standard]. PM 1 is equal to 1 pen.&lt;br /&gt;
&lt;br /&gt;
'''Armor Durability''': Indicates how much damage the armor can take (in kJ) before breaking. As armor degrades, it's effective strength will drastically go down until it either breaks or becomes useless.&lt;br /&gt;
&lt;br /&gt;
'''Armor Coverage''': Shows which part of the body will be protected by the armor. &lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
There are two ways to get armor:&lt;br /&gt;
&lt;br /&gt;
- Buying it at a clothing store. You can find them in the Human Village, in the Underworld, on the Moon, in Makai, and in your house if the Sales Room is installed. They all have the same selection.&lt;br /&gt;
&lt;br /&gt;
- Pickpocket a character and take their clothes, if they have armor on them.&lt;br /&gt;
&lt;br /&gt;
== Utilization ==&lt;br /&gt;
&lt;br /&gt;
Armors are considered as clothing, and such, can be worn the same way normal clothes are worn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Armor listed by efficiency =&lt;br /&gt;
&lt;br /&gt;
== Head ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|CMC Helmet&lt;br /&gt;
!Power armor helmet&lt;br /&gt;
|PM 18&lt;br /&gt;
|87,000kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥715,780&lt;br /&gt;
|-&lt;br /&gt;
!Vulkan-5&lt;br /&gt;
!GShZ-AS&lt;br /&gt;
!Extreme balistic helmet&lt;br /&gt;
|PM 13&lt;br /&gt;
|5,500kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥522,260&lt;br /&gt;
|-&lt;br /&gt;
!Altyn&lt;br /&gt;
!GSh-AS&lt;br /&gt;
!Heavy balistic helmet&lt;br /&gt;
|PM 10&lt;br /&gt;
|4,500kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥393,871&lt;br /&gt;
|-&lt;br /&gt;
!FAST MT&lt;br /&gt;
!AT BH-11C&lt;br /&gt;
!Balistic helmet&lt;br /&gt;
|PM 7&lt;br /&gt;
|4,000kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥264,981&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; | Knight helmet&lt;br /&gt;
|PM 6&lt;br /&gt;
|3,500kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥24,000&lt;br /&gt;
|-&lt;br /&gt;
!Ratnik-BSh&lt;br /&gt;
!GSh-AL&lt;br /&gt;
!Light balistic helmet&lt;br /&gt;
|PM 5&lt;br /&gt;
|2,500kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥115,506&lt;br /&gt;
|-&lt;br /&gt;
!Kolpak-1S&lt;br /&gt;
!GSh-AM&lt;br /&gt;
!Anti-stab helmet&lt;br /&gt;
|PM 3&lt;br /&gt;
|2,500kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥14,576&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Motorcycle helmet&lt;br /&gt;
|PM 3&lt;br /&gt;
|1,500kJ&lt;br /&gt;
|Head&lt;br /&gt;
|¥6,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Upper agreement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thorax Only ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!5.11 Hexgrid&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Reinforced minimal plate carrier&lt;br /&gt;
|PM 13&lt;br /&gt;
|5,000kJ&lt;br /&gt;
|Thorax&lt;br /&gt;
|¥680,000&lt;br /&gt;
|-&lt;br /&gt;
!Hexatac HPC&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Minimal plate carrier&lt;br /&gt;
|PM 8&lt;br /&gt;
|5,000kJ&lt;br /&gt;
|Thorax&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thorax and Belly ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!BNTI Gzhel-K&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian ceramic plate carrier&lt;br /&gt;
|PM 13&lt;br /&gt;
|6,500kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!LBT-6094A Slick&lt;br /&gt;
!AT AC-15ARS&lt;br /&gt;
!Heavy plate carrier&lt;br /&gt;
|PM 11&lt;br /&gt;
|8,000kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥680,000&lt;br /&gt;
|-&lt;br /&gt;
!NFM THOR CRV&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Concealable reinforced vest&lt;br /&gt;
|PM 8&lt;br /&gt;
|3,500kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!HighCom Trooper TFO&lt;br /&gt;
!AT AC-11ARS&lt;br /&gt;
!Ballistic vest&lt;br /&gt;
|PM 7&lt;br /&gt;
|8,500kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥240,000&lt;br /&gt;
|-&lt;br /&gt;
!6B23-1 body armor&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian ballistic vest&lt;br /&gt;
|PM 7&lt;br /&gt;
|5,500kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!BNTI Kirasa-N&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian light ballistic vest&lt;br /&gt;
|PM 5&lt;br /&gt;
|7,000kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!MF-UNTAR body armor&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|UN body armor&lt;br /&gt;
|PM 5&lt;br /&gt;
|5,000kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥52,226&lt;br /&gt;
|-&lt;br /&gt;
!6B2 body armor&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian anti-shrapnel vest&lt;br /&gt;
|PM 4&lt;br /&gt;
|8,000kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥48,609&lt;br /&gt;
|-&lt;br /&gt;
!PACA Soft Armor&lt;br /&gt;
!AT SFA-08&lt;br /&gt;
!Anti-stab vest&lt;br /&gt;
|PM 3&lt;br /&gt;
|5,000kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥52,226&lt;br /&gt;
|-&lt;br /&gt;
!BNTI Module-3M&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian anti-stab vest&lt;br /&gt;
|PM 3&lt;br /&gt;
|4,000kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥52,226&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Thorax, Belly and Crotch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|IOTV (high mobility)&lt;br /&gt;
|PM 11&lt;br /&gt;
|6,500kJ&lt;br /&gt;
|Thorax, Belly, Crotch&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!FORT Redut-M&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian plate carrier&lt;br /&gt;
|PM 10&lt;br /&gt;
|8,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!FORT Defender-2&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Modified Russian plate carrier&lt;br /&gt;
|PM 10&lt;br /&gt;
|7,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!NPP KlASS Korund-VM&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian heavy bulletproof vest&lt;br /&gt;
|PM 10&lt;br /&gt;
|4,500kJ&lt;br /&gt;
|Thorax, Belly, Crotch&lt;br /&gt;
|¥115,878&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Thorax, Belly, and Arms ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|IOTV (assault kit)&lt;br /&gt;
|PM 11&lt;br /&gt;
|7,500kJ&lt;br /&gt;
|Thorax, Belly, L Arm, R Arm&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Thorax, Belly, Crotch, Arms ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!NFM THOR IC&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Integrated carrier&lt;br /&gt;
|PM 14&lt;br /&gt;
|16,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch, L Arm, R Arm&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|IOTV (full protection)&lt;br /&gt;
|PM 11&lt;br /&gt;
|11,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch, L Arm, R Arm&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
!FORT Redut-T5&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Russian combined tactical vest&lt;br /&gt;
|PM 10&lt;br /&gt;
|12,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch, L Arm, R Arm&lt;br /&gt;
|¥115,878&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Full-Body ==== &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|CMC XuanGuang&lt;br /&gt;
!Power armor&lt;br /&gt;
|PM 18&lt;br /&gt;
|254,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch, L Arm, R Arm, L Leg, R Leg&lt;br /&gt;
|¥8,500,000&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|CMC MingGuang&lt;br /&gt;
!Power armor&lt;br /&gt;
|PM 14&lt;br /&gt;
|54,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch, L Arm, R Arm, L Leg, R Leg&lt;br /&gt;
|¥3,400,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shirt ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thorax and Belly ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Gensou-chan T-shirt&lt;br /&gt;
|PM 2&lt;br /&gt;
|1,500kJ&lt;br /&gt;
|Thorax, Belly&lt;br /&gt;
|¥500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Thorax, Belly, and Arms ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Chainmail top&lt;br /&gt;
|PM 5&lt;br /&gt;
|3,500kJ&lt;br /&gt;
|Thorax, Belly, L Arm, R Arm&lt;br /&gt;
|¥500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== One-Piece ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Battle dress&lt;br /&gt;
|PM 7&lt;br /&gt;
|7,000kJ&lt;br /&gt;
|Thorax, Belly, Crotch, L Arm, R Arm, L Leg, R Leg&lt;br /&gt;
|¥430,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Underwear ==&lt;br /&gt;
Underwear benefits from those who play with diaper soiling on the most. Every 300ml that the underwear is wet increases the underwear armor strength by 1, so there's an incentive to stay in soiled underwear for combat. The same is applied for messing as well (300g = +1 strength). This means that a soiled diaper can stop a bullet from a M16 but won't be useful after that though.&lt;br /&gt;
&lt;br /&gt;
The following table assumes all underwear is dry, with no boosters on top.&lt;br /&gt;
&lt;br /&gt;
The table is also a work in progress, as there's over 100 pieces of underwear to rank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name (Real)&lt;br /&gt;
! Name (Fake)&lt;br /&gt;
! Name (Generic)&lt;br /&gt;
! Underwear Type&lt;br /&gt;
! Absorbency&lt;br /&gt;
! Containment&lt;br /&gt;
! Strength&lt;br /&gt;
! Durability&lt;br /&gt;
! Coverage&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Barrier panties&lt;br /&gt;
|Barrier Underwear&lt;br /&gt;
|100,000ml&lt;br /&gt;
|100,000g&lt;br /&gt;
|PM 0&lt;br /&gt;
|0kJ&lt;br /&gt;
|Crotch&lt;br /&gt;
|¥400,000&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|GC Pantoons+++&lt;br /&gt;
!Touhou-print barrier panties&lt;br /&gt;
|Barrier Underwear&lt;br /&gt;
|40,000ml&lt;br /&gt;
|40,000g&lt;br /&gt;
|PM 0&lt;br /&gt;
|0kJ&lt;br /&gt;
|Crotch&lt;br /&gt;
|¥160,000&lt;br /&gt;
|-&lt;br /&gt;
!BetterDry 10&lt;br /&gt;
!Urb-Pad Slip Maxi&lt;br /&gt;
!Crinkly Diaper&lt;br /&gt;
|Heavy Diaper&lt;br /&gt;
|2,372ml&lt;br /&gt;
|1,581g&lt;br /&gt;
|PM 3&lt;br /&gt;
|900kJ&lt;br /&gt;
|Crotch&lt;br /&gt;
|¥8,947&lt;br /&gt;
|-&lt;br /&gt;
!Unicharm Lifree&lt;br /&gt;
!Urb-Pad Slip&lt;br /&gt;
!Diaper&lt;br /&gt;
|Diaper&lt;br /&gt;
|1,250ml&lt;br /&gt;
|833g&lt;br /&gt;
|PM 2&lt;br /&gt;
|650kJ&lt;br /&gt;
|Crotch&lt;br /&gt;
|¥4,833&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Boutique pull-ups&lt;br /&gt;
|Pull-up&lt;br /&gt;
|750ml&lt;br /&gt;
|650g&lt;br /&gt;
|PM 2&lt;br /&gt;
|650kJ&lt;br /&gt;
|Crotch&lt;br /&gt;
|¥680,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41193</id>
		<title>User:Mr Pops Alot</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41193"/>
		<updated>2023-06-18T06:27:11Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:eraNAS}}&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
='''&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;The EraNAS Wiki&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;'''=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:NAS Title New.png|300px]]    &lt;br /&gt;
eraNAS: Nurse, Arm, Spurt&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Life Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 2023.04.20&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Active&lt;br /&gt;
|-&lt;br /&gt;
| [Contributors]&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/mrpopsalot/pops-tw Repository link]&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1K462VQ7QGem-TITW4XMzsYZClJe19PmYNf4WZiVvrHQ/edit# Planned Content]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TW but I ruin it by adding more content.&lt;br /&gt;
&lt;br /&gt;
(Most of these new features are '''toggleable''', meaning that you can easily deactivate those you don't like at the Main Screen by clicking on &amp;quot;Fetish Settings&amp;quot;. It's the case for all of fetishes that can be seen as disturbing by people who don't like them, the most extreme ones are not even On by default. For more details, look at this :[https://docs.google.com/spreadsheets/d/1_GGMGk4Q8RfqOhL9zLcZn9mgvXq53KrtBt1iUgP476I/edit#gid=1140933806 eraTW Branche comparison])&lt;br /&gt;
&lt;br /&gt;
The main developer, Pops, works extremely hard to make sure than everyone can enjoy eraNAS without having to face fetishes they can't handle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Fetish Content and some new Features&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Lethal_Combat | Lethal Combat]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Pee_System | Pee System]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Characters | Characters]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Factions | Factions]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Weapons | Weapons]] &amp;amp; [[User:Mr_Pops_Alot/Armor | Armors]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/ABDL | ABDL]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Makai | Makai]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Reputation| Reputation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Death | Death]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Hypnosis | Hypnosis]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Raiders | Raiders]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Health | Health]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Children | Children]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/omoTW | omoTW]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Esper | Esper]]&lt;br /&gt;
|[[Custom Characters/Sharing | Custom Characters]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This is a main thread where I dump my shit and report bugs in this branch here&lt;br /&gt;
&lt;br /&gt;
Even though the game can seems too much to handle, don't hesitate to explore it by yourself and discover its features bit by bit !&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, dev/omogatari-kai is the most active branch, but is the most unstable.&lt;br /&gt;
&lt;br /&gt;
Use Exagear if you want to play eraNAS or any Emuera game using EE. For the guide, go to [[Getting Started/Android]]&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
Can I disable the piss/scat/diaper/warfare stuff?&lt;br /&gt;
----&lt;br /&gt;
 Yes.&lt;br /&gt;
 It's not even enabled by default. You will have to go out of your way to turn these on.&lt;br /&gt;
 The default settings are comparable to NeoDev's default settings&lt;br /&gt;
&lt;br /&gt;
Will you add X&lt;br /&gt;
----&lt;br /&gt;
 Most likely yes. &lt;br /&gt;
&lt;br /&gt;
I found a bug!&lt;br /&gt;
----&lt;br /&gt;
 Remember, you are playing an '''experimental''' mod of the game. There will be bugs, and more will probably pop up as more features are added.&lt;br /&gt;
 Ping me @PlayerEtternaOnline#7168 with the bug in question, as well as the log file. Don't report bugs on my branch in #bug-reports , post it here instead&lt;br /&gt;
 Remember to also post the branch that you played on.&lt;br /&gt;
&lt;br /&gt;
Are there guns and diapers?&lt;br /&gt;
----&lt;br /&gt;
 Yes. There are guns and diapers.&lt;br /&gt;
 Though, there's more than just guns and diapers, there's many new characters, player pregnancy, more addictions, urethral sex, more commands, etc.&lt;br /&gt;
&lt;br /&gt;
= Accessing Cheat Menu =&lt;br /&gt;
See [[EraToho TheWorld#Accessing Cheat Menu]]&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
Information that is not so obvious&lt;br /&gt;
* Buy a computer from Nitori&lt;br /&gt;
* Shinki can give you free clothes and a free gun if you meet her.&lt;br /&gt;
* Your room has a toilet&lt;br /&gt;
* Years last 124 days&lt;br /&gt;
* Interactable children are coming soon (TM). Right now, children can only group up to the infant stage.&lt;br /&gt;
&lt;br /&gt;
[[User:Mr_Pops_Alot/Obtentions of all items | Help about items]]&lt;br /&gt;
&lt;br /&gt;
[[User:Mr_Pops_Alot/Features not implemented yet | Some features that can be seen in-game but aren't implemented for now.]]&lt;br /&gt;
&lt;br /&gt;
{{TW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:eraNAS]] [[Category:Touhou|eraNAS]] [[Category:TW|eraNAS]] [[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Health&amp;diff=41192</id>
		<title>User:Mr Pops Alot/Health</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Health&amp;diff=41192"/>
		<updated>2023-06-18T05:49:08Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: Added medical potency for each of the medicines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Health in eraNAS uses a Hediff system much like Dwarf Fortress or Rimworld. Each wound is unique as it's given a damage type, severity, and tags that show where it came from.&lt;br /&gt;
Each injury affects a different part of the characters' well being, and can be found under a character's Health tab.&lt;br /&gt;
=Injury=&lt;br /&gt;
Different weapons cause different types of injuries. For example, a mace will crush, a longsword will cut, and fire will burn. The type of injury impacts the amount of pain it causes, the rate of bleeding, and the chance of infection&lt;br /&gt;
&lt;br /&gt;
=Bleeding=&lt;br /&gt;
Bleeding is a common occurance from certain damage types. While an injury is bleeding, pawns will gain blood loss, scaling with the wound and amount of wounds.&lt;br /&gt;
&lt;br /&gt;
A character has it's blood capacity equal to it's max stamina&lt;br /&gt;
&lt;br /&gt;
Characters can recover 2880ml of blood per day (120ml/hour). A bleed is equal to 60 ml/hour. This means a character can have 2 stacks of bleed without having a risk of dying of blood loss. 1 bleed expire every 60 minutes on all hediffs which are bleeding. Bandaged wounds will never leak blood&lt;br /&gt;
&lt;br /&gt;
If a character has no more blood, she will instantly die. Kills are credited to those who fought the 2hu last&lt;br /&gt;
&lt;br /&gt;
Gunshots, tearing, and cuts do bleeds every 400 points of damage&lt;br /&gt;
&lt;br /&gt;
Burns and acid bleed every 300 points&lt;br /&gt;
&lt;br /&gt;
Since gunshots target multiple body parts, you can have 12 stacks of bleeding on all 3 parts of a leg&lt;br /&gt;
&lt;br /&gt;
=Doctoring=&lt;br /&gt;
==Tending== &lt;br /&gt;
You can tend wounds from a character or yourself by using the &amp;quot;Doctor&amp;quot; command.&lt;br /&gt;
Using it will open a menu where you will be able to choose what kind of medicine you want to use and which wound you want you want to treat.&lt;br /&gt;
&lt;br /&gt;
=== Medicines ===&lt;br /&gt;
Medicine is used to improve the results of doctoring, therefore improving recovery from injuries and disease, and also allowing the performing of surgery.&lt;br /&gt;
&lt;br /&gt;
There are 6 types of medicine, ranked from worst to the best: the organic '''Medicinal Herb''' and '''High Quality Medicinal Herb''', a basic '''Bandage''', the rare '''Special Medicinal Herb''', the bog standard '''Modern Medkit''', and the coveted '''Gensou-chan Medicine''' - in order of least potent to most potent&lt;br /&gt;
&lt;br /&gt;
==== No Medicine ====  &lt;br /&gt;
Sometimes when supplies are short, or you need to save your stocks of medicine for better purposes, you can attempt to improvise a treatment. The result will be mediocre at best, even for good doctors, but it's better than nothing.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 30%&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|6%&lt;br /&gt;
|15%&lt;br /&gt;
|21%&lt;br /&gt;
|30%&lt;br /&gt;
|34.5%&lt;br /&gt;
|39%&lt;br /&gt;
|45%&lt;br /&gt;
|46.5%&lt;br /&gt;
|55.5%&lt;br /&gt;
|64.5%&lt;br /&gt;
|73.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Medicinal Herb ==== &lt;br /&gt;
Not much to say, it's much better than using air and imagination, and you can find them while foraging. It is not very powerful, and its best application is in treating injuries, the flu, and chronic diseases - but it can be good at treating more severe diseases when used by a skilled and/or enhanced doctor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 60%&lt;br /&gt;
| ¥100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|12%&lt;br /&gt;
|30%&lt;br /&gt;
|42%&lt;br /&gt;
|60%&lt;br /&gt;
|69%&lt;br /&gt;
|78%&lt;br /&gt;
|90%&lt;br /&gt;
|93%&lt;br /&gt;
|111%&lt;br /&gt;
|129%&lt;br /&gt;
|147%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== High Quality Medicinal Herb ==== &lt;br /&gt;
Same as medicinal herb, but it's better. It's the same rarity level as the normal ones, so it shouldn't be a problem to find them while foraging too.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 90%&lt;br /&gt;
| ¥300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|18%&lt;br /&gt;
|45%&lt;br /&gt;
|63%&lt;br /&gt;
|90%&lt;br /&gt;
|103.5%&lt;br /&gt;
|117%&lt;br /&gt;
|135%&lt;br /&gt;
|139.5%&lt;br /&gt;
|166.5%&lt;br /&gt;
|193.5%&lt;br /&gt;
|220.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bandage ====&lt;br /&gt;
Bandages are used to hide kiss marks in the base game but can be used as a baseline medicine as it has 100% Medical Potency.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 100%&lt;br /&gt;
| ¥1000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|20%&lt;br /&gt;
|50%&lt;br /&gt;
|70%&lt;br /&gt;
|100%&lt;br /&gt;
|115%&lt;br /&gt;
|130%&lt;br /&gt;
|150%&lt;br /&gt;
|155%&lt;br /&gt;
|185%&lt;br /&gt;
|215%&lt;br /&gt;
|245%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Special Medicinal Herb ==== &lt;br /&gt;
Better than high quality ones, harder to find too. As an intermediate level foraging item, you will need some skill at foraging to find some.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 110%&lt;br /&gt;
| ¥2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|22%&lt;br /&gt;
|55%&lt;br /&gt;
|77%&lt;br /&gt;
|110%&lt;br /&gt;
|126.5%&lt;br /&gt;
|143%&lt;br /&gt;
|165%&lt;br /&gt;
|170.5%&lt;br /&gt;
|203.5%&lt;br /&gt;
|236.5%&lt;br /&gt;
|269.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Modern Medkit ==== &lt;br /&gt;
Standard medicine is the benchmark of medical treatment solutions and is mixable with if you're at least B at Drug Synthesis. It's better than any herb you can find. You can't find it while foraging in most areas, although it can be found somewhere in Makai.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 130%&lt;br /&gt;
| ¥3000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|26%&lt;br /&gt;
|65%&lt;br /&gt;
|91%&lt;br /&gt;
|130%&lt;br /&gt;
|149.5%&lt;br /&gt;
|169%&lt;br /&gt;
|195%&lt;br /&gt;
|201.5%&lt;br /&gt;
|240.5%&lt;br /&gt;
|279.5%&lt;br /&gt;
|318.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Gensou-chan Medicine ====&lt;br /&gt;
The most advanced medicine you can get. Tending qualities can get over 100% with very little medical skill. This medicine is also the only one with a technical knowledge requirement, requiring Ultratech tech knowledge to be used. It's also extremely hard to get. It's recommended to only use Gensou-chan Medicines for serious injuries or to exorcise cancers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Attributes&lt;br /&gt;
! Medical Potency&lt;br /&gt;
! Market Value&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Values&lt;br /&gt;
| 170%&lt;br /&gt;
| ¥10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Treatment Quality'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Doctor Level&lt;br /&gt;
! G 0&lt;br /&gt;
! D 3&lt;br /&gt;
! C 5&lt;br /&gt;
! B 8&lt;br /&gt;
! A 11&lt;br /&gt;
! S 14&lt;br /&gt;
! Ex 18&lt;br /&gt;
! Ph 20&lt;br /&gt;
! OD 30&lt;br /&gt;
! TU 40&lt;br /&gt;
! QU 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Base Avg. Quality&lt;br /&gt;
|34%&lt;br /&gt;
|85%&lt;br /&gt;
|119%&lt;br /&gt;
|170%&lt;br /&gt;
|195.5%&lt;br /&gt;
|221%&lt;br /&gt;
|255%&lt;br /&gt;
|263.5%&lt;br /&gt;
|314.5%&lt;br /&gt;
|365.5%&lt;br /&gt;
|416.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Marketeers Autoinjector ====&lt;br /&gt;
The Marketeers Autoinjector is an item which is given when having a Gold subscription (¥80000/month) to Marketeers Health Insurnace. It's unlike any other health item as it can heal one wound instantly, whether it's permanent or not. If the Touhou died to that injury, they would be resurrected, but their non-fatal wounds would stay.&lt;br /&gt;
&lt;br /&gt;
It is currently not implemented yet, as the insurance system hasn't been added.&lt;br /&gt;
&lt;br /&gt;
Aside from what you use, effect of the tending will be also depending on your medical skill.&lt;br /&gt;
Tended wounds will start to heal with time and will immediately stop bleeding.&lt;br /&gt;
&lt;br /&gt;
You can also go see Eirin (or go an Infirmary if the home upgrade is installed), ask her a medical examination and tell her you need medical help. Be aware that she will keep you in for 3 days.&lt;br /&gt;
She will replace any of your completely destroyed organs and limbs by with natural, Yagokoro Enhanced ones, actually upgrading you as well.&lt;br /&gt;
However, this service is not free, as you will have to pay ¥50000 per visit.&lt;br /&gt;
==Surgery==&lt;br /&gt;
&lt;br /&gt;
To get access to surgery, you will need to buy the Field Surgery Kit on &amp;quot;genbu.co.jp&amp;quot;. You will obviously need the computer or the Communication Hub to do so.&lt;br /&gt;
&lt;br /&gt;
Surgery will let you harvest most organs that are actually harvestable, like limbs, vital organs, and bionic enhancements.&lt;br /&gt;
Be aware that harvesting the liver or the heart of a living character will instantly kill them, no matter their species. Same thing happens if you harvest both of their lungs or kidneys. &lt;br /&gt;
Success in harvesting depends on your medical skill, manipulation and sight. If it fails, the organ will be damaged, and you'll be unable to harvest it again until it heals.&lt;br /&gt;
=== Part Installation ===&lt;br /&gt;
Surgery will allow you to replace organs, by either natural or bionic counterparts. You will also be able to add some bionic or/and magic improvements.&lt;br /&gt;
&lt;br /&gt;
Weirdly enough, you can change your own heart and your own liver without any risks or negative effects on your health.&lt;br /&gt;
&lt;br /&gt;
To replace an organ, directly click on &amp;quot;Install bionic&amp;quot; or &amp;quot;Install natural replacement&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Bionic organs will either help an amputee to recover some of the organ function (peg and prosthetic limbs) or replace a healthy organ to improve its functions. &lt;br /&gt;
&lt;br /&gt;
E.g. : replacing a natural leg by a bionic or Gensou-chan leg and/or applying a Yagokoro enancement on the leg will improve character's moving rate.&lt;br /&gt;
&lt;br /&gt;
Some magical enhancements allow to improve even more your organs' (natural or not) functions. (like Yagokoro enhancements)&lt;br /&gt;
&lt;br /&gt;
There are also multiple bionics enhancements that will help you learn faster, reduce or nullify pain, improve fertility, etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can create multiple types of artificial organs and limbs with the mixing table.&lt;br /&gt;
&lt;br /&gt;
In order of efficiency: Makeshift &amp;lt; Prosthetic&amp;lt; natural &amp;lt; Bionic &amp;lt; Gensou-chan Experimental.&lt;br /&gt;
&lt;br /&gt;
As mentioned earlier, you can get '''Yagokoro Enhancements''' by being treated by Eirin while missing some organs. Put on natural organs, you gain as much as you would from installing bionic parts.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that natural organs and their counterparts are worth a lot, even in Gensokyo.&lt;br /&gt;
==Resurrection==&lt;br /&gt;
&lt;br /&gt;
In the case your waifu dies, there are multiple ways to resurrect them ('''as long as you didn't turn on &amp;quot;Permanent death&amp;quot;'''):&lt;br /&gt;
&lt;br /&gt;
=== Bringing them to Eirin ===&lt;br /&gt;
If you bring the corpse to an Eintei member (don't forget to be discreet, or you're gonna be seen as a murderer), they will bring the dead character to Eirin, who will resurrect them.&lt;br /&gt;
If the character is not liked by them (e.g. Satori, Seija) they will not bring them to Eirin, and will instead spit on them.&lt;br /&gt;
&lt;br /&gt;
=== Asking Seiga with a financial &amp;quot;donation&amp;quot; === &lt;br /&gt;
If the corpse hasn't been disposed of by Aya (by finding it and ending the day), Rin or Komachi, you can ask Seiga to resurrect a dead character. It will not be free however, and if you're not ready to put the fair price, the reanimated character can be a bit... deteriorated.&lt;br /&gt;
&lt;br /&gt;
=== Using an Elixir ===&lt;br /&gt;
Once you hit A at Drug Synthesis, you will be able to craft an Elixir. Using it will have a lot of wonderful effects on the char targeted, but if used on a lifeless body, it will bring the char back to life.&lt;br /&gt;
&lt;br /&gt;
=== Auto-Resurrections ===&lt;br /&gt;
For characters that aren't supposed to be able to die, like gods, fairies, Hourais, and essential characters such as Nitori, if they end up dying, they will come back the day after their death on the default settings.&lt;br /&gt;
If you allow everyone to respawn, you will only have to wait a day for everyone to resurrect.&lt;br /&gt;
On &amp;quot;no respawns&amp;quot; mode, the Elixir, Eirin or Seiga are required to resurrect.&lt;br /&gt;
&lt;br /&gt;
Resurrected characters will have all of their destroyed limbs and organs regrown. If the Elixir is used, their shiny new organs will also get Yagokoro enhancement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41191</id>
		<title>Getting Started/Android</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41191"/>
		<updated>2023-06-18T04:44:58Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: AnonTW mobile link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=uEmuera=&lt;br /&gt;
There is currently an Android interpreter of Eramaker/Emuera known as UEmuera. This allows one to play era games on mobile. It can be found [https://github.com/Fegelein21/uEmuera here]&lt;br /&gt;
* Make sure all the files are encoded in UTF8 (most of the wiki builds already come encoded in this format).&lt;br /&gt;
* Allow the app to access files when prompted.&lt;br /&gt;
* Place the era game folder into this path on the android device: storage/emulated/0/emuera, storage/emulated/1/emuera, storage/emulated/2/emuera.&lt;br /&gt;
* '''Note that some aspects of the game may be untranslated when running them this way since this is lacking features of the Anchor.'''&lt;br /&gt;
&lt;br /&gt;
'''UEmuera does not have any EE functions and will be unable to interpret them, requiring prior modification to the game to be playable.'''&lt;br /&gt;
&lt;br /&gt;
'''These functions include:'''&lt;br /&gt;
&lt;br /&gt;
'''Anything relating to sound'''&lt;br /&gt;
&lt;br /&gt;
'''XML Resource Loading'''&lt;br /&gt;
&lt;br /&gt;
'''CLEARMEMORY()'''&lt;br /&gt;
&lt;br /&gt;
'''GETMEMORYUSAGE()'''&lt;br /&gt;
&lt;br /&gt;
'''TRYCALLF'''&lt;br /&gt;
&lt;br /&gt;
=Exagear=&lt;br /&gt;
For games that cannot be interpreted with UEmuera, an x86 emulator such as Exagear can be used. Keep in mind that this uses a desktop interface, and is more complicated to set up than UEmuera.&lt;br /&gt;
&lt;br /&gt;
==Installing Exagear==&lt;br /&gt;
&lt;br /&gt;
===Downloading Exagear===&lt;br /&gt;
There are MANY versions of Exagear that can be downloaded and installed. Here are some that are verified to work:&lt;br /&gt;
&lt;br /&gt;
[https://mega.nz/folder/fqZGFAgJ#yEt2PYGWh1F9hB__09Ciww ED 5in1@ajay]&lt;br /&gt;
&lt;br /&gt;
===Installing Exagear===&lt;br /&gt;
Do take note that you can only access a specific folder in Exagear. It will either be your “Download” folder, or “sdcard/android/data/(INTERNAL NAME)/files”&lt;br /&gt;
&lt;br /&gt;
Now that being said, we can now actually start on the installation guide. &lt;br /&gt;
&lt;br /&gt;
1. Extract the .rar file for the Exagear of your choice.&lt;br /&gt;
&lt;br /&gt;
2. Install the exagear app you want to use&lt;br /&gt;
&lt;br /&gt;
3. Move the “obb” folder to “Android/” (or alternatively grab the obb file and move it to &amp;quot;Android/obb&amp;quot;, or drop it at the root folder)&lt;br /&gt;
&lt;br /&gt;
　Download [https://wiki.eragames.rip/index.php/File:Msgothic.zip this font], or else you'll get squares for Japanese characters. Make sure to also extract it. For games that use EE, [https://wiki.eragames.rip/index.php/File:EmueraEElinux.zip this executable] will have to be downloaded and extracted.&lt;br /&gt;
&lt;br /&gt;
Once you do these 3 simple steps, you can now run the Exagear app. Wait for it to open and then proceed to the next steps. &lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4. Click on the three vertical lines on the upper left side of the screen and then on “Manage Containers”.&lt;br /&gt;
&lt;br /&gt;
5. Once you’re there, click the + button to create a new container. &lt;br /&gt;
&lt;br /&gt;
6. Click on the three dots to open up a drop-down menu and click on “Properties”. Set “Screen Resolution” to desired, “Color depth” to 32bit, and then “Locales” to desired. On the input, select &amp;quot;C10 (TOUCHPAD)&amp;quot;. This will give you touch input.&lt;br /&gt;
&lt;br /&gt;
7. Return to “Container Manager” and click on the three dots again. Now click on “Run explorer” to start the container.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After doing the above steps, the container should launch and all you have to do is wait for it to finish loading. Once it finishes loading, you’ll be greeted with an interface akin to Windows 98. &lt;br /&gt;
&lt;br /&gt;
Place the MS Gothic font file in &amp;quot;usr/local/share/fonts&amp;quot; (in the /Z/ directory) in Exagear. This will ensure that Emuera will be able to grab the right font. On Android 10 and higher, you'll have to move the game from the /D/ directory to the /C/ directory, or else it'll be very slow. The Linux EE executable will also have to be copied to the game folder if needed.&lt;br /&gt;
&lt;br /&gt;
=Ready Made Versions=&lt;br /&gt;
[https://github.com/Fegelein21/uEmuera/releases/download/v0.2.9g/uEmuera.0.2.9g.apk]&lt;br /&gt;
Direct download in case you are unable to enter the Github site&lt;br /&gt;
&lt;br /&gt;
NASMobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/dev/NASMobile/pops-tw-dev-NASMobile.zip]&lt;br /&gt;
&lt;br /&gt;
Neodev Mobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/game/neodevmobile/pops-tw-game-neodevmobile.zip]&lt;br /&gt;
&lt;br /&gt;
ATWMobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/game/ATWMobile/pops-tw-game-ATWMobile.zip]&lt;br /&gt;
&lt;br /&gt;
=Special Exceptions=&lt;br /&gt;
Open your code editor and use the find and replace function to remove or comment out (with &amp;lt;code&amp;gt;;&amp;lt;/code&amp;gt;) any functions that may cause problems, or if possible, replace them with normal variants (ie: replacing &amp;lt;code&amp;gt;TRYCALLF&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;CALLF&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==[[User:Mr Pops Alot|Pops's TW (eraNAS)]]==&lt;br /&gt;
Has sound and music, as well as the memory clean features that uEmuera cannot interpret. All references to these must be removed or replaced, as they will cause loading to fail. The sound folder can be freely deleted as it would no longer be needed.&lt;br /&gt;
==[[Pedy's TW]]==&lt;br /&gt;
Memory clean functions, XML resource loading, and TRYCALLF functions that cannot be interpreted by the interpreter. External code modifications must be done.&lt;br /&gt;
&lt;br /&gt;
==Anything with Emuera-Anchor==&lt;br /&gt;
Japanese names due to lack of Anchor features.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Health&amp;diff=41190</id>
		<title>User:Mr Pops Alot/Health</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Health&amp;diff=41190"/>
		<updated>2023-06-18T02:51:46Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: reformating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Health in eraNAS uses a Hediff system much like Dwarf Fortress or Rimworld. Each wound is unique as it's given a damage type, severity, and tags that show where it came from.&lt;br /&gt;
Each injury affects a different part of the characters' well being, and can be found under a character's Health tab.&lt;br /&gt;
=Injury=&lt;br /&gt;
Different weapons cause different types of injuries. For example, a mace will crush, a longsword will cut, and fire will burn. The type of injury impacts the amount of pain it causes, the rate of bleeding, and the chance of infection&lt;br /&gt;
&lt;br /&gt;
==Bleeding==&lt;br /&gt;
Bleeding is a common occurance from certain damage types. While an injury is bleeding, pawns will gain blood loss, scaling with the wound and amount of wounds.&lt;br /&gt;
&lt;br /&gt;
A character has it's blood capacity equal to it's max stamina&lt;br /&gt;
&lt;br /&gt;
Characters can recover 2880ml of blood per day (120ml/hour). A bleed is equal to 60 ml/hour. This means a character can have 2 stacks of bleed without having a risk of dying of blood loss. 1 bleed expire every 60 minutes on all hediffs which are bleeding. Bandaged wounds will never leak blood&lt;br /&gt;
&lt;br /&gt;
If a character has no more blood, she will instantly die. Kills are credited to those who fought the 2hu last&lt;br /&gt;
&lt;br /&gt;
Gunshots, tearing, and cuts do bleeds every 400 points of damage&lt;br /&gt;
&lt;br /&gt;
Burns and acid bleed every 300 points&lt;br /&gt;
&lt;br /&gt;
Since gunshots target multiple body parts, you can have 12 stacks of bleeding on all 3 parts of a leg&lt;br /&gt;
&lt;br /&gt;
=Doctoring=&lt;br /&gt;
&lt;br /&gt;
==Healing== &lt;br /&gt;
&lt;br /&gt;
You can tend wounds from a character or yourself by using the &amp;quot;Doctor&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
Using it will open a menu where you will be able to choose what kind of medicine you want to use and which wound you want you want to treat.&lt;br /&gt;
&lt;br /&gt;
There are 5 types of medicine, ranked from worst to the best:&lt;br /&gt;
&lt;br /&gt;
- '''No Medicine''': Sometimes when supplies are short, or you need to save your stocks of medicine for better purposes, you can attempt to improvise a treatment. The result will be mediocre at best, even for good doctors, but it's better than nothing.&lt;br /&gt;
&lt;br /&gt;
- '''Medicinal Herb''': Not much to say, it's much better than using air and imagination, and you can find them while foraging. It is not very powerful, and its best application is in treating injuries, the flu, and chronic diseases - but it can be good at treating more severe diseases when used by a skilled and/or enhanced doctor.&lt;br /&gt;
&lt;br /&gt;
- '''High Quality Medicinal Herb''': Same as medicinal herb, but it's better. It's the same rarity level as the normal ones, so it shouldn't be a problem to find them while foraging too.&lt;br /&gt;
&lt;br /&gt;
- '''Special Medicinal Herb''': Better than high quality ones, harder to find too. As intermediate level foraging item, you will need some skill at foraging to find some.&lt;br /&gt;
&lt;br /&gt;
- '''Modern Medkit''': Standard medicine is the benchmark of medical treatment solutions and is mixable with if you're at least B at Drug Synthesis. It's better than any herb you can find. You can't find it while foraging in most areas, although it can be found somewhere in Makai.&lt;br /&gt;
&lt;br /&gt;
- '''Gensou-chan Medicine''': The most advanced medicine you can get. Tending qualities can get over 100% with very little medical skill. This medicine is also the only one with a technical knowledge requirement, requiring Ultratech tech knowledge to be used. It's also extremely hard to get. It's recommended to only use Gensou-chan Medicines for serious injuries or to exorcise cancers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aside from what you use, effect of the tending will be also depending on your medical skill.&lt;br /&gt;
Tended wounds will start to heal with time and will immediately stop bleeding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There's two other commands you can use: Bandage and Surgery:&lt;br /&gt;
&lt;br /&gt;
- Bandaging can hide a wound and stop the bleeding of it. It will not help heal it.&lt;br /&gt;
&lt;br /&gt;
- Surgery, as its name indicates, will permit you to harvest and replace organs, either yours or those of the character you're targeting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To heal yourself (only), you can also go see Eirin (or go an Infirmary if the home upgrade is installed), ask her a medical examination and tell her you need medical help. Be aware that she will keep you in for 3 days.&lt;br /&gt;
She will replace any of your completely destroyed organs and limbs by with natural, Yagokoro Enhanced ones, actually upgrading you as well.&lt;br /&gt;
However, this service is not free, you will have to pay \50000 per visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Surgery==&lt;br /&gt;
&lt;br /&gt;
To get access to surgery, you will need to buy the Field Surgery Kit on &amp;quot;genbu.co.jp&amp;quot;. You will obviously need the computer or the Communication Hub to do so.&lt;br /&gt;
&lt;br /&gt;
Surgery will let you harvest most organs that are actually harvestable, like limbs, vital organs, and bionic enhancements.&lt;br /&gt;
Be aware that harvesting the liver or the heart of a living character will instantly kill them, no matter their species. Same thing happens if you harvest both of their lungs or kidneys. &lt;br /&gt;
Success in harvesting depends on your medical skill, manipulation and sight. If it fails, the organ will be damaged, and you'll be unable to harvest it again until it heals.&lt;br /&gt;
&lt;br /&gt;
=== Part Installation ===&lt;br /&gt;
Surgery will allow you to replace organs, by either natural or bionic counterparts. You will also be able to add some bionic or/and magic improvements.&lt;br /&gt;
&lt;br /&gt;
Weirdly enough, you can change your own heart and your own liver without any risks or negative effects on your health.&lt;br /&gt;
&lt;br /&gt;
To replace an organ, directly click on &amp;quot;Install bionic&amp;quot; or &amp;quot;Install natural replacement&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Bionic organs will either help an amputee to recover some of the organ function (peg and prosthetic limbs) or replace a healthy organ to improve its functions. &lt;br /&gt;
&lt;br /&gt;
E.g. : replacing a natural leg by a bionic or Gensou-chan leg and/or applying a Yagokoro enancement on the leg will improve character's moving rate.&lt;br /&gt;
&lt;br /&gt;
Some magical enhancements allow to improve even more your organs' (natural or not) functions. (like Yagokoro enhancements)&lt;br /&gt;
&lt;br /&gt;
There are also multiple bionics enhancements that will help you learn faster, reduce or nullify pain, improve fertility, etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can create multiple types of artificial organs and limbs with the mixing table.&lt;br /&gt;
In order of efficiency: peg &amp;lt; prosthetic&amp;lt; (natural)&amp;lt; bionic&amp;lt; Gensou-chan.&lt;br /&gt;
As mentioned earlier, you can get '''Yagokoro Enhancements''' by being treated by Eirin while missing some organs. Put on natural organs, you gain as much as you would from installing bionic parts.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that natural organs and their counterparts are worth a lot, even in Gensokyo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resurrection==&lt;br /&gt;
&lt;br /&gt;
In the case your waifu dies, there are multiple ways to resurrect them ('''as long as you didn't turn on &amp;quot;Permanent death&amp;quot;'''):&lt;br /&gt;
&lt;br /&gt;
- Bringing them to Eirin: If you bring the corpse to an Eintei member (don't forget to be discreet, or you're gonna be seen as a murderer), they will bring the dead character to Eirin, who will resurrect them.&lt;br /&gt;
If the character is not liked by them (e.g. Satori, Seija) they will not bring them to Eirin, and will instead spit on them.&lt;br /&gt;
&lt;br /&gt;
- Asking Seiga with a financial &amp;quot;donation&amp;quot;: If the corpse hasn't been disposed of by Aya (by finding it and ending the day), Rin or Komachi, you can ask Seiga to resurrect a dead character. It will not be free however, and if you're not ready to put the fair price, the reanimated character can be a bit... deteriorated.&lt;br /&gt;
&lt;br /&gt;
- Using an Elixir: Once you hit A at Drug Synthesis, you will be able to craft an Elixir. Using it will have a lot of wonderful effects on the char targeted, but if used on a lifeless body, it will bring the char back to life.&lt;br /&gt;
&lt;br /&gt;
- Auto-Resurrections: For characters that aren't supposed to be able to die, like gods, fairies, Hourais, and essential characters such as Nitori, if they end up dying, they will come back the day after their death on the default settings.&lt;br /&gt;
If you allow everyone to respawn, you will only have to wait a day for everyone to resurrect.&lt;br /&gt;
On &amp;quot;no respawns&amp;quot; mode, the Elixir, Eirin or Seiga are required to resurrect.&lt;br /&gt;
&lt;br /&gt;
Resurrected characters will have all of their destroyed limbs and organs regrown. If the Elixir is used, their shiny new organs will also get Yagokoro enhancement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters&amp;diff=41150</id>
		<title>EraToho TheWorld/Characters</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters&amp;diff=41150"/>
		<updated>2023-06-14T19:02:50Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: character roster update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 144 (175 in [[User:Mr Pops Alot|eraNAS]], 152 in [[AnonTW]], 142 in [[Pedy's TW]]) unique characters in eraTW, each being a unique Touhou or Seihou character. Unlike mob characters, these characters have preset traits, abilities, weaponry, injuries, and relationships. They may also have character unique dialogue instead of no dialogue or generic dialogue.&lt;br /&gt;
&lt;br /&gt;
Neodev Note: ID 135 to 140 are replaced with PC98 characters and have diverging IDs (141 and 142 are replaced with placeholder characters). &lt;br /&gt;
&lt;br /&gt;
[[/Line Counts/]]&lt;br /&gt;
&lt;br /&gt;
[[/KOJO Color Code List/]]&lt;br /&gt;
&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
= Hakurei Shrine =&lt;br /&gt;
=== Hakurei Reimu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [001] Hakurei Reimu [博麗 霊夢]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 50% [Dev]&lt;br /&gt;
| 50% [Translation]&lt;br /&gt;
| 0xF5A0C7&lt;br /&gt;
|-&lt;br /&gt;
| Silent MC&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xFF4500&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Omikuji Contract - Sends Omikuji to your residence daily for a month.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Hakurei Shrine - Shrine Grounds&lt;br /&gt;
| Cleaning the Shrine&lt;br /&gt;
| Everyday&lt;br /&gt;
| 06:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Hakurei Shrine Grounds&lt;br /&gt;
* Permission to log in Hakurei Shrine Grove&lt;br /&gt;
* Permission to set traps in Hakurei Shrine Grove&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Miko]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheerful] [Reserved] [Unchaste] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1] [Needle Skill]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Of the fox] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of spring] Lv3&lt;br /&gt;
| [Eternal] Lv3&lt;br /&gt;
| [Lotus flower butterfly's] Lv5&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Miko's] Lv5 &lt;br /&gt;
| [Of paradise] Lv5&lt;br /&gt;
| [Demon-sealing] Lv5&lt;br /&gt;
| [Needle] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Purification rod] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Apparition] Lv5&lt;br /&gt;
| [Moriya's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Youkai's] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Spring] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Pancake] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Japanese-style]&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| [Divine]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruukoto ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [002] Ruukoto [るーこと]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xA0FF00&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Speak with Ruukoto - Subpar Voice of God&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Hakurei Shrine - Kitchen&lt;br /&gt;
| Housekeeping&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Robot] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Hard To Get Wet] [Drug Resistant] [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Low Pride] [Reserved] [Shameless] [Ignores Filth] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Future] :v1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Mechanized] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Pie] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Salty] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Homemade]&lt;br /&gt;
| [Chemical] &lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kana Anaberal ===&lt;br /&gt;
&lt;br /&gt;
=== Mima ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [004] Mima [魅魔]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x3F9E40&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Hakurei Shrine - Garden&lt;br /&gt;
| Training&lt;br /&gt;
| Monday &amp;amp; Wednesday&lt;br /&gt;
| 16:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Evil Spirit] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Big Breasts] [Strong Drinker] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Cheerful] [Smell Resistant] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1] [Mixing Lv3] [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Dark] Lv5&lt;br /&gt;
| [Cloak] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Future] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Makai-style] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Anti-spirit]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sunny Milk ===&lt;br /&gt;
&lt;br /&gt;
=== Luna Child ===&lt;br /&gt;
&lt;br /&gt;
=== Star Sapphire ===&lt;br /&gt;
&lt;br /&gt;
=== Kitashirakawa Chiyuri ===&lt;br /&gt;
&lt;br /&gt;
=== Okazaki Yumemi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [009] Okazaki Yumemi [岡崎 夢美]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xDC4664&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Outsider]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Charming] [A Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Curious] [Reserved] [Show-off] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv5] [Fast Learner] [Mixing Knowledge] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ibuki Suika ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [010] Ibuki Suika [伊吹 萃香]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xD2691E&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Oni]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Petite] [C Sensitive] [Small Breasts] [Drunkard] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Cheeky] [Prideful] [Curious] [Cheerful] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Money] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Chain] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Sake] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Watermelon] Lv5&lt;br /&gt;
| [Oni's] Lv5&lt;br /&gt;
| [Of demonic power] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kappa's] Lv5&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Snack] Lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Tengu-style] Lv1&lt;br /&gt;
| [Hellish] Lv1&lt;br /&gt;
| [Salty] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| [Inchling style] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Colorful]&lt;br /&gt;
| [Stimulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Oni magic]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hata no Kokoro ===&lt;br /&gt;
&lt;br /&gt;
=== Sukuna Shinmyoumaru ===&lt;br /&gt;
&lt;br /&gt;
=== Komano Aunn ===&lt;br /&gt;
&lt;br /&gt;
=== SinGyouku (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Genji (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Myouren Temple =&lt;br /&gt;
=== Nazrin ===&lt;br /&gt;
&lt;br /&gt;
=== Tatara Kogasa ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [040] Tatara Kogasa [多々良 小傘]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xC71585&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Unique command to fix umbrella&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Myouren Temple&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Babysitting&lt;br /&gt;
| Tuesday&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20:00 ~ 00:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Temple School&lt;br /&gt;
| Friday&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tsukumogami]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [C Sensitive] [Big Breasts] [Nondrinker] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Curious] [Show-off] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Hydrangea] Lv5&lt;br /&gt;
| [Rainbow] Lv5&lt;br /&gt;
| [Rain] Lv5&lt;br /&gt;
| [Snow] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Storm] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
| [Of forgetfulness] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Eggplant] lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Surprise]&lt;br /&gt;
| [Tool-resonant]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Houjuu Nue ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [041] Houjuu Nue [封獣 ぬえ]&lt;br /&gt;
|-&lt;br /&gt;
! NAS Naming Convention&lt;br /&gt;
| N-(Random Letter)-(Random Number from 0 to 1000) 'Nue' Houjuu&lt;br /&gt;
| Examples:&lt;br /&gt;
| N-C-264 'Nue' Houjuu&lt;br /&gt;
| N-V-726 'Nue' Houjuu&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xDDA0DD&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| Every 6th&lt;br /&gt;
| 22:00 ~ 23:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator] [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Petite] [C Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tsundere] [Curious] [Cheerful] [Liberated]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sake] Lv3&lt;br /&gt;
| [Puzzling] Lv5&lt;br /&gt;
| [Unidentifiable] Lv5&lt;br /&gt;
| [Of night sky] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Illumination] Lv3&lt;br /&gt;
| [Necktie] Lv3&lt;br /&gt;
| [Of truth] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1 &lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Unknown flavor]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hijiri Byakuren ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [055] Hijiri Byakuren [聖 白蓮]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xE9BF5C&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Human Village - Square&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Monday &amp;amp; Thursday&lt;br /&gt;
| 12:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Myouren Temple Grounds&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Tall] [A Sensitive] [B Sensitive] [Nondrinker] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Conservative] [Reserved] [Virtuous]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Foraging Lv2] [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Divination] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Ritual] Lv3&lt;br /&gt;
| [Of the makai butterfly] Lv5&lt;br /&gt;
| [Devil's] L5&lt;br /&gt;
|-&lt;br /&gt;
| [Hokkai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Shinigami's] Lv10&lt;br /&gt;
| [Deathly] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Makai-style] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Salty]Lv2&lt;br /&gt;
| [Meat dish] Lv3&lt;br /&gt;
| [Fish dish] Lv3&lt;br /&gt;
| [Junk-food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv3&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
| [Chemical] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Modest]&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Toyosatomimi no Miko ===&lt;br /&gt;
&lt;br /&gt;
=== Futatsuiwa Mamizou ===&lt;br /&gt;
&lt;br /&gt;
=== Kumoi Ichirin ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [085] Kumoi Ichirin [雲居 一輪]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0x8AD1F9&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Sensitive] [A Insensitive] [B Sensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Conservative] [Reserved] [Virtuous] [Shy] [Devoted] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minamitsu Murasa ===&lt;br /&gt;
&lt;br /&gt;
=== Toramaru Shou ===&lt;br /&gt;
&lt;br /&gt;
=== Kasodani Kyouko ===&lt;br /&gt;
&lt;br /&gt;
=== Miyako Yoshika ===&lt;br /&gt;
&lt;br /&gt;
=== Kaku Seiga ===&lt;br /&gt;
&lt;br /&gt;
=== Soga no Tojiko ===&lt;br /&gt;
&lt;br /&gt;
=== Mononobe no Futo ===&lt;br /&gt;
&lt;br /&gt;
=== Yorigami Joon ===&lt;br /&gt;
&lt;br /&gt;
=== Unzan (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Human Village =&lt;br /&gt;
=== Kamishirasawa Keine ===&lt;br /&gt;
&lt;br /&gt;
=== Motoori Kosuzu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [070] Motoori Kosuzu [本居 小鈴]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 85% [Dev]&lt;br /&gt;
| 85% [Translation]&lt;br /&gt;
| 0xEE827C&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Suzunaan - Loan Books&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village - Suzunaan&lt;br /&gt;
| Managing Store and Organizing Book Collection&lt;br /&gt;
| Everyday&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to borrow 2 books at once&lt;br /&gt;
* Permission to borrow Devil Book&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 10 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to borrow 3 books at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Petite] [Small Breasts] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Cheerful] [Reserved]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Spectacles] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Youkai's] Lv5&lt;br /&gt;
| [Youma's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Outerworldly] Lv5&lt;br /&gt;
| [Demon Book] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Of the rat] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
| [Insect meat] Lv5&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sekibanki ===&lt;br /&gt;
&lt;br /&gt;
=== Hieda no Akyuu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [080] Hieda no Akyuu [稗田 阿求]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x9D78C5&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village - Residential Area&lt;br /&gt;
| Writing Work&lt;br /&gt;
| 15th to 20th day every month&lt;br /&gt;
| 09:00 ~ 17:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Petite] [C Sensitive] [Small Breasts] [Slow Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Curious] [Virtuous] [Shy]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Tea] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Artistic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Stationery] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Recollecting] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knowledgeable] Lv5&lt;br /&gt;
| [Document] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of the rat] Lv3&lt;br /&gt;
| [Shinigami's] Lv10&lt;br /&gt;
| [Deathly] Lv10&lt;br /&gt;
| [Of forgetfulness] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Firm] Lv2&lt;br /&gt;
| [Junk-food] Lv2&lt;br /&gt;
| [Nutritious] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Netherworldly] Lv3&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| [Hieda secret recipe]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Usami Renko ===&lt;br /&gt;
&lt;br /&gt;
=== Maribel Hearn ===&lt;br /&gt;
&lt;br /&gt;
=== Tsukumo Benben ===&lt;br /&gt;
&lt;br /&gt;
=== Tsukumo Yatsuhashi ===&lt;br /&gt;
&lt;br /&gt;
=== Horikawa Raiko ===&lt;br /&gt;
&lt;br /&gt;
=== Yuki ===&lt;br /&gt;
See [[#Yuki_2]]&lt;br /&gt;
&lt;br /&gt;
=== Mai ===&lt;br /&gt;
See [[#Mai_2]]&lt;br /&gt;
&lt;br /&gt;
=== Okunoda Miyoi ===&lt;br /&gt;
&lt;br /&gt;
=== Kotohime (Not in Main TW) ===&lt;br /&gt;
&lt;br /&gt;
=== Oota Jun'ya (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Scarlet Devil Mansion =&lt;br /&gt;
&lt;br /&gt;
=== Daiyousei ===&lt;br /&gt;
&lt;br /&gt;
=== Cirno ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [015] Cirno&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* SDM Services - Use Charisma/Money to clean current area.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Hall and Dining Room&lt;br /&gt;
| Cleaning and Cooking&lt;br /&gt;
| Monday, Wednesday, Friday&lt;br /&gt;
| 08:00 ~ 12:00, 17:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Icicle Bomb&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Unchaste] [Devoted] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Watch] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Elegant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Of time] Lv5&lt;br /&gt;
| [Of space-time] Lv5&lt;br /&gt;
| [Pocket watch] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knife's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Fish Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Gorgeous] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Insect Meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Secret]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Izayoi Sakuya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [015] Izayoi Sakuya [十六夜 咲夜]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x8B9DDD&lt;br /&gt;
|-&lt;br /&gt;
| Young Girl&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | EGG&lt;br /&gt;
| 0x8B9DDD&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* SDM Services - Use Charisma/Money to clean current living area.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Hall&lt;br /&gt;
| Cleaning&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Monday, Wednesday, Friday&lt;br /&gt;
| 08:00 ~ 12:00&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| 17:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* You can get [Black Tea] if you help her complete her work.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Unchaste] [Devoted] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Watch] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Elegant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Of time] Lv5&lt;br /&gt;
| [Of space-time] Lv5&lt;br /&gt;
| [Pocket watch] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knife's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Gorgeous] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Insect Meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Secret]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Remilia Scarlet ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [016] Remilia Scarlet [レミリア・スカーレット]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFFB6C1&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Small Balcony&lt;br /&gt;
| Sunday Daily Routine&lt;br /&gt;
| Sunday&lt;br /&gt;
| 018:30 ~ 19:30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Vampire]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Child-sized] [A Sensitive] [Small Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Prideful] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;6&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Jewelry] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Blood] Lv3&lt;br /&gt;
| [Fine art] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Eternally red] Lv5&lt;br /&gt;
| [Of the bat] Lv5&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Scarlet Devil's] Lv5&lt;br /&gt;
| [Of full moon] Lv5&lt;br /&gt;
| [Blood] Lv5&lt;br /&gt;
| [Fateful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Blue] Lv1&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Delicate] lv1&lt;br /&gt;
| [Cheap] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Maid's] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sun] Lv5&lt;br /&gt;
| [Sunstone] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [High class] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Maid-style] lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Low class] Lv3&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
| [Spicy] Lv4&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Western]&lt;br /&gt;
| [Gorgeous]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Blood Magic]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lyrica Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Merlin Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Lunasa Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Flandre Scarlet ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [050] Flandre Scarlet [フランドール・スカーレット]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xB22222&lt;br /&gt;
|-&lt;br /&gt;
| Ufufu&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB22222&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Ufufu Dialogue removes [Childlike] and [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Vampire] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure] [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Child-Sized] [A Sensitive] [Small Breasts] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Curious] [Liberated] [Perverted] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant] [Insane]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Pop] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Western style] Lv1 &lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Blood] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Of the bat] Lv5&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Scarlet devil's] Lv5&lt;br /&gt;
| [Forbidden] Lv5&lt;br /&gt;
| [Taboo] Lv5&lt;br /&gt;
| [Of madness] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Plushie] Lv5&lt;br /&gt;
| [Magical girl's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Maid's] Lv3&lt;br /&gt;
| [Sun] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Chain] Lv5&lt;br /&gt;
| [Sunstone] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Assistant Bonus&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| [Simulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Blood magic]&lt;br /&gt;
|-&lt;br /&gt;
| [Charming]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patchouli Knowledge ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [054] Patchouli Knowledge [パチュリー・ノーレッジ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x8A3D9A&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Library&lt;br /&gt;
| Studying&lt;br /&gt;
| Everyday&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Philosopher's Stone&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Easy To Get Wet] [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Weak Drinker] [Slow Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Apathetic] [Conservative]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv3] [Fast Learner] [Skilled Tongue] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Witch's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Luminarian] Lv5&lt;br /&gt;
| [Knowledgeable] Lv5&lt;br /&gt;
| [Grimoire] Lv5&lt;br /&gt;
|-&lt;br /&gt;
!  Hate&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Firm] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hong Meiling ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [058] Hong Meiling [紅 美鈴]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xE4685F&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Main Gate&lt;br /&gt;
| Gatekeeping&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 06:00 ~ 12:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Tall] [Big Breast] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Reserved] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Treatment]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Rainbow-colored] Lv5&lt;br /&gt;
| [Radiant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Ryuu's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Western Style] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Knife] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Chinese] Lv2&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Plain] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Chinese]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Koakuma ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [059] Koakuma [小悪魔]&lt;br /&gt;
|-&lt;br /&gt;
! NAS Naming Convention&lt;br /&gt;
| (Random Female First Name) 'Koakuma' (Random Female Last Name)&lt;br /&gt;
| Examples:&lt;br /&gt;
| Janelle 'Koakuma' Perillo &lt;br /&gt;
| Lassie 'Koakuma' Oefinger&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xC43C42&lt;br /&gt;
|-&lt;br /&gt;
| Short-Medium-Long Hair&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| Every 6th&lt;br /&gt;
| 22:00 ~ 23:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Insensitive] [V Sensitive] [A Insensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Unchaste] [Little Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Necktie] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Japanese Style] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv10&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Angel's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat Dish] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Makai-style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Stimulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Letty Whiterock ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [074] Letty Whiterock [レティ・ホワイトロック]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cannonball&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Snow Fairy] [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Big Breasts] [Fast Recovery] [Night Person]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Apathetic] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Artistic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Silver] Lv3&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Crystal] Lv5&lt;br /&gt;
| [Snowman's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of winter] Lv5&lt;br /&gt;
| [Snow-white] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Of spring] Lv5&lt;br /&gt;
| [Of autumn] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
| [Sunflower] Lv5&lt;br /&gt;
| [Watermelon] Lv5&lt;br /&gt;
| [Of spring breeze] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of autumn breeze] Lv5&lt;br /&gt;
| [Fire] Lv10&lt;br /&gt;
| [Of summer] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Icy] lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Spring] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Winter]&lt;br /&gt;
| [Freezing]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Glimmering]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wakasagihime ===&lt;br /&gt;
&lt;br /&gt;
=== Ayana (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Hinamei (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Bamboo Forest of Lost =&lt;br /&gt;
=== Mystia Lorelei ===&lt;br /&gt;
&lt;br /&gt;
=== Reisen Udongein Inaba ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [052] Reisen Udongein Inaba [鈴仙・優曇華院・イナバ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xEAB6EF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Buy Medicine - Ability to purchase drugs from her&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Human Village - Square&lt;br /&gt;
| Selling Medicine&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 10:00 ~ 15:00&lt;br /&gt;
|-&lt;br /&gt;
| Eientei - Apothecary&lt;br /&gt;
| Preparing Medicine&lt;br /&gt;
| Thursday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [V Sensitive] [Weak Drinker] [Bunny Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Timid] [Self Control] [Shy] [Smell Sensitive] [Easily Addicted] [Misandrist]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv3] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Delicate] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Of the rabbit] Lv5&lt;br /&gt;
| [Groundly] Lv5&lt;br /&gt;
| [Of madness] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
| [Necktie] Lv5&lt;br /&gt;
| [Sickly Cute] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Carrot] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Healthy]&lt;br /&gt;
| [Moon rabbit style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inaba Tewi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [053] Inaba Tewi [因幡 てゐ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100%&lt;br /&gt;
| 100%&lt;br /&gt;
| 0xF2C1C9&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Buy Medicine - Ability to purchase drugs from her (Include Earth Rabbit Charm to increase chance of night event)&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Child-Sized] [Small Breasts] [Bunny Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Cheerful] [Smell Sensitive] [Little Devil] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Pink] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Of the rabbit] Lv5&lt;br /&gt;
| [Four leaves] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of good-luck] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Cheap] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Of the turtle] Lv10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Nutritous] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Divine] Lv1&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Carrot] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Surprise]&lt;br /&gt;
| [Lucky]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fujiwara no Mokou ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [061] Fujiwara no Mokou [藤原 妹紅]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFF1493&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [A Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Prideful] [Reluctant] [Perverted] [Misandrist]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Foraging Lv1] [Tone Deaf]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Grand] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Chinese Phoenix's] Lv5&lt;br /&gt;
| [Immortal's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Water's] Lv5&lt;br /&gt;
| [Ice] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv5&lt;br /&gt;
| [Princess'] Lv5&lt;br /&gt;
| [Hourai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Warm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Icy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| [Evening] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Lunar] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Chicken]&lt;br /&gt;
| [Super heated]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Houraisen Kaguya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [062] Houraisen Kaguya [蓬莱山 輝夜]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xAB903D&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Eientei - Inner Sanctum&lt;br /&gt;
| Taking care of Bonsai&lt;br /&gt;
| Everyday&lt;br /&gt;
| 13:00 ~ 14:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Insensitive] [V Sensitive] [Small Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Reserved] [Virtuous] [Misandrist] [Little Devil] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Grand] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Chinese Phoenix's] Lv5&lt;br /&gt;
| [Immortal's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Water's] Lv5&lt;br /&gt;
| [Ice] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv5&lt;br /&gt;
| [Princess'] Lv5&lt;br /&gt;
| [Hourai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
| [Real world style] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv5&lt;br /&gt;
| [Insect Meat] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Imaizumi Kagerou ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [063] Imaizumi Kagerou [今泉 影狼]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 75% [Dev]&lt;br /&gt;
| 75% [Translation]&lt;br /&gt;
| 0xE9B6A0&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Eientei&lt;br /&gt;
| Medical Examination&lt;br /&gt;
| Everyday except Sunday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
* Permission to open stall at Eientei&lt;br /&gt;
* Recipe for Peerless Patriot's Elixir&lt;br /&gt;
* Recipe for Lunar Incense&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Drug Resistant] [Tall] [Huge Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Prideful] [Self Control] [Reserved] [Smell Sensitive] [Devoted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv6] [Fast Learner] [Needle Skill] [Mixing Knowledge] [Treatment] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Millenial] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Divine] Lv5&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Jiggly] Lv3&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Medical Efficacy]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kazami Yuuka ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [068] Kazami Yuuka [風見 幽香]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 95% [Dev] &lt;br /&gt;
| 95% [Translation]&lt;br /&gt;
| 0x33FF00&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Garden of the Sun&lt;br /&gt;
| Taking care of flowers&lt;br /&gt;
| Every four days&lt;br /&gt;
| 06:00 ~ 10:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Permission to forage in Garden of the Sun&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unique Dialogue Event in Danmaku Battles&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Hard To Get Wet] [V Sensitive] [Big Breasts] [Early Bird] [Mysterious Origin]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Prideful] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Plants] Lv3&lt;br /&gt;
| [Sunflower] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Flower] Lv5&lt;br /&gt;
| [Blossoming] Lv5&lt;br /&gt;
| [Mugen's] Lv5&lt;br /&gt;
| [Seed] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Summer] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Mugenkan style] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect Meat] Lv4&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Mugenkan style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yagokoro Eirin ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [072] Yagokoro Eirin [八意 永琳]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB44C97&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Eientei&lt;br /&gt;
| Medical Examination&lt;br /&gt;
| Everyday except Sunday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
* Permission to open stall at Eientei&lt;br /&gt;
* Recipe for Peerless Patriot's Elixir&lt;br /&gt;
* Recipe for Lunar Incense&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Drug Resistant] [Tall] [Huge Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Prideful] [Self Control] [Reserved] [Smell Sensitive] [Devoted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv6] [Fast Learner] [Needle Skill] [Mixing Knowledge] [Treatment] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Millenial] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Divine] Lv5&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Jiggly] Lv3&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Medical Efficacy]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Medicine Melancholy ===&lt;br /&gt;
&lt;br /&gt;
=== Kurumi ===&lt;br /&gt;
&lt;br /&gt;
=== Elly ===&lt;br /&gt;
&lt;br /&gt;
=== Gengetsu ===&lt;br /&gt;
&lt;br /&gt;
=== Mugetsu ===&lt;br /&gt;
&lt;br /&gt;
=== Eternity Larva ===&lt;br /&gt;
&lt;br /&gt;
=== Hikariko (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Forest of Magic =&lt;br /&gt;
&lt;br /&gt;
=== Kirisame Marisa ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [011] Kirisame Marisa [霧雨 魔理沙]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Power Drug&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rumia ===&lt;br /&gt;
&lt;br /&gt;
=== Alice Margatroid ===&lt;br /&gt;
&lt;br /&gt;
=== Wriggle Nightbug ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [27] Wriggle Nightbug [リグル ナイトバグ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 30% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x099674&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai Insect]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Petite] [Small Breasts] [Night Person] [Mysterious Origin]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Smell Resistant]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Fishing Lv2] [Foraging Lv4] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cute] Lv 1&lt;br /&gt;
| [Green] Lv 3&lt;br /&gt;
| [Light] Lv 3&lt;br /&gt;
| [Insect] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Illumination] Lv 3&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Flourite] Lv 5&lt;br /&gt;
| [Of firefly light] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Scary] Lv 1&lt;br /&gt;
| [Dignified] Lv 1&lt;br /&gt;
| [Armlet] Lv 3&lt;br /&gt;
| [Machine] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Spider silk] Lv10&lt;br /&gt;
| [Of the spider] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv 1&lt;br /&gt;
| [Fruity] Lv 1&lt;br /&gt;
| [Leafy] Lv 1&lt;br /&gt;
| [Drink] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Healthy] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
| [Modest] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Vivid] Lv 1&lt;br /&gt;
| [Jiggly] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| [Questionable] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Rural]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Glimmering]　　&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ellen ===&lt;br /&gt;
&lt;br /&gt;
=== Tokiko ===&lt;br /&gt;
&lt;br /&gt;
=== Shinki ===&lt;br /&gt;
See [[#Shinki_2]]&lt;br /&gt;
&lt;br /&gt;
=== Yumeko ===&lt;br /&gt;
See [[#Yumeko_2]]&lt;br /&gt;
&lt;br /&gt;
=== Yatadera Narumi ===&lt;br /&gt;
&lt;br /&gt;
=== Shanghai Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Hourai Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Ooedo Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Goliath Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Morichika Rinnosuke (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Mimi-chan (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Sara (Not in Main TW) ===&lt;br /&gt;
&lt;br /&gt;
=== Satsuki Rin (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Sanzu River ~ Netherworld =&lt;br /&gt;
=== Konpaku Youmu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [023] Konpaku Youmu [魂魄 妖夢]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFEFEFE&lt;br /&gt;
|- &lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chen ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [024] Chen [橙]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cat Tongue] [Child-sized] [Small Breasts] [Weak Drinker] [Fast Recovery] [Cat Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Show-off] [Liberated] [Shameless] [Smell Sensitive] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fishing Lv2] [Foraging Lv3] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Vermilion] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Continental] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Of the cat] Lv5&lt;br /&gt;
| [Orange] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Shikigami's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of the dog] Lv10&lt;br /&gt;
| [Of the wolf] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yakumo Ran ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [025] Yakumo Ran*&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yakumo Yukari ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [026] Yakumo Yukari [八雲 紫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 85% [Dev]&lt;br /&gt;
| 85% [Translation]&lt;br /&gt;
| 0xCC99FF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Hakurei Shrine - Main Shrine&lt;br /&gt;
| Barrier Management&lt;br /&gt;
| Winter&lt;br /&gt;
| Whole Day&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Bewitching Bait&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Tall] [Big Breasts] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Curious] [Reserved] [Bisexual] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv2] [Foraging Lv5] [Mixing Lv3] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Japanese-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Onozuka Komachi ===&lt;br /&gt;
&lt;br /&gt;
=== Ebisu Eika ===&lt;br /&gt;
&lt;br /&gt;
=== Ushizaki Urumi ===&lt;br /&gt;
&lt;br /&gt;
=== Kicchou Yachie ===&lt;br /&gt;
&lt;br /&gt;
=== Joutouguu Mayumi ===&lt;br /&gt;
&lt;br /&gt;
=== Haniyasushin Keiki ===&lt;br /&gt;
&lt;br /&gt;
=== Kurokoma Saki ===&lt;br /&gt;
&lt;br /&gt;
=== Toutetsu Yuuma ===&lt;br /&gt;
&lt;br /&gt;
=== Konpaku Youki (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Youkai Mountain (Foot) =&lt;br /&gt;
&lt;br /&gt;
=== Lily White ===&lt;br /&gt;
&lt;br /&gt;
=== Lily Black ===&lt;br /&gt;
&lt;br /&gt;
=== Ibaraki Kasen ===&lt;br /&gt;
&lt;br /&gt;
=== Kawashiro Nitori ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [037] Kawashiro Nitori [河城 にとり]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x74CCE7&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Genbu Ravine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Kappa]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator] [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy to Get Wet] [A Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Timid] [Curious] [Smell Resistant]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv5] [Foraging Lv2] [Mixing Lv1] [Fast Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Aquatic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Technology] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Future] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Of the turtle] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cucumber] Lv5&lt;br /&gt;
| [Kappa's] Lv5&lt;br /&gt;
| [Mechanized] Lv5&lt;br /&gt;
| [Optical tech] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Machine] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Tengu's] Lv10&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chemical] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Summer] Lv3&lt;br /&gt;
| [Efficient] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| [Cucumber] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Chemical]&lt;br /&gt;
| [Sweet water]&lt;br /&gt;
| [Youkai] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Aki Shizuha ===&lt;br /&gt;
&lt;br /&gt;
=== Aki Minoriko ===&lt;br /&gt;
&lt;br /&gt;
=== Kagiyama Hina ===&lt;br /&gt;
&lt;br /&gt;
=== Kijin Seija ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [097] Kijin Seija [鬼人 正邪]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFF5470&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Forest of Magic - Misty Lake . Big Old Tree&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Monday &amp;amp; Wednesday&lt;br /&gt;
| 21:00 ~ 00:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Access to her hideout in Youkai Mountain Foot&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [V Insensitive] [A Sensitive] [Small Breasts] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Prideful] [Tsundere] [Reserved] [Show-off] [Unchaste] [Reluctant] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Grand] Lv1&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Oni's] Lv5&lt;br /&gt;
| [Mirrorworldly] Lv5&lt;br /&gt;
| [Of retry] Lv5&lt;br /&gt;
| [Of betrayal] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Reversing] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Hate&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Order] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Collar] Lv3&lt;br /&gt;
| [Necktie] Lv3&lt;br /&gt;
| [Queen's] Lv5&lt;br /&gt;
| [King's ] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Peaceful] Lv5&lt;br /&gt;
| [Of justice] Lv5&lt;br /&gt;
| [Magical girl's] Lv5&lt;br /&gt;
| [Hero's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Paper doll's] L5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Inchling style] Lv1&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Milk] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv3&lt;br /&gt;
| [Maid-style] Lv3&lt;br /&gt;
| [Tengu-style] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Reversed]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sakata Nemuno ===&lt;br /&gt;
&lt;br /&gt;
=== Goutokuji Mike (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Yamashiro Takane (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Orange (Not in Main TW) ===&lt;br /&gt;
&lt;br /&gt;
= Youkai Mountain (Summit) =&lt;br /&gt;
=== Shameimaru Aya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [029] Shameimaru Aya [射命丸 文]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xA07878&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Bunbunmaru Newspaper&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain (Summit) - Waterfall of Nine Heavens&lt;br /&gt;
| Friday&lt;br /&gt;
| 13:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Youkai Mountain Summit&lt;br /&gt;
* Permission to open stall in Youkai Mountain Summit&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tengu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Show-off] [Liberated] [Smell Resistant] [Little Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv2] [Fishing Lv1] [Foraging Lv1] [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Wind] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Chicken] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Autumn]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Tengu-style]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kochiya Sanae ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [031] Kochiya Sanae [東風谷 早苗]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB4FF80&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Tuesday &amp;amp; Friday&lt;br /&gt;
| 12:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall in Moriya Shrine Grounds&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Miko]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Charming] [C Sensitive] [V Sensitive] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Curious] [Virtuous] [Liberated]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Marvelous]&lt;br /&gt;
| [Real world style]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yasaka Kanako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [032] Yasaka Kanako [神奈子 八坂]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0x5F39AE&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [B Sensitive] [Huge Breasts] [Drunkard] [Fast Recovery] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Cheerful] [Show-off] [Unchaste] [Liberated] [Bisexual] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv4] [Fishing Lv1] [Foraging Lv2] [Mixing Lv2]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Majestic] Lv5&lt;br /&gt;
| [Shimenawa] Lv5&lt;br /&gt;
| [Of the snake] Lv5&lt;br /&gt;
| [Wind god's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Mountain] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Of the frog] Lv10&lt;br /&gt;
| [Hakurei's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Frog] Lv1&lt;br /&gt;
| [Finest Fish] Lv1&lt;br /&gt;
| [Chicken] Lv1&lt;br /&gt;
| [Japanese-style ] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Noodles] lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Salty] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Divine Protection]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moriya Suwako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [033] Moriya Suwako [洩矢 諏訪子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xC0A2C7&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Moriya Main Shrine - Kitchen&lt;br /&gt;
| Domestic Helper&lt;br /&gt;
| ???&lt;br /&gt;
| 11:00 ~ 13:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Petite] [V Insensitive] [B Sensitive] [Small Breasts] [Drunkard] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv3] [Skilled Tongue] [Captivating] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular] [Aquatic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Divination] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lovely] Lv1&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Earthly] Lv3&lt;br /&gt;
| [Jade] Lv5&lt;br /&gt;
| [Of the frog] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Mishaguji's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Ibaraki] Lv10&lt;br /&gt;
| [Wind god's] Lv10&lt;br /&gt;
| [Hakurei's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Animal] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Divine protection]&lt;br /&gt;
| [Sweet water]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hinanawi Tenshi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [034] Hinanawi Tenshi [比那名居 天子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x3CB4FF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Weather Command - Change the weather.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain (Summit) - Offertory box&lt;br /&gt;
| Buddhist Prayer&lt;br /&gt;
| Saturday&lt;br /&gt;
| 10:00 ~ 10:10&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to forage in Heaven&lt;br /&gt;
* Permission to open stall in Heaven&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Celestial]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masochist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [A Sensitive] [Flat Chest] [M Sensitive] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Cheeky] [Prideful] [Curious] [Cheerful] [Show-off] [Liberated] [Smell Sensitive] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Heavenly]&lt;br /&gt;
| [Gorgeous]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inubashiri Momiji ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [065] Inubashiri Momiji [犬走 椛]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xF5F5F5&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Whereabout Sense&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain - Waterfall of Nine Heavens&lt;br /&gt;
| Patrolling Youkai Mountain&lt;br /&gt;
| Saturday&lt;br /&gt;
| 10:00 ~ 10:10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tengu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Petite] [C Sensitive] [Small Breasts] [Heavy Drinker] [Dog Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv3] [Foraging Lv2] [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Whereabout Sense] [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Of the dog] Lv5&lt;br /&gt;
| [Of the wolf] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Autumn leaf] Lv5&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| [Swift traveler's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv1&lt;br /&gt;
| [Kappa's] Lv10&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Animal] Lv1&lt;br /&gt;
| [Insect meat] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Tengu-style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Autumn] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Underworldly] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Autumn]&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Tengu-style]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nagae Iku ===&lt;br /&gt;
&lt;br /&gt;
=== Himekaidou Hatate ===&lt;br /&gt;
&lt;br /&gt;
=== Inubashiri Momiji ===&lt;br /&gt;
&lt;br /&gt;
=== Yorigami Shion ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [126] Yorigami Shion [依神 紫苑]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x2B9CE4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Small Breasts] [Weak Drinker] [Insatiable]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Low Pride] [Conservative] [Gloomy] [Repressed] [Shameless] [Ignores Filth]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Gold] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cute] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Of good-luck] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Relic] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Paper doll's] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Poverty]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Niwatari Kutaka ===&lt;br /&gt;
&lt;br /&gt;
=== Komakusa Sannyo (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Tamatsukuri Misumaru (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Kudamaki Tsukasa (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Iizunamaru Megumu (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Himemushi Momoyo (Not in Neodev) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [142] Himemushi Momoyo [姫虫 百々世]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 10% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| Undecided&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai Insect]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [A Insensitive]  [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Defiant] [Cheeky] [Shameless] [Ignores Filth] [Perverted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv5] [Fishing Lv2] [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Mineral] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv 1&lt;br /&gt;
| [Grand] Lv 1&lt;br /&gt;
| [Soil] Lv 3&lt;br /&gt;
| [Insect] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Poison] Lv 3&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Dragon Gem] Lv 3&lt;br /&gt;
| [Ryuu's] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
| [Dragon god's] Lv 5&lt;br /&gt;
| [Dragon's] Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;1&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv 1&lt;br /&gt;
| [Delicate] Lv 1&lt;br /&gt;
| [Lolita] Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv 3&lt;br /&gt;
| [Insect meat] Lv 3&lt;br /&gt;
| [Deep-fried] Lv 1&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| [Rich] Lv 1&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Hearty] Lv 1&lt;br /&gt;
| [Grotesque] Lv 1&lt;br /&gt;
| [Crunchy] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Healthy] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Stimulating]　&lt;br /&gt;
| [Youkai]　　&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elis (Not in Main TW) ===&lt;br /&gt;
&lt;br /&gt;
=== Sariel (Not in Main TW) ===&lt;br /&gt;
&lt;br /&gt;
=== Matenshi (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Underworld =&lt;br /&gt;
&lt;br /&gt;
=== Kaenbyou Rin ===&lt;br /&gt;
&lt;br /&gt;
=== Reiuji Utsuho ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [037] Reiuji Utsuho [霊烏路 空]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x69BA8A&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Underground Geyser Center &lt;br /&gt;
| Maintaining nuclear reactor&lt;br /&gt;
| Everyday&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youchuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Hard To Get Wet] [Tall] [Big Breasts] [Early Bird] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Curious] [Show-off]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Vermillion] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Grand] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Bird] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Chireiden] Lv3&lt;br /&gt;
| [Of hellfire] Lv5&lt;br /&gt;
| [Nuclear-heated] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Underworldly] Lv5&lt;br /&gt;
| [Mystic] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; | Hate&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Warm] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Underworldly] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Boiled egg] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Chicken] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Hellish]&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Super heated]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Komeiji Koishi ===&lt;br /&gt;
&lt;br /&gt;
=== Komeiji Satori ===&lt;br /&gt;
&lt;br /&gt;
=== Mizuhashi Parsee ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [060] Mizuhashi Parsee [水橋 パルスィ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x00DD1C (Regular) / 0x80EE1C	(Jealous) / 0xCCFFCC (Very Jealous)&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Underworld - Deep Road to Hell&lt;br /&gt;
| Bridgekeeping　&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 13:00～18:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] &amp;lt;Hashihime&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Easy to Get Wet] [C Insensitive] [M Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Gloomy] [Show-off] [Virtuous] [Smell Sensitive] [Easily Addicted] [Jealous]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fishing Lv1] [Foraging Lv1] [Treatment]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Green] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Hexed] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Jealous] Lv5&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
| [Needle] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Of Betrayal] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv 1&lt;br /&gt;
| [Japanese-style] Lv 1&lt;br /&gt;
| [Boiled] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv 1&lt;br /&gt;
| [Premium] Lv 1&lt;br /&gt;
| [Homemade] Lv 1&lt;br /&gt;
| [Fluffy] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Underworldly] Lv 1&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Jealousy]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hoshiguma Yuugi ===&lt;br /&gt;
&lt;br /&gt;
=== Kisume ===&lt;br /&gt;
&lt;br /&gt;
=== Kurodani Yamame ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [084] Kurodani Yamame [黒谷 ヤマメ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Bug]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Drug Resistant] [C Sensitive] [A Insensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Curious] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv5] [Foraging Lv3] [Fast Learner] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Tea] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Insect] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Spider silk] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of the spider] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Bird] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Drink] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Underworldly] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Insect Meat] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Bread] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Insect meat]&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Konngara (Not in Main TW) ===&lt;br /&gt;
&lt;br /&gt;
=== Yuugen Magan (NAS/AnonTW only) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [151] Yuugen Magan [ユウゲンマガン]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 5% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| Undecided&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tough] [Female] [Average Breasts] [Hard To Get Wet] [C Insensitive] [A Insensitive] [B Insensitive] [M Insensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Calm] [Low Pride] [Ignores Filth] [Unchaste] [Self Control] [Desensitized] [Repressed]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Esper Knowledge] [Sex Knowledge: Basic] [Technology Knowledge: Medival]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kikuri (NAS/AnonTW only) ===&lt;br /&gt;
&lt;br /&gt;
=== Noroiko (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Dream World ~ Moon =&lt;br /&gt;
=== Watatsuki no Yorihime ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [098] Watatsuki no Yorihime [綿月 依姫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Defiant] [Prideful] [Self Control] [Conservative] [Reserved] [Virtuous] [Reluctant] [Smell Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Nimble-Fingered]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv3&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Sea god's] Lv5&lt;br /&gt;
| [Sea] Lv5&lt;br /&gt;
| [Pristine] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Groundly] Lv10&lt;br /&gt;
|-&lt;br /&gt;
| [Pandemonic] Lv10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Chinese] Lv2&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1 &lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Revitalizing] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Watatsuki no Toyohime ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [099] Watatsuki no Toyohime [綿月 豊姫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xD6C6AF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [V Sensitive] [B Sensitive] [Big Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Curious] [Cheerful] [Smell Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv2] [Fast Learner] [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Purple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Femtofiber] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Pristine] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] LV1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei'sen ===&lt;br /&gt;
&lt;br /&gt;
=== Seiran ===&lt;br /&gt;
&lt;br /&gt;
=== Ringo ===&lt;br /&gt;
&lt;br /&gt;
=== Doremy Sweet ===&lt;br /&gt;
&lt;br /&gt;
=== Kishin Sagume ===&lt;br /&gt;
&lt;br /&gt;
=== Clownpiece ===&lt;br /&gt;
&lt;br /&gt;
=== Junko ===&lt;br /&gt;
&lt;br /&gt;
=== Hecatia Lapislazuli ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [113] Hecatia&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Divine Spirit]〈Goddess〉&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Easy To Get Wet] [Female] [Huge Bladder] [Huge Bowels] [Average Breasts] [Non Drug User]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Curious] [Ignores Filth] [Devoted] [Unchaste] [Shameless] [Brave] [Prideful] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Needle Skill][Crafting Lv3]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Esper Knowledge][Technology Knowledge: Archotech][Sex Knowledge: Basic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Abilities&lt;br /&gt;
|-&lt;br /&gt;
| H Abilities&lt;br /&gt;
| Social Abilities&lt;br /&gt;
| Combat Abilities&lt;br /&gt;
| Practical Abilities&lt;br /&gt;
| Sensitivity&lt;br /&gt;
| Technique&lt;br /&gt;
| Disposition&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Intimacy: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Knowledge: &amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 11/&amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 4&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Danmaku: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50/&amp;lt;font style=&amp;quot;color:#C070C0;&amp;quot;&amp;gt;Extra&amp;lt;/font&amp;gt; 6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cooking: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | CSens: &amp;lt;font style=&amp;quot;color:#66FFFF;&amp;quot;&amp;gt;F&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Hand: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Masochist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Obedience: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Speech &amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 5/&amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Shooting: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Music: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | VSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Vagina: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Sadist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Desire/Lust: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cleaning: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3/&amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Melee: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Logging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | ASens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Anus: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Homo: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Technique: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Medical: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Fishing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | BSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Chest: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Servitude: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Foraging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | MSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Tongue: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Exposure: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Crafting/Mixing: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3/&amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | USense: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Waist: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Animals: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Urethra: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Farming: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Yellow]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos]Lv 1           &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Strange]Lv 1&lt;br /&gt;
| [Flashy]Lv 1&lt;br /&gt;
| [Powerful]Lv 1&lt;br /&gt;
| [Dignified]Lv 1&lt;br /&gt;
| [Grand]Lv 1&lt;br /&gt;
| [Maniac]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Darkness]Lv 3&lt;br /&gt;
| [Jewelry]Lv 3&lt;br /&gt;
| [Sorcery]Lv 3&lt;br /&gt;
| [Emperor's]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Pandemonic]Lv 5&lt;br /&gt;
| [Lunatic]Lv 5&lt;br /&gt;
| [Goddess']Lv 5&lt;br /&gt;
| [Hellish]Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;1&amp;quot; | Hate&lt;br /&gt;
| [Simple]Lv 1&lt;br /&gt;
| [Retro]Lv 1&lt;br /&gt;
| [Chic]Lv 1&lt;br /&gt;
| [Delicate]Lv 1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread]Lv 1&lt;br /&gt;
| [Spiced]Lv 1&lt;br /&gt;
| [Noodles]Lv 1&lt;br /&gt;
| [Pie]Lv 1&lt;br /&gt;
| [Rich]Lv 1&lt;br /&gt;
| [Junk-food]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious]Lv 1&lt;br /&gt;
| [Deluxe]Lv 1&lt;br /&gt;
| [Vivid]Lv 1&lt;br /&gt;
| [Crunchy]Lv 1&lt;br /&gt;
| [Hellish]Lv 1&lt;br /&gt;
| [Real world style]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Western]Lv 2&lt;br /&gt;
| [Spicy]Lv 2&lt;br /&gt;
| [Salty]Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese]Lv 1&lt;br /&gt;
| [Light]Lv 1&lt;br /&gt;
| [Healthy]Lv 1&lt;br /&gt;
| [Plain]Lv 1&lt;br /&gt;
| [Rural]Lv 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [Sour]Lv 2&lt;br /&gt;
| [Modest]Lv 2&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Lunar]Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Hellish]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Divine]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Makai (NAS only) =&lt;br /&gt;
&lt;br /&gt;
=== Asakura Rikako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [045] Asakura Rikako [朝倉 理香子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| ???&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [C Sensitive] [A Insensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Conservative] [Reserved] [Virtuous] [Shy] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv5] [Slow Learner] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Technology] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Simple] Lv 1&lt;br /&gt;
| [Future] Lv 1&lt;br /&gt;
| [Intellectual] Lv 1&lt;br /&gt;
| [Spectacles] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Quantum] Lv 5&lt;br /&gt;
| [Nanotech] Lv 5&lt;br /&gt;
| [Machine] Lv 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv 1&lt;br /&gt;
| [Strange] Lv 1&lt;br /&gt;
| [Retro] Lv 1&lt;br /&gt;
| [Mysterious] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv 1&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Armlet] Lv 3&lt;br /&gt;
| [Magical] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv 1&lt;br /&gt;
| [Cheese] Lv 1&lt;br /&gt;
| [Noodles] Lv 1&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Crunchy] Lv 1&lt;br /&gt;
| [Chemical] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
| [Efficient] Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
| [Frog] Lv 3&lt;br /&gt;
| [Mushroom] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv 3&lt;br /&gt;
| [Charming] Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Chemical]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]　　&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meira ===&lt;br /&gt;
&lt;br /&gt;
=== Rika ===&lt;br /&gt;
&lt;br /&gt;
=== Louise ===&lt;br /&gt;
&lt;br /&gt;
=== Shinki ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [102] Shinki*&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 10% [NAS]&lt;br /&gt;
| 0% [Dev/Translation]&lt;br /&gt;
| 0xBB6879 (Regular) / C_RED (Insanity)&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Village - Liquor store&lt;br /&gt;
| Girls Club&lt;br /&gt;
| 2nd Sunday Every Month&lt;br /&gt;
| 18:00～21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Makai&lt;br /&gt;
* Permission to log in Makai&lt;br /&gt;
* Permission to set traps in Makai&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Access to Makai&lt;br /&gt;
* Continence Chip&lt;br /&gt;
* Incontinence Chip&lt;br /&gt;
* Gensou-chan Lung&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* GC SL-33&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Skilltrainer&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Esper (Ability to do magic)&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 11&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Excrementorium&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* TF Console&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 30&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Lucifer Incarnate&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]〈Goddess〉&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Never Kissed] [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Charming] [V Sensitive] [Easy To Get Wet] [Female] [Large Bladder] [Large Bowels] [Big Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Prideful] [Self Control] [Reserved]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Inspiring] [Crafting Lv50]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Esper Knowledge] [Technology Knowledge: Archotech] [Sex Knowledge: Forbidden] [Carer]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified]Lv 1&lt;br /&gt;
| [Grand]Lv 1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Magical]Lv 3&lt;br /&gt;
| [Sorcery]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Of the makai butterfly]Lv 5&lt;br /&gt;
| [Devil's]Lv 5&lt;br /&gt;
| [Makai's]Lv 5&lt;br /&gt;
| [Mythical]Lv 5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order]Lv 1&lt;br /&gt;
| [Lolita]Lv 1&lt;br /&gt;
| [Maniac]Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Cheap]Lv 3&lt;br /&gt;
| [Divination]Lv 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread]Lv 1&lt;br /&gt;
| [Spiced]Lv 1&lt;br /&gt;
| [Western]Lv 1&lt;br /&gt;
| [Stewed]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Pie]Lv 1&lt;br /&gt;
| [Light]Lv 1&lt;br /&gt;
| [Healthy]Lv 1&lt;br /&gt;
| [Deluxe]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Premium]Lv 1&lt;br /&gt;
| [Homemade]Lv 1&lt;br /&gt;
| [Springy]Lv 1&lt;br /&gt;
| [Charming]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Maid-style]Lv 1&lt;br /&gt;
| [Makai-style]Lv 1&lt;br /&gt;
| [Sweet]Lv 2&lt;br /&gt;
| [Spicy]Lv 2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese]Lv 1&lt;br /&gt;
| [Rich]Lv 1&lt;br /&gt;
| [Modest]Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Sour]Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog]Lv 3&lt;br /&gt;
| [Insect meat]Lv 3&lt;br /&gt;
| [Questionable]Lv 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Mom's cooking]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yumeko ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [103] Yumeko [夢子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 0% [Dev] &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Forest of Magic - Dollhouse&lt;br /&gt;
| Housekeeping&lt;br /&gt;
| Mon - Thurs&lt;br /&gt;
| 07:00 ~ 11:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Makai] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tough] [Fast Recovery] [Charming] [C Sensitive] [V Sensitive] [A Sensitive] [Easy To Get Wet] [Female] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Devoted] [Unchaste] [Liberated] [Self Control]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Needle Skill] [Farming Lv3] [Crafting Lv8]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Technology Knowledge: Ultratech] [Sex Knowledge: Basic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Makai's] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pie] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Charming] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Makai-style] lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yuki ===&lt;br /&gt;
&lt;br /&gt;
=== Mai ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [103] Mai [マイ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xFFDDEE&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Makai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Reserved] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv 4] [Mixing Knowledge] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= No Home Map =&lt;br /&gt;
=== Player ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [000] Player&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Male]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Asakura Rikako ===&lt;br /&gt;
See [[#Asakura Rikako]]&lt;br /&gt;
&lt;br /&gt;
=== Meira ===&lt;br /&gt;
See [[#Meira]]&lt;br /&gt;
&lt;br /&gt;
=== Rika ===&lt;br /&gt;
See [[#Rika]]&lt;br /&gt;
&lt;br /&gt;
=== Louise ===&lt;br /&gt;
See [[#Louise]]&lt;br /&gt;
&lt;br /&gt;
=== Usami Sumireko ===&lt;br /&gt;
&lt;br /&gt;
=== Teireida Mai ===&lt;br /&gt;
&lt;br /&gt;
=== Nishida Satono ===&lt;br /&gt;
&lt;br /&gt;
=== Matara Okina ===&lt;br /&gt;
&lt;br /&gt;
=== Tenkyuu Chimata ===&lt;br /&gt;
&lt;br /&gt;
=== Ibaraki Douji ===&lt;br /&gt;
&lt;br /&gt;
=== Multi (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== VIVIT (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Template =&lt;br /&gt;
=== Template ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [000] Template&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Abilities&lt;br /&gt;
|-&lt;br /&gt;
| H Abilities&lt;br /&gt;
| Social Abilities&lt;br /&gt;
| Combat Abilities&lt;br /&gt;
| Practical Abilities&lt;br /&gt;
| Sensitivity&lt;br /&gt;
| Technique&lt;br /&gt;
| Disposition&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Intimacy: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Knowledge: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Danmaku: Incapable &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cooking: &amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | CSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Hand: &amp;lt;font style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;B&amp;lt;/font&amp;gt; 8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Masochist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Obedience: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Speech &amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 11&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Shooting: S 14&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Music: &amp;lt;font style=&amp;quot;color:#C070C0;&amp;quot;&amp;gt;Extra&amp;lt;/font&amp;gt; 17&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | VSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Vagina: &amp;lt;font style=&amp;quot;color:#990099;&amp;quot;&amp;gt;Phantasm&amp;lt;/font&amp;gt; 20&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Sadist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Desire/Lust: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cleaning: &amp;lt;font style=&amp;quot;color:#ff3399;&amp;quot;&amp;gt;OverDrive&amp;lt;/font&amp;gt; 30&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Melee: &amp;lt;font style=&amp;quot;color:#0078B4;&amp;quot;&amp;gt;TriUltra&amp;lt;/font&amp;gt; 40&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Logging: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | ASens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Anus: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Homo: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Technique: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Medical: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Fishing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | BSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Chest: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Servitude: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Foraging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | MSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Tongue: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Exposure: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Crafting/Mixing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | USense: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Waist: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Animals: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Urethra: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Farming: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
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[[Category:TW]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41149</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41149"/>
		<updated>2023-06-12T22:00:08Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: updated templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=GrapeCity.gc-excelviewer Excel Viewer] - Makes working with CSVs easier.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=inoueben.encdetectjp encdetec jp] - Warns you if you're opening a file with the wrong encoding. Unfortunately you can't configure it to warn you if a file isn't UTF-8 BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=mechatroner.rainbow-csv Rainbow CSV] - Syntax highlighting for CSV files.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=sgryjp.japanese-word-handler Japanese Word Handler] - Makes it easier to move between words when editing Japanese text. Most useful for translators.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=alefragnani.Bookmarks Bookmarks] - Bookmark lines in a file and jump to them.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=Gruntfuggly.todo-tree Todo Tree] - Shows TODOs in a tree, so you can find and implement them more easily.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
The same is true for single letter variables (IE: X, Y, Z). Keep in mind that there's no string version of these single letter variables.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Variables=&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Variables:&lt;br /&gt;
 YearLength; 124 days in a year, 31 days in a month, 4 months&lt;br /&gt;
 TARGET; the character you're currently targeting&lt;br /&gt;
 CHARANUM; number of characters including you and duplicates.&lt;br /&gt;
 &lt;br /&gt;
 Bases:&lt;br /&gt;
 0,体力; STA, Stamina, remember to always subtract 500 since you faint at 500 and not 0&lt;br /&gt;
 1,気力; ENE, Energy, how much energy the Touhou has. Hitting 0 means no more doing actions (you'll have to rest)&lt;br /&gt;
 2,射精, CUM, Cum, how much pleasure needed before the Touhou ejaculates&lt;br /&gt;
 3,母乳; MILK, how much milk is in the Touhou's breasts.&lt;br /&gt;
 4,尿意; PEE, tracks how much pee is in the Touhou's bladder, only used in NAS.&lt;br /&gt;
 5,勃起; EREC, Erection, max = erection&lt;br /&gt;
 6,精力; VIG, Vigor, tracks how much you can cum&lt;br /&gt;
 7,法力; MP, Magic Power, only used in NAS for it's magic system.&lt;br /&gt;
 8,TSP; TSP, Time Stop Power, tracks how much long you can stop time for.&lt;br /&gt;
 &lt;br /&gt;
 10,ムード; Mood&lt;br /&gt;
 11,理性; Composure&lt;br /&gt;
 12,怒り; Anger&lt;br /&gt;
 13,仕事量; Work, Having more than 0 in this means the Touhou is working&lt;br /&gt;
 14,深度; Sleepiness?, Not really sure&lt;br /&gt;
 15,酒気; Drunkenness&lt;br /&gt;
 16,潜伏率; Concealment, only used in sex during a secluded spot&lt;br /&gt;
 17,Poo; Like PEE, but with solids. Only used in NAS&lt;br /&gt;
 18,Hypno; For NAS' hypnosis system&lt;br /&gt;
 &lt;br /&gt;
 20,身長; Heigh&lt;br /&gt;
 21,体重; Weight&lt;br /&gt;
 22,バスト; Breast Size&lt;br /&gt;
 23,ウェスト; Waist Size&lt;br /&gt;
 24,ヒップ; Hip Size&lt;br /&gt;
 &lt;br /&gt;
 30,Blood; NAS only, made to track blood loss&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
  &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 FSYN(ARGS); randomly picks one synonym from a predefined word.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 Cheat functions:&lt;br /&gt;
 HESOYAM(ARG); heal character (but doesn't give you 250,000 yen unfortunately)&lt;br /&gt;
 FUCKME(); makes target extremely horny&lt;br /&gt;
 CALMME(); makes target not angry and removes all hate marks&lt;br /&gt;
 BEGONE(); moves target to gap space&lt;br /&gt;
 WAKEUP(); makes the target wake up&lt;br /&gt;
HERMME()/FUTAME(): &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 UniversalRank(ARG); output's a non-H ability's level corresponding to the rank. (Intended as a compatibility function with NAS and other branches)&lt;br /&gt;
 ASK_YN(); Yes or no input function&lt;br /&gt;
 ASK_M(ARGS, ARG, ARGS:1, ARG); Multi-input function with conditionals.&lt;br /&gt;
 FIRSTTIME(ARGS); sets a flag when this function is called, intended for first-time command exclusive text.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
 HostileAffinity(RECEIVING,ATTACKING); checks if the character has a hostile affinity with another. 1000 means fully hostile, 200 means very bad relations.&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably. Clownpiece, Hatate, and especially Tewi have lots of childcare content.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
&lt;br /&gt;
=== Nurse, Arm, Spurt Exclusive ===&lt;br /&gt;
&lt;br /&gt;
You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT (General Events)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific general events such as character creation, death, death reactions, gaining reputations, arousal, etc.&lt;br /&gt;
*M_KOJO_KX_NAS_DAILY (Daily Commands)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS exclusive commands such as doctoring, religion conversion, the shock wand, and kicking them out.&lt;br /&gt;
*M_KOJO_KX_NAS_SEX (Sex Commands)&lt;br /&gt;
** Contains commands like facesitting, e-stim, and pantyjob.&lt;br /&gt;
*M_KOJO_KX_NAS_HARD (Hard Commands)&lt;br /&gt;
** NAS Specific hard sex commands including the revamped urinate and defecate commands, bladder torture, and urethral commands.&lt;br /&gt;
*M_KOJO_KX_NAS_EVENT_OMO (Pee Events)&lt;br /&gt;
** The OMO file contains events related to the pee system such as diaper checking, bladder and bowel desperation, and relieving oneself on the toilet or outside.&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the front&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the back&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown in another line (smells).&lt;br /&gt;
&lt;br /&gt;
	1: Completely concealed&lt;br /&gt;
	2: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	3: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	4: Diapers and drawers &lt;br /&gt;
	5: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nPee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nScat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nOmutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;RETURN_VAR_VALUE_IF_EXISTS(\&amp;quot;nNecro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
  &amp;quot;Bust size selectcase, target, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master, NAS&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;NASbustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Gigantic/Mystifying&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 3, 4&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Tiny&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41148</id>
		<title>User:Mr Pops Alot</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41148"/>
		<updated>2023-06-10T09:58:33Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:eraNAS}}&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
='''&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;The EraNAS Wiki&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;'''=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:NAS Title New.png|300px]]    &lt;br /&gt;
eraNAS: Nurse, Arm, Spurt&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Life Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 2023.04.20&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Active&lt;br /&gt;
|-&lt;br /&gt;
| [Contributors]&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/mrpopsalot/pops-tw Repository link]&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1K462VQ7QGem-TITW4XMzsYZClJe19PmYNf4WZiVvrHQ/edit# Planned Content]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TW but I ruin it by adding more content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Fetish Content&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Lethal_Combat | Lethal Combat]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Pee_System | Pee System]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Characters | Characters]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Factions | Factions]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Weapons | Weapons]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/ABDL | ABDL]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Makai | Makai]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Reputation| Reputation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Necrophilia | Necrophilia]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Hypnosis | Hypnosis]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Raiders | Raiders]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Health | Health]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Children | Children]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Sanitization | SCM]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Esper | Esper]]&lt;br /&gt;
|[[Custom Characters/Sharing | Custom Characters]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This is a main thread where I dump my shit and report bugs in this branch here&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, dev/omogatari-kai is the most active branch, but is the most unstable.&lt;br /&gt;
&lt;br /&gt;
Use Exagear if you want to play eraNAS or any Emuera game using EE. For the guide, go to [[Getting Started/Android]]&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
Can I disable the piss/scat/diaper/warfare stuff?&lt;br /&gt;
----&lt;br /&gt;
 Yes.&lt;br /&gt;
 It's not even enabled by default. You will have to go out of your way to turn these on.&lt;br /&gt;
 The default settings are comparable to NeoDev's default settings&lt;br /&gt;
&lt;br /&gt;
Will you add X&lt;br /&gt;
----&lt;br /&gt;
 Most likely yes. &lt;br /&gt;
&lt;br /&gt;
I found a bug!&lt;br /&gt;
----&lt;br /&gt;
 Remember, you are playing an '''experimental''' mod of the game. There will be bugs, and more will probably pop up as more features are added.&lt;br /&gt;
 Ping me @PlayerEtternaOnline#7168 with the bug in question, as well as the log file. Don't report bugs on my branch in #bug-reports , post it here instead&lt;br /&gt;
 Remember to also post the branch that you played on.&lt;br /&gt;
&lt;br /&gt;
Are there guns and diapers?&lt;br /&gt;
----&lt;br /&gt;
 Yes. There are guns and diapers.&lt;br /&gt;
 Though, there's more than just guns and diapers, there's many new characters, player pregnancy, more addictions, urethral sex, more commands, etc.&lt;br /&gt;
&lt;br /&gt;
= Accessing Cheat Menu =&lt;br /&gt;
See [[EraToho TheWorld#Accessing Cheat Menu]]&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
Information that is not so obvious&lt;br /&gt;
* Buy a computer from Nitori&lt;br /&gt;
* Shinki can give you free clothes and a free gun if you meet her.&lt;br /&gt;
* Your room has a toilet&lt;br /&gt;
* Years last 124 days&lt;br /&gt;
* Interactable children are coming soon (TM). Right now, children can only group up to the infant stage.&lt;br /&gt;
&lt;br /&gt;
{{TW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:eraNAS]] [[Category:Touhou|eraNAS]] [[Category:TW|eraNAS]] [[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=File:NAS_Title_New.png&amp;diff=41147</id>
		<title>File:NAS Title New.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=File:NAS_Title_New.png&amp;diff=41147"/>
		<updated>2023-06-10T09:57:40Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: New title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
New title&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Reputation&amp;diff=41146</id>
		<title>User:Mr Pops Alot/Reputation</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Reputation&amp;diff=41146"/>
		<updated>2023-06-09T17:26:36Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: Reputation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are '''28''' reputations that the player can get in TW. There are three types of reputations: Positive reputations, which increase favor, Neutral reputations, which don't affect favorability and reliability, and Negative reputations, which negatively affect favorability and can sometimes give hate marks. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reputation list&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Positive&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:80%&amp;quot; | The way to obtain&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Positive&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Danmaku Master&lt;br /&gt;
| Beat someone in combat who has 5 or higher combat ability.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Semen Demon&lt;br /&gt;
| Play with cum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Neutral&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Impregnator&lt;br /&gt;
| Convince a character to do sex raw by the player, let the player cum inside them (in a non-safe day), or impregnate the character.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Cleaner&lt;br /&gt;
| Not implemented yet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Sadist&lt;br /&gt;
| Not implemented yet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Masochist&lt;br /&gt;
| Not implemented yet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Parent&lt;br /&gt;
| Have a child&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Negative&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Has TSP&lt;br /&gt;
| Run out of TSP in front of someone&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Panty Snatcher&lt;br /&gt;
| This character has confiscated the player's panties&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Skirt Flipper&lt;br /&gt;
| This character has witnessed the player flip theirs' or another's skirt.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Rapist&lt;br /&gt;
| This character was raped by the player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Bedwetter&lt;br /&gt;
| A character notices the player's [[User:Mr_Pops_Alot/Pee_System | wet or messy]] bed after the player has an accident while sleeping.&amp;lt;br&amp;gt;To prevent this go to the toilet before sleeping, and clean up if you wet the bed. [[User:Mr_Pops_Alot/ABDL | Diapers]] and the play mat can also be used to prevent the bed from getting wet during an accident. You can also buy a bedwetting alarm which can wake up the player if they start to pee in bed.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Not Potty Trained&lt;br /&gt;
| A character witnesses the player urinate or defecate in front of them outside a toilet, or witnesses the player have an accident which results in the player's undergarments leaking.&amp;lt;br&amp;gt;To prevent this Go to the toilet when you need to go and have some padding if you have an accident.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Exhibitionist&lt;br /&gt;
| Let the character see the player naked or witness the player having sex outside.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Can't Control Arousal&lt;br /&gt;
| A character witnesses the player masturbate in front of them, or witness the player having sex outside or with a corpse.&amp;lt;br&amp;gt;To prevent this masturbate when you're unbearably aroused.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Hypnoist&lt;br /&gt;
| Put a character into hypnosis but have her break out of it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | False God&lt;br /&gt;
| Ask Aya to write more than 5 fake articles praising you.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Murderer&lt;br /&gt;
| The character has witnessed the player [[User:Mr_Pops_Alot/Lethal_Combat | kill]] someone, be in the same place as a person killed by them, or has carried a body in front of them.`&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Necrophile&lt;br /&gt;
| Fuck a dead body&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Sperm Chef&lt;br /&gt;
| Spike too much food with cum.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Terrorist&lt;br /&gt;
| Kill enough people to cause Gensokyo's State of Emergency to be at level 6.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Grave Digger&lt;br /&gt;
| Dig up graves of dead bodies&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Pedophile&lt;br /&gt;
| Fuck a petite character&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Tentacle Handler&lt;br /&gt;
| Use tentacles in-front of a character.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Burglar&lt;br /&gt;
| Have someone notice you pickpocketing.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | Felon&lt;br /&gt;
| Get arrested by a shrine maiden or soldier. (not implemented)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Paranoia=&lt;br /&gt;
Paranoia determines the preparation and willingness for the characters in NAS to attack the player on their own. Higher stages of paranoia mean more frequent raids, characters wearing armor, and genuinely a harder time making relationships&lt;br /&gt;
&lt;br /&gt;
Paranoia has five stages:&lt;br /&gt;
&lt;br /&gt;
Conspicuous = 10000 points&lt;br /&gt;
&lt;br /&gt;
Suspicious = 30000 points&lt;br /&gt;
&lt;br /&gt;
Paranoid = 60000 points&lt;br /&gt;
&lt;br /&gt;
Hated = 100000 points&lt;br /&gt;
&lt;br /&gt;
Hunted = 150000 points&lt;br /&gt;
&lt;br /&gt;
Vilified = 250000 points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each warning talisman adds 35000 points, every Touhou that knows you can stop time adds 2500 points, death adds a dependent amount of points, but no name characters usually give 1000 points. Paranoia is only increased when you kill the Touhou, being killed by another Touhou will not increase paranoia unless you switch to them, and any natural cause of death will not cause any paranoia. Bodies will have to be found by Aya to get paranoia this way.&lt;br /&gt;
&lt;br /&gt;
These characters give a very high amount of paranoia when they're killed (over 20K):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
|+ Paranoia per Touhou killed&lt;br /&gt;
|-&lt;br /&gt;
! Amount !! Character !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| EX || Yukari || Killing her will put you in the hidden sixth stage of paranoia&lt;br /&gt;
|-&lt;br /&gt;
| 200K || Hecatia || Permadeath must be on, else will get resurrected&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Reimu || Will be replaced by a replacement shrine maiden&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Aya ||&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Eirin ||&lt;br /&gt;
|-&lt;br /&gt;
| 100K || Eiki || Permadeath must be on, else will get resurrected&lt;br /&gt;
|-&lt;br /&gt;
| 50K || Watatsukis || technically this should start a war between World Of Fantasies-Anti Incident Advisory and Lunarian-Attack Corps and probably not give any paranoia but w/e&lt;br /&gt;
|-&lt;br /&gt;
| 30K || Byakuren ||&lt;br /&gt;
|-&lt;br /&gt;
| 30K || Miko Toto. || Permadeath must be on, else will get resurrected&lt;br /&gt;
|-&lt;br /&gt;
| 20K || Alice || Permadeath must be on, else will get resurrected by Shinki&lt;br /&gt;
|-&lt;br /&gt;
| 20K || Moriyas || Kanako and Suwako needs permadeath on, Sanae is fair game&lt;br /&gt;
|-&lt;br /&gt;
| 20K || Tenshi|| &lt;br /&gt;
|-&lt;br /&gt;
| 20K || Satori ||&lt;br /&gt;
|-&lt;br /&gt;
| 15K || Yuuka || &lt;br /&gt;
|-&lt;br /&gt;
| 10K || Koishi ||  &lt;br /&gt;
|-&lt;br /&gt;
| 10K || Kasen || &lt;br /&gt;
|-&lt;br /&gt;
| 5K || Yumemi || &lt;br /&gt;
|-&lt;br /&gt;
| 0 || Seija ||&lt;br /&gt;
|-&lt;br /&gt;
| 1K || Anyone Else ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Weapons/Weapon_Test&amp;diff=41126</id>
		<title>User:Mr Pops Alot/Weapons/Weapon Test</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Weapons/Weapon_Test&amp;diff=41126"/>
		<updated>2023-05-13T23:43:14Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: Created page with &amp;quot;{| style=&amp;quot;width: 25%; float:right;border:1px solid gray&amp;quot; ! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 25%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:AssaultRifleTest.png|300px]]    &lt;br /&gt;
Rifle, Caliber 5.56 mm, M16&lt;br /&gt;
&lt;br /&gt;
ArmTeck Modular Rifle Model 70&lt;br /&gt;
&lt;br /&gt;
Assault Rifle&lt;br /&gt;
|-&lt;br /&gt;
| A Vietnam War-era masterwork. Lightweight and accurate while still packing a punch, the MR-70 was in service from 1964 to the early 2020s where it was then replaced by the MR-115. This initial model was quite unreliable, and often jammed with the wrong amunition. However this model miraculaously uses the MR-92's parts, which are not supseptible to these issues.&lt;br /&gt;
|-&lt;br /&gt;
| [Base Stats]&lt;br /&gt;
|-&lt;br /&gt;
| Type: Equipment - Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Tech Level: Midworld - 1970&lt;br /&gt;
|-&lt;br /&gt;
| Class: Assault Rifle&lt;br /&gt;
|-&lt;br /&gt;
| Grade: A+ 12&lt;br /&gt;
|-&lt;br /&gt;
| Development Cost: ¥470,000&lt;br /&gt;
|-&lt;br /&gt;
| [Ranged Combat]&lt;br /&gt;
|-&lt;br /&gt;
| Mode: Burst&lt;br /&gt;
|- &lt;br /&gt;
| Damage: 1371 kJ (Penetration)&lt;br /&gt;
|-&lt;br /&gt;
| Rounds per Shot: 1&lt;br /&gt;
|-&lt;br /&gt;
| Penetration: VPAM 7&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy: 70%&lt;br /&gt;
|-&lt;br /&gt;
| Burst Count: 3 (per burst)&lt;br /&gt;
|-&lt;br /&gt;
| Mag Size: 30 rounds&lt;br /&gt;
|-&lt;br /&gt;
| Loudness: 7 units&lt;br /&gt;
|-&lt;br /&gt;
| [Technical]&lt;br /&gt;
|-&lt;br /&gt;
| ID: 156&lt;br /&gt;
|-&lt;br /&gt;
| Tags: military/cold war/modern/western/assault rifle&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The '''MR-70''' is a moderately heavy, automatic ranged [[User:Mr Pops Alot/Weapons|weapon]] which fires 3-shot bursts of rounds which deal a moderate amount of damage each; a slightly shorter delay between each shot; a moderate time between bursts; slightly longer range and moderate overall accuracy.&lt;br /&gt;
&lt;br /&gt;
== Analysis ==&lt;br /&gt;
The assault rifle can be used to good effect in virtually any use case, whether in close-quarters, out hunting, or on the field. The only real thing that the assault rifle lacks is stopping power, as it's unable to stagger humans. Another downside is that production is quite expensive, though not as expensive as a spacer rifle. You won't see raiders use assault rifles until the midgame.&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
Against an unarmored human with 2000 max STA, an assault rifle can kill with 4 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits to incapacitate that human from STA deprivation.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41125</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41125"/>
		<updated>2023-05-13T18:35:52Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* TW Specific Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=GrapeCity.gc-excelviewer Excel Viewer] - Makes working with CSVs easier.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=inoueben.encdetectjp encdetec jp] - Warns you if you're opening a file with the wrong encoding. Unfortunately you can't configure it to warn you if a file isn't UTF-8 BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=mechatroner.rainbow-csv Rainbow CSV] - Syntax highlighting for CSV files.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=sgryjp.japanese-word-handler Japanese Word Handler] - Makes it easier to move between words when editing Japanese text. Most useful for translators.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=alefragnani.Bookmarks Bookmarks] - Bookmark lines in a file and jump to them.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=Gruntfuggly.todo-tree Todo Tree] - Shows TODOs in a tree, so you can find and implement them more easily.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
The same is true for single letter variables (IE: X, Y, Z). Keep in mind that there's no string version of these single letter variables.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Variables=&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Variables:&lt;br /&gt;
 YearLength; 124 days in a year, 31 days in a month, 4 months&lt;br /&gt;
 TARGET; the character you're currently targeting&lt;br /&gt;
 CHARANUM; number of characters including you and duplicates.&lt;br /&gt;
 &lt;br /&gt;
 Bases:&lt;br /&gt;
 0,体力; STA, Stamina, remember to always subtract 500 since you faint at 500 and not 0&lt;br /&gt;
 1,気力; ENE, Energy, how much energy the Touhou has. Hitting 0 means no more doing actions (you'll have to rest)&lt;br /&gt;
 2,射精, CUM, Cum, how much pleasure needed before the Touhou ejaculates&lt;br /&gt;
 3,母乳; MILK, how much milk is in the Touhou's breasts.&lt;br /&gt;
 4,尿意; PEE, tracks how much pee is in the Touhou's bladder, only used in NAS.&lt;br /&gt;
 5,勃起; EREC, Erection, max = erection&lt;br /&gt;
 6,精力; VIG, Vigor, tracks how much you can cum&lt;br /&gt;
 7,法力; MP, Magic Power, only used in NAS for it's magic system.&lt;br /&gt;
 8,TSP; TSP, Time Stop Power, tracks how much long you can stop time for.&lt;br /&gt;
 &lt;br /&gt;
 10,ムード; Mood&lt;br /&gt;
 11,理性; Composure&lt;br /&gt;
 12,怒り; Anger&lt;br /&gt;
 13,仕事量; Work, Having more than 0 in this means the Touhou is working&lt;br /&gt;
 14,深度; Sleepiness?, Not really sure&lt;br /&gt;
 15,酒気; Drunkenness&lt;br /&gt;
 16,潜伏率; Concealment, only used in sex during a secluded spot&lt;br /&gt;
 17,Poo; Like PEE, but with solids. Only used in NAS&lt;br /&gt;
 18,Hypno; For NAS' hypnosis system&lt;br /&gt;
 &lt;br /&gt;
 20,身長; Heigh&lt;br /&gt;
 21,体重; Weight&lt;br /&gt;
 22,バスト; Breast Size&lt;br /&gt;
 23,ウェスト; Waist Size&lt;br /&gt;
 24,ヒップ; Hip Size&lt;br /&gt;
 &lt;br /&gt;
 30,Blood; NAS only, made to track blood loss&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
 &amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
  &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 FSYN(ARGS); randomly picks one synonym from a predefined word.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 Cheat functions:&lt;br /&gt;
 HESOYAM(ARG); heal character (but doesn't give you 250,000 yen unfortunately)&lt;br /&gt;
 FUCKME(); makes target extremely horny&lt;br /&gt;
 CALMME(); makes target not angry and removes all hate marks&lt;br /&gt;
 BEGONE(); moves target to gap space&lt;br /&gt;
 WAKEUP(); makes the target wake up&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 UniversalRank(ARG); output's a non-H ability's level corresponding to the rank. (Intended as a compatibility function with NAS and other branches)&lt;br /&gt;
 ASK_YN(); Yes or no input function&lt;br /&gt;
 ASK_M(ARGS, ARG, ARGS:1, ARG); Multi-input function with conditionals.&lt;br /&gt;
 FIRSTTIME(ARGS); sets a flag when this function is called, intended for first-time command exclusive text.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
 &amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably, see Clownpiece and Hatate.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
*M_KOJO_KX_NAS (New Accident Story Exclusive)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific event such as diaper checking, e-stim, face sitting, death, character creation, death reactions, etc. You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the front&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the back&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown in another line (smells).&lt;br /&gt;
&lt;br /&gt;
	1: Completely concealed&lt;br /&gt;
	2: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	3: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	4: Diapers and drawers &lt;br /&gt;
	5: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;pee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;scat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;omutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;necro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters/KOJO_Color_Code_List&amp;diff=41123</id>
		<title>EraToho TheWorld/Characters/KOJO Color Code List</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters/KOJO_Color_Code_List&amp;diff=41123"/>
		<updated>2023-05-08T01:48:15Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: corrected IDs for alice's dolls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Player&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Only applies to NAS since that branch's character imitation system does not replace character 0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Hakurei Reimu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5A0C7;&amp;quot; | 0xF5A0C7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5A0C7;&amp;quot; | 245,160,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Ruukoto&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0FF00;&amp;quot; | 0xA0FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0FF00;&amp;quot; | 160,255,0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kana Anabarel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Mima&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3F9E40;&amp;quot; | 0x3F9E40&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3F9E40;&amp;quot; | 63,158,64&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Sunny Milk&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFE6FA;&amp;quot; | 0xFFE6FA&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFE6FA;&amp;quot; | 255,230,250&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Luna Child&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFFCC;&amp;quot; | 0xFFFFCC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFFCC;&amp;quot; | 255,255,204&lt;br /&gt;
| Set as C_CREAM&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Star Sapphire&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 0x66FFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 102,255,255&lt;br /&gt;
| Set as 水色 (Aqua) and overlaps with Cirno(K14)&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kitashirakawa Chiyuri&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Okazaki Yumemi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC4664;&amp;quot; | 0xDC4664&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC4664;&amp;quot; | 220,70,100&lt;br /&gt;
| characters uncapitalised originally&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Ibuki Suika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D2691E;&amp;quot; | 0xD2691E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D2691E;&amp;quot; | 210,105,30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Ibuki Suika (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0522D;&amp;quot; | 0xA0522D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0522D;&amp;quot; | 160,82,45&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Kirisame Marisa&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EDCD00;&amp;quot; | 0xEDCD00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EDCD00;&amp;quot; | 237,205,0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Rumia&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4FC08;&amp;quot; | 0xE4FC08&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4FC08;&amp;quot; | 228,252,8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Daiyousei&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00FF00;&amp;quot; | 0x00FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00FF00;&amp;quot; | 0,255,0&lt;br /&gt;
| Set as C_GREEN&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Cirno&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 0x66FFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 102,255,255&lt;br /&gt;
| Set as C_AQUA and overlaps with Star Sapphire(K7)&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Izayoi Sakuya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8B9DDD;&amp;quot; | 0x8B9DDD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8B9DDD;&amp;quot; | 139,157,221&lt;br /&gt;
| characters uncapitalised originally&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Remilia Scarlet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFB6C1;&amp;quot; | 0xFFB6C1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFB6C1;&amp;quot; | 255,182,193&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Alice Margatroid&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFF60;&amp;quot; | 0xFFFF60&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFF60;&amp;quot; | 255,255,96&lt;br /&gt;
| placed in the ERH file, connected through a function, also originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Shanghai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 0x6290FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 98,144,255&lt;br /&gt;
| Conflicts with 153, but is intentional since same character&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Hourai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 0xFF4949&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 255,73,73&lt;br /&gt;
| Conflicts with 161, but is intentional since same character&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Lily White&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFC0CB;&amp;quot; | 0xFFC0CB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFC0CB;&amp;quot; | 255,192,203&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Lily Black&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFA500;&amp;quot; | 0xFFA500&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFA500;&amp;quot; | 255,165,0&lt;br /&gt;
| Set as C_ORANGE&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Lyrica Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Merlin Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Lunasa Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Konpaku Youmu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FEFEFE;&amp;quot; | 0xFEFEFE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FEFEFE;&amp;quot; | 254,254,254&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Chen&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| Yakumo Ran&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DAA520;&amp;quot; | 0xDAA520&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DAA520;&amp;quot; | 218,165,32&lt;br /&gt;
| characters originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| Yakumo Yukari&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC99FF;&amp;quot; | 0xCC99FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC99FF;&amp;quot; | 204,153,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| Wriggle Nightbug&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#099674;&amp;quot; | 0x099674&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#099674;&amp;quot; | 9,150,116&lt;br /&gt;
| Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| Mystia Lorelei&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC7EB1;&amp;quot; | 0xCC7EB1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC7EB1;&amp;quot; | 204,126,177&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| Shameimaru Aya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3E1E;&amp;quot; | 0xEC3E1E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3E1E;&amp;quot; | 236,62,30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| Shiki Eiki Yamaxanadu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#337D5C;&amp;quot; | 0x337D5C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#337D5C;&amp;quot; | 51,125,92&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| Kochiya Sanae&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B4FF80;&amp;quot; | 0xB4FF80&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B4FF80;&amp;quot; | 180,255,128&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Yasaka Kanako&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| Moriya Suwako&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C0A2C7;&amp;quot; | 0xC0A2C7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C0A2C7;&amp;quot; | 192,162,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| Hinanawai Tenshi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3CB4FF;&amp;quot; | 0x3CB4FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3CB4FF;&amp;quot; | 60,180,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| Nagae Iku&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF50FF;&amp;quot; | 0xFF50FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF50FF;&amp;quot; | 255,80,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| Kaenbyou Rin&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| Version Conflict&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| CN/ND/NAS&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC143C;&amp;quot; | 0xDC143C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC143C;&amp;quot; | N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | All others&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| Reiuji Utsuho&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#69BA8A;&amp;quot; | 0x69BA8A&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#69BA8A;&amp;quot; | 105,186,186&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| Komeiji Koishi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#81F79F;&amp;quot; | 0x81F79F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#81F79F;&amp;quot; | 129,247,159&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Nazrin&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| Tatara Kogasa&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#1ADAC9;&amp;quot; | 0x1ADAC9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#1ADAC9;&amp;quot; | 26,218,201&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| Houjuu Nue&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DDA0DD;&amp;quot; | 0xDDA0DD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DDA0DD;&amp;quot; | 221,160,221&lt;br /&gt;
| placed in the ERH file, connected through a function&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| Himekaidou Hatate&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A260BF;&amp;quot; | 0xA260BF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A260BF;&amp;quot; | 162,96,191&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Himekaidou Hatate (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F09664;&amp;quot; | 0xF09664&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F09664;&amp;quot; | 240,150,100&lt;br /&gt;
| CN&lt;br /&gt;
|-&lt;br /&gt;
| 43&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Ibaraki Kasen&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| Ellen&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF10F;&amp;quot; | 0xFFF10F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF10F;&amp;quot; | 255,241,15&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Asakura Rikako&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Meira&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Rika&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Rika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B33C00;&amp;quot; | 0xB33C00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B33C00;&amp;quot; | 179,60,0&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Rairai&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Louise&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| Komeji Satori&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DB7093;&amp;quot; | 0xDB7093&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DB7093;&amp;quot; | 219,112,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| Flandre Scarlet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B22222;&amp;quot; | 0xB22222&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B22222;&amp;quot; | 178,34,34&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| Nitori Kawashiro&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#74CCE7;&amp;quot; | 0x74CCE7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#74CCE7;&amp;quot; | 116,204,231&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 52&lt;br /&gt;
| Reisen Udongein Inaba&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EAB6EF;&amp;quot; | 0xEAB6EF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EAB6EF;&amp;quot; | 234,182,239&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| Inaba Tewi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F2C1C9;&amp;quot; | 0xF2C1C9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F2C1C9;&amp;quot; | 242,193,201&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| Patchouli Knowledge&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8A3D9A;&amp;quot; | 0x8A3D9A&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8A3D9A;&amp;quot; | 138,61,154&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| Hijiri Byakuren&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#b17ade;&amp;quot; | 0xB17ADE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#b17ade;&amp;quot; | 177,122,222&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| Toyosatomimi no Miko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E2CFAD;&amp;quot; | 0xE2CFAD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E2CFAD;&amp;quot; | 226,207,173&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| Hata no Kokoro&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F6CEEC;&amp;quot; | 0xF6CEEC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F6CEEC;&amp;quot; | 246,206,236&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| Hong Meiling&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4685F;&amp;quot; | 0xE4685F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4685F;&amp;quot; | 228,104,95&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| Koakuma&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C43C42;&amp;quot; | 0xC43C42&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C43C42;&amp;quot; | 196,60,66&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| Mizuhashi Parsee&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00DD1C;&amp;quot; | 0x00DD1C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00DD1C;&amp;quot; | 0,221,28&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mizuhashi Parsee (Jealous)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#80EE1C;&amp;quot; | 0x80EE1C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#80EE1C;&amp;quot; | 128,238,28&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mizuhashi Parsee (Very Jealous)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCFFCC;&amp;quot; | 0xCCFFCC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCFFCC;&amp;quot; | 204,255,204&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| Fujiwara no Mokou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1493;&amp;quot; | 0xFF1493&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1493;&amp;quot; | 255,20,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| Houraisan Kaguya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AB903D;&amp;quot; | 0xAB903D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AB903D;&amp;quot; | 171,144,61&lt;br /&gt;
| originally hex uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Houraisan Kaguya (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D8BFD8;&amp;quot; | 0xD8BFD8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D8BFD8;&amp;quot; | 216,191,216&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| Imaizumi Kagerou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E9B6A0;&amp;quot; | 0xE9B6A0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E9B6A0;&amp;quot; | 233,182,160&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| Hoshiguma Yuugi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDEB8;&amp;quot; | 0xFFDEB8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDEB8;&amp;quot; | 255,222,184&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| Inubashiri Momiji&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5F5F5;&amp;quot; | 0xF5F5F5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5F5F5;&amp;quot; | 245,245,245&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| Saigyouji Yuyuko&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| Version Conflict&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| JP/ND/NAS&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color: #FFC9D2;&amp;quot; | 0XFFC9D2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color: #FFC9D2;&amp;quot; | 255,201,210&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | ENG&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| Kamishirasawa Keine&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#5D54B2;&amp;quot; | 0x5D54B2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#5D54B2;&amp;quot; | 93,84,178&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| Kazami Yuuka&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#33FF00;&amp;quot; | 0x33FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#33FF00;&amp;quot; | 51,255,0&lt;br /&gt;
| originally hex uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| Futatsuiwa Mamizou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F4A460;&amp;quot; | 0xF4A460&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F4A460;&amp;quot; | 244,164,96&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| Motoori Kosuzu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE827C;&amp;quot; | 0xEE827C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE827C;&amp;quot; | 238,130,124&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| Sukuna Shinmyomaru&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6E5E8E;&amp;quot; | 0x6E5E8E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6E5E8E;&amp;quot; | 110,94,142&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| Yagokoro Eirin&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B44C97;&amp;quot; | 0xB44C97&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B44C97;&amp;quot; | 180,76,151&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Sekibanki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Letty Whiterock&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Medicine Melancholy&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| Onozuka Komachi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF003C; color:#FF003C;&amp;quot; | 0xFF003C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF003C; color:#FF003C;&amp;quot; | 255,0,60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Aki Shizuha&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| Aki Minoriko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ECE093; color:#ECE093;&amp;quot; | 0xECE093&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ECE093; color:#ECE093;&amp;quot; | 236,224,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kagiyama Hina&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| Hidea no Akyuu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9D78C5; color:#9D78C5;&amp;quot; | 0x9D78C5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9D78C5; color:#9D78C5;&amp;quot; | 157,120,197&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Usami Renko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Maribel Hearn&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| Kisume&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#32CD32; color:#32CD32;&amp;quot; | 0x32CD32&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#32CD32; color:#32CD32;&amp;quot; | 50,205,50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| Kurodani Yamame&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FDE884; color:#FDE884;&amp;quot; | 0xFDE884&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FDE884; color:#FDE884;&amp;quot; | 253,232,132&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| Kumoi Ichirin&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8AD1F9; color:#8AD1F9;&amp;quot; | 0x8AD1F9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8AD1F9; color:#8AD1F9;&amp;quot; | 138,209,249&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Murasa Minamitsu&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Toramaru Shou&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kasodani Kyouko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| Miyako Yoshika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF8E7;&amp;quot; | 0xFFF8E7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF8E7;&amp;quot; | 255,248,231&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| Kaku Seiga&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#03bdcf;&amp;quot; | 0x03bdcf&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#03bdcf;&amp;quot; | 3,189,207&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| Soga no Tojiko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#388a4f;&amp;quot; | 0x388a4f&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#388a4f;&amp;quot; | 56,138,79&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Mononobe no Futo&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A5A5A5;&amp;quot; | 0xA5A5A5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A5A5A5;&amp;quot; | 165,165,165&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: guest1333&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| Wakasagihime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3D85C6;&amp;quot; | 0x3D85C6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3D85C6;&amp;quot; | 61,133,198&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| Tsukumo Benben&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A8A0C6;&amp;quot; | 0xA8A0C6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A8A0C6;&amp;quot; | 168,160,198&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Tsukumo Yatsuhashi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Horikawa Raiko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| Kijin Seija&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF5470;&amp;quot; | 0xFF5470&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF5470;&amp;quot; | 255,84,112&lt;br /&gt;
| placed in ERH file&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| Watatsuki no Yorihime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE82EE;&amp;quot; | 0xEE82EE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE82EE;&amp;quot; | 238 130,238&lt;br /&gt;
| I'm translating one right now but i'm not sure if it's coming out soon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Watatsuki no Yorihime (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ee82ee;&amp;quot; | 0xee82ee&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ee82ee;&amp;quot; | 238,130,238&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| Watatsuki no Toyohime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D6C6AF;&amp;quot; | 0xD6C6AF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D6C6AF;&amp;quot; | 214,198,175&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Rei'sen&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCDFFF;&amp;quot; | 0xCCDFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCDFFF;&amp;quot; | 204,223,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Tokiko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Shinki&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Shinki (NAS)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#BB6879;&amp;quot; | 0xBB6879&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#BB6879;&amp;quot; | 187,104,121&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| Yumeko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1177;&amp;quot; | 0xFF1177&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1177;&amp;quot; | 255,17,119&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| Yuki&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AA8888;&amp;quot; | 0xAA8888&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AA8888;&amp;quot; | 170,136,136&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| Mai&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDDEE;&amp;quot; | 0xFFDDEE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDDEE;&amp;quot; | 255,221,238&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Usami Sumireko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Seiran&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ringo&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| Doremy Sweet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3860;&amp;quot; | 0xEC3860&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3860;&amp;quot; | 236,56,96&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 110&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kishin Sagume&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| Clownpiece&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E86FC7;&amp;quot; | 0xE86FC7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E86FC7;&amp;quot; | 232,111,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Clownpiece's child (Boy)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF6D6D;&amp;quot; | 0xFF6D6D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF6D6D;&amp;quot; | 255,109,109&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Clownpiece's child (Girl)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#7E6BFF;&amp;quot; | 0x7E6BFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#7E6BFF;&amp;quot; | 126,107,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 112&lt;br /&gt;
| Junko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F8B500&amp;quot; | 0xF8B500&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F8B500;&amp;quot; | 248,181,0&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Junko (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C07070;&amp;quot; | 0xC07070&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C07070;&amp;quot; | 192,112,112&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 113&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hecatia Lapislazuli&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 114&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kurumi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elly&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mugetsu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Gengetsu&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| Eternity Larva&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6FC0DA;&amp;quot; | 0x6FC0DA&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6FC0DA;&amp;quot; | 111,192,218&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 119&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Sakata Nemuno&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Komano Aunn&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9FE2BF;&amp;quot; | 0x9FE2BF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9FE2BF;&amp;quot; | 159,226,191&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Yuu&lt;br /&gt;
|-&lt;br /&gt;
| 121&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Yatadera Narumi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 122&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Teireida Mai&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Nishida Satono&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 124&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Matara Okina&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 125&lt;br /&gt;
| Yorigami Joon&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D79F68;&amp;quot; | 0xD79F68&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D79F68;&amp;quot; | 215,159,104&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 126&lt;br /&gt;
| Yorigami Shion&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#2B9CE4;&amp;quot; | 0x2B9CE4&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#2B9CE4;&amp;quot; | 43,156,228&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 127&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Eika Ebisu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 128&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ushizaki Urumi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Niwatari Kutaka&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 130&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kicchou Yachie&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 131&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Joutoguu Mayumi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Haniyasushin Keiki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 133&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kurokoma Saki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 134&lt;br /&gt;
| Okunoda Miyoi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F3ADBB;&amp;quot; | 0xF3ADBB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F3ADBB;&amp;quot; | 243,173,187&lt;br /&gt;
| hex originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Goutokuji Mike&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Yamashiro Takane&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Komakusa Sannyo&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Tamatsukuri Misumaru&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kudamaki Tsukasa&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Iizunamaru Megumu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Tenkyuu Chimata&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Himemushi Momoyo&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9EABBB;&amp;quot; | 0x9EABBB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9EABBB;&amp;quot; | 158,171,187&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 143&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | Toutetsu Yuuma&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 144&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ibaraki Douji&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
135 to 142 in Neodev have been replaced with these characters&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kotohime&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elis&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sariel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Orange&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konngara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Placeholder7&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Placeholder8&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following characters are exclusive to AnonTW and eraNAS:&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 145&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kotohime&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 146&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elis&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sariel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 149&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Orange&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konngara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 151&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Yuugen Magan&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E77C33;&amp;quot; | 0xE77C33&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E77C33;&amp;quot; | 231,124,51&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 152&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kikuri&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following characters are eraNAS exclusive:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| style=&amp;quot;background-color:#90F;&amp;quot; | Shanghai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 0x6290FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#90F;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 154&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Morichika Rinnosuke&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 155&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Multi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 156&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | SinGyoku&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 157&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mimi-chan&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 158&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Unzan&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 159&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Genji&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konpaku Youki&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 161&lt;br /&gt;
| style=&amp;quot;background-color:#9900ff;&amp;quot; | Hourai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 0xFF4949&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#9900ff;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 162&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Layla Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 163&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Ooedo Doll&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 164&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Goliath Doll&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 165&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Satsuki Rin&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 166&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | VIVIT&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 167&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hijiri Myouren&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 168&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Oota Jun'ya&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 169&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hikariko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 170&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Matenshi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 171&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Noroiko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 172&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hinamei&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 173&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Myon&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 174&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Fortune Teller&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ayana&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 176&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Sugar&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 177&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Kawashiro Mitori&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 178&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Maybell&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 179&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Michael&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Gabriel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 181&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Raphael&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 182&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Uriel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 183&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Jegudiel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 184&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Selaphiel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 185&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Barachiel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 186&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mob Characters&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Timid)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Confident)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Upfront)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Serious)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Other)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters/KOJO_Color_Code_List&amp;diff=41122</id>
		<title>EraToho TheWorld/Characters/KOJO Color Code List</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters/KOJO_Color_Code_List&amp;diff=41122"/>
		<updated>2023-05-08T00:54:53Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: ID Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Player&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Only applies to NAS since that branch's character imitation system does not replace character 0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Hakurei Reimu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5A0C7;&amp;quot; | 0xF5A0C7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5A0C7;&amp;quot; | 245,160,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Ruukoto&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0FF00;&amp;quot; | 0xA0FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0FF00;&amp;quot; | 160,255,0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kana Anabarel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Mima&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3F9E40;&amp;quot; | 0x3F9E40&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3F9E40;&amp;quot; | 63,158,64&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Sunny Milk&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFE6FA;&amp;quot; | 0xFFE6FA&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFE6FA;&amp;quot; | 255,230,250&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Luna Child&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFFCC;&amp;quot; | 0xFFFFCC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFFCC;&amp;quot; | 255,255,204&lt;br /&gt;
| Set as C_CREAM&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Star Sapphire&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 0x66FFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 102,255,255&lt;br /&gt;
| Set as 水色 (Aqua) and overlaps with Cirno(K14)&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kitashirakawa Chiyuri&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Okazaki Yumemi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC4664;&amp;quot; | 0xDC4664&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC4664;&amp;quot; | 220,70,100&lt;br /&gt;
| characters uncapitalised originally&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Ibuki Suika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D2691E;&amp;quot; | 0xD2691E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D2691E;&amp;quot; | 210,105,30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Ibuki Suika (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0522D;&amp;quot; | 0xA0522D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0522D;&amp;quot; | 160,82,45&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Kirisame Marisa&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EDCD00;&amp;quot; | 0xEDCD00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EDCD00;&amp;quot; | 237,205,0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Rumia&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4FC08;&amp;quot; | 0xE4FC08&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4FC08;&amp;quot; | 228,252,8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Daiyousei&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00FF00;&amp;quot; | 0x00FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00FF00;&amp;quot; | 0,255,0&lt;br /&gt;
| Set as C_GREEN&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Cirno&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 0x66FFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 102,255,255&lt;br /&gt;
| Set as C_AQUA and overlaps with Star Sapphire(K7)&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Izayoi Sakuya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8B9DDD;&amp;quot; | 0x8B9DDD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8B9DDD;&amp;quot; | 139,157,221&lt;br /&gt;
| characters uncapitalised originally&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Remilia Scarlet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFB6C1;&amp;quot; | 0xFFB6C1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFB6C1;&amp;quot; | 255,182,193&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Alice Margatroid&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFF60;&amp;quot; | 0xFFFF60&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFF60;&amp;quot; | 255,255,96&lt;br /&gt;
| placed in the ERH file, connected through a function, also originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Shanghai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 0x6290FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 98,144,255&lt;br /&gt;
| Conflicts with 146, but is intentional since same character&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Hourai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 0xFF4949&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 255,73,73&lt;br /&gt;
| Conflicts with 147, but is intentional since same character&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Lily White&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFC0CB;&amp;quot; | 0xFFC0CB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFC0CB;&amp;quot; | 255,192,203&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Lily Black&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFA500;&amp;quot; | 0xFFA500&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFA500;&amp;quot; | 255,165,0&lt;br /&gt;
| Set as C_ORANGE&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Lyrica Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Merlin Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Lunasa Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Konpaku Youmu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FEFEFE;&amp;quot; | 0xFEFEFE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FEFEFE;&amp;quot; | 254,254,254&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Chen&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| Yakumo Ran&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DAA520;&amp;quot; | 0xDAA520&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DAA520;&amp;quot; | 218,165,32&lt;br /&gt;
| characters originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| Yakumo Yukari&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC99FF;&amp;quot; | 0xCC99FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC99FF;&amp;quot; | 204,153,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| Wriggle Nightbug&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#099674;&amp;quot; | 0x099674&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#099674;&amp;quot; | 9,150,116&lt;br /&gt;
| Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| Mystia Lorelei&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC7EB1;&amp;quot; | 0xCC7EB1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC7EB1;&amp;quot; | 204,126,177&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| Shameimaru Aya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3E1E;&amp;quot; | 0xEC3E1E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3E1E;&amp;quot; | 236,62,30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| Shiki Eiki Yamaxanadu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#337D5C;&amp;quot; | 0x337D5C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#337D5C;&amp;quot; | 51,125,92&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| Kochiya Sanae&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B4FF80;&amp;quot; | 0xB4FF80&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B4FF80;&amp;quot; | 180,255,128&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Yasaka Kanako&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| Moriya Suwako&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C0A2C7;&amp;quot; | 0xC0A2C7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C0A2C7;&amp;quot; | 192,162,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| Hinanawai Tenshi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3CB4FF;&amp;quot; | 0x3CB4FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3CB4FF;&amp;quot; | 60,180,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| Nagae Iku&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF50FF;&amp;quot; | 0xFF50FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF50FF;&amp;quot; | 255,80,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| Kaenbyou Rin&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| Version Conflict&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| CN/ND/NAS&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC143C;&amp;quot; | 0xDC143C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC143C;&amp;quot; | N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | All others&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| Reiuji Utsuho&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#69BA8A;&amp;quot; | 0x69BA8A&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#69BA8A;&amp;quot; | 105,186,186&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| Komeiji Koishi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#81F79F;&amp;quot; | 0x81F79F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#81F79F;&amp;quot; | 129,247,159&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Nazrin&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| Tatara Kogasa&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#1ADAC9;&amp;quot; | 0x1ADAC9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#1ADAC9;&amp;quot; | 26,218,201&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| Houjuu Nue&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DDA0DD;&amp;quot; | 0xDDA0DD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DDA0DD;&amp;quot; | 221,160,221&lt;br /&gt;
| placed in the ERH file, connected through a function&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| Himekaidou Hatate&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A260BF;&amp;quot; | 0xA260BF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A260BF;&amp;quot; | 162,96,191&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Himekaidou Hatate (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F09664;&amp;quot; | 0xF09664&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F09664;&amp;quot; | 240,150,100&lt;br /&gt;
| CN&lt;br /&gt;
|-&lt;br /&gt;
| 43&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Ibaraki Kasen&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| Ellen&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF10F;&amp;quot; | 0xFFF10F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF10F;&amp;quot; | 255,241,15&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Asakura Rikako&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Meira&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Rika&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Rika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B33C00;&amp;quot; | 0xB33C00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B33C00;&amp;quot; | 179,60,0&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Rairai&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Louise&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| Komeji Satori&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DB7093;&amp;quot; | 0xDB7093&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DB7093;&amp;quot; | 219,112,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| Flandre Scarlet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B22222;&amp;quot; | 0xB22222&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B22222;&amp;quot; | 178,34,34&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| Nitori Kawashiro&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#74CCE7;&amp;quot; | 0x74CCE7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#74CCE7;&amp;quot; | 116,204,231&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 52&lt;br /&gt;
| Reisen Udongein Inaba&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EAB6EF;&amp;quot; | 0xEAB6EF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EAB6EF;&amp;quot; | 234,182,239&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| Inaba Tewi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F2C1C9;&amp;quot; | 0xF2C1C9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F2C1C9;&amp;quot; | 242,193,201&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| Patchouli Knowledge&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8A3D9A;&amp;quot; | 0x8A3D9A&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8A3D9A;&amp;quot; | 138,61,154&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| Hijiri Byakuren&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#b17ade;&amp;quot; | 0xB17ADE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#b17ade;&amp;quot; | 177,122,222&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| Toyosatomimi no Miko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E2CFAD;&amp;quot; | 0xE2CFAD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E2CFAD;&amp;quot; | 226,207,173&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| Hata no Kokoro&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F6CEEC;&amp;quot; | 0xF6CEEC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F6CEEC;&amp;quot; | 246,206,236&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| Hong Meiling&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4685F;&amp;quot; | 0xE4685F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4685F;&amp;quot; | 228,104,95&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| Koakuma&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C43C42;&amp;quot; | 0xC43C42&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C43C42;&amp;quot; | 196,60,66&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| Mizuhashi Parsee&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00DD1C;&amp;quot; | 0x00DD1C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00DD1C;&amp;quot; | 0,221,28&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mizuhashi Parsee (Jealous)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#80EE1C;&amp;quot; | 0x80EE1C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#80EE1C;&amp;quot; | 128,238,28&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mizuhashi Parsee (Very Jealous)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCFFCC;&amp;quot; | 0xCCFFCC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCFFCC;&amp;quot; | 204,255,204&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| Fujiwara no Mokou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1493;&amp;quot; | 0xFF1493&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1493;&amp;quot; | 255,20,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| Houraisan Kaguya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AB903D;&amp;quot; | 0xAB903D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AB903D;&amp;quot; | 171,144,61&lt;br /&gt;
| originally hex uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Houraisan Kaguya (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D8BFD8;&amp;quot; | 0xD8BFD8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D8BFD8;&amp;quot; | 216,191,216&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| Imaizumi Kagerou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E9B6A0;&amp;quot; | 0xE9B6A0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E9B6A0;&amp;quot; | 233,182,160&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| Hoshiguma Yuugi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDEB8;&amp;quot; | 0xFFDEB8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDEB8;&amp;quot; | 255,222,184&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| Inubashiri Momiji&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5F5F5;&amp;quot; | 0xF5F5F5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5F5F5;&amp;quot; | 245,245,245&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| Saigyouji Yuyuko&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| Version Conflict&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| JP/ND/NAS&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color: #FFC9D2;&amp;quot; | 0XFFC9D2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color: #FFC9D2;&amp;quot; | 255,201,210&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | ENG&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| Kamishirasawa Keine&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#5D54B2;&amp;quot; | 0x5D54B2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#5D54B2;&amp;quot; | 93,84,178&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| Kazami Yuuka&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#33FF00;&amp;quot; | 0x33FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#33FF00;&amp;quot; | 51,255,0&lt;br /&gt;
| originally hex uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| Futatsuiwa Mamizou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F4A460;&amp;quot; | 0xF4A460&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F4A460;&amp;quot; | 244,164,96&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| Motoori Kosuzu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE827C;&amp;quot; | 0xEE827C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE827C;&amp;quot; | 238,130,124&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| Sukuna Shinmyomaru&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6E5E8E;&amp;quot; | 0x6E5E8E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6E5E8E;&amp;quot; | 110,94,142&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| Yagokoro Eirin&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B44C97;&amp;quot; | 0xB44C97&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B44C97;&amp;quot; | 180,76,151&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Sekibanki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Letty Whiterock&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Medicine Melancholy&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| Onozuka Komachi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF003C; color:#FF003C;&amp;quot; | 0xFF003C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF003C; color:#FF003C;&amp;quot; | 255,0,60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Aki Shizuha&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| Aki Minoriko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ECE093; color:#ECE093;&amp;quot; | 0xECE093&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ECE093; color:#ECE093;&amp;quot; | 236,224,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kagiyama Hina&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| Hidea no Akyuu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9D78C5; color:#9D78C5;&amp;quot; | 0x9D78C5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9D78C5; color:#9D78C5;&amp;quot; | 157,120,197&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Usami Renko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Maribel Hearn&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| Kisume&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#32CD32; color:#32CD32;&amp;quot; | 0x32CD32&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#32CD32; color:#32CD32;&amp;quot; | 50,205,50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| Kurodani Yamame&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FDE884; color:#FDE884;&amp;quot; | 0xFDE884&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FDE884; color:#FDE884;&amp;quot; | 253,232,132&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| Kumoi Ichirin&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8AD1F9; color:#8AD1F9;&amp;quot; | 0x8AD1F9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8AD1F9; color:#8AD1F9;&amp;quot; | 138,209,249&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Murasa Minamitsu&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Toramaru Shou&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kasodani Kyouko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| Miyako Yoshika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF8E7;&amp;quot; | 0xFFF8E7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF8E7;&amp;quot; | 255,248,231&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| Kaku Seiga&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#03bdcf;&amp;quot; | 0x03bdcf&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#03bdcf;&amp;quot; | 3,189,207&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| Soga no Tojiko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#388a4f;&amp;quot; | 0x388a4f&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#388a4f;&amp;quot; | 56,138,79&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Mononobe no Futo&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A5A5A5;&amp;quot; | 0xA5A5A5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A5A5A5;&amp;quot; | 165,165,165&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: guest1333&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| Wakasagihime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3D85C6;&amp;quot; | 0x3D85C6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3D85C6;&amp;quot; | 61,133,198&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| Tsukumo Benben&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A8A0C6;&amp;quot; | 0xA8A0C6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A8A0C6;&amp;quot; | 168,160,198&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Tsukumo Yatsuhashi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Horikawa Raiko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| Kijin Seija&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF5470;&amp;quot; | 0xFF5470&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF5470;&amp;quot; | 255,84,112&lt;br /&gt;
| placed in ERH file&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| Watatsuki no Yorihime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE82EE;&amp;quot; | 0xEE82EE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE82EE;&amp;quot; | 238 130,238&lt;br /&gt;
| I'm translating one right now but i'm not sure if it's coming out soon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Watatsuki no Yorihime (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ee82ee;&amp;quot; | 0xee82ee&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ee82ee;&amp;quot; | 238,130,238&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| Watatsuki no Toyohime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D6C6AF;&amp;quot; | 0xD6C6AF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D6C6AF;&amp;quot; | 214,198,175&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Rei'sen&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCDFFF;&amp;quot; | 0xCCDFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCDFFF;&amp;quot; | 204,223,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Tokiko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Shinki&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Shinki (NAS)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#BB6879;&amp;quot; | 0xBB6879&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#BB6879;&amp;quot; | 187,104,121&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| Yumeko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1177;&amp;quot; | 0xFF1177&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1177;&amp;quot; | 255,17,119&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| Yuki&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AA8888;&amp;quot; | 0xAA8888&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AA8888;&amp;quot; | 170,136,136&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| Mai&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDDEE;&amp;quot; | 0xFFDDEE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDDEE;&amp;quot; | 255,221,238&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Usami Sumireko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Seiran&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ringo&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| Doremy Sweet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3860;&amp;quot; | 0xEC3860&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3860;&amp;quot; | 236,56,96&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 110&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kishin Sagume&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| Clownpiece&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E86FC7;&amp;quot; | 0xE86FC7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E86FC7;&amp;quot; | 232,111,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Clownpiece's child (Boy)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF6D6D;&amp;quot; | 0xFF6D6D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF6D6D;&amp;quot; | 255,109,109&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Clownpiece's child (Girl)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#7E6BFF;&amp;quot; | 0x7E6BFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#7E6BFF;&amp;quot; | 126,107,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 112&lt;br /&gt;
| Junko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F8B500&amp;quot; | 0xF8B500&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F8B500;&amp;quot; | 248,181,0&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Junko (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C07070;&amp;quot; | 0xC07070&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C07070;&amp;quot; | 192,112,112&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 113&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hecatia Lapislazuli&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 114&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kurumi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elly&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mugetsu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Gengetsu&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| Eternity Larva&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6FC0DA;&amp;quot; | 0x6FC0DA&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6FC0DA;&amp;quot; | 111,192,218&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 119&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Sakata Nemuno&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Komano Aunn&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9FE2BF;&amp;quot; | 0x9FE2BF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9FE2BF;&amp;quot; | 159,226,191&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Yuu&lt;br /&gt;
|-&lt;br /&gt;
| 121&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Yatadera Narumi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 122&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Teireida Mai&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Nishida Satono&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 124&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Matara Okina&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 125&lt;br /&gt;
| Yorigami Joon&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D79F68;&amp;quot; | 0xD79F68&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D79F68;&amp;quot; | 215,159,104&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 126&lt;br /&gt;
| Yorigami Shion&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#2B9CE4;&amp;quot; | 0x2B9CE4&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#2B9CE4;&amp;quot; | 43,156,228&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 127&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Eika Ebisu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 128&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ushizaki Urumi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Niwatari Kutaka&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 130&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kicchou Yachie&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 131&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Joutoguu Mayumi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Haniyasushin Keiki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 133&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kurokoma Saki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 134&lt;br /&gt;
| Okunoda Miyoi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F3ADBB;&amp;quot; | 0xF3ADBB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F3ADBB;&amp;quot; | 243,173,187&lt;br /&gt;
| hex originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Goutokuji Mike&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Yamashiro Takane&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Komakusa Sannyo&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Tamatsukuri Misumaru&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kudamaki Tsukasa&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Iizunamaru Megumu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Tenkyuu Chimata&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Himemushi Momoyo&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9EABBB;&amp;quot; | 0x9EABBB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9EABBB;&amp;quot; | 158,171,187&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 143&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | Toutetsu Yuuma&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 144&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ibaraki Douji&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
135 to 142 in Neodev have been replaced with these characters&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kotohime&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elis&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sariel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Orange&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konngara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Placeholder7&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Placeholder8&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following characters are exclusive to AnonTW and eraNAS:&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 145&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kotohime&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 146&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elis&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sariel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 149&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Orange&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konngara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 151&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Yuugen Magan&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E77C33;&amp;quot; | 0xE77C33&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E77C33;&amp;quot; | 231,124,51&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 152&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kikuri&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following characters are eraNAS exclusive:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| style=&amp;quot;background-color:#90F;&amp;quot; | Shanghai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 0x6290FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#90F;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 154&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Morichika Rinnosuke&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 155&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Multi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 156&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | SinGyoku&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 157&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mimi-chan&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 158&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Unzan&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 159&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Genji&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konpaku Youki&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| style=&amp;quot;background-color:#9900ff;&amp;quot; | Hourai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 0xFF4949&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#9900ff;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 162&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Layla Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 163&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Ooedo Doll&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 164&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Goliath Doll&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 165&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Satsuki Rin&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 166&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | VIVIT&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 167&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hijiri Myouren&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 168&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Oota Jun'ya&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 169&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hikariko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 170&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Matenshi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 171&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Noroiko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 172&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hinamei&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 173&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Myon&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 174&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Fortune Teller&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ayana&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 176&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Sugar&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 177&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Kawashiro Mitori&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 178&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Maybell&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 179&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Michael&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Gabriel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 181&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Raphael&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 182&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Uriel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 183&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Jegudiel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 184&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Selaphiel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 185&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | Barachiel&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#FE0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 186&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mob Characters&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Timid)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Confident)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Upfront)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Serious)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Other)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=File:EmueraEElinux.zip&amp;diff=41094</id>
		<title>File:EmueraEElinux.zip</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=File:EmueraEElinux.zip&amp;diff=41094"/>
		<updated>2023-04-25T02:47:21Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux version of EmueraEE developed by Enter.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41093</id>
		<title>Getting Started/Android</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41093"/>
		<updated>2023-04-25T02:37:52Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: Exagear Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=uEmuera=&lt;br /&gt;
There is currently an Android interpreter of Eramaker/Emuera known as UEmuera. This allows one to play era games on mobile. It can be found [https://github.com/Fegelein21/uEmuera here]&lt;br /&gt;
* Make sure all the files are encoded in UTF8 (most of the wiki builds already come encoded in this format).&lt;br /&gt;
* Allow the app to access files when prompted.&lt;br /&gt;
* Place the era game folder into this path on the android device: storage/emulated/0/emuera, storage/emulated/1/emuera, storage/emulated/2/emuera.&lt;br /&gt;
* '''Note that some aspects of the game may be untranslated when running them this way since this is lacking features of the Anchor.'''&lt;br /&gt;
&lt;br /&gt;
'''UEmuera does not have any EE functions and will be unable to interpret them, requiring prior modification to the game to be playable.'''&lt;br /&gt;
&lt;br /&gt;
'''These functions include:'''&lt;br /&gt;
&lt;br /&gt;
'''Anything relating to sound'''&lt;br /&gt;
&lt;br /&gt;
'''XML Resource Loading'''&lt;br /&gt;
&lt;br /&gt;
'''CLEARMEMORY()'''&lt;br /&gt;
&lt;br /&gt;
'''GETMEMORYUSAGE()'''&lt;br /&gt;
&lt;br /&gt;
'''TRYCALLF'''&lt;br /&gt;
&lt;br /&gt;
=Exagear=&lt;br /&gt;
For games that cannot be interpreted with UEmuera, an x86 emulator such as Exagear can be used. Keep in mind that this uses a desktop interface, and is more complicated to set up than UEmuera.&lt;br /&gt;
&lt;br /&gt;
==Installing Exagear==&lt;br /&gt;
&lt;br /&gt;
===Downloading Exagear===&lt;br /&gt;
There are MANY versions of Exagear that can be downloaded and installed. Here are some that are verified to work:&lt;br /&gt;
&lt;br /&gt;
[https://mega.nz/folder/fqZGFAgJ#yEt2PYGWh1F9hB__09Ciww ED 5in1@ajay]&lt;br /&gt;
&lt;br /&gt;
===Installing Exagear===&lt;br /&gt;
Do take note that you can only access a specific folder in Exagear. It will either be your “Download” folder, or “sdcard/android/data/(INTERNAL NAME)/files”&lt;br /&gt;
&lt;br /&gt;
Now that being said, we can now actually start on the installation guide. &lt;br /&gt;
&lt;br /&gt;
1. Extract the .rar file for the Exagear of your choice.&lt;br /&gt;
&lt;br /&gt;
2. Install the exagear app you want to use&lt;br /&gt;
&lt;br /&gt;
3. Move the “obb” folder to “Android/” (or alternatively grab the obb file and move it to &amp;quot;Android/obb&amp;quot;, or drop it at the root folder)&lt;br /&gt;
&lt;br /&gt;
　Download [https://wiki.eragames.rip/index.php/File:Msgothic.zip this font], or else you'll get squares for Japanese characters. Make sure to also extract it. For games that use EE, [https://wiki.eragames.rip/index.php/File:EmueraEElinux.zip this executable] will have to be downloaded and extracted.&lt;br /&gt;
&lt;br /&gt;
Once you do these 3 simple steps, you can now run the Exagear app. Wait for it to open and then proceed to the next steps. &lt;br /&gt;
&lt;br /&gt;
_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4. Click on the three vertical lines on the upper left side of the screen and then on “Manage Containers”.&lt;br /&gt;
&lt;br /&gt;
5. Once you’re there, click the + button to create a new container. &lt;br /&gt;
&lt;br /&gt;
6. Click on the three dots to open up a drop-down menu and click on “Properties”. Set “Screen Resolution” to desired, “Color depth” to 32bit, and then “Locales” to desired. On the input, select &amp;quot;C10 (TOUCHPAD)&amp;quot;. This will give you touch input.&lt;br /&gt;
&lt;br /&gt;
7. Return to “Container Manager” and click on the three dots again. Now click on “Run explorer” to start the container.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After doing the above steps, the container should launch and all you have to do is wait for it to finish loading. Once it finishes loading, you’ll be greeted with an interface akin to Windows 98. &lt;br /&gt;
&lt;br /&gt;
Place the MS Gothic font file in &amp;quot;usr/local/share/fonts&amp;quot; (in the /Z/ directory) in Exagear. This will ensure that Emuera will be able to grab the right font. On Android 10 and higher, you'll have to move the game from the /D/ directory to the /C/ directory, or else it'll be very slow. The Linux EE executable will also have to be copied to the game folder if needed.&lt;br /&gt;
&lt;br /&gt;
=Ready Made Versions=&lt;br /&gt;
[https://github.com/Fegelein21/uEmuera/releases/download/v0.2.9g/uEmuera.0.2.9g.apk]&lt;br /&gt;
Direct download in case you are unable to enter the Github site&lt;br /&gt;
&lt;br /&gt;
NASMobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/dev/NASMobile/pops-tw-dev-NASMobile.zip]&lt;br /&gt;
&lt;br /&gt;
Neodev Mobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/game/neodevmobile/pops-tw-game-neodevmobile.zip]&lt;br /&gt;
&lt;br /&gt;
=Special Exceptions=&lt;br /&gt;
Open your code editor and use the find and replace function to remove or comment out (with &amp;lt;code&amp;gt;;&amp;lt;/code&amp;gt;) any functions that may cause problems, or if possible, replace them with normal variants (ie: replacing &amp;lt;code&amp;gt;TRYCALLF&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;CALLF&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==[[User:Mr Pops Alot|Pops's TW (eraNAS)]]==&lt;br /&gt;
Has sound and music, as well as the memory clean features that uEmuera cannot interpret. All references to these must be removed or replaced, as they will cause loading to fail. The sound folder can be freely deleted as it would no longer be needed.&lt;br /&gt;
==[[Pedy's TW]]==&lt;br /&gt;
Memory clean functions, XML resource loading, and TRYCALLF functions that cannot be interpreted by the interpreter. External code modifications must be done.&lt;br /&gt;
&lt;br /&gt;
==Anything with Emuera-Anchor==&lt;br /&gt;
Japanese names due to lack of Anchor features.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=File:EmueraEElinux.zip&amp;diff=41092</id>
		<title>File:EmueraEElinux.zip</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=File:EmueraEElinux.zip&amp;diff=41092"/>
		<updated>2023-04-25T02:33:10Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=File:Msgothic.zip&amp;diff=41091</id>
		<title>File:Msgothic.zip</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=File:Msgothic.zip&amp;diff=41091"/>
		<updated>2023-04-25T02:30:04Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: MS Gothic font for use with the Exagear x86 emulator.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
MS Gothic font for use with the Exagear x86 emulator.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41088</id>
		<title>User:Mr Pops Alot</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41088"/>
		<updated>2023-04-20T21:37:46Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:eraNAS}}&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
='''&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;The PopsTW/EraNAS Wiki&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;'''=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:NAS_Family_copy.png|300px]]    &lt;br /&gt;
eraThe World Mr Pops Alot Edition&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Life Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 2023.04.20&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Active&lt;br /&gt;
|-&lt;br /&gt;
| [Contributors]&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/mrpopsalot/pops-tw Repository link]&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1K462VQ7QGem-TITW4XMzsYZClJe19PmYNf4WZiVvrHQ/edit# Planned Content]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TW but I ruin it by adding more content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Fetish Content&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Lethal_Combat | Lethal Combat]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Pee_System | Pee System]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Characters | Characters]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Factions | Factions]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Weapons | Weapons]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/ABDL | ABDL]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Makai | Makai]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Reputation| Reputation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Necrophilia | Necrophilia]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Hypnosis | Hypnosis]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Raiders | Raiders]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Health | Health]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Children | Children]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Sanitization | SCM]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Esper | Esper]]&lt;br /&gt;
|[[Custom Characters/Sharing | Custom Characters]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This is a main thread where I dump my shit and report bugs in this branch here&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, dev/omogatari-kai is the most active branch, but is the most unstable.&lt;br /&gt;
&lt;br /&gt;
Use Exagear if you want to play eraNAS or any Emuera game using EE. For the guide, go to [[Getting Started/Android]]&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
Can I disable the piss/scat/diaper/warfare stuff?&lt;br /&gt;
----&lt;br /&gt;
 Yes.&lt;br /&gt;
 It's not even enabled by default. You will have to go out of your way to turn these on.&lt;br /&gt;
 The default settings are comparable to NeoDev's default settings&lt;br /&gt;
&lt;br /&gt;
Will you add X&lt;br /&gt;
----&lt;br /&gt;
 Most likely yes. &lt;br /&gt;
&lt;br /&gt;
I found a bug!&lt;br /&gt;
----&lt;br /&gt;
 Remember, you are playing an '''experimental''' mod of the game. There will be bugs, and more will probably pop up as more features are added.&lt;br /&gt;
 Ping me @PlayerEtternaOnline#7168 with the bug in question, as well as the log file. Don't report bugs on my branch in #bug-reports , post it here instead&lt;br /&gt;
 Remember to also post the branch that you played on.&lt;br /&gt;
&lt;br /&gt;
Are there guns and diapers?&lt;br /&gt;
----&lt;br /&gt;
 Yes. There are guns and diapers.&lt;br /&gt;
 Though, there's more than just guns and diapers, there's many new characters, player pregnancy, more addictions, urethral sex, more commands, etc.&lt;br /&gt;
&lt;br /&gt;
= Accessing Cheat Menu =&lt;br /&gt;
See [[EraToho TheWorld#Accessing Cheat Menu]]&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
Information that is not so obvious&lt;br /&gt;
* Buy a computer from Nitori&lt;br /&gt;
* Shinki can give you free clothes and a free gun if you meet her.&lt;br /&gt;
* Your room has a toilet&lt;br /&gt;
* Years last 124 days&lt;br /&gt;
* Interactable children are coming soon (TM). Right now, children can only group up to the infant stage.&lt;br /&gt;
&lt;br /&gt;
{{TW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:eraNAS]] [[Category:Touhou|eraNAS]] [[Category:TW|eraNAS]] [[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=AnonTW&amp;diff=41076</id>
		<title>AnonTW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=AnonTW&amp;diff=41076"/>
		<updated>2023-04-17T16:02:40Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: I forgot about the most important part of the page, the templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;|&lt;br /&gt;
AnonTW&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Dating simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Sleigh Beggy&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 4.881&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Neodev upto 4.881 (Mostly translated.)&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/Legis1998/anon-tw Repository link ]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A fork of Neodev, aiming for peaceful co-existence among the Unconnected Marketeers and PC98 characters.&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, anon-tw_eng-modding is the most active branch, but is the most unstable.&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
{{TW}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] [[Category:Touhou]] [[Category:TW]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=AnonTW&amp;diff=41075</id>
		<title>AnonTW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=AnonTW&amp;diff=41075"/>
		<updated>2023-04-17T16:01:57Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: formats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;|&lt;br /&gt;
AnonTW&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Dating simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Sleigh Beggy&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 4.881&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Neodev upto 4.881 (Mostly translated.)&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/Legis1998/anon-tw Repository link ]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A fork of Neodev, aiming for peaceful co-existence among the Unconnected Marketeers and PC98 characters.&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, anon-tw_eng-modding is the most active branch, but is the most unstable.&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] [[Category:Touhou]] [[Category:TW]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters&amp;diff=41067</id>
		<title>EraToho TheWorld/Characters</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters&amp;diff=41067"/>
		<updated>2023-04-16T00:04:50Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: neodev note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 144 (175 in [[User:Mr Pops Alot|New Accident Story]], 142 in [[Pedy's TW]]) unique characters in eraTW, each being a unique Touhou or Seihou character. Unlike mob characters, these characters have preset traits, abilities, weaponry, injuries, and relationships. They may also have character unique dialogue instead of no dialogue or generic dialogue.&lt;br /&gt;
&lt;br /&gt;
Neodev Note: ID 135 to 140 are replaced with PC98 characters and have diverging IDs (141 and 142 are replaced with placeholder characters). &lt;br /&gt;
&lt;br /&gt;
[[/Line Counts/]]&lt;br /&gt;
&lt;br /&gt;
[[/KOJO Color Code List/]]&lt;br /&gt;
&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
= Hakurei Shrine =&lt;br /&gt;
=== Hakurei Reimu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [001] Hakurei Reimu [博麗 霊夢]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 50% [Dev]&lt;br /&gt;
| 50% [Translation]&lt;br /&gt;
| 0xF5A0C7&lt;br /&gt;
|-&lt;br /&gt;
| Silent MC&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xFF4500&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Omikuji Contract - Sends Omikuji to your residence daily for a month.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Hakurei Shrine - Shrine Grounds&lt;br /&gt;
| Cleaning the Shrine&lt;br /&gt;
| Everyday&lt;br /&gt;
| 06:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Hakurei Shrine Grounds&lt;br /&gt;
* Permission to log in Hakurei Shrine Grove&lt;br /&gt;
* Permission to set traps in Hakurei Shrine Grove&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Miko]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheerful] [Reserved] [Unchaste] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1] [Needle Skill]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Of the fox] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of spring] Lv3&lt;br /&gt;
| [Eternal] Lv3&lt;br /&gt;
| [Lotus flower butterfly's] Lv5&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Miko's] Lv5 &lt;br /&gt;
| [Of paradise] Lv5&lt;br /&gt;
| [Demon-sealing] Lv5&lt;br /&gt;
| [Needle] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Purification rod] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Apparition] Lv5&lt;br /&gt;
| [Moriya's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Youkai's] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Spring] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Pancake] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Japanese-style]&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| [Divine]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruukoto ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [002] Ruukoto [るーこと]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xA0FF00&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Speak with Ruukoto - Subpar Voice of God&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Hakurei Shrine - Kitchen&lt;br /&gt;
| Housekeeping&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Robot] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Hard To Get Wet] [Drug Resistant] [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Low Pride] [Reserved] [Shameless] [Ignores Filth] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Future] :v1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Mechanized] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Pie] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Salty] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Homemade]&lt;br /&gt;
| [Chemical] &lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kana Anaberal ===&lt;br /&gt;
&lt;br /&gt;
=== Mima ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [004] Mima [魅魔]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x3F9E40&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Hakurei Shrine - Garden&lt;br /&gt;
| Training&lt;br /&gt;
| Monday &amp;amp; Wednesday&lt;br /&gt;
| 16:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Evil Spirit] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Big Breasts] [Strong Drinker] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Cheerful] [Smell Resistant] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1] [Mixing Lv3] [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Dark] Lv5&lt;br /&gt;
| [Cloak] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Future] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Makai-style] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Anti-spirit]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sunny Milk ===&lt;br /&gt;
&lt;br /&gt;
=== Luna Child ===&lt;br /&gt;
&lt;br /&gt;
=== Star Sapphire ===&lt;br /&gt;
&lt;br /&gt;
=== Kitashirakawa Chiyuri ===&lt;br /&gt;
&lt;br /&gt;
=== Okazaki Yumemi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [009] Okazaki Yumemi [岡崎 夢美]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xDC4664&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Outsider]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Charming] [A Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Curious] [Reserved] [Show-off] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv5] [Fast Learner] [Mixing Knowledge] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ibuki Suika ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [010] Ibuki Suika [伊吹 萃香]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xD2691E&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Oni]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Petite] [C Sensitive] [Small Breasts] [Drunkard] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Cheeky] [Prideful] [Curious] [Cheerful] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Money] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Chain] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Sake] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Watermelon] Lv5&lt;br /&gt;
| [Oni's] Lv5&lt;br /&gt;
| [Of demonic power] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kappa's] Lv5&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Snack] Lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Tengu-style] Lv1&lt;br /&gt;
| [Hellish] Lv1&lt;br /&gt;
| [Salty] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| [Inchling style] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Colorful]&lt;br /&gt;
| [Stimulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Oni magic]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hata no Kokoro ===&lt;br /&gt;
&lt;br /&gt;
=== Sukuna Shinmyoumaru ===&lt;br /&gt;
&lt;br /&gt;
=== Komano Aunn ===&lt;br /&gt;
&lt;br /&gt;
=== SinGyouku (NAS/Neodev only) ===&lt;br /&gt;
&lt;br /&gt;
=== Genji (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Myouren Temple =&lt;br /&gt;
=== Nazrin ===&lt;br /&gt;
&lt;br /&gt;
=== Tatara Kogasa ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [040] Tatara Kogasa [多々良 小傘]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xC71585&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Unique command to fix umbrella&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Myouren Temple&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Babysitting&lt;br /&gt;
| Tuesday&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20:00 ~ 00:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Temple School&lt;br /&gt;
| Friday&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tsukumogami]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [C Sensitive] [Big Breasts] [Nondrinker] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Curious] [Show-off] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Hydrangea] Lv5&lt;br /&gt;
| [Rainbow] Lv5&lt;br /&gt;
| [Rain] Lv5&lt;br /&gt;
| [Snow] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Storm] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
| [Of forgetfulness] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Eggplant] lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Surprise]&lt;br /&gt;
| [Tool-resonant]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Houjuu Nue ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [041] Houjuu Nue [封獣 ぬえ]&lt;br /&gt;
|-&lt;br /&gt;
! NAS Naming Convention&lt;br /&gt;
| N-(Random Letter)-(Random Number from 0 to 1000) 'Nue' Houjuu&lt;br /&gt;
| Examples:&lt;br /&gt;
| N-C-264 'Nue' Houjuu&lt;br /&gt;
| N-V-726 'Nue' Houjuu&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xDDA0DD&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| Every 6th&lt;br /&gt;
| 22:00 ~ 23:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator] [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Petite] [C Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tsundere] [Curious] [Cheerful] [Liberated]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sake] Lv3&lt;br /&gt;
| [Puzzling] Lv5&lt;br /&gt;
| [Unidentifiable] Lv5&lt;br /&gt;
| [Of night sky] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Illumination] Lv3&lt;br /&gt;
| [Necktie] Lv3&lt;br /&gt;
| [Of truth] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1 &lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Unknown flavor]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hijiri Byakuren ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [055] Hijiri Byakuren [聖 白蓮]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xE9BF5C&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Human Village - Square&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Monday &amp;amp; Thursday&lt;br /&gt;
| 12:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Myouren Temple Grounds&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Tall] [A Sensitive] [B Sensitive] [Nondrinker] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Conservative] [Reserved] [Virtuous]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Foraging Lv2] [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Divination] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Ritual] Lv3&lt;br /&gt;
| [Of the makai butterfly] Lv5&lt;br /&gt;
| [Devil's] L5&lt;br /&gt;
|-&lt;br /&gt;
| [Hokkai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Shinigami's] Lv10&lt;br /&gt;
| [Deathly] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Makai-style] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Salty]Lv2&lt;br /&gt;
| [Meat dish] Lv3&lt;br /&gt;
| [Fish dish] Lv3&lt;br /&gt;
| [Junk-food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv3&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
| [Chemical] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Modest]&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Toyosatomimi no Miko ===&lt;br /&gt;
&lt;br /&gt;
=== Futatsuiwa Mamizou ===&lt;br /&gt;
&lt;br /&gt;
=== Kumoi Ichirin ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [085] Kumoi Ichirin [雲居 一輪]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0x8AD1F9&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Sensitive] [A Insensitive] [B Sensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Conservative] [Reserved] [Virtuous] [Shy] [Devoted] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minamitsu Murasa ===&lt;br /&gt;
&lt;br /&gt;
=== Toramaru Shou ===&lt;br /&gt;
&lt;br /&gt;
=== Kasodani Kyouko ===&lt;br /&gt;
&lt;br /&gt;
=== Miyako Yoshika ===&lt;br /&gt;
&lt;br /&gt;
=== Kaku Seiga ===&lt;br /&gt;
&lt;br /&gt;
=== Soga no Tojiko ===&lt;br /&gt;
&lt;br /&gt;
=== Mononobe no Futo ===&lt;br /&gt;
&lt;br /&gt;
=== Yorigami Joon ===&lt;br /&gt;
&lt;br /&gt;
=== Unzan (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Human Village =&lt;br /&gt;
=== Kamishirasawa Keine ===&lt;br /&gt;
&lt;br /&gt;
=== Motoori Kosuzu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [070] Motoori Kosuzu [本居 小鈴]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 85% [Dev]&lt;br /&gt;
| 85% [Translation]&lt;br /&gt;
| 0xEE827C&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Suzunaan - Loan Books&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village - Suzunaan&lt;br /&gt;
| Managing Store and Organizing Book Collection&lt;br /&gt;
| Everyday&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to borrow 2 books at once&lt;br /&gt;
* Permission to borrow Devil Book&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 10 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to borrow 3 books at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Petite] [Small Breasts] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Cheerful] [Reserved]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Spectacles] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Youkai's] Lv5&lt;br /&gt;
| [Youma's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Outerworldly] Lv5&lt;br /&gt;
| [Demon Book] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Of the rat] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
| [Insect meat] Lv5&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sekibanki ===&lt;br /&gt;
&lt;br /&gt;
=== Hieda no Akyuu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [080] Hieda no Akyuu [稗田 阿求]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x9D78C5&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village - Residential Area&lt;br /&gt;
| Writing Work&lt;br /&gt;
| 15th to 20th day every month&lt;br /&gt;
| 09:00 ~ 17:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Petite] [C Sensitive] [Small Breasts] [Slow Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Curious] [Virtuous] [Shy]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Tea] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Artistic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Stationery] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Recollecting] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knowledgeable] Lv5&lt;br /&gt;
| [Document] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of the rat] Lv3&lt;br /&gt;
| [Shinigami's] Lv10&lt;br /&gt;
| [Deathly] Lv10&lt;br /&gt;
| [Of forgetfulness] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Firm] Lv2&lt;br /&gt;
| [Junk-food] Lv2&lt;br /&gt;
| [Nutritious] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Netherworldly] Lv3&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| [Hieda secret recipe]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Usami Renko ===&lt;br /&gt;
&lt;br /&gt;
=== Maribel Hearn ===&lt;br /&gt;
&lt;br /&gt;
=== Tsukumo Benben ===&lt;br /&gt;
&lt;br /&gt;
=== Tsukumo Yatsuhashi ===&lt;br /&gt;
&lt;br /&gt;
=== Horikawa Raiko ===&lt;br /&gt;
&lt;br /&gt;
=== Yuki ===&lt;br /&gt;
See [[#Yuki_2]]&lt;br /&gt;
&lt;br /&gt;
=== Mai ===&lt;br /&gt;
See [[#Mai_2]]&lt;br /&gt;
&lt;br /&gt;
=== Okunoda Miyoi ===&lt;br /&gt;
&lt;br /&gt;
=== Kotohime (NAS/Neodev only) ===&lt;br /&gt;
&lt;br /&gt;
=== Oota Jun'ya (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Scarlet Devil Mansion =&lt;br /&gt;
&lt;br /&gt;
=== Daiyousei ===&lt;br /&gt;
&lt;br /&gt;
=== Cirno ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [015] Cirno&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* SDM Services - Use Charisma/Money to clean current area.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Hall and Dining Room&lt;br /&gt;
| Cleaning and Cooking&lt;br /&gt;
| Monday, Wednesday, Friday&lt;br /&gt;
| 08:00 ~ 12:00, 17:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Icicle Bomb&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Unchaste] [Devoted] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Watch] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Elegant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Of time] Lv5&lt;br /&gt;
| [Of space-time] Lv5&lt;br /&gt;
| [Pocket watch] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knife's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Fish Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Gorgeous] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Insect Meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Secret]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Izayoi Sakuya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [015] Izayoi Sakuya [十六夜 咲夜]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x8B9DDD&lt;br /&gt;
|-&lt;br /&gt;
| Young Girl&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | EGG&lt;br /&gt;
| 0x8B9DDD&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* SDM Services - Use Charisma/Money to clean current living area.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Hall&lt;br /&gt;
| Cleaning&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Monday, Wednesday, Friday&lt;br /&gt;
| 08:00 ~ 12:00&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| 17:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* You can get [Black Tea] if you help her complete her work.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Unchaste] [Devoted] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Watch] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Elegant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Of time] Lv5&lt;br /&gt;
| [Of space-time] Lv5&lt;br /&gt;
| [Pocket watch] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knife's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Gorgeous] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Insect Meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Secret]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Remilia Scarlet ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [016] Remilia Scarlet [レミリア・スカーレット]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFFB6C1&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Small Balcony&lt;br /&gt;
| Sunday Daily Routine&lt;br /&gt;
| Sunday&lt;br /&gt;
| 018:30 ~ 19:30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Vampire]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Child-sized] [A Sensitive] [Small Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Prideful] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;6&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Jewelry] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Blood] Lv3&lt;br /&gt;
| [Fine art] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Eternally red] Lv5&lt;br /&gt;
| [Of the bat] Lv5&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Scarlet Devil's] Lv5&lt;br /&gt;
| [Of full moon] Lv5&lt;br /&gt;
| [Blood] Lv5&lt;br /&gt;
| [Fateful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Blue] Lv1&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Delicate] lv1&lt;br /&gt;
| [Cheap] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Maid's] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sun] Lv5&lt;br /&gt;
| [Sunstone] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [High class] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Maid-style] lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Low class] Lv3&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
| [Spicy] Lv4&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Western]&lt;br /&gt;
| [Gorgeous]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Blood Magic]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lyrica Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Merlin Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Lunasa Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Flandre Scarlet ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [050] Flandre Scarlet [フランドール・スカーレット]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xB22222&lt;br /&gt;
|-&lt;br /&gt;
| Ufufu&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB22222&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Ufufu Dialogue removes [Childlike] and [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Vampire] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure] [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Child-Sized] [A Sensitive] [Small Breasts] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Curious] [Liberated] [Perverted] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant] [Insane]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Pop] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Western style] Lv1 &lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Blood] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Of the bat] Lv5&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Scarlet devil's] Lv5&lt;br /&gt;
| [Forbidden] Lv5&lt;br /&gt;
| [Taboo] Lv5&lt;br /&gt;
| [Of madness] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Plushie] Lv5&lt;br /&gt;
| [Magical girl's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Maid's] Lv3&lt;br /&gt;
| [Sun] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Chain] Lv5&lt;br /&gt;
| [Sunstone] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Assistant Bonus&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| [Simulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Blood magic]&lt;br /&gt;
|-&lt;br /&gt;
| [Charming]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patchouli Knowledge ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [054] Patchouli Knowledge [パチュリー・ノーレッジ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x8A3D9A&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Library&lt;br /&gt;
| Studying&lt;br /&gt;
| Everyday&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Philosopher's Stone&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Easy To Get Wet] [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Weak Drinker] [Slow Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Apathetic] [Conservative]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv3] [Fast Learner] [Skilled Tongue] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Witch's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Luminarian] Lv5&lt;br /&gt;
| [Knowledgeable] Lv5&lt;br /&gt;
| [Grimoire] Lv5&lt;br /&gt;
|-&lt;br /&gt;
!  Hate&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Firm] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hong Meiling ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [058] Hong Meiling [紅 美鈴]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xE4685F&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Main Gate&lt;br /&gt;
| Gatekeeping&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 06:00 ~ 12:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Tall] [Big Breast] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Reserved] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Treatment]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Rainbow-colored] Lv5&lt;br /&gt;
| [Radiant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Ryuu's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Western Style] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Knife] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Chinese] Lv2&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Plain] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Chinese]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Koakuma ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [059] Koakuma [小悪魔]&lt;br /&gt;
|-&lt;br /&gt;
! NAS Naming Convention&lt;br /&gt;
| (Random Female First Name) 'Koakuma' (Random Female Last Name)&lt;br /&gt;
| Examples:&lt;br /&gt;
| Janelle 'Koakuma' Perillo &lt;br /&gt;
| Lassie 'Koakuma' Oefinger&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xC43C42&lt;br /&gt;
|-&lt;br /&gt;
| Short-Medium-Long Hair&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| Every 6th&lt;br /&gt;
| 22:00 ~ 23:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Insensitive] [V Sensitive] [A Insensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Unchaste] [Little Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Necktie] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Japanese Style] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv10&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Angel's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat Dish] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Makai-style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Stimulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Letty Whiterock ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [074] Letty Whiterock [レティ・ホワイトロック]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cannonball&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Snow Fairy] [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Big Breasts] [Fast Recovery] [Night Person]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Apathetic] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Artistic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Silver] Lv3&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Crystal] Lv5&lt;br /&gt;
| [Snowman's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of winter] Lv5&lt;br /&gt;
| [Snow-white] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Of spring] Lv5&lt;br /&gt;
| [Of autumn] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
| [Sunflower] Lv5&lt;br /&gt;
| [Watermelon] Lv5&lt;br /&gt;
| [Of spring breeze] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of autumn breeze] Lv5&lt;br /&gt;
| [Fire] Lv10&lt;br /&gt;
| [Of summer] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Icy] lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Spring] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Winter]&lt;br /&gt;
| [Freezing]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Glimmering]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wakasagihime ===&lt;br /&gt;
&lt;br /&gt;
=== Ayana (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Hinamei (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Bamboo Forest of Lost =&lt;br /&gt;
=== Mystia Lorelei ===&lt;br /&gt;
&lt;br /&gt;
=== Reisen Udongein Inaba ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [052] Reisen Udongein Inaba [鈴仙・優曇華院・イナバ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xEAB6EF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Buy Medicine - Ability to purchase drugs from her&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Human Village - Square&lt;br /&gt;
| Selling Medicine&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 10:00 ~ 15:00&lt;br /&gt;
|-&lt;br /&gt;
| Eientei - Apothecary&lt;br /&gt;
| Preparing Medicine&lt;br /&gt;
| Thursday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [V Sensitive] [Weak Drinker] [Bunny Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Timid] [Self Control] [Shy] [Smell Sensitive] [Easily Addicted] [Misandrist]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv3] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Delicate] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Of the rabbit] Lv5&lt;br /&gt;
| [Groundly] Lv5&lt;br /&gt;
| [Of madness] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
| [Necktie] Lv5&lt;br /&gt;
| [Sickly Cute] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Carrot] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Healthy]&lt;br /&gt;
| [Moon rabbit style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inaba Tewi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [053] Inaba Tewi [因幡 てゐ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100%&lt;br /&gt;
| 100%&lt;br /&gt;
| 0xF2C1C9&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Buy Medicine - Ability to purchase drugs from her (Include Earth Rabbit Charm to increase chance of night event)&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Child-Sized] [Small Breasts] [Bunny Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Cheerful] [Smell Sensitive] [Little Devil] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Pink] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Of the rabbit] Lv5&lt;br /&gt;
| [Four leaves] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of good-luck] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Cheap] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Of the turtle] Lv10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Nutritous] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Divine] Lv1&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Carrot] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Surprise]&lt;br /&gt;
| [Lucky]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fujiwara no Mokou ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [061] Fujiwara no Mokou [藤原 妹紅]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFF1493&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [A Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Prideful] [Reluctant] [Perverted] [Misandrist]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Foraging Lv1] [Tone Deaf]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Grand] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Chinese Phoenix's] Lv5&lt;br /&gt;
| [Immortal's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Water's] Lv5&lt;br /&gt;
| [Ice] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv5&lt;br /&gt;
| [Princess'] Lv5&lt;br /&gt;
| [Hourai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Warm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Icy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| [Evening] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Lunar] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Chicken]&lt;br /&gt;
| [Super heated]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Houraisen Kaguya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [062] Houraisen Kaguya [蓬莱山 輝夜]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xAB903D&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Eientei - Inner Sanctum&lt;br /&gt;
| Taking care of Bonsai&lt;br /&gt;
| Everyday&lt;br /&gt;
| 13:00 ~ 14:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Insensitive] [V Sensitive] [Small Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Reserved] [Virtuous] [Misandrist] [Little Devil] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Grand] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Chinese Phoenix's] Lv5&lt;br /&gt;
| [Immortal's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Water's] Lv5&lt;br /&gt;
| [Ice] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv5&lt;br /&gt;
| [Princess'] Lv5&lt;br /&gt;
| [Hourai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
| [Real world style] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv5&lt;br /&gt;
| [Insect Meat] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Imaizumi Kagerou ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [063] Imaizumi Kagerou [今泉 影狼]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 75% [Dev]&lt;br /&gt;
| 75% [Translation]&lt;br /&gt;
| 0xE9B6A0&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Eientei&lt;br /&gt;
| Medical Examination&lt;br /&gt;
| Everyday except Sunday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
* Permission to open stall at Eientei&lt;br /&gt;
* Recipe for Peerless Patriot's Elixir&lt;br /&gt;
* Recipe for Lunar Incense&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Drug Resistant] [Tall] [Huge Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Prideful] [Self Control] [Reserved] [Smell Sensitive] [Devoted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv6] [Fast Learner] [Needle Skill] [Mixing Knowledge] [Treatment] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Millenial] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Divine] Lv5&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Jiggly] Lv3&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Medical Efficacy]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kazami Yuuka ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [068] Kazami Yuuka [風見 幽香]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 95% [Dev] &lt;br /&gt;
| 95% [Translation]&lt;br /&gt;
| 0x33FF00&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Garden of the Sun&lt;br /&gt;
| Taking care of flowers&lt;br /&gt;
| Every four days&lt;br /&gt;
| 06:00 ~ 10:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Permission to forage in Garden of the Sun&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unique Dialogue Event in Danmaku Battles&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Hard To Get Wet] [V Sensitive] [Big Breasts] [Early Bird] [Mysterious Origin]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Prideful] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Plants] Lv3&lt;br /&gt;
| [Sunflower] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Flower] Lv5&lt;br /&gt;
| [Blossoming] Lv5&lt;br /&gt;
| [Mugen's] Lv5&lt;br /&gt;
| [Seed] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Summer] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Mugenkan style] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect Meat] Lv4&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Mugenkan style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yagokoro Eirin ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [072] Yagokoro Eirin [八意 永琳]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB44C97&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Eientei&lt;br /&gt;
| Medical Examination&lt;br /&gt;
| Everyday except Sunday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
* Permission to open stall at Eientei&lt;br /&gt;
* Recipe for Peerless Patriot's Elixir&lt;br /&gt;
* Recipe for Lunar Incense&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Drug Resistant] [Tall] [Huge Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Prideful] [Self Control] [Reserved] [Smell Sensitive] [Devoted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv6] [Fast Learner] [Needle Skill] [Mixing Knowledge] [Treatment] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Millenial] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Divine] Lv5&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Jiggly] Lv3&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Medical Efficacy]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Medicine Melancholy ===&lt;br /&gt;
&lt;br /&gt;
=== Kurumi ===&lt;br /&gt;
&lt;br /&gt;
=== Elly ===&lt;br /&gt;
&lt;br /&gt;
=== Gengetsu ===&lt;br /&gt;
&lt;br /&gt;
=== Mugetsu ===&lt;br /&gt;
&lt;br /&gt;
=== Eternity Larva ===&lt;br /&gt;
&lt;br /&gt;
=== Hikariko (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Forest of Magic =&lt;br /&gt;
&lt;br /&gt;
=== Kirisame Marisa ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [011] Kirisame Marisa [霧雨 魔理沙]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Power Drug&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rumia ===&lt;br /&gt;
&lt;br /&gt;
=== Alice Margatroid ===&lt;br /&gt;
&lt;br /&gt;
=== Wriggle Nightbug ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [27] Wriggle Nightbug [リグル ナイトバグ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 30% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x099674&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai Insect]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Petite] [Small Breasts] [Night Person] [Mysterious Origin]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Smell Resistant]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Fishing Lv2] [Foraging Lv4] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cute] Lv 1&lt;br /&gt;
| [Green] Lv 3&lt;br /&gt;
| [Light] Lv 3&lt;br /&gt;
| [Insect] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Illumination] Lv 3&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Flourite] Lv 5&lt;br /&gt;
| [Of firefly light] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Scary] Lv 1&lt;br /&gt;
| [Dignified] Lv 1&lt;br /&gt;
| [Armlet] Lv 3&lt;br /&gt;
| [Machine] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Spider silk] Lv10&lt;br /&gt;
| [Of the spider] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv 1&lt;br /&gt;
| [Fruity] Lv 1&lt;br /&gt;
| [Leafy] Lv 1&lt;br /&gt;
| [Drink] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Healthy] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
| [Modest] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Vivid] Lv 1&lt;br /&gt;
| [Jiggly] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| [Questionable] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Rural]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Glimmering]　　&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ellen ===&lt;br /&gt;
&lt;br /&gt;
=== Tokiko ===&lt;br /&gt;
&lt;br /&gt;
=== Shinki ===&lt;br /&gt;
See [[#Shinki_2]]&lt;br /&gt;
&lt;br /&gt;
=== Yumeko ===&lt;br /&gt;
See [[#Yumeko_2]]&lt;br /&gt;
&lt;br /&gt;
=== Yatadera Narumi ===&lt;br /&gt;
&lt;br /&gt;
=== Shanghai Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Hourai Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Ooedo Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Goliath Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Morichika Rinnosuke (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Mimi-chan (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Sara (NAS/Neodev only) ===&lt;br /&gt;
&lt;br /&gt;
=== Satsuki Rin (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Sanzu River ~ Netherworld =&lt;br /&gt;
=== Konpaku Youmu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [023] Konpaku Youmu [魂魄 妖夢]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFEFEFE&lt;br /&gt;
|- &lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chen ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [024] Chen [橙]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cat Tongue] [Child-sized] [Small Breasts] [Weak Drinker] [Fast Recovery] [Cat Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Show-off] [Liberated] [Shameless] [Smell Sensitive] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fishing Lv2] [Foraging Lv3] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Vermilion] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Continental] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Of the cat] Lv5&lt;br /&gt;
| [Orange] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Shikigami's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of the dog] Lv10&lt;br /&gt;
| [Of the wolf] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yakumo Ran ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [025] Yakumo Ran*&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yakumo Yukari ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [026] Yakumo Yukari [八雲 紫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 85% [Dev]&lt;br /&gt;
| 85% [Translation]&lt;br /&gt;
| 0xCC99FF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Hakurei Shrine - Main Shrine&lt;br /&gt;
| Barrier Management&lt;br /&gt;
| Winter&lt;br /&gt;
| Whole Day&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Bewitching Bait&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Tall] [Big Breasts] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Curious] [Reserved] [Bisexual] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv2] [Foraging Lv5] [Mixing Lv3] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Japanese-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Onozuka Komachi ===&lt;br /&gt;
&lt;br /&gt;
=== Ebisu Eika ===&lt;br /&gt;
&lt;br /&gt;
=== Ushizaki Urumi ===&lt;br /&gt;
&lt;br /&gt;
=== Kicchou Yachie ===&lt;br /&gt;
&lt;br /&gt;
=== Joutouguu Mayumi ===&lt;br /&gt;
&lt;br /&gt;
=== Haniyasushin Keiki ===&lt;br /&gt;
&lt;br /&gt;
=== Kurokoma Saki ===&lt;br /&gt;
&lt;br /&gt;
=== Toutetsu Yuuma ===&lt;br /&gt;
&lt;br /&gt;
=== Konpaku Youki (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Youkai Mountain (Foot) =&lt;br /&gt;
&lt;br /&gt;
=== Lily White ===&lt;br /&gt;
&lt;br /&gt;
=== Lily Black ===&lt;br /&gt;
&lt;br /&gt;
=== Ibaraki Kasen ===&lt;br /&gt;
&lt;br /&gt;
=== Kawashiro Nitori ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [037] Kawashiro Nitori [河城 にとり]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x74CCE7&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Genbu Ravine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Kappa]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator] [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy to Get Wet] [A Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Timid] [Curious] [Smell Resistant]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv5] [Foraging Lv2] [Mixing Lv1] [Fast Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Aquatic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Technology] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Future] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Of the turtle] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cucumber] Lv5&lt;br /&gt;
| [Kappa's] Lv5&lt;br /&gt;
| [Mechanized] Lv5&lt;br /&gt;
| [Optical tech] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Machine] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Tengu's] Lv10&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chemical] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Summer] Lv3&lt;br /&gt;
| [Efficient] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| [Cucumber] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Chemical]&lt;br /&gt;
| [Sweet water]&lt;br /&gt;
| [Youkai] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Aki Shizuha ===&lt;br /&gt;
&lt;br /&gt;
=== Aki Minoriko ===&lt;br /&gt;
&lt;br /&gt;
=== Kagiyama Hina ===&lt;br /&gt;
&lt;br /&gt;
=== Kijin Seija ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [097] Kijin Seija [鬼人 正邪]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFF5470&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Forest of Magic - Misty Lake . Big Old Tree&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Monday &amp;amp; Wednesday&lt;br /&gt;
| 21:00 ~ 00:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Access to her hideout in Youkai Mountain Foot&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [V Insensitive] [A Sensitive] [Small Breasts] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Prideful] [Tsundere] [Reserved] [Show-off] [Unchaste] [Reluctant] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Grand] Lv1&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Oni's] Lv5&lt;br /&gt;
| [Mirrorworldly] Lv5&lt;br /&gt;
| [Of retry] Lv5&lt;br /&gt;
| [Of betrayal] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Reversing] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Hate&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Order] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Collar] Lv3&lt;br /&gt;
| [Necktie] Lv3&lt;br /&gt;
| [Queen's] Lv5&lt;br /&gt;
| [King's ] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Peaceful] Lv5&lt;br /&gt;
| [Of justice] Lv5&lt;br /&gt;
| [Magical girl's] Lv5&lt;br /&gt;
| [Hero's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Paper doll's] L5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Inchling style] Lv1&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Milk] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv3&lt;br /&gt;
| [Maid-style] Lv3&lt;br /&gt;
| [Tengu-style] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Reversed]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sakata Nemuno ===&lt;br /&gt;
&lt;br /&gt;
=== Goutokuji Mike (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Yamashiro Takane (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Orange (NAS/Neodev only) ===&lt;br /&gt;
&lt;br /&gt;
= Youkai Mountain (Summit) =&lt;br /&gt;
=== Shameimaru Aya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [029] Shameimaru Aya [射命丸 文]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xA07878&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Bunbunmaru Newspaper&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain (Summit) - Waterfall of Nine Heavens&lt;br /&gt;
| Friday&lt;br /&gt;
| 13:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Youkai Mountain Summit&lt;br /&gt;
* Permission to open stall in Youkai Mountain Summit&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tengu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Show-off] [Liberated] [Smell Resistant] [Little Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv2] [Fishing Lv1] [Foraging Lv1] [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Wind] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Chicken] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Autumn]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Tengu-style]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kochiya Sanae ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [031] Kochiya Sanae [東風谷 早苗]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB4FF80&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Tuesday &amp;amp; Friday&lt;br /&gt;
| 12:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall in Moriya Shrine Grounds&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Miko]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Charming] [C Sensitive] [V Sensitive] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Curious] [Virtuous] [Liberated]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Marvelous]&lt;br /&gt;
| [Real world style]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yasaka Kanako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [032] Yasaka Kanako [神奈子 八坂]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0x5F39AE&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [B Sensitive] [Huge Breasts] [Drunkard] [Fast Recovery] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Cheerful] [Show-off] [Unchaste] [Liberated] [Bisexual] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv4] [Fishing Lv1] [Foraging Lv2] [Mixing Lv2]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Majestic] Lv5&lt;br /&gt;
| [Shimenawa] Lv5&lt;br /&gt;
| [Of the snake] Lv5&lt;br /&gt;
| [Wind god's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Mountain] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Of the frog] Lv10&lt;br /&gt;
| [Hakurei's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Frog] Lv1&lt;br /&gt;
| [Finest Fish] Lv1&lt;br /&gt;
| [Chicken] Lv1&lt;br /&gt;
| [Japanese-style ] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Noodles] lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Salty] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Divine Protection]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moriya Suwako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [033] Moriya Suwako [洩矢 諏訪子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xC0A2C7&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Moriya Main Shrine - Kitchen&lt;br /&gt;
| Domestic Helper&lt;br /&gt;
| ???&lt;br /&gt;
| 11:00 ~ 13:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Petite] [V Insensitive] [B Sensitive] [Small Breasts] [Drunkard] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv3] [Skilled Tongue] [Captivating] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular] [Aquatic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Divination] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lovely] Lv1&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Earthly] Lv3&lt;br /&gt;
| [Jade] Lv5&lt;br /&gt;
| [Of the frog] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Mishaguji's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Ibaraki] Lv10&lt;br /&gt;
| [Wind god's] Lv10&lt;br /&gt;
| [Hakurei's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Animal] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Divine protection]&lt;br /&gt;
| [Sweet water]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hinanawi Tenshi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [034] Hinanawi Tenshi [比那名居 天子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x3CB4FF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Weather Command - Change the weather.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain (Summit) - Offertory box&lt;br /&gt;
| Buddhist Prayer&lt;br /&gt;
| Saturday&lt;br /&gt;
| 10:00 ~ 10:10&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to forage in Heaven&lt;br /&gt;
* Permission to open stall in Heaven&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Celestial]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masochist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [A Sensitive] [Flat Chest] [M Sensitive] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Cheeky] [Prideful] [Curious] [Cheerful] [Show-off] [Liberated] [Smell Sensitive] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Heavenly]&lt;br /&gt;
| [Gorgeous]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inubashiri Momiji ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [065] Inubashiri Momiji [犬走 椛]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xF5F5F5&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Whereabout Sense&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain - Waterfall of Nine Heavens&lt;br /&gt;
| Patrolling Youkai Mountain&lt;br /&gt;
| Saturday&lt;br /&gt;
| 10:00 ~ 10:10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tengu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Petite] [C Sensitive] [Small Breasts] [Heavy Drinker] [Dog Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv3] [Foraging Lv2] [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Whereabout Sense] [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Of the dog] Lv5&lt;br /&gt;
| [Of the wolf] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Autumn leaf] Lv5&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| [Swift traveler's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv1&lt;br /&gt;
| [Kappa's] Lv10&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Animal] Lv1&lt;br /&gt;
| [Insect meat] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Tengu-style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Autumn] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Underworldly] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Autumn]&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Tengu-style]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nagae Iku ===&lt;br /&gt;
&lt;br /&gt;
=== Himekaidou Hatate ===&lt;br /&gt;
&lt;br /&gt;
=== Inubashiri Momiji ===&lt;br /&gt;
&lt;br /&gt;
=== Yorigami Shion ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [126] Yorigami Shion [依神 紫苑]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x2B9CE4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Small Breasts] [Weak Drinker] [Insatiable]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Low Pride] [Conservative] [Gloomy] [Repressed] [Shameless] [Ignores Filth]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Gold] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cute] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Of good-luck] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Relic] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Paper doll's] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Poverty]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Niwatari Kutaka ===&lt;br /&gt;
&lt;br /&gt;
=== Komakusa Sannyo (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Tamatsukuri Misumaru (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Kudamaki Tsukasa (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Iizunamaru Megumu (Not in Neodev) ===&lt;br /&gt;
&lt;br /&gt;
=== Himemushi Momoyo (Not in Neodev) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [142] Himemushi Momoyo [姫虫 百々世]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 10% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| Undecided&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai Insect]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [A Insensitive]  [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Defiant] [Cheeky] [Shameless] [Ignores Filth] [Perverted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv5] [Fishing Lv2] [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Mineral] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv 1&lt;br /&gt;
| [Grand] Lv 1&lt;br /&gt;
| [Soil] Lv 3&lt;br /&gt;
| [Insect] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Poison] Lv 3&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Dragon Gem] Lv 3&lt;br /&gt;
| [Ryuu's] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
| [Dragon god's] Lv 5&lt;br /&gt;
| [Dragon's] Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;1&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv 1&lt;br /&gt;
| [Delicate] Lv 1&lt;br /&gt;
| [Lolita] Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv 3&lt;br /&gt;
| [Insect meat] Lv 3&lt;br /&gt;
| [Deep-fried] Lv 1&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| [Rich] Lv 1&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Hearty] Lv 1&lt;br /&gt;
| [Grotesque] Lv 1&lt;br /&gt;
| [Crunchy] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Healthy] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Stimulating]　&lt;br /&gt;
| [Youkai]　　&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elis (NAS/Neodev only) ===&lt;br /&gt;
&lt;br /&gt;
=== Sariel (NAS//Neodev only) ===&lt;br /&gt;
&lt;br /&gt;
=== Matenshi (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Underworld =&lt;br /&gt;
&lt;br /&gt;
=== Kaenbyou Rin ===&lt;br /&gt;
&lt;br /&gt;
=== Reiuji Utsuho ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [037] Reiuji Utsuho [霊烏路 空]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x69BA8A&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Underground Geyser Center &lt;br /&gt;
| Maintaining nuclear reactor&lt;br /&gt;
| Everyday&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youchuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Hard To Get Wet] [Tall] [Big Breasts] [Early Bird] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Curious] [Show-off]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Vermillion] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Grand] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Bird] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Chireiden] Lv3&lt;br /&gt;
| [Of hellfire] Lv5&lt;br /&gt;
| [Nuclear-heated] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Underworldly] Lv5&lt;br /&gt;
| [Mystic] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; | Hate&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Warm] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Underworldly] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Boiled egg] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Chicken] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Hellish]&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Super heated]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Komeiji Koishi ===&lt;br /&gt;
&lt;br /&gt;
=== Komeiji Satori ===&lt;br /&gt;
&lt;br /&gt;
=== Mizuhashi Parsee ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [060] Mizuhashi Parsee [水橋 パルスィ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x00DD1C (Regular) / 0x80EE1C	(Jealous) / 0xCCFFCC (Very Jealous)&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Underworld - Deep Road to Hell&lt;br /&gt;
| Bridgekeeping　&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 13:00～18:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] &amp;lt;Hashihime&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Easy to Get Wet] [C Insensitive] [M Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Gloomy] [Show-off] [Virtuous] [Smell Sensitive] [Easily Addicted] [Jealous]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fishing Lv1] [Foraging Lv1] [Treatment]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Green] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Hexed] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Jealous] Lv5&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
| [Needle] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Of Betrayal] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv 1&lt;br /&gt;
| [Japanese-style] Lv 1&lt;br /&gt;
| [Boiled] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv 1&lt;br /&gt;
| [Premium] Lv 1&lt;br /&gt;
| [Homemade] Lv 1&lt;br /&gt;
| [Fluffy] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Underworldly] Lv 1&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Jealousy]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hoshiguma Yuugi ===&lt;br /&gt;
&lt;br /&gt;
=== Kisume ===&lt;br /&gt;
&lt;br /&gt;
=== Kurodani Yamame ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [084] Kurodani Yamame [黒谷 ヤマメ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Bug]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Drug Resistant] [C Sensitive] [A Insensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Curious] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv5] [Foraging Lv3] [Fast Learner] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Tea] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Insect] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Spider silk] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of the spider] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Bird] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Drink] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Underworldly] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Insect Meat] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Bread] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Insect meat]&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Konngara (NAS/Neodev only) ===&lt;br /&gt;
&lt;br /&gt;
=== Yuugen Magan (NAS only) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [151] Yuugen Magan [ユウゲンマガン]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 5% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| Undecided&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tough] [Female] [Average Breasts] [Hard To Get Wet] [C Insensitive] [A Insensitive] [B Insensitive] [M Insensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Calm] [Low Pride] [Ignores Filth] [Unchaste] [Self Control] [Desensitized] [Repressed]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Esper Knowledge] [Sex Knowledge: Basic] [Technology Knowledge: Medival]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kikuri (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Noroiko (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Dream World ~ Moon =&lt;br /&gt;
=== Watatsuki no Yorihime ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [098] Watatsuki no Yorihime [綿月 依姫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Defiant] [Prideful] [Self Control] [Conservative] [Reserved] [Virtuous] [Reluctant] [Smell Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Nimble-Fingered]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv3&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Sea god's] Lv5&lt;br /&gt;
| [Sea] Lv5&lt;br /&gt;
| [Pristine] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Groundly] Lv10&lt;br /&gt;
|-&lt;br /&gt;
| [Pandemonic] Lv10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Chinese] Lv2&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1 &lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Revitalizing] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Watatsuki no Toyohime ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [099] Watatsuki no Toyohime [綿月 豊姫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xD6C6AF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [V Sensitive] [B Sensitive] [Big Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Curious] [Cheerful] [Smell Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv2] [Fast Learner] [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Purple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Femtofiber] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Pristine] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] LV1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei'sen ===&lt;br /&gt;
&lt;br /&gt;
=== Seiran ===&lt;br /&gt;
&lt;br /&gt;
=== Ringo ===&lt;br /&gt;
&lt;br /&gt;
=== Doremy Sweet ===&lt;br /&gt;
&lt;br /&gt;
=== Kishin Sagume ===&lt;br /&gt;
&lt;br /&gt;
=== Clownpiece ===&lt;br /&gt;
&lt;br /&gt;
=== Junko ===&lt;br /&gt;
&lt;br /&gt;
=== Hecatia Lapislazuli ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [113] Hecatia&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Divine Spirit]〈Goddess〉&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Easy To Get Wet] [Female] [Huge Bladder] [Huge Bowels] [Average Breasts] [Non Drug User]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Curious] [Ignores Filth] [Devoted] [Unchaste] [Shameless] [Brave] [Prideful] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Needle Skill][Crafting Lv3]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Esper Knowledge][Technology Knowledge: Archotech][Sex Knowledge: Basic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Abilities&lt;br /&gt;
|-&lt;br /&gt;
| H Abilities&lt;br /&gt;
| Social Abilities&lt;br /&gt;
| Combat Abilities&lt;br /&gt;
| Practical Abilities&lt;br /&gt;
| Sensitivity&lt;br /&gt;
| Technique&lt;br /&gt;
| Disposition&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Intimacy: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Knowledge: &amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 11/&amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 4&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Danmaku: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50/&amp;lt;font style=&amp;quot;color:#C070C0;&amp;quot;&amp;gt;Extra&amp;lt;/font&amp;gt; 6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cooking: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | CSens: &amp;lt;font style=&amp;quot;color:#66FFFF;&amp;quot;&amp;gt;F&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Hand: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Masochist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Obedience: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Speech &amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 5/&amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Shooting: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Music: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | VSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Vagina: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Sadist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Desire/Lust: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cleaning: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3/&amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Melee: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Logging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | ASens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Anus: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Homo: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Technique: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Medical: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Fishing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | BSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Chest: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Servitude: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Foraging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | MSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Tongue: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Exposure: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Crafting/Mixing: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3/&amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | USense: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Waist: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Animals: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Urethra: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Farming: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Yellow]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos]Lv 1           &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Strange]Lv 1&lt;br /&gt;
| [Flashy]Lv 1&lt;br /&gt;
| [Powerful]Lv 1&lt;br /&gt;
| [Dignified]Lv 1&lt;br /&gt;
| [Grand]Lv 1&lt;br /&gt;
| [Maniac]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Darkness]Lv 3&lt;br /&gt;
| [Jewelry]Lv 3&lt;br /&gt;
| [Sorcery]Lv 3&lt;br /&gt;
| [Emperor's]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Pandemonic]Lv 5&lt;br /&gt;
| [Lunatic]Lv 5&lt;br /&gt;
| [Goddess']Lv 5&lt;br /&gt;
| [Hellish]Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;1&amp;quot; | Hate&lt;br /&gt;
| [Simple]Lv 1&lt;br /&gt;
| [Retro]Lv 1&lt;br /&gt;
| [Chic]Lv 1&lt;br /&gt;
| [Delicate]Lv 1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread]Lv 1&lt;br /&gt;
| [Spiced]Lv 1&lt;br /&gt;
| [Noodles]Lv 1&lt;br /&gt;
| [Pie]Lv 1&lt;br /&gt;
| [Rich]Lv 1&lt;br /&gt;
| [Junk-food]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious]Lv 1&lt;br /&gt;
| [Deluxe]Lv 1&lt;br /&gt;
| [Vivid]Lv 1&lt;br /&gt;
| [Crunchy]Lv 1&lt;br /&gt;
| [Hellish]Lv 1&lt;br /&gt;
| [Real world style]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Western]Lv 2&lt;br /&gt;
| [Spicy]Lv 2&lt;br /&gt;
| [Salty]Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese]Lv 1&lt;br /&gt;
| [Light]Lv 1&lt;br /&gt;
| [Healthy]Lv 1&lt;br /&gt;
| [Plain]Lv 1&lt;br /&gt;
| [Rural]Lv 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [Sour]Lv 2&lt;br /&gt;
| [Modest]Lv 2&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Lunar]Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Hellish]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Divine]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Makai (NAS only) =&lt;br /&gt;
&lt;br /&gt;
=== Asakura Rikako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [045] Asakura Rikako [朝倉 理香子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| ???&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [C Sensitive] [A Insensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Conservative] [Reserved] [Virtuous] [Shy] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv5] [Slow Learner] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Technology] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Simple] Lv 1&lt;br /&gt;
| [Future] Lv 1&lt;br /&gt;
| [Intellectual] Lv 1&lt;br /&gt;
| [Spectacles] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Quantum] Lv 5&lt;br /&gt;
| [Nanotech] Lv 5&lt;br /&gt;
| [Machine] Lv 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv 1&lt;br /&gt;
| [Strange] Lv 1&lt;br /&gt;
| [Retro] Lv 1&lt;br /&gt;
| [Mysterious] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv 1&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Armlet] Lv 3&lt;br /&gt;
| [Magical] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv 1&lt;br /&gt;
| [Cheese] Lv 1&lt;br /&gt;
| [Noodles] Lv 1&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Crunchy] Lv 1&lt;br /&gt;
| [Chemical] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
| [Efficient] Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
| [Frog] Lv 3&lt;br /&gt;
| [Mushroom] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv 3&lt;br /&gt;
| [Charming] Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Chemical]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]　　&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meira ===&lt;br /&gt;
&lt;br /&gt;
=== Rika ===&lt;br /&gt;
&lt;br /&gt;
=== Louise ===&lt;br /&gt;
&lt;br /&gt;
=== Shinki ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [102] Shinki*&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 10% [NAS]&lt;br /&gt;
| 0% [Dev/Translation]&lt;br /&gt;
| 0xBB6879 (Regular) / C_RED (Insanity)&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Village - Liquor store&lt;br /&gt;
| Girls Club&lt;br /&gt;
| 2nd Sunday Every Month&lt;br /&gt;
| 18:00～21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Makai&lt;br /&gt;
* Permission to log in Makai&lt;br /&gt;
* Permission to set traps in Makai&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Access to Makai&lt;br /&gt;
* Continence Chip&lt;br /&gt;
* Incontinence Chip&lt;br /&gt;
* Gensou-chan Lung&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* GC SL-33&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Skilltrainer&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Esper (Ability to do magic)&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 11&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Excrementorium&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* TF Console&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 30&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Lucifer Incarnate&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]〈Goddess〉&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Never Kissed] [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Charming] [V Sensitive] [Easy To Get Wet] [Female] [Large Bladder] [Large Bowels] [Big Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Prideful] [Self Control] [Reserved]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Inspiring] [Crafting Lv50]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Esper Knowledge] [Technology Knowledge: Archotech] [Sex Knowledge: Forbidden] [Carer]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified]Lv 1&lt;br /&gt;
| [Grand]Lv 1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Magical]Lv 3&lt;br /&gt;
| [Sorcery]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Of the makai butterfly]Lv 5&lt;br /&gt;
| [Devil's]Lv 5&lt;br /&gt;
| [Makai's]Lv 5&lt;br /&gt;
| [Mythical]Lv 5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order]Lv 1&lt;br /&gt;
| [Lolita]Lv 1&lt;br /&gt;
| [Maniac]Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Cheap]Lv 3&lt;br /&gt;
| [Divination]Lv 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread]Lv 1&lt;br /&gt;
| [Spiced]Lv 1&lt;br /&gt;
| [Western]Lv 1&lt;br /&gt;
| [Stewed]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Pie]Lv 1&lt;br /&gt;
| [Light]Lv 1&lt;br /&gt;
| [Healthy]Lv 1&lt;br /&gt;
| [Deluxe]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Premium]Lv 1&lt;br /&gt;
| [Homemade]Lv 1&lt;br /&gt;
| [Springy]Lv 1&lt;br /&gt;
| [Charming]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Maid-style]Lv 1&lt;br /&gt;
| [Makai-style]Lv 1&lt;br /&gt;
| [Sweet]Lv 2&lt;br /&gt;
| [Spicy]Lv 2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese]Lv 1&lt;br /&gt;
| [Rich]Lv 1&lt;br /&gt;
| [Modest]Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Sour]Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog]Lv 3&lt;br /&gt;
| [Insect meat]Lv 3&lt;br /&gt;
| [Questionable]Lv 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Mom's cooking]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yumeko ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [103] Yumeko [夢子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 0% [Dev] &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Forest of Magic - Dollhouse&lt;br /&gt;
| Housekeeping&lt;br /&gt;
| Mon - Thurs&lt;br /&gt;
| 07:00 ~ 11:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Makai] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tough] [Fast Recovery] [Charming] [C Sensitive] [V Sensitive] [A Sensitive] [Easy To Get Wet] [Female] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Devoted] [Unchaste] [Liberated] [Self Control]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Needle Skill] [Farming Lv3] [Crafting Lv8]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Technology Knowledge: Ultratech] [Sex Knowledge: Basic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Makai's] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pie] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Charming] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Makai-style] lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yuki ===&lt;br /&gt;
&lt;br /&gt;
=== Mai ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [103] Mai [マイ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xFFDDEE&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Makai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Reserved] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv 4] [Mixing Knowledge] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
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| &lt;br /&gt;
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|-&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= No Home Map =&lt;br /&gt;
=== Player ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [000] Player&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Male]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Asakura Rikako ===&lt;br /&gt;
See [[#Asakura Rikako]]&lt;br /&gt;
&lt;br /&gt;
=== Meira ===&lt;br /&gt;
See [[#Meira]]&lt;br /&gt;
&lt;br /&gt;
=== Rika ===&lt;br /&gt;
See [[#Rika]]&lt;br /&gt;
&lt;br /&gt;
=== Louise ===&lt;br /&gt;
See [[#Louise]]&lt;br /&gt;
&lt;br /&gt;
=== Usami Sumireko ===&lt;br /&gt;
&lt;br /&gt;
=== Teireida Mai ===&lt;br /&gt;
&lt;br /&gt;
=== Nishida Satono ===&lt;br /&gt;
&lt;br /&gt;
=== Matara Okina ===&lt;br /&gt;
&lt;br /&gt;
=== Tenkyuu Chimata ===&lt;br /&gt;
&lt;br /&gt;
=== Ibaraki Douji ===&lt;br /&gt;
&lt;br /&gt;
=== Multi (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== VIVIT (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Template =&lt;br /&gt;
=== Template ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [000] Template&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Abilities&lt;br /&gt;
|-&lt;br /&gt;
| H Abilities&lt;br /&gt;
| Social Abilities&lt;br /&gt;
| Combat Abilities&lt;br /&gt;
| Practical Abilities&lt;br /&gt;
| Sensitivity&lt;br /&gt;
| Technique&lt;br /&gt;
| Disposition&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Intimacy: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Knowledge: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Danmaku: Incapable &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cooking: &amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | CSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Hand: &amp;lt;font style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;B&amp;lt;/font&amp;gt; 8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Masochist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Obedience: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Speech &amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 11&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Shooting: S 14&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Music: &amp;lt;font style=&amp;quot;color:#C070C0;&amp;quot;&amp;gt;Extra&amp;lt;/font&amp;gt; 17&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | VSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Vagina: &amp;lt;font style=&amp;quot;color:#990099;&amp;quot;&amp;gt;Phantasm&amp;lt;/font&amp;gt; 20&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Sadist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Desire/Lust: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cleaning: &amp;lt;font style=&amp;quot;color:#ff3399;&amp;quot;&amp;gt;OverDrive&amp;lt;/font&amp;gt; 30&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Melee: &amp;lt;font style=&amp;quot;color:#0078B4;&amp;quot;&amp;gt;TriUltra&amp;lt;/font&amp;gt; 40&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Logging: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | ASens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Anus: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Homo: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Technique: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Medical: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Fishing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | BSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Chest: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Servitude: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Foraging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | MSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Tongue: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Exposure: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Crafting/Mixing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | USense: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Waist: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Animals: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Urethra: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Farming: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
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| &lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
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| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
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| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:TW]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters/KOJO_Color_Code_List&amp;diff=41066</id>
		<title>EraToho TheWorld/Characters/KOJO Color Code List</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters/KOJO_Color_Code_List&amp;diff=41066"/>
		<updated>2023-04-15T23:58:38Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: recent neodev release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Player&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Only applies to NAS since that branch's character imitation system does not replace character 0&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Hakurei Reimu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5A0C7;&amp;quot; | 0xF5A0C7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5A0C7;&amp;quot; | 245,160,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Ruukoto&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0FF00;&amp;quot; | 0xA0FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0FF00;&amp;quot; | 160,255,0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kana Anabarel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Mima&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3F9E40;&amp;quot; | 0x3F9E40&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3F9E40;&amp;quot; | 63,158,64&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Sunny Milk&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFE6FA;&amp;quot; | 0xFFE6FA&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFE6FA;&amp;quot; | 255,230,250&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Luna Child&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFFCC;&amp;quot; | 0xFFFFCC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFFCC;&amp;quot; | 255,255,204&lt;br /&gt;
| Set as C_CREAM&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Star Sapphire&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 0x66FFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 102,255,255&lt;br /&gt;
| Set as 水色 (Aqua) and overlaps with Cirno(K14)&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kitashirakawa Chiyuri&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Okazaki Yumemi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC4664;&amp;quot; | 0xDC4664&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC4664;&amp;quot; | 220,70,100&lt;br /&gt;
| characters uncapitalised originally&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Ibuki Suika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D2691E;&amp;quot; | 0xD2691E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D2691E;&amp;quot; | 210,105,30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Ibuki Suika (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0522D;&amp;quot; | 0xA0522D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A0522D;&amp;quot; | 160,82,45&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Kirisame Marisa&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EDCD00;&amp;quot; | 0xEDCD00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EDCD00;&amp;quot; | 237,205,0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Rumia&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4FC08;&amp;quot; | 0xE4FC08&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4FC08;&amp;quot; | 228,252,8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Daiyousei&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00FF00;&amp;quot; | 0x00FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00FF00;&amp;quot; | 0,255,0&lt;br /&gt;
| Set as C_GREEN&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Cirno&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 0x66FFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#66FFFF;&amp;quot; | 102,255,255&lt;br /&gt;
| Set as C_AQUA and overlaps with Star Sapphire(K7)&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Izayoi Sakuya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8B9DDD;&amp;quot; | 0x8B9DDD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8B9DDD;&amp;quot; | 139,157,221&lt;br /&gt;
| characters uncapitalised originally&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Remilia Scarlet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFB6C1;&amp;quot; | 0xFFB6C1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFB6C1;&amp;quot; | 255,182,193&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Alice Margatroid&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFF60;&amp;quot; | 0xFFFF60&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFFF60;&amp;quot; | 255,255,96&lt;br /&gt;
| placed in the ERH file, connected through a function, also originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Shanghai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 0x6290FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 98,144,255&lt;br /&gt;
| Conflicts with 146, but is intentional since same character&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Hourai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 0xFF4949&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 255,73,73&lt;br /&gt;
| Conflicts with 147, but is intentional since same character&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Lily White&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFC0CB;&amp;quot; | 0xFFC0CB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFC0CB;&amp;quot; | 255,192,203&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Lily Black&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFA500;&amp;quot; | 0xFFA500&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFA500;&amp;quot; | 255,165,0&lt;br /&gt;
| Set as C_ORANGE&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Lyrica Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Merlin Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Lunasa Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Konpaku Youmu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FEFEFE;&amp;quot; | 0xFEFEFE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FEFEFE;&amp;quot; | 254,254,254&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Chen&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| Yakumo Ran&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DAA520;&amp;quot; | 0xDAA520&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DAA520;&amp;quot; | 218,165,32&lt;br /&gt;
| characters originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| Yakumo Yukari&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC99FF;&amp;quot; | 0xCC99FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC99FF;&amp;quot; | 204,153,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| Wriggle Nightbug&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#099674;&amp;quot; | 0x099674&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#099674;&amp;quot; | 9,150,116&lt;br /&gt;
| Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| Mystia Lorelei&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC7EB1;&amp;quot; | 0xCC7EB1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CC7EB1;&amp;quot; | 204,126,177&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| Shameimaru Aya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3E1E;&amp;quot; | 0xEC3E1E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3E1E;&amp;quot; | 236,62,30&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| Shiki Eiki Yamaxanadu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#337D5C;&amp;quot; | 0x337D5C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#337D5C;&amp;quot; | 51,125,92&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| Kochiya Sanae&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B4FF80;&amp;quot; | 0xB4FF80&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B4FF80;&amp;quot; | 180,255,128&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Yasaka Kanako&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| Moriya Suwako&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C0A2C7;&amp;quot; | 0xC0A2C7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C0A2C7;&amp;quot; | 192,162,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| Hinanawai Tenshi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3CB4FF;&amp;quot; | 0x3CB4FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3CB4FF;&amp;quot; | 60,180,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| Nagae Iku&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF50FF;&amp;quot; | 0xFF50FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF50FF;&amp;quot; | 255,80,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| Kaenbyou Rin&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| Version Conflict&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| CN/ND/NAS&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC143C;&amp;quot; | 0xDC143C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DC143C;&amp;quot; | N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | All others&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| Reiuji Utsuho&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#69BA8A;&amp;quot; | 0x69BA8A&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#69BA8A;&amp;quot; | 105,186,186&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| Komeiji Koishi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#81F79F;&amp;quot; | 0x81F79F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#81F79F;&amp;quot; | 129,247,159&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Nazrin&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| Tatara Kogasa&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#1ADAC9;&amp;quot; | 0x1ADAC9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#1ADAC9;&amp;quot; | 26,218,201&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| Houjuu Nue&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DDA0DD;&amp;quot; | 0xDDA0DD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DDA0DD;&amp;quot; | 221,160,221&lt;br /&gt;
| placed in the ERH file, connected through a function&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| Himekaidou Hatate&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A260BF;&amp;quot; | 0xA260BF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A260BF;&amp;quot; | 162,96,191&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Himekaidou Hatate (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F09664;&amp;quot; | 0xF09664&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F09664;&amp;quot; | 240,150,100&lt;br /&gt;
| CN&lt;br /&gt;
|-&lt;br /&gt;
| 43&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Ibaraki Kasen&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| Ellen&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF10F;&amp;quot; | 0xFFF10F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF10F;&amp;quot; | 255,241,15&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Asakura Rikako&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Meira&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Rika&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Rika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B33C00;&amp;quot; | 0xB33C00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B33C00;&amp;quot; | 179,60,0&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Rairai&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Louise&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| Komeji Satori&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DB7093;&amp;quot; | 0xDB7093&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#DB7093;&amp;quot; | 219,112,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| Flandre Scarlet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B22222;&amp;quot; | 0xB22222&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B22222;&amp;quot; | 178,34,34&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| Nitori Kawashiro&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#74CCE7;&amp;quot; | 0x74CCE7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#74CCE7;&amp;quot; | 116,204,231&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 52&lt;br /&gt;
| Reisen Udongein Inaba&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EAB6EF;&amp;quot; | 0xEAB6EF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EAB6EF;&amp;quot; | 234,182,239&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| Inaba Tewi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F2C1C9;&amp;quot; | 0xF2C1C9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F2C1C9;&amp;quot; | 242,193,201&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| Patchouli Knowledge&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8A3D9A;&amp;quot; | 0x8A3D9A&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8A3D9A;&amp;quot; | 138,61,154&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| Hijiri Byakuren&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#b17ade;&amp;quot; | 0xB17ADE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#b17ade;&amp;quot; | 177,122,222&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| Toyosatomimi no Miko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E2CFAD;&amp;quot; | 0xE2CFAD&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E2CFAD;&amp;quot; | 226,207,173&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| Hata no Kokoro&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F6CEEC;&amp;quot; | 0xF6CEEC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F6CEEC;&amp;quot; | 246,206,236&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| Hong Meiling&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4685F;&amp;quot; | 0xE4685F&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E4685F;&amp;quot; | 228,104,95&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| Koakuma&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C43C42;&amp;quot; | 0xC43C42&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C43C42;&amp;quot; | 196,60,66&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| Mizuhashi Parsee&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00DD1C;&amp;quot; | 0x00DD1C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#00DD1C;&amp;quot; | 0,221,28&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mizuhashi Parsee (Jealous)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#80EE1C;&amp;quot; | 0x80EE1C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#80EE1C;&amp;quot; | 128,238,28&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mizuhashi Parsee (Very Jealous)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCFFCC;&amp;quot; | 0xCCFFCC&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCFFCC;&amp;quot; | 204,255,204&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| Fujiwara no Mokou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1493;&amp;quot; | 0xFF1493&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1493;&amp;quot; | 255,20,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| Houraisan Kaguya&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AB903D;&amp;quot; | 0xAB903D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AB903D;&amp;quot; | 171,144,61&lt;br /&gt;
| originally hex uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Houraisan Kaguya (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D8BFD8;&amp;quot; | 0xD8BFD8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D8BFD8;&amp;quot; | 216,191,216&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| Imaizumi Kagerou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E9B6A0;&amp;quot; | 0xE9B6A0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E9B6A0;&amp;quot; | 233,182,160&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| Hoshiguma Yuugi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDEB8;&amp;quot; | 0xFFDEB8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDEB8;&amp;quot; | 255,222,184&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| Inubashiri Momiji&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5F5F5;&amp;quot; | 0xF5F5F5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F5F5F5;&amp;quot; | 245,245,245&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| Saigyouji Yuyuko&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | &lt;br /&gt;
| Version Conflict&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| JP/ND/NAS&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color: #FFC9D2;&amp;quot; | 0XFFC9D2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color: #FFC9D2;&amp;quot; | 255,201,210&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | ENG&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| Kamishirasawa Keine&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#5D54B2;&amp;quot; | 0x5D54B2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#5D54B2;&amp;quot; | 93,84,178&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| Kazami Yuuka&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#33FF00;&amp;quot; | 0x33FF00&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#33FF00;&amp;quot; | 51,255,0&lt;br /&gt;
| originally hex uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| Futatsuiwa Mamizou&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F4A460;&amp;quot; | 0xF4A460&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F4A460;&amp;quot; | 244,164,96&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| Motoori Kosuzu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE827C;&amp;quot; | 0xEE827C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE827C;&amp;quot; | 238,130,124&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| Sukuna Shinmyomaru&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6E5E8E;&amp;quot; | 0x6E5E8E&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6E5E8E;&amp;quot; | 110,94,142&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| Yagokoro Eirin&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B44C97;&amp;quot; | 0xB44C97&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#B44C97;&amp;quot; | 180,76,151&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Sekibanki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Letty Whiterock&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Medicine Melancholy&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| Onozuka Komachi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF003C; color:#FF003C;&amp;quot; | 0xFF003C&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF003C; color:#FF003C;&amp;quot; | 255,0,60&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Aki Shizuha&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| Aki Minoriko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ECE093; color:#ECE093;&amp;quot; | 0xECE093&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ECE093; color:#ECE093;&amp;quot; | 236,224,147&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kagiyama Hina&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| Hidea no Akyuu&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9D78C5; color:#9D78C5;&amp;quot; | 0x9D78C5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9D78C5; color:#9D78C5;&amp;quot; | 157,120,197&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Usami Renko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Maribel Hearn&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| Kisume&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#32CD32; color:#32CD32;&amp;quot; | 0x32CD32&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#32CD32; color:#32CD32;&amp;quot; | 50,205,50&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| Kurodani Yamame&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FDE884; color:#FDE884;&amp;quot; | 0xFDE884&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FDE884; color:#FDE884;&amp;quot; | 253,232,132&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| Kumoi Ichirin&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8AD1F9; color:#8AD1F9;&amp;quot; | 0x8AD1F9&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#8AD1F9; color:#8AD1F9;&amp;quot; | 138,209,249&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Murasa Minamitsu&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Toramaru Shou&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kasodani Kyouko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| Miyako Yoshika&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF8E7;&amp;quot; | 0xFFF8E7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFF8E7;&amp;quot; | 255,248,231&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| Kaku Seiga&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#03bdcf;&amp;quot; | 0x03bdcf&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#03bdcf;&amp;quot; | 3,189,207&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| Soga no Tojiko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#388a4f;&amp;quot; | 0x388a4f&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#388a4f;&amp;quot; | 56,138,79&lt;br /&gt;
| Note: Not offical yet, currently for guest1333's Futo dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Mononobe no Futo&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A5A5A5;&amp;quot; | 0xA5A5A5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A5A5A5;&amp;quot; | 165,165,165&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: guest1333&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| Wakasagihime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3D85C6;&amp;quot; | 0x3D85C6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#3D85C6;&amp;quot; | 61,133,198&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| Tsukumo Benben&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A8A0C6;&amp;quot; | 0xA8A0C6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#A8A0C6;&amp;quot; | 168,160,198&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Tsukumo Yatsuhashi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Horikawa Raiko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| Kijin Seija&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF5470;&amp;quot; | 0xFF5470&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF5470;&amp;quot; | 255,84,112&lt;br /&gt;
| placed in ERH file&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| Watatsuki no Yorihime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE82EE;&amp;quot; | 0xEE82EE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EE82EE;&amp;quot; | 238 130,238&lt;br /&gt;
| I'm translating one right now but i'm not sure if it's coming out soon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Watatsuki no Yorihime (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ee82ee;&amp;quot; | 0xee82ee&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#ee82ee;&amp;quot; | 238,130,238&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| Watatsuki no Toyohime&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D6C6AF;&amp;quot; | 0xD6C6AF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D6C6AF;&amp;quot; | 214,198,175&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Rei'sen&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCDFFF;&amp;quot; | 0xCCDFFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#CCDFFF;&amp;quot; | 204,223,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Tokiko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Shinki&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Shinki (NAS)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#BB6879;&amp;quot; | 0xBB6879&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#BB6879;&amp;quot; | 187,104,121&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| Yumeko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1177;&amp;quot; | 0xFF1177&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF1177;&amp;quot; | 255,17,119&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| Yuki&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AA8888;&amp;quot; | 0xAA8888&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#AA8888;&amp;quot; | 170,136,136&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| Mai&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDDEE;&amp;quot; | 0xFFDDEE&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FFDDEE;&amp;quot; | 255,221,238&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Usami Sumireko&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Seiran&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ringo&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| Doremy Sweet&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3860;&amp;quot; | 0xEC3860&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#EC3860;&amp;quot; | 236,56,96&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 110&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kishin Sagume&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| Clownpiece&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E86FC7;&amp;quot; | 0xE86FC7&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E86FC7;&amp;quot; | 232,111,199&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Clownpiece's child (Boy)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF6D6D;&amp;quot; | 0xFF6D6D&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF6D6D;&amp;quot; | 255,109,109&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Clownpiece's child (Girl)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#7E6BFF;&amp;quot; | 0x7E6BFF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#7E6BFF;&amp;quot; | 126,107,255&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 112&lt;br /&gt;
| Junko&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F8B500&amp;quot; | 0xF8B500&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F8B500;&amp;quot; | 248,181,0&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Junko (CN)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C07070;&amp;quot; | 0xC07070&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#C07070;&amp;quot; | 192,112,112&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 113&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hecatia Lapislazuli&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 114&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kurumi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elly&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mugetsu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Gengetsu&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| Eternity Larva&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6FC0DA;&amp;quot; | 0x6FC0DA&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6FC0DA;&amp;quot; | 111,192,218&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 119&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Sakata Nemuno&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Komano Aunn&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9FE2BF;&amp;quot; | 0x9FE2BF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9FE2BF;&amp;quot; | 159,226,191&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Yuu&lt;br /&gt;
|-&lt;br /&gt;
| 121&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Yatadera Narumi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 122&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Teireida Mai&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Nishida Satono&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 124&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Matara Okina&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 125&lt;br /&gt;
| Yorigami Joon&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D79F68;&amp;quot; | 0xD79F68&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#D79F68;&amp;quot; | 215,159,104&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 126&lt;br /&gt;
| Yorigami Shion&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#2B9CE4;&amp;quot; | 0x2B9CE4&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#2B9CE4;&amp;quot; | 43,156,228&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 127&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Eika Ebisu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 128&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ushizaki Urumi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Niwatari Kutaka&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 130&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kicchou Yachie&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 131&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Joutoguu Mayumi&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Haniyasushin Keiki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 133&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kurokoma Saki&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 134&lt;br /&gt;
| Okunoda Miyoi&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F3ADBB;&amp;quot; | 0xF3ADBB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#F3ADBB;&amp;quot; | 243,173,187&lt;br /&gt;
| hex originally uncapitalised&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Goutokuji Mike&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Yamashiro Takane&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Komakusa Sannyo&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Tamatsukuri Misumaru&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; |Kudamaki Tsukasa&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Iizunamaru Megumu&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Tenkyuu Chimata&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Himemushi Momoyo&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9EABBB;&amp;quot; | 0x9EABBB&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#9EABBB;&amp;quot; | 158,171,187&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 143&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | Toutetsu Yuuma&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#B6D7A8;&amp;quot; | No color set for dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 144&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ibaraki Douji&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
135 to 142 in Neodev have been replaced with these characters&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kotohime&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elis&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sariel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Orange&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konngara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Placeholder7&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Placeholder8&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following characters are eraNAS exclusive:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Character No.&lt;br /&gt;
! Name&lt;br /&gt;
! Color Code(Hex)&lt;br /&gt;
! Color Code (RGB)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 145&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kotohime&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 146&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Shanghai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | 0x6290FF&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#6290FF;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Hourai Doll&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | 0xFF4949&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#FF4949;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| 148&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ooedo Doll&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 149&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Goliath Doll&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konngara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 151&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Yuugen Magan&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E77C33;&amp;quot; | 0xE77C33&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#E77C33;&amp;quot; | 231,124,51&lt;br /&gt;
| style=&amp;quot;background-color:#9900FF;&amp;quot; | Writer: vinumsabbathi&lt;br /&gt;
|-&lt;br /&gt;
| 152&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Elis&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sariel&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 154&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Morichika Rinnosuke&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 155&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Multi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 156&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | SinGyoku&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 157&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mimi-chan&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 158&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Unzan&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 159&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Genji&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Konpaku Youki&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 161&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Kikuri&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 162&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Layla Prismriver&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 163&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Sara&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 164&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Orange&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 165&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Satsuki Rin&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 166&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | VIVIT&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 167&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hijiri Myouren&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 168&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Oota Jun'ya&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 169&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hikariko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 170&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Matenshi&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 171&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Noroiko&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 172&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Hinamei&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 173&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Myon&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 174&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Fortune Teller&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Ayana&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| 176&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Mob Characters&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Timid)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Confident)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Upfront)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Serious)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|-&lt;br /&gt;
| All&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | Generic (Other)&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background-color:#fe0000;&amp;quot; | No Kojo yet&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41065</id>
		<title>User:Mr Pops Alot</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41065"/>
		<updated>2023-04-15T23:50:13Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:eraNAS}}&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
='''&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;The PopsTW/EraNAS Wiki&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;'''=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:NAS_Family_copy.png|300px]]    &lt;br /&gt;
eraThe World Mr Pops Alot Edition&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Life Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 2022.04.10&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Active&lt;br /&gt;
|-&lt;br /&gt;
| [Contributors]&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/mrpopsalot/pops-tw Repository link]&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1K462VQ7QGem-TITW4XMzsYZClJe19PmYNf4WZiVvrHQ/edit# Planned Content]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TW but I ruin it by adding more content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Fetish Content&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Lethal_Combat | Lethal Combat]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Pee_System | Pee System]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Characters | Characters]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Factions | Factions]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Weapons | Weapons]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/ABDL | ABDL]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Makai | Makai]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Reputation| Reputation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Necrophilia | Necrophilia]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Hypnosis | Hypnosis]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Raiders | Raiders]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Health | Health]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This is a main thread where I dump my shit and report bugs in this branch here&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, dev/omogatari-kai is the most active branch, but is the most unstable. Game/Soundless is primarily made for UEmuera users, as current builds are not playable on UEmuera due to functions that do not exist on on the interpreter&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
Can I disable the piss/scat/diaper/warfare stuff?&lt;br /&gt;
----&lt;br /&gt;
 Yes.&lt;br /&gt;
 It's not even enabled by default. You will have to go out of your way to turn these on.&lt;br /&gt;
 The default settings are comparable to NeoDev's default settings&lt;br /&gt;
&lt;br /&gt;
Will you add X&lt;br /&gt;
----&lt;br /&gt;
 Most likely yes. &lt;br /&gt;
&lt;br /&gt;
I found a bug!&lt;br /&gt;
----&lt;br /&gt;
 Remember, you are playing an '''experimental''' mod of the game. There will be bugs, and more will probably pop up as more features are added.&lt;br /&gt;
 Ping me @PlayerEtternaOnline#7168 with the bug in question, as well as the log file. Don't report bugs on my branch in #bug-reports , post it here instead&lt;br /&gt;
 Remember to also post the branch that you played on.&lt;br /&gt;
&lt;br /&gt;
Are there guns and diapers?&lt;br /&gt;
----&lt;br /&gt;
 Yes. There are guns and diapers.&lt;br /&gt;
 Though, there's more than just guns and diapers, there's many new characters, player pregnancy, more addictions, urethral sex, more commands, etc.&lt;br /&gt;
&lt;br /&gt;
= Accessing Cheat Menu =&lt;br /&gt;
See [[EraToho TheWorld#Accessing Cheat Menu]]&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
Information that is not so obvious&lt;br /&gt;
* Buy a computer from Nitori&lt;br /&gt;
* Shinki can give you free clothes and a free gun if you meet her.&lt;br /&gt;
* Your room has a toilet&lt;br /&gt;
* Years last 124 days&lt;br /&gt;
* Interactable children are coming soon (TM)&lt;br /&gt;
&lt;br /&gt;
{{TW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:eraNAS]] [[Category:Touhou|eraNAS]] [[Category:TW|eraNAS]] [[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=File:NAS_Family_copy.png&amp;diff=41064</id>
		<title>File:NAS Family copy.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=File:NAS_Family_copy.png&amp;diff=41064"/>
		<updated>2023-04-15T23:49:14Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Pee_System&amp;diff=41041</id>
		<title>User:Mr Pops Alot/Pee System</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Pee_System&amp;diff=41041"/>
		<updated>2023-04-10T05:24:53Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: updated chart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pee=&lt;br /&gt;
Piss&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bladder==&lt;br /&gt;
Only enabled with urination accidents. As any character &amp;quot;digests&amp;quot; fluids, their bladder stat will periodically increase. When bladder reaches larger values, all stats will be slightly lowered. Urinating reduces bladder back down to 0, but humiliates the character if not done in a body of water, into a toilet, or while wearing an undamaged diaper. Most NPCs give you the &amp;quot;Not Potty Trained&amp;quot; reputation if you urinate in front of them. Soiling non-diaper clothing humiliates the character further, and will temporarily reduce EXP gain until dried over time or manually cleaned. Urinating involuntarily will result in uncontrolled urination, which eventually leads to incontinence.&lt;br /&gt;
&lt;br /&gt;
=Poo=&lt;br /&gt;
Requires scat to be enabled. Works like pee.&lt;br /&gt;
&lt;br /&gt;
=Continence Chart=&lt;br /&gt;
Bladder size is based on max base, not when the character pees themselves for levels 0 and higher. Multiply those values by 1.2 to get the value where the 2hu pisses herself.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! EXP Needed&lt;br /&gt;
! Size (Microscopic)&lt;br /&gt;
! Size (Tiny)&lt;br /&gt;
! Size (Small)&lt;br /&gt;
! Size (Normal)&lt;br /&gt;
! Size (Large)&lt;br /&gt;
! Size (Huge)&lt;br /&gt;
! Size (Gigantic)&lt;br /&gt;
! Size (Mystifying)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|PentaUltra&lt;br /&gt;
|N/A&lt;br /&gt;
|400&lt;br /&gt;
|800&lt;br /&gt;
|1400&lt;br /&gt;
|2000&lt;br /&gt;
|3000&lt;br /&gt;
|4000&lt;br /&gt;
|6400&lt;br /&gt;
|9600&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|QuadUltra&lt;br /&gt;
|N/A&lt;br /&gt;
|360&lt;br /&gt;
|720&lt;br /&gt;
|1260&lt;br /&gt;
|1800&lt;br /&gt;
|2700&lt;br /&gt;
|3600&lt;br /&gt;
|5760&lt;br /&gt;
|8640&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|TriUltra&lt;br /&gt;
|N/A&lt;br /&gt;
|320&lt;br /&gt;
|640&lt;br /&gt;
|1120&lt;br /&gt;
|1600&lt;br /&gt;
|2400&lt;br /&gt;
|3200&lt;br /&gt;
|5120&lt;br /&gt;
|7680&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|OverDrive&lt;br /&gt;
|N/A&lt;br /&gt;
|280&lt;br /&gt;
|560&lt;br /&gt;
|980&lt;br /&gt;
|1400&lt;br /&gt;
|2100&lt;br /&gt;
|2800&lt;br /&gt;
|4480&lt;br /&gt;
|6720&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Phantasmic&lt;br /&gt;
|N/A&lt;br /&gt;
|240&lt;br /&gt;
|480&lt;br /&gt;
|840&lt;br /&gt;
|1200&lt;br /&gt;
|1800&lt;br /&gt;
|2400&lt;br /&gt;
|3840&lt;br /&gt;
|5760&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot;|Level 6+&lt;br /&gt;
Natural: No bladder gain unless player has the Logic Breaker talent. &lt;br /&gt;
Artificial: Can only be gained with artificial enhancements such as the Continence Chip.&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Masterful&lt;br /&gt;
|2000&lt;br /&gt;
|200&lt;br /&gt;
|400&lt;br /&gt;
|700&lt;br /&gt;
|1200&lt;br /&gt;
|1500&lt;br /&gt;
|2000&lt;br /&gt;
|3200&lt;br /&gt;
|4800&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Unbreakable&lt;br /&gt;
|1000&lt;br /&gt;
|175&lt;br /&gt;
|350&lt;br /&gt;
|612&lt;br /&gt;
|875&lt;br /&gt;
|1312&lt;br /&gt;
|1750&lt;br /&gt;
|2800&lt;br /&gt;
|4200&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Iron&lt;br /&gt;
|500&lt;br /&gt;
|150&lt;br /&gt;
|300&lt;br /&gt;
|525&lt;br /&gt;
|750&lt;br /&gt;
|1125&lt;br /&gt;
|1500&lt;br /&gt;
|2400&lt;br /&gt;
|3600&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Strong&lt;br /&gt;
|250&lt;br /&gt;
|130&lt;br /&gt;
|260&lt;br /&gt;
|455&lt;br /&gt;
|650&lt;br /&gt;
|975&lt;br /&gt;
|1300&lt;br /&gt;
|2080&lt;br /&gt;
|3120&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Strengthened&lt;br /&gt;
|100&lt;br /&gt;
|110&lt;br /&gt;
|220&lt;br /&gt;
|385&lt;br /&gt;
|550&lt;br /&gt;
|825&lt;br /&gt;
|1100&lt;br /&gt;
|1760&lt;br /&gt;
|2640&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Continent&lt;br /&gt;
|0&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|100&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|200&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|350&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|500&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|750&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|1000&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|1600&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2400&lt;br /&gt;
|-&lt;br /&gt;
| -1&lt;br /&gt;
|Tempted&lt;br /&gt;
| -100&lt;br /&gt;
|-&lt;br /&gt;
| -2&lt;br /&gt;
|Habit&lt;br /&gt;
| -250&lt;br /&gt;
|-&lt;br /&gt;
| -3&lt;br /&gt;
|Regressing&lt;br /&gt;
| -500&lt;br /&gt;
|90&lt;br /&gt;
|180&lt;br /&gt;
|315&lt;br /&gt;
|450&lt;br /&gt;
|675&lt;br /&gt;
|900&lt;br /&gt;
|1440&lt;br /&gt;
|2160&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Gets random urges to pee&lt;br /&gt;
|-&lt;br /&gt;
| -4&lt;br /&gt;
|Very Regressed&lt;br /&gt;
| -1000&lt;br /&gt;
|75&lt;br /&gt;
|150&lt;br /&gt;
|262&lt;br /&gt;
|375&lt;br /&gt;
|562&lt;br /&gt;
|750&lt;br /&gt;
|1200&lt;br /&gt;
|1800&lt;br /&gt;
|-&lt;br /&gt;
| -5&lt;br /&gt;
|Incontinent&lt;br /&gt;
| -2000&lt;br /&gt;
|50&lt;br /&gt;
|100&lt;br /&gt;
|175&lt;br /&gt;
|250&lt;br /&gt;
|375&lt;br /&gt;
|500&lt;br /&gt;
|800&lt;br /&gt;
|1200&lt;br /&gt;
|Cannot feel the need to pee&lt;br /&gt;
|-&lt;br /&gt;
| -10&lt;br /&gt;
|Bladder Removed&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|Will always excrete into their underwear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Lethal_Combat&amp;diff=41040</id>
		<title>User:Mr Pops Alot/Lethal Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Lethal_Combat&amp;diff=41040"/>
		<updated>2023-04-10T03:35:11Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* Preparation */  update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;eraNAS' lethal combat system may seem a little daunting to new players at first, however a few simple guidelines will have you ready to repel attacks and hold ground like a pro.&lt;br /&gt;
&lt;br /&gt;
In every gunfight there is one very important lifesaving rule to remember:&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Always use whatever cover is available!'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Preparation=&lt;br /&gt;
Your skills and your weapon determine your success the most. You may have a good weapon, but without the skills to show for it, you won't be able to hit the broad side of a barn. Conversely, if you are a good shot but only have a .22LR pistol, you won't be killing anything any time soon. It is essential to train up your skill that your weapon corresponds to. Danmaku corresponds to the Danamku Skill, Firearms are helped with the shooting skill, and Melee weapons are enhanced with the Melee skill. Being great at one combat stat (Danmaku, Shooting or Melee) is better than being decent at all three.&lt;br /&gt;
&lt;br /&gt;
Be aware that Danamku requires 200 Danmaku EXP to be earned before you can use Danmaku, or if you find an [[User:Mr Pops Alot/Esper|Esper]] trainer who can give you [[Practical Talents/Esper Knowledge|Esper Knowledge]]. If you started out as a Youkai, you will not have to get 200 Danmaku EXP to start using Danmaku, but it's still recommended to train up to A 11 to be ready to fight most enemies&lt;br /&gt;
&lt;br /&gt;
=== Way to train ===&lt;br /&gt;
Training combat skills consume your STA and ENE a lot. Be sure not to deplete your energy at mid of the day. Take a break: bath or eat/cook some food.&lt;br /&gt;
&lt;br /&gt;
Fights give you a lot of Combat EXP depending on what weapon you used, but is extremely risky, especially at low levels of skill. &lt;br /&gt;
&lt;br /&gt;
Helping others with jobs is also helpful a lot. Keep in mind that this will also put you in a lethal combat battle, but the enemies are usually weaker than you.&lt;br /&gt;
&lt;br /&gt;
 Example: Helping Orin with deal against vengeful spirits in underworld. Orin work a half day and five days per week. All characters have exercise in certain outdoors locations. Helping them with training gives you also extra favorability.&lt;br /&gt;
&lt;br /&gt;
Training in outdoors in bad weather takes more STA and ENE per actions, but gives you maxSTA and maxENE instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ranged ==&lt;br /&gt;
Ranged combat involves the use of weapons from a distance. Pawns wielding ranged weapons will shoot at enemies, because what else did you expect them to do?&lt;br /&gt;
&lt;br /&gt;
Accuracy is determined with general Combat Accuracy.&lt;br /&gt;
&lt;br /&gt;
===Weapon stats===&lt;br /&gt;
Ranged weapons consist of many attributes:&lt;br /&gt;
*'''Damage:''' How much health each bullet can do. For reference, the urethra has 1/8th of the user's STA, the heart has 1/4th of the user's STA, and the torso (general body) is 1:1 to the user's STA.&lt;br /&gt;
*'''Armor penetration:''' The ability to ignore armor. AP directly subtracts from armor rating; if a weapon's AP &amp;gt; the armor strength, then armor is completely ignored.&lt;br /&gt;
*'''Burst count:''' How many bullets are fired at a time. If a weapon fires multiple shots, there will be a short delay between bullets.&lt;br /&gt;
*'''Range:''' How far a weapon can shoot.&lt;br /&gt;
*'''Accuracy:''' A weapon's own modifier to accuracy. Shooting skill and other factors also determine accuracy.&lt;br /&gt;
&lt;br /&gt;
There are two summary stats of how a weapon will actually perform:&lt;br /&gt;
*'''Optimal DPT:''' How much damage a weapon can do, per turn, if every shot hits an unarmored target.&lt;br /&gt;
DPT is a measure of how fast a weapon can remove Stamina. Stamina deprivation is the primary way of disabling pawns in combat; hurt them enough, and they will be downed. Other factors like range, stopping power, and aiming/cooldown time can all impact how you use a weapon in battle, but damage is a stat to be prioritized first.&lt;br /&gt;
&lt;br /&gt;
*'''Damage on Youkai:''' Youkai have innate 5 armor, which means that this type of armor cannot be destroyed. High damage per shot weapons with high penetrations such as the Broughton FA1918 will excel at this, while pistol caliber carbines, shotguns with buckshot, and handguns will struggle to significantly damage youkai. Most of the enemies you find are youkai, so this stat is a priority.&lt;br /&gt;
&lt;br /&gt;
== Melee ==&lt;br /&gt;
Melee involves hand-to-hand combat, with or without the use of weapons. Accuracy is determined with general Combat Accuracy.&lt;br /&gt;
&lt;br /&gt;
Melee combat has strengths and weaknesses. While a character can bash with a gun barrel in melee, a fighter with a dedicated melee weapon remains much more effective. However, a brawler may get shot down during their approach. Armor was designed to solve that problem.&lt;br /&gt;
&lt;br /&gt;
===Other mechanics===&lt;br /&gt;
*Skilled melee characters have the ability to evade melee attacks when fighting. When the melee blow is dodged, it will always miss, regardless of whether or not it is supposed to hit.&lt;br /&gt;
*Blunt melee attacks don't cause bleeding (unless a body part is destroyed), but they have a chance to stun enemies for a short time on hit. In addition, most pieces of armor will protect poorly against blunt attacks.&lt;br /&gt;
&lt;br /&gt;
=Fighting=&lt;br /&gt;
After starting a round you get a message like:&lt;br /&gt;
 TURN: 1&lt;br /&gt;
 SIZE: 1v1 (2)&lt;br /&gt;
 PRIORITY: Yumeko (QU 50) -&amp;gt; Mamizou (QU 50) -&amp;gt; TURN END&lt;br /&gt;
 Accuracy: 100% | 100% crit&lt;br /&gt;
 STA(Yumeko)         ▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅ ( 1700/ 1700) - EQUIP: M16 (30/30)&lt;br /&gt;
 &lt;br /&gt;
 Dodge: 46%&lt;br /&gt;
 STA(Mamizou)        ▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅ ( 1400/ 1400) - EQUIP: M16 (30/30)&lt;br /&gt;
 &lt;br /&gt;
 Choose how are you going to aim.&lt;br /&gt;
 Current Target: Mamizou Futatsuiwa&lt;br /&gt;
  0[Attack]&lt;br /&gt;
  1[Precise Shot]&lt;br /&gt;
  2[Skills]&lt;br /&gt;
  3[Take Cover]&lt;br /&gt;
  4[Tend Wounds]&lt;br /&gt;
  5[Reload]&lt;br /&gt;
  6[Switch Weapon]&lt;br /&gt;
  7[Subdue]&lt;br /&gt;
  8[Retreat]&lt;br /&gt;
  9[Submit]&lt;br /&gt;
 10[Switch Target]&lt;br /&gt;
&lt;br /&gt;
The attack priority is shown on the top, which shows who's turn it is, who will go next, as well as implying who has already acted within the turn.&lt;br /&gt;
&lt;br /&gt;
Turns are self explanatory. The only catch here is that there is a 150 turn ultimatum that will forcefully end the fight with no winner. This is usually not hit unless there's ridiculous circumstances such as low accuracy weapons, or incompetent shooters vs incompetent shooters.&lt;br /&gt;
&lt;br /&gt;
You can attack normally, or attack precisely. Attacking normally will target a random body part, but most likely you will end up hitting the torso. Precise shot can be used to specifically target a body part in case you don't want to kill the target, or if you're aiming at the target's head. Taking cover will put you in a random cover piece which can stop some rounds. Tending wounds will tend all of your current wounds and give you 500 STA, but at the cost of your turn. Reloading is self explanatory. Switching weapon will allow you to switch your weapon to another weapon that you already own. Retreating ends the fight if you are more powerful than the enemy, else there's a chance that you might not escape. Submitting ends the fight, but leaves you getting raped or robbed, and ends your day immediately.&lt;br /&gt;
&lt;br /&gt;
Skills allows you to use a spell card that you have in your loadout, as well as using Danmaku items during battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the game detects too many misses from both sides, or hits the 150 round ultimatum, the fight will forcefully end with no winner, printing out a warning message&lt;br /&gt;
 -----------------------------------------------------------------------------------------&lt;br /&gt;
 ANTI-STALL FAILSAFE ACTIVATED (MISSES IN A ROW: 32, TURNS: 8)&lt;br /&gt;
 ENDING FIGHT WITH NO WINNER&lt;br /&gt;
 !REPORT THIS!&lt;br /&gt;
 -----------------------------------------------------------------------------------------&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41039</id>
		<title>User:Mr Pops Alot</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41039"/>
		<updated>2023-04-10T03:25:56Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* The EraNAS Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:eraNAS}}&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
='''&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;The PopsTW/EraNAS Wiki&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;'''=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:NAS_Title.png|300px]]    &lt;br /&gt;
eraThe World Mr Pops Alot Edition/eraNew Accident Story&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Life Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 2022.04.10&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Active&lt;br /&gt;
|-&lt;br /&gt;
| [Contributors]&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/mrpopsalot/pops-tw Repository link]&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1K462VQ7QGem-TITW4XMzsYZClJe19PmYNf4WZiVvrHQ/edit# Planned Content]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TW but I ruin it by adding more content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Fetish Content&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Lethal_Combat | Lethal Combat]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Pee_System | Pee System]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Characters | Characters]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Factions | Factions]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Weapons | Weapons]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/ABDL | ABDL]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Makai | Makai]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Reputation| Reputation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Necrophilia | Necrophilia]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Hypnosis | Hypnosis]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Raiders | Raiders]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Health | Health]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This is a main thread where I dump my shit and report bugs in this branch here&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, dev/omogatari-kai is the most active branch, but is the most unstable. Game/Soundless is primarily made for UEmuera users, as current builds are not playable on UEmuera due to functions that do not exist on on the interpreter&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
Can I disable the piss/scat/diaper/warfare stuff?&lt;br /&gt;
----&lt;br /&gt;
 Yes.&lt;br /&gt;
 It's not even enabled by default. You will have to go out of your way to turn these on.&lt;br /&gt;
 The default settings are comparable to NeoDev's default settings&lt;br /&gt;
&lt;br /&gt;
Will you add X&lt;br /&gt;
----&lt;br /&gt;
 Most likely yes. &lt;br /&gt;
&lt;br /&gt;
I found a bug!&lt;br /&gt;
----&lt;br /&gt;
 Remember, you are playing an '''experimental''' mod of the game. There will be bugs, and more will probably pop up as more features are added.&lt;br /&gt;
 Ping me @PlayerEtternaOnline#7168 with the bug in question, as well as the log file. Don't report bugs on my branch in #bug-reports , post it here instead&lt;br /&gt;
 Remember to also post the branch that you played on.&lt;br /&gt;
&lt;br /&gt;
Are there guns and diapers?&lt;br /&gt;
----&lt;br /&gt;
 Yes. There are guns and diapers.&lt;br /&gt;
 Though, there's more than just guns and diapers, there's many new characters, player pregnancy, more addictions, urethral sex, more commands, etc.&lt;br /&gt;
&lt;br /&gt;
= Accessing Cheat Menu =&lt;br /&gt;
See [[EraToho TheWorld#Accessing Cheat Menu]]&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
Information that is not so obvious&lt;br /&gt;
* Buy a computer from Nitori&lt;br /&gt;
* Shinki can give you free clothes and a free gun if you meet her.&lt;br /&gt;
* Your room has a toilet&lt;br /&gt;
&lt;br /&gt;
{{TW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:eraNAS]] [[Category:Touhou|eraNAS]] [[Category:TW|eraNAS]] [[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41038</id>
		<title>User:Mr Pops Alot</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41038"/>
		<updated>2023-04-10T03:05:52Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: repo change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:eraNAS}}&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
='''&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;The EraNAS Wiki&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;'''=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:NAS_Title.png|300px]]    &lt;br /&gt;
eraNew Accident Story&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Life Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 2022.03.31&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Active&lt;br /&gt;
|-&lt;br /&gt;
| [Contributors]&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/mrpopsalot/pops-tw Repository link]&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1K462VQ7QGem-TITW4XMzsYZClJe19PmYNf4WZiVvrHQ/edit# Planned Content]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TW but I ruin it by adding more content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Fetish Content&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Lethal_Combat | Lethal Combat]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Pee_System | Pee System]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Characters | Characters]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Factions | Factions]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Weapons | Weapons]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/ABDL | ABDL]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Makai | Makai]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Reputation| Reputation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Necrophilia | Necrophilia]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Hypnosis | Hypnosis]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Raiders | Raiders]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Health | Health]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This is a main thread where I dump my shit and report bugs in this branch here&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, dev/omogatari-kai is the most active branch, but is the most unstable. Game/Soundless is primarily made for UEmuera users, as current builds are not playable on UEmuera due to functions that do not exist on on the interpreter&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
Can I disable the piss/scat/diaper/warfare stuff?&lt;br /&gt;
----&lt;br /&gt;
 Yes.&lt;br /&gt;
 It's not even enabled by default. You will have to go out of your way to turn these on.&lt;br /&gt;
 The default settings are comparable to NeoDev's default settings&lt;br /&gt;
&lt;br /&gt;
Will you add X&lt;br /&gt;
----&lt;br /&gt;
 Most likely yes. &lt;br /&gt;
&lt;br /&gt;
I found a bug!&lt;br /&gt;
----&lt;br /&gt;
 Remember, you are playing an '''experimental''' mod of the game. There will be bugs, and more will probably pop up as more features are added.&lt;br /&gt;
 Ping me @PlayerEtternaOnline#7168 with the bug in question, as well as the log file. Don't report bugs on my branch in #bug-reports , post it here instead&lt;br /&gt;
 Remember to also post the branch that you played on.&lt;br /&gt;
&lt;br /&gt;
Are there guns and diapers?&lt;br /&gt;
----&lt;br /&gt;
 Yes. There are guns and diapers.&lt;br /&gt;
 Though, there's more than just guns and diapers, there's many new characters, player pregnancy, more addictions, urethral sex, more commands, etc.&lt;br /&gt;
&lt;br /&gt;
= Accessing Cheat Menu =&lt;br /&gt;
See [[EraToho TheWorld#Accessing Cheat Menu]]&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
Information that is not so obvious&lt;br /&gt;
* Buy a computer from Nitori&lt;br /&gt;
* Shinki can give you free clothes and a free gun if you meet her.&lt;br /&gt;
* Your room has a toilet&lt;br /&gt;
&lt;br /&gt;
{{TW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:eraNAS]] [[Category:Touhou|eraNAS]] [[Category:TW|eraNAS]] [[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41037</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41037"/>
		<updated>2023-04-10T00:48:14Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* Adding Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
The same is true for single letter variables (IE: X, Y, Z). Keep in mind that there's no string version of these single letter variables.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
 &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably, see Clownpiece and Hatate.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
*M_KOJO_KX_NAS (New Accident Story Exclusive)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific event such as diaper checking, e-stim, face sitting, death, character creation, death reactions, etc. You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the front&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the back&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown in another line (smells).&lt;br /&gt;
&lt;br /&gt;
	1: Completely concealed&lt;br /&gt;
	2: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	3: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	4: Diapers and drawers &lt;br /&gt;
	5: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;pee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;scat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;omutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;necro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41036</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41036"/>
		<updated>2023-04-10T00:46:48Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* Variables */  single letter variables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
The same is true for single letter variables (IE: X, Y, Z). Keep in mind that there's no string version of these single letter variables.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
 &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably, see Clownpiece and Hatate.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
*M_KOJO_KX_NAS (New Accident Story Exclusive)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific event such as diaper checking, e-stim, face sitting, death, character creation, death reactions, etc. You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the front&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the back&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown (smells).&lt;br /&gt;
&lt;br /&gt;
	0: Completely concealed&lt;br /&gt;
	1: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	2: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	3: Diapers and drawers &lt;br /&gt;
	4: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;pee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;scat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;omutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;necro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41030</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41030"/>
		<updated>2023-04-09T18:54:48Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
 &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably, see Clownpiece and Hatate.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
*M_KOJO_KX_NAS (New Accident Story Exclusive)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific event such as diaper checking, e-stim, face sitting, death, character creation, death reactions, etc. You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the front&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the back&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown (smells).&lt;br /&gt;
&lt;br /&gt;
	0: Completely concealed&lt;br /&gt;
	1: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	2: Heavy diapers and soaked Regular diapers.&lt;br /&gt;
	3: Diapers and drawers &lt;br /&gt;
	4: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;pee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;scat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;omutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;necro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41029</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41029"/>
		<updated>2023-04-09T17:33:10Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* Adding Underwear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
 &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably, see Clownpiece and Hatate.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
*M_KOJO_KX_NAS (New Accident Story Exclusive)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific event such as diaper checking, e-stim, face sitting, death, character creation, death reactions, etc. You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the front&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the back&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Adding Clothing =&lt;br /&gt;
Other clothing can also be added to TW. Just that in vanilla TW, it also has to be in a clothing set to be wearable.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all clothing slots that are available&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
	(1) アクセサリ		=	アクセサリ 		=	Decoration&lt;br /&gt;
	(2) 帽子 		=	頭装備 			=	Head&lt;br /&gt;
	(3) 靴			=	靴			=	Socks &lt;br /&gt;
	(4) 靴下		=	靴下			=	Shoes&lt;br /&gt;
&lt;br /&gt;
	(5) 下半身下着１		=	下半身下着_ずらし不可	=	Underwear(top)		(For bras that are worn by 2hus and can't be shifted)&lt;br /&gt;
	(6) 下半身下着２		=	下半身下着_ずらし可能 	=	Underwear(top)		(For bras that can be shifted)&lt;br /&gt;
&lt;br /&gt;
	(7) 上半身下着１		= 	上半身下着_はだけ不可	=	Underwear(bot)		(Underwear on-top of underwear. Cannot be taken)&lt;br /&gt;
	(8) 上半身下着２		=	上半身下着_はだけ可能 	=	Underwear(bot)		(Underwear that can be taken. Includes panties, briefs, trunks, thongs, pull-up diapers, and taped diapers)&lt;br /&gt;
&lt;br /&gt;
	(9) レオタード		=	レオタード 		=	Full-body Underwear	(Usually reserved for leotards and swimsuits)&lt;br /&gt;
	(10) ボディースーツ	=	ボディースーツ		=	Body Suit&lt;br /&gt;
&lt;br /&gt;
	(11) ズボン		=	ズボン			= 	Pants&lt;br /&gt;
	(12) 下半身上着		=	下半身上着		=	Undergarment 		(Unused)&lt;br /&gt;
&lt;br /&gt;
	(13) ワンピース		=	ワンピース		=	Full-body		(One-pieces)&lt;br /&gt;
	(14) 着物		=	着物			=	Kimono&lt;br /&gt;
&lt;br /&gt;
	(15) スカート		=	スカート			=	Skirt&lt;br /&gt;
&lt;br /&gt;
	(16) 上半身上着２	= 	上半身上着_はだけ可能	=	Shirt			(Shirts)&lt;br /&gt;
	(17) 上半身上着１	=	上半身上着_はだけ不可 	= 	Outer Garment		(Jackets, sailor unforms, shrine maiden clothes, etc)&lt;br /&gt;
&lt;br /&gt;
	(18) 外衣		=	外衣			=	Upper Garment		(Capes, jackets, and armor vests)&lt;br /&gt;
&lt;br /&gt;
	(19) その他１		=	その他衣装		=	Accessory&lt;br /&gt;
	(20) その他２		=	その他衣装		=	Accessory&lt;br /&gt;
	(21) その他３		=	その他衣装 		=	Accessory&lt;br /&gt;
&lt;br /&gt;
	(22) 腕部装束		=	腕部装束 		=	Arms&lt;br /&gt;
	(23) Back		=	Back			=	Back&lt;br /&gt;
	(24) Weapon		=	Weapon			=	Weapon&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your clothing ID&lt;br /&gt;
;ClothingType_ID (ie: 外衣_35)&lt;br /&gt;
&lt;br /&gt;
@EXIST_スカート32&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@スカート32(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;naughty leather skirt&amp;quot;)&lt;br /&gt;
CASE &amp;quot;FullDesc&amp;quot;&lt;br /&gt;
	LOCALS '= @&amp;quot;A short skirt, but made with leather.&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, LOCALS)&lt;br /&gt;
CASE &amp;quot;Shows Panties&amp;quot;&lt;br /&gt;
	[SKIPSTART]&lt;br /&gt;
	What types of panties will be shown though the skirt:&lt;br /&gt;
	Highest priority will be used.&lt;br /&gt;
	Leaking or messy underwear will always be shown (smells).&lt;br /&gt;
&lt;br /&gt;
	0: Completely concealed&lt;br /&gt;
	1: Extreme diapers and soaked Heavy diapers&lt;br /&gt;
	2: Heavy diapers, drawers and soaked Regular diapers.&lt;br /&gt;
	3: Panties&lt;br /&gt;
	4: All&lt;br /&gt;
	[SKIPEND]&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
	;how much penetration it can stop&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 1500)&lt;br /&gt;
CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;60&amp;quot;)&lt;br /&gt;
CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
	CALLF MAKE_STR(V_NAME, &amp;quot;「スカート」&amp;quot;)&lt;br /&gt;
CASE &amp;quot;Price&amp;quot;&lt;br /&gt;
	;Price in the clothing store.&lt;br /&gt;
	CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;pee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;scat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;omutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;necro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41028</id>
		<title>Contributing/Modding TW</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Contributing/Modding_TW&amp;diff=41028"/>
		<updated>2023-04-09T16:38:22Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* Adding Weapons */  tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''Original guide by Mr Pops A Lot''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Era code is an absolute mess on the levels of Yandere Dev and is unlike most other programming languages. Most people who just want to add dialogue get stuck at the learning EraBasic phase and often lose motivation before they can put their ideas on the page. This page will teach the basics of EraBasic and guides you to be able to mod TW and make your own content.&lt;br /&gt;
&lt;br /&gt;
= More Recommended Plugins =&lt;br /&gt;
&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig EditorConfig for VS Code] - Makes sure you're using the same VS Code settings as the other contributors. Unfortunately it won't automatically set your files to UTF-8-BOM.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=lunany188.eraindent eraIndent] - Make sure your code is indented properly.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=xyz.local-history Local History] - Make backups of your files every time you save. You don't want to write a god-tier confession scene and then accidentally overwrite it.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=shardulm94.trailing-spaces Trailing Spaces] - Helps you find and fix trailing spaces. You'll put them in your dialogue by accident more often than you'd think.&lt;br /&gt;
&lt;br /&gt;
= The Language =&lt;br /&gt;
&lt;br /&gt;
Era games are made in EraBasic, a form of the BASIC programming language. It isn't a very advanced language like Lua or Ruby, but it's very easy to understand as a result&lt;br /&gt;
&lt;br /&gt;
== PRINT ==&lt;br /&gt;
&lt;br /&gt;
EraBasic had a ton of commands just to output text which are all variations of the Print command.&lt;br /&gt;
&lt;br /&gt;
=== PRINT ===&lt;br /&gt;
&lt;br /&gt;
This outputs plain text in the current line without the ability to use expressions&lt;br /&gt;
&lt;br /&gt;
=== PRINTFORM ===&lt;br /&gt;
&lt;br /&gt;
PrintForm works like Print, but allows for in-line expressions with % and in-line IF statements using \@.&lt;br /&gt;
&lt;br /&gt;
* V - for numbers ({}); instead of &amp;amp;quot;PRINTFORM {LOCAL}&amp;amp;quot; you can write &amp;amp;quot;PRINTFORMV LOCAL&amp;amp;quot;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
* S - equivalent of strings (%%)&lt;br /&gt;
* K - something with forcing kana (extremely rarely used)&lt;br /&gt;
* D - ignores color change from SETCOLOR&lt;br /&gt;
* L - makes line after printing the text&lt;br /&gt;
* W - waits for player input&lt;br /&gt;
&lt;br /&gt;
'''PRINT variants &amp;amp;quot;S&amp;amp;quot; or &amp;amp;quot;V&amp;amp;quot; should not be translated, they are for quick variable use without needing to write %% or {}'''&lt;br /&gt;
&lt;br /&gt;
D is optional, and it goes before L or W.&lt;br /&gt;
&lt;br /&gt;
L and W are mutually exclusive, but ideally every line should have one or the other.&lt;br /&gt;
&lt;br /&gt;
=== PRINTDATA ===&lt;br /&gt;
&lt;br /&gt;
PrintData works similarly to PrintForm, except that it randomly chooses between multiple single line statements.&lt;br /&gt;
&lt;br /&gt;
Similar variant characters apply.&lt;br /&gt;
&lt;br /&gt;
== PRINTFORM Usage ==&lt;br /&gt;
&lt;br /&gt;
String statements and expressions that return strings can be used with %% with the expression in the middle, and number expressions using {}.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 3&lt;br /&gt;
&lt;br /&gt;
LOCALS = Tsukasa&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS% has %LOCAL% cookies&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shortform IF statements can be used like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; \@ ARG ? True # False \@&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Putting [] and a number will turn the print statement into a button.&lt;br /&gt;
&lt;br /&gt;
PRINTBUTTON can also be used if you don't want to explicitly state the option ID. Keep in mind that you will have to wrap the text in &amp;quot; and put the ID it corresponds with a comma between. Putting a @ before the string statement will also allow %% and {} to be used.&lt;br /&gt;
&lt;br /&gt;
PrintData&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PRINTFORMDW Parsee stares at you &lt;br /&gt;
PRINTDATAW&lt;br /&gt;
    DATAFORM 「Do not speak to me.」&lt;br /&gt;
    DATAFORM 「Go away.」&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Conditional Statements ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
IF ARG &amp;amp;gt;= 50&lt;br /&gt;
    ;if ARG is greater than or equal 50&lt;br /&gt;
ELSEIF ARG == 20&lt;br /&gt;
    ;if ARG equals 20&lt;br /&gt;
ELSE IF !ARG &amp;amp;amp;&amp;amp;amp; !LOCAL&lt;br /&gt;
    ;if there's r no ARG nor LOCAL&lt;br /&gt;
ELSEIF ARG &amp;amp;lt; 10 || ARG = 69&lt;br /&gt;
    ;if ARG is less than 10 or equal to 69&lt;br /&gt;
ELSE&lt;br /&gt;
    ;every other condition&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
IF statements can also be nested inside other IF statements and loops.&lt;br /&gt;
&lt;br /&gt;
A single line IF statement can also be used which does not need an ENDIF to end the statement but can only be used with one line instructions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF ARG &amp;amp;gt; 10&lt;br /&gt;
    PRINTFORM True!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Case statements can be used to define a range which determines which output is given from a input value&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    CASE 0&lt;br /&gt;
        ;ARG == 0&lt;br /&gt;
    CASE 5 TO 10&lt;br /&gt;
        ;ARG from 5 to 10&lt;br /&gt;
    CASE 11, 15, 69&lt;br /&gt;
        ;cases 11 15 and 69&lt;br /&gt;
    CASE IS &amp;amp;gt; 100&lt;br /&gt;
        ;cases more than 100&lt;br /&gt;
    CASEELSE&lt;br /&gt;
        ;other cases&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Loops ==&lt;br /&gt;
&lt;br /&gt;
For loops are used to repeat a statement a certain amount of times, often manipulated by expressions.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
FOR LOCAL, 0, 42&lt;br /&gt;
    ;loop that will go from 0 to 42 (excluding 42)&lt;br /&gt;
    ;LOCAL here is variable holding of current loop count&lt;br /&gt;
    SIF LOCAL == 5&lt;br /&gt;
        CONTINUE            ;it skips case 5 and goes to next one - that is 6&lt;br /&gt;
    ;stuff&lt;br /&gt;
    SIF LOCAL == 12&lt;br /&gt;
        BREAK               ;exits the loop completely, ignoring whether it's the last time (42 in this case)&lt;br /&gt;
NEXT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While loops repeat infinitely until the condition is given&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
WHILE !LOCAL&lt;br /&gt;
    ;this continues as long as LOCAL == 0&lt;br /&gt;
WEND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REPEAT is much like a FOR loop but does not allow for expressions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
REPEAT 5&lt;br /&gt;
    ;repeats itself 5 times&lt;br /&gt;
    ;uses global variable COUNT for ... counting&lt;br /&gt;
REND&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Text Color ==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SETCOLOR 204, 0, 102            ;in rgb&lt;br /&gt;
SETCOLOR 0xff00ff               ;in hex&lt;br /&gt;
SETCOLOR C_RED                  ;it also supports constant variables&lt;br /&gt;
SETCOLOR FOO(&amp;amp;quot;red&amp;amp;quot;)   ;and functions&lt;br /&gt;
&lt;br /&gt;
SETCOLORBYNAME Coral            ;use HTML color names&lt;br /&gt;
&lt;br /&gt;
RESETCOLOR                      ;use this when you're finished with fancy coloring&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Comments can be used to disable execution of code or if you want to have comments about the code you are writing.&lt;br /&gt;
&lt;br /&gt;
A single line can be commented out using ;&lt;br /&gt;
&lt;br /&gt;
Do not translate jap comments, but feel free to make your own comments relating to the code so others can interpret what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
For multiple line comments use [SKIPSTART] before the code you want to comment out and [SKIPEND] at the line after the code you want to comment.&lt;br /&gt;
&lt;br /&gt;
== Variables ==&lt;br /&gt;
&lt;br /&gt;
There are two types of variables in EraBasic, integers and strings. Integer values can only hold whole numbers while strings can only hold text or numbers converted to strings.&lt;br /&gt;
&lt;br /&gt;
LOCAL and LOCALS (s for string) are always available, even outside of a function.&lt;br /&gt;
&lt;br /&gt;
ARG and ARGS can be used inside of a function if it's defined and needed.&lt;br /&gt;
&lt;br /&gt;
MASTER and PLAYER refer to the player character&lt;br /&gt;
&lt;br /&gt;
You can put :Number to differentiate between LOCAL and ARG values.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = 1&lt;br /&gt;
LOCALS = Rotor&lt;br /&gt;
&lt;br /&gt;
LOCAL:1 = 2000&lt;br /&gt;
LOCALS:1 = Andy&lt;br /&gt;
&lt;br /&gt;
PRINTFORML %LOCALS:1% bought {LOCAL} %LOCALS% for %LOCAL:1%.&lt;br /&gt;
&lt;br /&gt;
; Andy bought 1 Rotor for 2000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== #DIMs ===&lt;br /&gt;
&lt;br /&gt;
Private variables have to be defined with #DIM or #DIMS at the start of the function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CUMME(ARG, PleasureAmount)&lt;br /&gt;
#DIM PleasureAmount&lt;br /&gt;
#DIMS ItemName&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIM variables can also be saved to the character, the save, or saved globally.&lt;br /&gt;
&lt;br /&gt;
DIM values are often preferred over CSVs as they do not take a numerical ID and are easier to merge&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are two types of functions, CALL functions and RETURN functions.&lt;br /&gt;
&lt;br /&gt;
ARG, ARGS, LOCAL, LOCALS, and private variables can be defined in a function and can default to a certain value if an argument is not given&lt;br /&gt;
&lt;br /&gt;
=== CALL Functions ===&lt;br /&gt;
&lt;br /&gt;
Call functions are the default type of functions and require CALL before the function name to be executed.&lt;br /&gt;
&lt;br /&gt;
CALL functions can call other CALL functions and RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@UselessThing(ARG, ARG:1 = 0)&lt;br /&gt;
LOCAL = GetCum(ARG) ;Set result of a return function&lt;br /&gt;
&lt;br /&gt;
CALL CanSex(ARG, ARG:1)&lt;br /&gt;
LOCAL:1 = RESULT ; set result of a call function&lt;br /&gt;
&lt;br /&gt;
IF LOCAL:1&lt;br /&gt;
    CALL StartUfufu(ARG, ARG:1)&lt;br /&gt;
    RETURN 1 ;condition is true&lt;br /&gt;
ELSE&lt;br /&gt;
    RETURN 0 ; return false&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== RETURN Functions ===&lt;br /&gt;
&lt;br /&gt;
These functions are made to return an integer or a string and start with #FUNCTION or #FUNCTIONS depending on the return value.&lt;br /&gt;
&lt;br /&gt;
They can only call other RETURN functions&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@GetCum(ARG)&lt;br /&gt;
&lt;br /&gt;
RETURN BASE:ARG:Cum ; returns the current value of the cum base&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
All operations are integer based&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL ++                    ; increases the value by one&lt;br /&gt;
LOCAL --                    ; decreases value by one&lt;br /&gt;
LOCAL += 4                  ; increases value by 4&lt;br /&gt;
LOCAL -= 6                  ; decreases value by 6&lt;br /&gt;
LOCAL *= 3                  ; multiplies value by 3&lt;br /&gt;
LOCAL /= 10                 ; divides value by 10&lt;br /&gt;
LOCAL = LOCAL * 17 / 10     ; multiplies value by 1.7&lt;br /&gt;
LOCAL % 3                   ; divides the value by 3 and then returns the remainder&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Random ==&lt;br /&gt;
&lt;br /&gt;
RAND is a function that rolls a number between 0 and the number given. Doing !RAND means that it'll only proceed if it lands on 0. You can also do a custom number such as RAND(100), which rolls a number between 1 and 100&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
LOCAL = RAND(3,500)&lt;br /&gt;
&lt;br /&gt;
IF RAND(100) &amp;amp;lt; 70&lt;br /&gt;
;70% chance&lt;br /&gt;
    SIF !RAND:4&lt;br /&gt;
    ;25% chance&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Character stats =&lt;br /&gt;
&lt;br /&gt;
A character is made up of multiple stats and data types, with most of them being in comma separated value sheets (CSVs).&lt;br /&gt;
&lt;br /&gt;
There are many main data types for a character&lt;br /&gt;
&lt;br /&gt;
* ABL&lt;br /&gt;
* BASE&lt;br /&gt;
* CFLAG&lt;br /&gt;
* CVAR&lt;br /&gt;
* CSTR&lt;br /&gt;
* EX&lt;br /&gt;
* EXP&lt;br /&gt;
* JUEL&lt;br /&gt;
* MARK&lt;br /&gt;
* SOURCE&lt;br /&gt;
* STAIN&lt;br /&gt;
* PALAM&lt;br /&gt;
* TALENT&lt;br /&gt;
* TCVAR&lt;br /&gt;
* TEQUIP&lt;br /&gt;
* DIM&lt;br /&gt;
** CHARADATA&lt;br /&gt;
*** Charadata DIMs are weird and are going to be discussed in the variables section&lt;br /&gt;
** CONST&lt;br /&gt;
** DYNAMIC&lt;br /&gt;
** GLOBAL&lt;br /&gt;
** SAVEDATA&lt;br /&gt;
* TempVar&lt;br /&gt;
&lt;br /&gt;
== ABL (Abilities) ==&lt;br /&gt;
&lt;br /&gt;
ABLs are the character's abilities and can range from mundane stuff like speech, to a complicated scale like pee holding or alcohol resistance. They're found in CSV/ABL.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ABL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
ABL:CharaID:指&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BASE ==&lt;br /&gt;
&lt;br /&gt;
BASE are the character's stats/needs like their health, stamina, hunger, etc. Bases also have a character set max, known as a MAXBASE&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/BASE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
BASE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
BASE:CharaID:気力&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CFLAG (Character Flags) ==&lt;br /&gt;
&lt;br /&gt;
Flags that can be set in a per-character basis&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CFLAG:CharaID:DiapeCharges&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== CSTR (Character Strings) ==&lt;br /&gt;
&lt;br /&gt;
CSTRs are character separated strings, often used for keeping history when important things happen like losing a character's virginity.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CSTR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CSTR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
CSTR:CharaID:LostVirginStr&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has. Usually used for clothing&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EQUIP:CharaID:Weapon&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EX ==&lt;br /&gt;
&lt;br /&gt;
EX values are used to determine how much of a certain event has happened during sex in a day.&lt;br /&gt;
&lt;br /&gt;
NOWEX is also used as a way to track what's about to happen at the end of the command&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EX.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EX:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EX:CharaID:VOrgasm&lt;br /&gt;
&lt;br /&gt;
NOWEX:CharaID:ID&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EXP (Experience) ==&lt;br /&gt;
&lt;br /&gt;
EXP corresponds to certain things happening and is used to be checked to see if an ability can be leveled up. Often one action means one EXP for the related attributes&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/EXP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
EXP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
EXP:CharaID:VExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JUEL (Gems) ==&lt;br /&gt;
&lt;br /&gt;
JUELs are often combined with PALAM and EXP as a form of experience also used for commands and leveling up.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/CFLAG.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
JUEL:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
JUEL:CharaID:Sex&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MARK ==&lt;br /&gt;
&lt;br /&gt;
MARKs are used to signify important events like if she's lewd or hates you.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/MARK.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
MARK:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
MARK:CharaID:Hate&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOURCE ==&lt;br /&gt;
&lt;br /&gt;
Used to increase PALAM values and show it increasing.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/SOURCE.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
SOURCE:CharaID:CPleas&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STAIN ==&lt;br /&gt;
&lt;br /&gt;
STAINs shows the dirtiness of the body part and if it has touched other parts.&lt;br /&gt;
&lt;br /&gt;
Stains work on a bit based system&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/STAIN.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; STAIN:CharaID:ID |= 16&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PALAM (Parameters) ==&lt;br /&gt;
&lt;br /&gt;
PALAMs are values that scale up with abilities and what commands you do. They're often used to track pleasure, lubrication, pain, etc.&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/PALAM.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
PALAM:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
PALAN:CharaID:Pain&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TALENT ==&lt;br /&gt;
&lt;br /&gt;
Character traits and skills&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TALENT.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TALENT:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TALENT:CharaID:PeeHabit&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TCVAR (Temporary Character Variables) ==&lt;br /&gt;
&lt;br /&gt;
Used for per character temporary variables that are reset every day&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TCVAR.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TCVAR:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TCVAR:CharaID:UnconTimer&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== TEQUIP ==&lt;br /&gt;
&lt;br /&gt;
Equipment the 2hu currently has&lt;br /&gt;
&lt;br /&gt;
Will clear at the end of the day much like TCVARs&lt;br /&gt;
&lt;br /&gt;
They're found in CSV/TEQUIP.csv&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
TEQUIP:CharaID:ID&lt;br /&gt;
;they can also be grabbed with the internal name&lt;br /&gt;
TEQUIP:CharaID:VCombo&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM DYNAMIC ==&lt;br /&gt;
DIM variables that are cleared when a function has been successfully executed. Use this if you have variables in a function that are not automatically cleared and don't want to use a VARSET to reset the variable at that start of the function.&lt;br /&gt;
&lt;br /&gt;
== DIM CHARADATA ==&lt;br /&gt;
&lt;br /&gt;
These use the power of DIM variables to make a variable which can be any type. The main advantage of this is that it does not take a CSV ID and will never result in merge conflicts, making it perfect for mods&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM CHARADATA SAVEDATA PeopleFucked&lt;br /&gt;
&lt;br /&gt;
;means there are 5 entries which can be called per character&lt;br /&gt;
#DIM CHARADATA SAVEDATA ExtraThings, 5&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
PeopleFucked:ARG:0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ExtraThings:ARG:0&lt;br /&gt;
ExtraThings:ARG:1&lt;br /&gt;
ExtraThings:ARG:2&lt;br /&gt;
ExtraThings:ARG:3&lt;br /&gt;
ExtraThings:ARG:4&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DIM GLOBAL ==&lt;br /&gt;
&lt;br /&gt;
These are flags that are GLOBAL and are not save-dependent.&lt;br /&gt;
&lt;br /&gt;
To grab:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
; Define on an ERH file&lt;br /&gt;
#DIM GLOBAL nCumMultiply&lt;br /&gt;
&lt;br /&gt;
; To call in a ERB script&lt;br /&gt;
LOADGLOBAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
= TW Specific Functions =&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
 Pronouns:&lt;br /&gt;
 HE_SHE(ARG); outputs &amp;quot;he&amp;quot; or &amp;quot;she&amp;quot; depending on the gender of the 2hu, put 1 in the second argument for capitalization&lt;br /&gt;
 HIS_HER(ARG); Same but with &amp;quot;his&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HIM_HER(ARG); Same but with &amp;quot;him&amp;quot; and &amp;quot;her&amp;quot;&lt;br /&gt;
 HES_SHES(ARG); Same but with &amp;quot;he's&amp;quot; and &amp;quot;she's&amp;quot;&lt;br /&gt;
 HIMSELF_HERSELF(ARG); Same but with &amp;quot;himself&amp;quot; and &amp;quot;herself&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 Number Functions:&lt;br /&gt;
 ORDINAL(ARG); puts an ordinal after an number&lt;br /&gt;
 DIGIT_GROUP(ARG); groups the digits for easier reading&lt;br /&gt;
 NUM_COUNT(ARG); counts numbers&lt;br /&gt;
 PLURALIZER(ARGS, ARG); pluralize the word if ARG is more than 1&lt;br /&gt;
 ARTICLE(ARGS); a simple check for an article&lt;br /&gt;
 &lt;br /&gt;
 Word Functions:&lt;br /&gt;
 CAP_PROCESS(ARGS, ARG); 1 = lower, 2 = upper, 3 = capitalize first letter, 4 = random capitalizations, 5 captialize every word&lt;br /&gt;
 CAPITALIZE(ARGS); capitalize first letter&lt;br /&gt;
 SLUR(ARGS); simply continue last letter of the word&lt;br /&gt;
 STUTTER(ARG); cause a stutter&lt;br /&gt;
 SPLIT_G(ARGS); randomly picks one string out of a list.&lt;br /&gt;
 &lt;br /&gt;
 Character functions:&lt;br /&gt;
 PRINT_MALE(ARGS, ARG); Print mutually exclusive terms depending on the condition per function&lt;br /&gt;
 TNAME(ARG); Output's the character's title&lt;br /&gt;
 HAS_PENIS(ARG); if characer has a penis&lt;br /&gt;
 HAS_VAGINA(ARG); if character has a vag&lt;br /&gt;
 IS_FEMALE(ARG);is character a female&lt;br /&gt;
 IS_MALE(ARG); is character a male&lt;br /&gt;
 IS_HERM(ARG);has penis or vagina&lt;br /&gt;
 IS_FUTA(ARG);neodev version&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Other:&lt;br /&gt;
 NAME_FROM_PLACE(ARG); output's the location's name&lt;br /&gt;
 PRINT_DIALOGUE(ARGS); output's dialogue with linebreaks. Not often used, as using normal print functions is enough for most writers.&lt;br /&gt;
 SET_KOJO_COLOR(ARG); set kojo color based off the character.&lt;br /&gt;
 UNICODE(ARG); outputs a specific unicode character. 0x2665 is often used the most, printing out a heart.&lt;br /&gt;
 &lt;br /&gt;
 NAS Specific:&lt;br /&gt;
 IsPadded(ARG, nTypeCheck = &amp;quot;&amp;quot;, nPantsu = -1); does the character have a diaper or not&lt;br /&gt;
 SoiledDiaper(ARG, ExcreteType, SoilBool, SoilThreshold); if the 2hu's underwear is soiled, SoilBool 0 is a simple bool, 1 = pecentage, 2 = absolute value&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
==GROUPMATCH()==&lt;br /&gt;
An IF statement which can compare a value and if the value equals to one of the values listed, then it returns 1. &lt;br /&gt;
 SIF GROUPMATCH(LOCAL,3,6,129)&lt;br /&gt;
      RETURNF 1&lt;br /&gt;
&lt;br /&gt;
= Adding Dialogue =&lt;br /&gt;
&lt;br /&gt;
Adding original dialogue is often the most common mod that people want to do, but the barrier due to the EraBasic language is often too much.&lt;br /&gt;
&lt;br /&gt;
== Grabbing Template Files ==&lt;br /&gt;
&lt;br /&gt;
Assuming that we are adding dialogue to a character without dialogue, like Chimata as an example, we will have to grab the template files that are in the game.&lt;br /&gt;
&lt;br /&gt;
Go to &amp;lt;code&amp;gt;eraTW\改造とかしてみたい人のためのあれこれ\口上関連\別人版用口上テンプレ&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;改造とかしてみたい人のためのあれこれ\口上関連\口上テンプレ\&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA\Template&amp;lt;/code&amp;gt;) and grab the template files. Remember that these are encoded as UTF-8 with BOM.&lt;br /&gt;
&lt;br /&gt;
The minimum you should grab:&lt;br /&gt;
&lt;br /&gt;
* M_KOJO_KX_イベント&lt;br /&gt;
** イベント (Events) is for stuff like intro, flag setting, first kiss/confession from the character, after date dialogue, dialogue upon meeting, etc.&lt;br /&gt;
* M_KOJO_KX_絶頂&lt;br /&gt;
** 絶頂 (Climax) is for orgasm lines. Separated from general orgasm from 2hu, to reactions to you ejaculating depending on the spot your cum is landing. The thing about the general PALAMCNG function is that it can actually print lines at any times, it's just that this particular one reacts to orgasm flag only, so gotta be careful if you add new lines or try to combine them together.&lt;br /&gt;
* M_KOJO_KX_コマンド&lt;br /&gt;
** コマンド (Commands) is when you do a sex command to Chimata and other misc stuff, mostly related to femc (caressing/fucking you, etc), some minor consumables like lotion, aphrodisiac and ovulation drug, and a very cool unique portion - reaction after an action (PALAMCNG_C). the latter by default has reactions to defloration and cleaning blowjob, but it can be expanded to include literally anything, and it's a good place to write extra addendum and stuff (check reisen/seija for example). for older dialogues, this last part might be contained in the mark file instead.&lt;br /&gt;
&lt;br /&gt;
These are optional but should be made if you want to complete a character&lt;br /&gt;
&lt;br /&gt;
*M_KOJO_KX_カウンター&lt;br /&gt;
** カウンター (Counter) is for counter actions that girls initiate on you, aka reverse actions. contains both innocent cuddling and stuff like straddling you down.&lt;br /&gt;
*M_KOJO_KX_セクハラコマンド&lt;br /&gt;
* セクハラコマンド (Sexual Harassment Command) is for daily cuddling and touchy feely stuff (kiss, embrace, touch ass/boobie, flip skirt, etc). these actions are also available for you during reverse sex (counter mode), which some dialogues have some support for.&lt;br /&gt;
*M_KOJO_KX_ハードなコマンド&lt;br /&gt;
** ハードなコマンド (Hard Commands) is for hardcore SM, but it's mostly unused because most of these commands are commented out. At best you'll find deepthroat, titfuck, and urinate there. You'd think that spanking should be there, but it's in another file&lt;br /&gt;
*M_KOJO_KX_愛撫系コマンド&lt;br /&gt;
** 愛撫系コマンド (Caress Commands) is for all things related to caress commands during sex - caress, cunni, rimjob, kiss during sex (not to be confused with kiss outside sex), etc. Also contains pillow talk, do nothing and seduce me commands.&lt;br /&gt;
*M_KOJO_KX_依頼&lt;br /&gt;
** 依頼 (Requests) is for requests. only a handful of dialogues have this at all because of how clunky the template is (they included everything needlessly). Check Seija/Reimu on how I made it simpler and easier for writing.&lt;br /&gt;
*M_KOJO_KX_育児イベント&lt;br /&gt;
** 育児イベント (Childcare Events) is for child-related. Mostly tracks children-related growth stages and some events, not a lot of dialogues use it because the template for it is confusing and is barebones. Those that do make use of it modify it considerably, see Clownpiece and Hatate.&lt;br /&gt;
*M_KOJO_KX_加虐系コマンド&lt;br /&gt;
** 加虐系コマンド (Abusive Commands) is for the rest of SM commands, spanking is here, some equipment like rope, but again most of those commands are disabled.&lt;br /&gt;
*M_KOJO_KX_印取得&lt;br /&gt;
** 印取得 (Mark Acquisition) is for marks, for stuff like acquiring hate mark and etc. Some dialogue can be weird about it and don't have this file, the function (MARKCNG) is instead contained in either イベン ト or コマンド. PALAMCNG_C can be here sometimes.&lt;br /&gt;
*M_KOJO_KX_自慰系(あなた)コマンド&lt;br /&gt;
** 自慰系(あなた)コマンド (Masturbation (You) Commands) is not used at all. It was supposed to be reactions to PC's masturbation mode that was never implemented because it was too buggy, and no one got it done, but the files still remain to this day. The concept was that you could delude yourself into imagining having sex with any 2hu, so you summon a copy of them into your room, do your thing, and then snap out of it - all of the experience you just got with them is reset afterwards.&lt;br /&gt;
*M_KOJO_KX_性交系コマンド&lt;br /&gt;
** 性交系コマンド (Intercourse Commands) -  you know it, you love it, it's for sex stuff, all related to penetrations. Note that missionary 正常位 and doggy 後背位 have two sections - for standing (TFLAG:193, 立位) and regular. Also g-spot tease and cervix tease here are weird and don't do anything I think? The dialogue for those is in another file.&lt;br /&gt;
*M_KOJO_KX_弾幕勝負&lt;br /&gt;
** 弾幕勝負 (Danmaku Match) is for danmaku duel, it's simple but can be made elaborate (see daiyousei, seija, reisen).&lt;br /&gt;
*M_KOJO_KX_道具系コマンド&lt;br /&gt;
** 道具系コマンド (Tool Commands) is for sex toys and condom use. Onahole there is for putting it on 2hu and doesn't refer to onaholejob (which is a modded service command only available in Neodev).&lt;br /&gt;
*M_KOJO_KX_日記&lt;br /&gt;
** 日記 (Diary) is for a character's diary. Only a handful of characters use it. Eiki and Seija are good references if you want to implement diary lines of your own.&lt;br /&gt;
*M_KOJO_KX_日常系コマンド&lt;br /&gt;
** 日常系コマンド (Everyday Commands) is for the second biggest file usually, contains everything related to daily actions (from 300 to 600+ number-wise).&lt;br /&gt;
*M_KOJO_KX_派生コマンド&lt;br /&gt;
** 派生コマンド (Derived Commands) is for these derived commands, stuff like 69 (you using cunni and 2hu going blowjob for example), g-spot tease and cervix tease are here. Has also limited support for &amp;quot;double&amp;quot; actions, as in double blowjob from two different 2hus, etc.&lt;br /&gt;
*M_KOJO_KX_奉仕系コマンド&lt;br /&gt;
** 奉仕系コマンド (Service Commands) is for service-related, handjobs, blowjobs, etc.&lt;br /&gt;
*M_KOJO_KX_NAS (New Accident Story Exclusive)&lt;br /&gt;
** NAS Specific commands. Contains stuff for NAS specific event such as diaper checking, e-stim, face sitting, death, character creation, death reactions, etc. You will only find this if you look at the templates in &amp;lt;code&amp;gt;ERB\TRANSLATION\OMOGATARI\CHARA&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Contributing/Modding TW/Bare Minimum Dialogue]] for a good set of bare minimum content that your dialogue should have&lt;br /&gt;
&lt;br /&gt;
== Finding the character ==&lt;br /&gt;
&lt;br /&gt;
Then go to ERB/ 口上・メッセージ関連/個人口上/&lt;br /&gt;
&lt;br /&gt;
and find your character in Japanese (use TouhouWiki.net or THB). When you find it, paste in the files and rename all files with X to your character ID (Chimata is 141, so replace it with K141).&lt;br /&gt;
&lt;br /&gt;
== Making Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Then use the PRINT commands to make dialogue that corresponds to the event (ie: Encounter is when you first meet her, COM_KX_300 is when you have a convo, 射精 is when the 2hu ejaculates). Parsee's dialogue has English comments for most of the functions in her dialogue, so check her files if you aren't sure what something does.&lt;br /&gt;
&lt;br /&gt;
== Working with CFLAGs ==&lt;br /&gt;
&lt;br /&gt;
CFLAGs are variables associated with a dialogue. They can be used for counters, quest chains, and many other things.&lt;br /&gt;
&lt;br /&gt;
To add CFLAGs to your dialogue, create an ERH file in the same folder as your other dialogue files. I don't think it matters what you call it, but you might as well just go with K[character ID]C_[CHARACTERNAME]DIM.ERH. (ex. for Mugetsu, you'd use K116C_MUGETSUDIM.ERH.)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want a counter that counts how many times Mugetsu has drank alcohol. Go into your new ERH file and add a line like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST K116EN_DRINKING_EXP                                           =    1001&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Then increment it whenever Mugetsu drinks alcohol (Serve Alcohol, drinking at a party, etc.):&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CFLAG:116:K116EN_DRINKING_EXP ++&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure you always have the identifier (in this case, the :116: part) when doing CFLAG checks, or else you'll be checking/modifying the variable ID instead of the variable's value.&lt;br /&gt;
&lt;br /&gt;
= Adding New Abilities =&lt;br /&gt;
&lt;br /&gt;
Adding a new ability is pretty complicated, especially since we are using CHARADATA DIMs instead of CSVs&lt;br /&gt;
&lt;br /&gt;
In our example, we'll be adding an alcohol and drug resistance scale.&lt;br /&gt;
&lt;br /&gt;
== The DIM way ==&lt;br /&gt;
&lt;br /&gt;
First we'll have to define the variables that we will use for our ability.&lt;br /&gt;
&lt;br /&gt;
Make a new ERH file (or use an existing file if you already created some stuff), and add this&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CHARADATA SAVEDATA AlcoholResistance&lt;br /&gt;
#DIM CHARADATA SAVEDATA DrinkingExp&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AlcoholResistance is our ability, and DrinkingExp is our experience. These will be applied to each character and saved to the save file&lt;br /&gt;
&lt;br /&gt;
Then we'll have to add the ability to level up and down this stat, as well as state the amount of experience needed to level up this ability.&lt;br /&gt;
&lt;br /&gt;
After making the ability, it's time to make it show up on the user interface. Since this is a scale attribute, we will also have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
Most of our work is based off modifying TRANSLATION/List.erb&lt;br /&gt;
&lt;br /&gt;
Our first modification is to edit PRINT_SPECIFIC_HTML to show our new ability we just added.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIM CONST DISP_ID =&lt;br /&gt;
0, 9, 43, 0, 50, 15, 31,&lt;br /&gt;
1, 10, 41, 1, 54, 16, 32,&lt;br /&gt;
2, 11, 42, 2, 55, 17, 33,&lt;br /&gt;
3, 12, 40, 3, 52, 18, 34,&lt;br /&gt;
4, 13, 44, 4, 51, 0, 35,&lt;br /&gt;
5, 14, 45, 0, 53, 0, 30,&lt;br /&gt;
0, 0, 46, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 47, 0, 0, 0, 0,&lt;br /&gt;
0, 0, 48, 0, 0, 0, 23,&lt;br /&gt;
0, 0, 49, 0, 0, 0, 0,&lt;br /&gt;
}&lt;br /&gt;
#DIM C_ID&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST DISP_NAME =&lt;br /&gt;
&amp;amp;quot; PAIN&amp;amp;quot;, &amp;amp;quot; Intimacy&amp;amp;quot;, &amp;amp;quot;Knowledge&amp;amp;quot;, &amp;amp;quot;CSens&amp;amp;quot;, &amp;amp;quot; Hand&amp;amp;quot;, &amp;amp;quot; Maso&amp;amp;quot;, &amp;amp;quot; Semen&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; PLSR&amp;amp;quot;, &amp;amp;quot;Obedience&amp;amp;quot;, &amp;amp;quot; Speech&amp;amp;quot;, &amp;amp;quot;VSens&amp;amp;quot;, &amp;amp;quot;Vagina&amp;amp;quot;, &amp;amp;quot; Sado&amp;amp;quot;, &amp;amp;quot; Homo♀&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; LEWD&amp;amp;quot;, &amp;amp;quot; Desire&amp;amp;quot;, &amp;amp;quot; Combat&amp;amp;quot;, &amp;amp;quot;ASens&amp;amp;quot;, &amp;amp;quot; Anus&amp;amp;quot;, &amp;amp;quot;Homo♀&amp;amp;quot;, &amp;amp;quot; Homo♂&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; HATE&amp;amp;quot;, &amp;amp;quot;Technique&amp;amp;quot;, &amp;amp;quot; Cleaning&amp;amp;quot;, &amp;amp;quot;BSens&amp;amp;quot;, &amp;amp;quot; Chest&amp;amp;quot;, &amp;amp;quot;Homo♂&amp;amp;quot;, &amp;amp;quot; Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;Old HATE&amp;amp;quot;, &amp;amp;quot;Servitude&amp;amp;quot;, &amp;amp;quot; Cooking&amp;amp;quot;, &amp;amp;quot;MSens&amp;amp;quot;, &amp;amp;quot;Tongue&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; A Creampie&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot; RAPE&amp;amp;quot;, &amp;amp;quot; Exposure&amp;amp;quot;, &amp;amp;quot; Music&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Waist&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Masturbation&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Logging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Fishing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Foraging&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;Drug&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot; Mixing&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;, &amp;amp;quot;&amp;amp;quot;,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show up on the gui but we still have to sort out the grading system&lt;br /&gt;
&lt;br /&gt;
Since we are making an attribute that is a scale we will have to make a new grading system for it.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 54&lt;br /&gt;
    OUTPUT '= @&amp;amp;quot;&amp;amp;lt;nonbutton title='%ABILITY_DESCRIPTION_HTML(C_ID,ARG)%'&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;%DISP_NAME:ARG, 10%：&amp;amp;quot;&lt;br /&gt;
    OUTPUT += PRINT_RANK_HTML(AlcoholResistance:C_ID:0, &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;)&lt;br /&gt;
    OUTPUT += @&amp;amp;quot; {ABL:C_ID:(DISP_ID:ARG), 3}&amp;amp;quot;&lt;br /&gt;
    OUTPUT += @&amp;amp;quot;&amp;amp;lt;/nonbutton&amp;amp;gt;&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes it show the level of alcohol resistance&lt;br /&gt;
&lt;br /&gt;
In PRINT_ALPHABET_HTML, we will have to define the ranks for our new scale. Make sure to do the same thing in PRING_ALPHABET too in COMMON.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#DIMS CONST STR_RANK11, 11 = &amp;amp;quot;Ex&amp;amp;quot;, &amp;amp;quot;SS&amp;amp;quot;, &amp;amp;quot; S&amp;amp;quot;, &amp;amp;quot; A&amp;amp;quot;, &amp;amp;quot; B&amp;amp;quot;, &amp;amp;quot; C&amp;amp;quot;, &amp;amp;quot; D&amp;amp;quot;, &amp;amp;quot; E&amp;amp;quot;, &amp;amp;quot; F&amp;amp;quot;, &amp;amp;quot; G&amp;amp;quot;, &amp;amp;quot; H&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
;this makes C the average and turns it grey&lt;br /&gt;
{&lt;br /&gt;
#DIMS CONST C_RANK11, 11 =&lt;br /&gt;
&amp;amp;quot;C_P_PURPLE&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;,&lt;br /&gt;
&amp;amp;quot;C_GRAY&amp;amp;quot;, &amp;amp;quot;C_YELLOW&amp;amp;quot;, &amp;amp;quot;C_ORANGE&amp;amp;quot;, &amp;amp;quot;C_RED&amp;amp;quot;, &amp;amp;quot;C_WHITE&amp;amp;quot;, &amp;amp;quot;C_PINK&amp;amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define a new entry for 11 ranks&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SELECTCASE RANK_NUM&lt;br /&gt;
    CASE 11&lt;br /&gt;
        RETURNF COLOR_PRINT_HTML(STR_RANK11:RANK, C_RANK11:RANK, 2)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under CALC_RANK_FUNCTION and CALC_RANK (in COMMON.erb) we can define what our numbers scale to. In our case we will be doing a -5 to 5 system&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;for endurance scales&lt;br /&gt;
    SELECTCASE VAR_VALUE&lt;br /&gt;
        CASE IS &amp;amp;gt;= 5&lt;br /&gt;
            RANK = 0&lt;br /&gt;
            ;upper limit&lt;br /&gt;
        CASE IS &amp;amp;gt;= 4&lt;br /&gt;
            RANK = 1&lt;br /&gt;
        CASE IS &amp;amp;gt;= 3&lt;br /&gt;
            RANK = 2&lt;br /&gt;
        CASE IS &amp;amp;gt;= 2&lt;br /&gt;
            RANK = 3&lt;br /&gt;
        CASE IS &amp;amp;gt;= 1&lt;br /&gt;
            RANK = 4&lt;br /&gt;
        CASE IS &amp;amp;gt;= 0&lt;br /&gt;
            RANK = 5&lt;br /&gt;
            ; you start at 0&lt;br /&gt;
        CASE IS &amp;amp;gt;= -1&lt;br /&gt;
            RANK = 6&lt;br /&gt;
        CASE IS &amp;amp;gt;= -2&lt;br /&gt;
            RANK = 7&lt;br /&gt;
        CASE IS &amp;amp;gt;= -3&lt;br /&gt;
            RANK = 8&lt;br /&gt;
        CASE IS &amp;amp;gt;= -4&lt;br /&gt;
            RANK = 9&lt;br /&gt;
        CASEELSE&lt;br /&gt;
            RANK = 10&lt;br /&gt;
            ;lower limit&lt;br /&gt;
        ENDSELECT&lt;br /&gt;
        &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Define an entry in CALC_RANK_NUM_FUNCTION&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;MAX_11_SCALE&amp;amp;quot;&lt;br /&gt;
;needed for endurance abilities&lt;br /&gt;
    RANK_NUM = 11&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make a description to show criteria for level up&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 54; Alcohol Resistance&lt;br /&gt;
    LOCALS '= &amp;amp;quot;How strong drugs affect you.\n&amp;amp;quot;&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (addict):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;gt;= 5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!\n&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(OrgasmDenyExp:C_ID:0, EXP_DEMAND_22(0,90,C_ID,1))%\n&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
    LOCALS += &amp;amp;quot;Progress towards next stage (nondrinker):\n&amp;amp;quot;&lt;br /&gt;
    IF AlcoholResistance:C_ID:0 &amp;amp;lt;= -5&lt;br /&gt;
        LOCALS += @&amp;amp;quot; MAXED!&amp;amp;quot;&lt;br /&gt;
    ELSE&lt;br /&gt;
        LOCALS += &amp;amp;quot;Experience:\n&amp;amp;quot;&lt;br /&gt;
        LOCALS += @&amp;amp;quot; Drug: %ABILITY_FORMAT_HTML(DrinkingExp:C_ID:0, -EXP_DEMAND_22(0,90,C_ID))%&amp;amp;quot;&lt;br /&gt;
    ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go to ERB/ステータス計算関/ABL/ABL_UP_DATA.ERB and add the id of the exp you want to occupy under EXP_DEMAND.&lt;br /&gt;
&lt;br /&gt;
In this case, we will be taking ID 22.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF ARG == 22&lt;br /&gt;
; call exp demand for alcohol resistance&lt;br /&gt;
    RETURNF EXP_DEMAND_22(ARG:1,ARG:2,ARG:3)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we did that, we will have to make the function that we wanted to call&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
;Alcohol and Drug Resistance&lt;br /&gt;
;For these values they determine the threshold&lt;br /&gt;
;≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡&lt;br /&gt;
@EXP_DEMAND_22(ARG,ARG:1,ARG:2,ARG:3=0,ARG:4=0)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
VARSET LOCAL&lt;br /&gt;
;reset local since this is our grab variable&lt;br /&gt;
IF !ARG:4&lt;br /&gt;
    LOCAL = AlcoholResistance:(ARG:2):0+(ARG:3)&lt;br /&gt;
;set the grab variable to the 2hu's alcohol resist&lt;br /&gt;
ELSE&lt;br /&gt;
    LOCAL = ARG:4&lt;br /&gt;
ENDIF&lt;br /&gt;
; grab the exp needed based off the level&lt;br /&gt;
SELECTCASE LOCAL&lt;br /&gt;
    CASE -5&lt;br /&gt;
        LOCAL = -2000&lt;br /&gt;
    CASE -4&lt;br /&gt;
        LOCAL = -1000&lt;br /&gt;
    CASE -3&lt;br /&gt;
        LOCAL = -500&lt;br /&gt;
    CASE -2&lt;br /&gt;
        LOCAL = -250&lt;br /&gt;
    CASE -1&lt;br /&gt;
        LOCAL = -100&lt;br /&gt;
    CASE 0&lt;br /&gt;
        LOCAL = 0&lt;br /&gt;
    CASE 1&lt;br /&gt;
        LOCAL = 100&lt;br /&gt;
    CASE 2&lt;br /&gt;
        LOCAL = 250&lt;br /&gt;
    CASE 3&lt;br /&gt;
        LOCAL = 500&lt;br /&gt;
    CASE 4&lt;br /&gt;
        LOCAL = 1000&lt;br /&gt;
    CASE 5&lt;br /&gt;
        LOCAL = 2000&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
RETURNF LOCAL&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will give the exp needed to level up or down the ability.&lt;br /&gt;
&lt;br /&gt;
Next up is a way of giving experience to this stat. Since our example is alcohol resistance, it would be a good call to increase it by drinking alcohol&lt;br /&gt;
&lt;br /&gt;
In COM332, we can add a line below line 181 which gives alcohol resistance if the 2hu drinks alcohol&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SOURCE:歓楽 = SOURCE:歓楽 * 味補正 / 10&lt;br /&gt;
SOURCE:征服 = SOURCE:征服 * 味補正 / 10&lt;br /&gt;
SOURCE:受動 = SOURCE:受動 * 味補正 / 10&lt;br /&gt;
;custom code&lt;br /&gt;
DrinkingExp:TARGET:0 += 味補正&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally is a way to track if a character has enough exp to level up this stat. The function for this is found in&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Alcohol resistance&lt;br /&gt;
    LOCAL:90 = AlcoholResistance:ARG:0&lt;br /&gt;
    IF DrinkingExp:ARG:0 &amp;amp;gt;= EXP_DEMAND_22(0,90,ARG,1) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;lt; 5&lt;br /&gt;
        AlcoholResistance:ARG:0 ++&lt;br /&gt;
        IF ARG == 0&lt;br /&gt;
            PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now more resiliant to drugs.&lt;br /&gt;
        ELSE&lt;br /&gt;
            PRINTFORMW %CALLNAME:ARG%'s body is now more resiliant to drugs.&lt;br /&gt;
        ENDIF&lt;br /&gt;
    ELSEIF (DrinkingExp:ARG:0 &amp;amp;lt; (EXP_DEMAND_22(0,90,ARG,-1)) || (DrinkingExp:ARG:0 &amp;amp;lt; EXP_DEMAND_22(0,90,ARG) &amp;amp;amp;&amp;amp;amp; DrinkingExp:ARG:0 &amp;amp;gt; 0)) &amp;amp;amp;&amp;amp;amp; AlcoholResistance:ARG:0 &amp;amp;gt; -5&lt;br /&gt;
    AlcoholResistance:ARG:0 --&lt;br /&gt;
    IF ARG == 0&lt;br /&gt;
        PRINTFORMW %PARSE(&amp;amp;quot;Your&amp;amp;quot;)% body is now less resiliant to drugs.&lt;br /&gt;
    ELSE&lt;br /&gt;
        PRINTFORMW %CALLNAME:ARG%'s body is now less resiliant to drugs.&lt;br /&gt;
    ENDIF&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can add additional talents on level up like I've did on my orgasm denial scale but you don't have to&lt;br /&gt;
&lt;br /&gt;
= Adding Items =&lt;br /&gt;
&lt;br /&gt;
Adding new items is easy, but it requires editing CSVs, adding the entry into ITEMDATA.erb, and applying its effects in Add_Item.erb&lt;br /&gt;
&lt;br /&gt;
In our example, we will be making a candy which increases V and V stretch Exp by 100, takes our virginity, and increase stamina by 1000&lt;br /&gt;
&lt;br /&gt;
First, we'll have to go to Item.csv and add our item and set its ID&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 330,UselessCandy,3000&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This makes an item with an ID of 330 which costs 500 yen.&lt;br /&gt;
&lt;br /&gt;
Then we'll have to go to ERB/Translation/STR.erb and go to ITEMNAME_TR. Below that function, we can insert our translated item name.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 70&lt;br /&gt;
    ;translated name which corresponds to our item id&lt;br /&gt;
    LOCALS = Violet Candy&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We will also have to add a description to the item in ERB/アイテム解説.erb under ITEM_EXPLANATION to tell the player what it does.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURNF &amp;amp;quot;Drug that instantly removes【Virgin】from someone and stretches their holes. Immediate effect use item.&amp;amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we added the item ID and its name, we'll have to add it to SHOP関連/ITEMDATA.erb to make it a buyable item and to categorize it correctly&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;amp;quot;UselessCandy&amp;amp;quot;&lt;br /&gt;
    SELECTCASE ARGS&lt;br /&gt;
        CASE &amp;amp;quot;SALES&amp;amp;quot;&lt;br /&gt;
            ;how many you can buy&lt;br /&gt;
            RETURN 99&lt;br /&gt;
        CASE &amp;amp;quot;購入&amp;amp;quot;&lt;br /&gt;
            ;behavior when purchasing&lt;br /&gt;
            CALL ITEM_MATOMEGAI(ARG, ARG:1)&lt;br /&gt;
        CASE &amp;amp;quot;TYPE:消耗品&amp;amp;quot;, &amp;amp;quot;SHOP:通信販売&amp;amp;quot;&lt;br /&gt;
            ;item flags&lt;br /&gt;
            RETURN 1&lt;br /&gt;
    ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This categorizes it as a consumable that is buyable in mail order.&lt;br /&gt;
&lt;br /&gt;
== Adding effects to items ==&lt;br /&gt;
&lt;br /&gt;
Finally, we get to applying the item's effects. Go to TRANSLATION/Addition/Add_Item.erb and make it available to use by putting it under Add_UseableItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    RETURN 2&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
add your item's effects under Add_UseItem&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 330&lt;br /&gt;
    PRINTFORMW You pull out a large jawbreaker, put it in your mouth, and start sucking on it.&lt;br /&gt;
    PRINTFORMW It tastes like strawberry.&lt;br /&gt;
    PRINTFORML While you are enjoying your candy, a portal appears underneath you.&lt;br /&gt;
    PRINTFORMW A foriegn object shifts your %CLOTHES_TR(PANTSNAME(EQUIP:ARG:下半身下着２, ARG))% and inserts it in your \@ HAS_VAGINA(MASTER) ? %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)+&amp;amp;quot; and&amp;amp;quot;%#\@ %FSYN(&amp;amp;quot;anus&amp;amp;quot;)%...&lt;br /&gt;
    IF TALENT:MASTER:処女&lt;br /&gt;
        ; if player has a vag and is a virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_V(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        TALENT:MASTER:処女 = -1&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW You feel an unbearable pain in your %FSYN(&amp;amp;quot;vagina&amp;amp;quot;)%, getting violated like it's nothing.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    IF CSTR:MASTER:アナル処女喪失履歴 == &amp;amp;quot;&amp;amp;quot;&lt;br /&gt;
        ; if player is a anal virgin&lt;br /&gt;
        SETCOLOR 247,171,166&lt;br /&gt;
        PRINTFORMW 【Anal Virginity Loss】&lt;br /&gt;
        CALL SET_HISTORY_LOST_A(MASTER, 26, &amp;amp;quot;ペニス&amp;amp;quot;,)&lt;br /&gt;
        RESETCOLOR&lt;br /&gt;
        ; take master's virginity by yukari's tentacles&lt;br /&gt;
        PRINTFORMW Your asshole bleeds profusely from the sudden insertion.&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORMW You try to scream, but the candy has gagged your mouth shut...&lt;br /&gt;
    PRITNFORMW You look down and it seems to be a wide tenticle that's fucking you.&lt;br /&gt;
    PRINTFORMW You attempt to resist the tentacles violating you, but it doesn't budge.&lt;br /&gt;
    PRINTFORNW The relentless sensation is too much to endure as you fall on your ass...&lt;br /&gt;
    PRINTFORMW You surrender in pleasure as you cum over and over...&lt;br /&gt;
    EXP:MASTER:異常経験 += 30&lt;br /&gt;
    IF HAS_VAGINA(MASTER)&lt;br /&gt;
        EXP:MASTER:Ｖ経験 += 100&lt;br /&gt;
        EXP:MASTER:Ｖ拡張経験 += 100&lt;br /&gt;
        EXP:MASTER:絶頂経験 += 15&lt;br /&gt;
        EXP:MASTER:Ｖ絶頂経験 += 15&lt;br /&gt;
    ENDIF&lt;br /&gt;
    PRINTFORNW This repeats for hours...&lt;br /&gt;
    PRINTFORMW The tenticles never stops fucking you, despite you fainting...&lt;br /&gt;
    CFLAG:MASTER:徹夜 = 1&lt;br /&gt;
    CFLAG:MASTER:ヤラせちゃった = 1&lt;br /&gt;
    RETURN 2&lt;br /&gt;
    ;give V experience, climax, and rape flag and end day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding new commands =&lt;br /&gt;
&lt;br /&gt;
Adding a new command is a bit complicated and can get overboard very quickly as you'll have to add them to the user interface and make a message&lt;br /&gt;
&lt;br /&gt;
For this example, we'll be making a command that kicks out the selected 2hu from the room we are in.&lt;br /&gt;
&lt;br /&gt;
First off, we have to add our command in CSV/Train.csv to register it as a usable command.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt; 489,KickOut&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we've done that, we can add the command to the user interface&lt;br /&gt;
&lt;br /&gt;
First we'll have to add the generic name to the command in TRANSLATION/STR.erb&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE 489&lt;br /&gt;
    LOCALS = Kick Out&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we have added the generic name of the command, we can now add the name that will be shown in the actual user interface in ERB/コマンド関連/USERCOM_コマンド表示処理.ERB under the SHOW_USERCOM function&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
ELSEIF LOCAL == 489&lt;br /&gt;
    PRINTFORMC Kick Out %CALLNAME:TARGET%[{LOCAL,3}]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will tell the name of the character we are about to kick out of our room.&lt;br /&gt;
&lt;br /&gt;
The final steps involve making our command. Make a new ERB file anywhere in the ERB folder (but you should make your own folder if you are adding new commands and such). Name it something like &amp;amp;quot;COMF{ID} Command Name&amp;amp;quot; (&amp;amp;quot;COMF489 Kick Out&amp;amp;quot; in our case)&lt;br /&gt;
&lt;br /&gt;
Open the new ERB file we just created. First, we make the function that give the command it's effects&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM489&lt;br /&gt;
CFLAG:TARGET:好感度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
CFLAG:TARGET:信頼度 -= (50 - ABL:TARGET:親密 * 2)&lt;br /&gt;
;reduce favor and reliability&lt;br /&gt;
SOURCE:TARGET:反感 += 300&lt;br /&gt;
BASE:TARGET:怒り += (5500 - ABL:TARGET:親密 * 100)&lt;br /&gt;
; make 2hu mad&lt;br /&gt;
CFLAG:TARGET:現在位置 = KICKOUT()&lt;br /&gt;
; move the 2hu to a different room&lt;br /&gt;
&lt;br /&gt;
;we need to increase time by at least something or else we don't get the message.&lt;br /&gt;
TIME += 1&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After that, give the player a description of what they do to do that action.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@MESSAGE_COM489&lt;br /&gt;
PRINTFORMDW You kick %CALLNAME:TARGET% out of %STR_TR(CFLAG:MASTER:現在位置+8000)%&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally are the conditions that restrict the use of the command&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@COM_ABLE489&lt;br /&gt;
; Do not allow during ufufu or time stop&lt;br /&gt;
SIF FLAG:70 == 1&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:うふふ != 0&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF !TFLAG:100&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF CFLAG:睡眠&lt;br /&gt;
    RETURN 0&lt;br /&gt;
SIF TARGET == MASTER ; doesn't make sense to kick yourself out&lt;br /&gt;
    RETURN 0&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Character-Specific Commands (command 443) =&lt;br /&gt;
&lt;br /&gt;
First, you'll want to go to your character's data file. They're located in `\ERB\キャラデータ\Chara_data_[character ID]_[character's Japanese CALLNAME]`. Ex: Suika's file is `Chara_data_10_萃香.ERB`, Parsee's file is `Chara_data_60_パルスィ.ERB`, and Shinki's file is `Chara_data_102_神綺.ERB`.&lt;br /&gt;
&lt;br /&gt;
Next, include a line like this somewhere in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
CASE &amp;quot;固有コマンド&amp;quot;&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;quot;[command name]&amp;quot;)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most characters have it under `CASE &amp;quot;普段着：その他１&amp;quot;` or `CASE &amp;quot;普段着：その他 2`&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Finally, add a function for your command called `@UNIQUE_COM_[command name]`. You can define it anywhere, but most EN original custom commands are in their own files, named `Add_[CommandName].ERB`, and stored in `ERB\TRANSLATION\Addition`. Ex. Parsee's custom command is in Add_HashihimeServices.ERB, and Hina's custom command is in Add_Misfortune.ERB.&lt;br /&gt;
&lt;br /&gt;
= Adding Underwear =&lt;br /&gt;
&lt;br /&gt;
Underwear isn't something you need to add more of unless you want to make unique underwear or went full AB mode and decide to add diapes to gensokyo (Pops).&lt;br /&gt;
&lt;br /&gt;
Underwear can be added by using the code as a template. It will automatically add them to the underwear array where all 2hus can wear&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your underwear ID&lt;br /&gt;
;the english O_DATA entries are for Pops's branch only&lt;br /&gt;
&lt;br /&gt;
@EXIST_下半身下着_ずらし可能ID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@下半身下着_ずらし可能ID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        ;name&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;diaper&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        ;description variable&lt;br /&gt;
        ;the real description is in MISC.ERB(?)&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;wtf is this used for&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(前)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the front&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;透ける(後)&amp;amp;quot;&lt;br /&gt;
        ;can you see from the back&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
    CASE &amp;amp;quot;はける&amp;amp;quot;&lt;br /&gt;
        ;requirements to have the 2hu wear it&lt;br /&gt;
        IF !nOmutsu&lt;br /&gt;
        ;the diaper flag&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
        ELSEIF PeeHold:ARG:0 &amp;amp;lt;= -2 || PooHold:ARG:0 &amp;amp;lt;= -2 || TALENT:ARG:幼児／幼児退行 || GETBIT(TALENT:ARG:OmoGuardian, 2) || TALENT:ARG:BladderSize == 2&lt;br /&gt;
            ;needs to have continence issues or be a AB (infant regression) or DL (padded legend)&lt;br /&gt;
            CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
        ENDIF&lt;br /&gt;
    CASE &amp;amp;quot;着せ替え可能&amp;amp;quot;&lt;br /&gt;
        ;can change into it after having their panties/diaper pilfered&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;amp;quot;関連下着&amp;amp;quot;&lt;br /&gt;
        ;matching upperwear&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身下着１&amp;amp;quot;, &amp;amp;quot;Ｔシャツ&amp;amp;quot;))&lt;br /&gt;
    CASE &amp;amp;quot;Priority&amp;amp;quot;&lt;br /&gt;
        ;gives a priority (re: second chance) roll that it'll be picked.&lt;br /&gt;
        ;from 0 to 100. 100 means it WILL be picked if the game rolls on it and fails the RNG check for other panties.&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 100)&lt;br /&gt;
    CASE &amp;amp;quot;Unisex&amp;amp;quot;&lt;br /&gt;
        ;can men wear it&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
    CASE &amp;quot;Panties Type&amp;quot;&lt;br /&gt;
    [SKIPSTART]&lt;br /&gt;
    Types:&lt;br /&gt;
    ・Underwear&lt;br /&gt;
    ・Open-Crotch&lt;br /&gt;
    ・Pull-Up&lt;br /&gt;
    ・Diaper&lt;br /&gt;
    ・Naked/Bare Skin&lt;br /&gt;
    Catheters and incontinence/menstrual/diaper booster pads are handled with CFLAGs&lt;br /&gt;
    Use IsPadded(ARG) to find out if the 2hu has a diaper or a pad.&lt;br /&gt;
    [SKIPEND]&lt;br /&gt;
    CALLF MAKE_STR(V_NAME, &amp;amp;quot;Diaper&amp;amp;quot;)&lt;br /&gt;
        CASE &amp;quot;Pee Capacity&amp;quot;&lt;br /&gt;
        ;how much piss it can hold if pee accidents are enabled&lt;br /&gt;
        ;if the 2hu has an accident without being padded they get dirty PALAMs (bad). If you're the one that has an accident you get the 「Not Potty Trained」 reputation&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1750)&lt;br /&gt;
    CASE &amp;quot;Poo Capacity&amp;quot;&lt;br /&gt;
        ;how much poop it can contain if messy accidents are enabled&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1000)&lt;br /&gt;
    CASE &amp;quot;Armor&amp;quot;&lt;br /&gt;
        ;how much penetration it can stop&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 2)&lt;br /&gt;
    CASE &amp;quot;Armor Health&amp;quot;&lt;br /&gt;
        ;how much damage can the armor take before losing efficiency or breaking&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 650)&lt;br /&gt;
    CASE &amp;quot;Armor Coverage&amp;quot;&lt;br /&gt;
        ;what parts the armor covers, use / to separate body part IDs&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;quot;61/53&amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション解禁条件&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Req: Potty Training -2&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;コレクション表示可能&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Weapons =&lt;br /&gt;
&lt;br /&gt;
Weapons can be added by using the code as a template. It will automatically add them to the weapon array where all 2hus can equip if Postal mode is on&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;ID is your weapon ID&lt;br /&gt;
&lt;br /&gt;
@EXIST_WeaponID&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
;オブジェクト本体&lt;br /&gt;
@WeaponID(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
    CASE &amp;amp;quot;名前&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;SIG MCX VIRTUS&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;FullName&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Sig Sauer MCX VIRTUS Assault Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;描写&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;This is your weapon description&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;装備部位&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;「Weapon」&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Damage&amp;amp;quot;&lt;br /&gt;
        ; default damage in a normal hit&lt;br /&gt;
        LOCAL = 962&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Accuracy&amp;amp;quot;&lt;br /&gt;
        ; chance to HIT, 0-100%&lt;br /&gt;
        LOCAL = 50&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Burst&amp;amp;quot;&lt;br /&gt;
        ;how many shots it fires per turn&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Pellets&amp;amp;quot;&lt;br /&gt;
        ;bullets per shot&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Multi Hit&amp;amp;quot;&lt;br /&gt;
        ;how many targets the weapon can hit per pellet&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Loudness&amp;amp;quot;&lt;br /&gt;
        ;how far away a shot can be heard (in units)&lt;br /&gt;
        LOCAL = 7&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Mag Size&amp;amp;quot;&lt;br /&gt;
        ;shots until you need to reload&lt;br /&gt;
        LOCAL = 30&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Range&amp;amp;quot;&lt;br /&gt;
        ;how many units the weapon can fire&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Penetration&amp;amp;quot;&lt;br /&gt;
        ;units that you can see it can penetrate&lt;br /&gt;
        ;also dictates what armor it can go through&lt;br /&gt;
        LOCAL = 2&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Grade&amp;amp;quot;&lt;br /&gt;
        ;how many times you have to give 100 charisma to the kappa&lt;br /&gt;
        LOCAL = 5&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Price&amp;amp;quot;&lt;br /&gt;
        ;price to DEVELOP&lt;br /&gt;
        LOCAL = 470000&lt;br /&gt;
    CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
        CASE &amp;amp;quot;Prerequisite&amp;amp;quot;&lt;br /&gt;
        ;weapon required to develop first&lt;br /&gt;
        LOCAL = 40&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    ;These are attachment slots&lt;br /&gt;
    CASE &amp;amp;quot;Grip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Foregrip Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Reciever Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Magazine Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Barrel Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Tactical Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Sight Slot&amp;amp;quot;&lt;br /&gt;
        ; 1 = pistol sights&lt;br /&gt;
        ; 2 = red dots and low magnification scopes&lt;br /&gt;
        ; 3 = high magnification scopes&lt;br /&gt;
        LOCAL = 3&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Stock Slot&amp;amp;quot;&lt;br /&gt;
        LOCAL = 1&lt;br /&gt;
        CALLF MAKE_INT(V_NAME, LOCAL)&lt;br /&gt;
    CASE &amp;amp;quot;Type&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Melee&lt;br /&gt;
        ・Firearm&lt;br /&gt;
        ・Explosive&lt;br /&gt;
        ・Throwable&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Firearm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Class&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Types:&lt;br /&gt;
        ・Pistol&lt;br /&gt;
        ・Rifle&lt;br /&gt;
        ・Shotgun&lt;br /&gt;
        ・Light Machine Gun&lt;br /&gt;
        ・Medium Machine Gun&lt;br /&gt;
        ・Heavy Machine Gun&lt;br /&gt;
        ・1H Blunt&lt;br /&gt;
        ・2H Blunt&lt;br /&gt;
        ・1H Blade&lt;br /&gt;
        ・2H Blade&lt;br /&gt;
        ・Spear&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;Rifle&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Ammo&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Caliber in metric units&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;5.56x45mm&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Fire Sound&amp;amp;quot;&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;firearms/AT MR-92.wav&amp;amp;quot;)&lt;br /&gt;
    CASE &amp;amp;quot;Tags&amp;amp;quot;&lt;br /&gt;
        [SKIPSTART]&lt;br /&gt;
        Tags:&lt;br /&gt;
        ・civilian&lt;br /&gt;
        ・military&lt;br /&gt;
        ・medival&lt;br /&gt;
        ・world war&lt;br /&gt;
        ・modern&lt;br /&gt;
        ・spacer&lt;br /&gt;
        ・ultra&lt;br /&gt;
        ・archotech&lt;br /&gt;
        ・assault rifle&lt;br /&gt;
        ・machine gun&lt;br /&gt;
        ・sniper rifle&lt;br /&gt;
        ・anti-tank&lt;br /&gt;
        ・revolver&lt;br /&gt;
        ・autopistol&lt;br /&gt;
        ・carbine&lt;br /&gt;
        ・soviet&lt;br /&gt;
        ・western&lt;br /&gt;
        ・bow&lt;br /&gt;
        ・musket&lt;br /&gt;
        ・battle rifle&lt;br /&gt;
        ・3d printed&lt;br /&gt;
        ・explosive&lt;br /&gt;
        ・non lethal&lt;br /&gt;
        ・incendiary&lt;br /&gt;
        ・american&lt;br /&gt;
        ・german&lt;br /&gt;
        ・japanese&lt;br /&gt;
        ・chinese&lt;br /&gt;
        [SKIPEND]&lt;br /&gt;
        CALLF MAKE_STR(V_NAME, &amp;amp;quot;military/western/modern/assault rifle&amp;amp;quot;)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell Cards ==&lt;br /&gt;
Spell cards are much like weapons, but spell cards are unique to each character. They can also do unique effects such as healing people, affecting accuracy, and many other things.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@EXIST_SpellCard12&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@SpellCard12(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
CASE 1&lt;br /&gt;
	SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;quot;名前&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;「Innate Dream」&amp;quot;)&lt;br /&gt;
	CASE &amp;quot;Description&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, @&amp;quot;A secret technique which is extreme in many ways. With Reimu's ability to float, she floats away from all sorts of things and cannot to be attacked. If it wasn't just for play (with time limit), no one could beat her using any method.&amp;quot;)		&lt;br /&gt;
	CASE &amp;quot;ESP&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 4000)&lt;br /&gt;
	CASE &amp;quot;Grade&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 30)			&lt;br /&gt;
	CASE &amp;quot;Damage&amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 300)&lt;br /&gt;
	CASE &amp;quot;Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 12&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Burst&amp;quot;&lt;br /&gt;
		LOCAL = 150&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Pellets&amp;quot;&lt;br /&gt;
		LOCAL = 35&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Range&amp;quot;&lt;br /&gt;
		LOCAL = 10&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Penetration&amp;quot;&lt;br /&gt;
		LOCAL = 6&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	   	&lt;br /&gt;
	CASE &amp;quot;Multi Hit&amp;quot;&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Player Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)	&lt;br /&gt;
	CASE &amp;quot;Ally Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 100&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Accuracy&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)		&lt;br /&gt;
	CASE &amp;quot;Hostile Dodge&amp;quot;&lt;br /&gt;
	;	chance to HIT, 0-100%&lt;br /&gt;
		LOCAL = 0&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;Last Spell&amp;quot;&lt;br /&gt;
		LOCAL = 1&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, LOCAL)			&lt;br /&gt;
	CASE &amp;quot;装備部位&amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;quot;「SpellCard」&amp;quot;)&lt;br /&gt;
	ENDSELECT&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding New Characters =&lt;br /&gt;
&lt;br /&gt;
Adding characters requires a CSV entry, a CHARADATA ERB file, and a picture associated with them&lt;br /&gt;
&lt;br /&gt;
This is a character's CSV entry (place in the CSV folder&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;charcter ID&lt;br /&gt;
番号,145,&lt;br /&gt;
&lt;br /&gt;
;character name&lt;br /&gt;
名前,Kotohime,&lt;br /&gt;
;character callname&lt;br /&gt;
呼び名,Kotohime,&lt;br /&gt;
&lt;br /&gt;
;max stamina&lt;br /&gt;
基礎,体力,2500&lt;br /&gt;
;max energy&lt;br /&gt;
基礎,気力,2000&lt;br /&gt;
&lt;br /&gt;
;don't touch&lt;br /&gt;
基礎,勃起,1500&lt;br /&gt;
;maybe touch if your 2hu has a dick&lt;br /&gt;
基礎,精力,10000&lt;br /&gt;
&lt;br /&gt;
基礎,法力,1000&lt;br /&gt;
基礎,ムード,1500&lt;br /&gt;
基礎,理性,1000&lt;br /&gt;
基礎,怒り,1000&lt;br /&gt;
基礎,仕事量,0&lt;br /&gt;
基礎,深度,2000&lt;br /&gt;
基礎,酒気,1500&lt;br /&gt;
&lt;br /&gt;
;max bladder and bowels are handled in PeeStuffs.ERB so don't set them here&lt;br /&gt;
;same with body part health and hypno things&lt;br /&gt;
&lt;br /&gt;
;is virgin or not&lt;br /&gt;
素質,処女,0 ;non-virgin&lt;br /&gt;
&lt;br /&gt;
;sex (1 = girl, 2 = boy, 3 = futa, 7 = andro)&lt;br /&gt;
素質,性別,1&lt;br /&gt;
&lt;br /&gt;
;traits&lt;br /&gt;
素質,性的興味,1;Curious&lt;br /&gt;
素質,態度,-1; Docile&lt;br /&gt;
素質,無関心,1;Apathetic&lt;br /&gt;
素質,陽気／陰気,-1;Gloomy&lt;br /&gt;
素質,貞操,1;Virtuous&lt;br /&gt;
素質,倒錯的,1;Perverted&lt;br /&gt;
素質,性別嗜好,-1;Bisexual&lt;br /&gt;
素質,中毒しやすい,1;Easily Addicted&lt;br /&gt;
素質,絶倫,1;Unmatched&lt;br /&gt;
素質,Ｃ感度,1; Cock/Clit Sensitive&lt;br /&gt;
素質,バストサイズ,-1;small bewbs&lt;br /&gt;
素質,サド,1;sadist&lt;br /&gt;
素質,人間,1;human&lt;br /&gt;
&lt;br /&gt;
;abilities&lt;br /&gt;
能力,清掃技能,1;cleaning&lt;br /&gt;
能力,話術技能,0;speech&lt;br /&gt;
能力,戦闘能力,3;combat&lt;br /&gt;
能力,教養,0;knowledge&lt;br /&gt;
能力,料理技能,0;cooking&lt;br /&gt;
能力,音楽技能,0;music&lt;br /&gt;
素質,伐採Lv,0;logging&lt;br /&gt;
素質,釣りLv,0;fishing&lt;br /&gt;
素質,採集Lv,0;foraging&lt;br /&gt;
素質,調合Lv,0;mixing&lt;br /&gt;
&lt;br /&gt;
;sex abilities&lt;br /&gt;
能力,Ｃ感覚,2 ;Cock/Clit Sensitivity&lt;br /&gt;
能力,Ａ感覚,1 ;Anus Sensitivity&lt;br /&gt;
能力,Ｂ感覚,1 ;Breast Sensitivity&lt;br /&gt;
能力,欲望,2 ;Desire&lt;br /&gt;
能力,レズっ気,2 ;Lesbianism&lt;br /&gt;
能力,サドっ気,3 ;Sadism&lt;br /&gt;
&lt;br /&gt;
;flags&lt;br /&gt;
フラグ,地位,1000;地位&lt;br /&gt;
&lt;br /&gt;
;starting location&lt;br /&gt;
フラグ,初期位置,242&lt;br /&gt;
;wake up hours&lt;br /&gt;
フラグ,起床時間,420;7時&lt;br /&gt;
;visiting hours&lt;br /&gt;
フラグ,来訪時間,540;9時&lt;br /&gt;
;going home&lt;br /&gt;
フラグ,帰宅時間,1080;18時&lt;br /&gt;
;sleeping&lt;br /&gt;
フラグ,就寝時間,1320;22時&lt;br /&gt;
;favorite place to visit&lt;br /&gt;
フラグ,よく行く地域,-1; stay&lt;br /&gt;
;general location&lt;br /&gt;
フラグ,自宅位置,270;kotohime's room&lt;br /&gt;
;フラグ,移動率補正,&lt;br /&gt;
フラグ,移動節度,0&lt;br /&gt;
;type of maternity leave&lt;br /&gt;
フラグ,産休タイプ,2；60日目から休む&lt;br /&gt;
;personality&lt;br /&gt;
フラグ,口調,2&lt;br /&gt;
;相性,&lt;br /&gt;
;work info&lt;br /&gt;
CSTR,仕事情報,Patrolling the Village every morning 06:00～12:00&lt;br /&gt;
CSTR,職場,Village - Square&lt;br /&gt;
;title&lt;br /&gt;
CSTR,10,～Princess Dreaming of Beauty in Danmaku～　●Race:Human&lt;br /&gt;
;フラグ,産休タイプ,&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the CHARADATA file can be copied from another place and then pasted to your modded ERB folder.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
@CHARAMOVE_DATA_145(ARG, ARG:2)&lt;br /&gt;
LOCAL = 145&lt;br /&gt;
SELECTCASE ARG&lt;br /&gt;
    ;連動設定（RETURN=依存するキャラ, RESULT:1～3=対等に連動するキャラ）&lt;br /&gt;
	CASE 1&lt;br /&gt;
        ;特殊生活時間設定（CFLAG:LOCAL:生活時間補正を設定する）&lt;br /&gt;
        ;2hus the 2hu likes to go with&lt;br /&gt;
		RESULT:1 = [[アリス]]&lt;br /&gt;
		RESULT:2 = [[Shanghai]]&lt;br /&gt;
		RESULT:3 = [[Hourai]]&lt;br /&gt;
	CASE 3&lt;br /&gt;
    ;Frequency（±～10=More frequently goes to/Goes to less frequently, -100=Will never go）&lt;br /&gt;
	CASE 4&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
            ;Places that the 2hu likes to go to&lt;br /&gt;
			CASE P232蓮子の部屋, P233メリーの部屋, P202中央広場&lt;br /&gt;
				RETURN 5&lt;br /&gt;
            ;Places the 2hu will never go&lt;br /&gt;
			CASE P221稗田邸, P224慧音宅, P222寺子屋, P226小鈴私室, P229阿求私室&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P208雷鼓の部屋, P209八橋の部屋, P210弁々の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
			CASE P231蛮奇の部屋, P234ユキの部屋, P235マイの部屋, P239美宵の部屋&lt;br /&gt;
				RETURN -100&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;Places the 2hu can go out&lt;br /&gt;
	CASE 7&lt;br /&gt;
		SELECTCASE ARG:2&lt;br /&gt;
			CASE 桜並木の鳥居, 神社境内, 神社本堂, 神社縁側, 夢幻遺跡&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE お地蔵通り, 枝垂れ柳の下, 命蓮寺境内, 墓地, 神霊廟広場&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 広場, 商家町, 呑屋小道, 長屋街&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 竹林入り口, 迷いの小道, 斜角の竹林, 兎の洞穴, 無名の丘, 太陽の畑&lt;br /&gt;
				RETURN 1&lt;br /&gt;
			CASE 中有の道, 三途の川&lt;br /&gt;
				RETURN 1&lt;br /&gt;
		ENDSELECT&lt;br /&gt;
    ;引力設定&lt;br /&gt;
	CASE 8&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
@EXIST_キャラデータ145&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
&lt;br /&gt;
@キャラデータ145(ARG, O_DATA, V_NAME)&lt;br /&gt;
#FUNCTION&lt;br /&gt;
#LOCALSIZE 1&lt;br /&gt;
#LOCALSSIZE 1&lt;br /&gt;
#DIMS O_DATA&lt;br /&gt;
#DIMS V_NAME&lt;br /&gt;
SELECTCASE O_DATA&lt;br /&gt;
	CASE &amp;amp;quot;呼び名&amp;amp;quot;&lt;br /&gt;
        ;Callname&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;Kotohime&amp;amp;quot;)&lt;br /&gt;
    ;こっから衣装設定&lt;br /&gt;
	CASE &amp;amp;quot;今日のパジャマ&amp;amp;quot;&lt;br /&gt;
        ;Pajama set&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;パジャマ（ワンピース）セット&amp;amp;quot;)&lt;br /&gt;
    ;Day Clothing&lt;br /&gt;
	CASE &amp;amp;quot;普段着：着物&amp;amp;quot;&lt;br /&gt;
        ;Kimono&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;着物&amp;amp;quot;, &amp;amp;quot;着物&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：上半身上着１&amp;amp;quot;&lt;br /&gt;
        ;Upper wear&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;上半身上着１&amp;amp;quot;, &amp;amp;quot;上着&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：その他１&amp;amp;quot;&lt;br /&gt;
        ;Accessory&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;その他１&amp;amp;quot;, &amp;amp;quot;リボン&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴&amp;amp;quot;&lt;br /&gt;
        ;Shoes&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴&amp;amp;quot;, &amp;amp;quot;靴&amp;amp;quot;))&lt;br /&gt;
	CASE &amp;amp;quot;普段着：靴下&amp;amp;quot;&lt;br /&gt;
        ;Socks&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, CLOTHES_ID(&amp;amp;quot;靴下&amp;amp;quot;, &amp;amp;quot;靴下&amp;amp;quot;))&lt;br /&gt;
&lt;br /&gt;
    ;Unique Underwear&lt;br /&gt;
	CASE &amp;amp;quot;固有下着形容詞&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;rabbit printed&amp;amp;quot;)&lt;br /&gt;
	CASE &amp;amp;quot;固有下半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess panties&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Unique Bra&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
	CASE &amp;amp;quot;固有上半身下着名&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;princess bra&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;Chance of wearing unique panties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着着用条件&amp;amp;quot;&lt;br /&gt;
		SIF !RAND:(3 - (2 * 勝負下着判定([[Kotohime]])))&lt;br /&gt;
			CALLF MAKE_INT(V_NAME, 1)&lt;br /&gt;
&lt;br /&gt;
    ;Panties Properties&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(前)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着透ける(後)&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 0)&lt;br /&gt;
	CASE &amp;amp;quot;固有下着生地厚さ&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_INT(V_NAME, 3)&lt;br /&gt;
&lt;br /&gt;
    ;料理関連&lt;br /&gt;
    ;Tastes&lt;br /&gt;
	CASE &amp;amp;quot;料理：好きな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot; * 5 + &amp;amp;quot;ふわふわ/&amp;amp;quot; * 2 + &amp;amp;quot;パイ/&amp;amp;quot; * 2 + &amp;amp;quot;サクサク/&amp;amp;quot; * 3 + &amp;amp;quot;揚げ物/&amp;amp;quot; * 5 + &amp;amp;quot;しょっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;絢爛/&amp;amp;quot; * 2 + &amp;amp;quot;高級食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：嫌いな味&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;葉物/&amp;amp;quot; * 2 + &amp;amp;quot;すっぱい/&amp;amp;quot; * 5 + &amp;amp;quot;果物/&amp;amp;quot; * 3 + &amp;amp;quot;辛い辛い/&amp;amp;quot; * 8 + &amp;amp;quot;安物食材/&amp;amp;quot; * 10 )&lt;br /&gt;
	CASE &amp;amp;quot;料理：助手効果&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;精妙/&amp;amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    ;贈り物関連&lt;br /&gt;
    ;Gift preferences&lt;br /&gt;
	CASE &amp;amp;quot;感性：好き&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;高級/金/かわいい/オシャレ/&amp;amp;quot; + &amp;amp;quot;宝石/&amp;amp;quot; * 5 + &amp;amp;quot;黄金の/&amp;amp;quot; * 3)&lt;br /&gt;
	CASE &amp;amp;quot;感性：嫌い&amp;amp;quot;&lt;br /&gt;
		CALLF MAKE_STR(V_NAME, &amp;amp;quot;奇妙/&amp;amp;quot; + &amp;amp;quot;安物/&amp;amp;quot; * 3 + &amp;amp;quot;妖力/グロテスク/&amp;amp;quot; * 10)&lt;br /&gt;
ENDSELECT&lt;br /&gt;
&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;固有料理設定&lt;br /&gt;
;DISH_NAME 料理名&lt;br /&gt;
;RESULTS 料理の種類（軽食/主食/デザート）&lt;br /&gt;
;CALL 材料設定(&amp;amp;quot;&amp;amp;quot;) 材料の指定。&amp;amp;quot;汎用&amp;amp;quot;を入れると自動で汎用食材になる&lt;br /&gt;
;DISH_TASTE 味の設定&lt;br /&gt;
;DISH_COMMENT （任意）一行コメント&lt;br /&gt;
;DISH_TIME （任意）調理にかかる時間&lt;br /&gt;
;DISH_MAXLIMIT （任意）料理の持続時間&lt;br /&gt;
;-------------------------------------------------&lt;br /&gt;
;Unique Food&lt;br /&gt;
@SPECIAL_MENU_145&lt;br /&gt;
DISH_NAME = Chicken Pot Pie&lt;br /&gt;
RESULTS = 主食&lt;br /&gt;
CALL 材料設定(&amp;amp;quot;汎用&amp;amp;quot;)&lt;br /&gt;
DISH_TASTE = 精妙/ふわふわ/パイ/サクサク/しょっぱい/肉料理/野菜抜き/&lt;br /&gt;
DISH_COMMENT = A savory pie with chicken inside. No vegetables though.&lt;br /&gt;
RETURN 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Adding Diary Entries =&lt;br /&gt;
&lt;br /&gt;
In a nutshell: first you write a diary entry under `@DIARY_TEXT_KXX`, like so:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;※PAGENUM:0は使えません&lt;br /&gt;
SELECTCASE PAGENUM&lt;br /&gt;
    CASE 1&lt;br /&gt;
        PRINTFORML Well, I finally did it. I bought myself a diary.&lt;br /&gt;
        PRINTFORML Although I suppose it's more like a journal. What would I even write in a normal diary?&lt;br /&gt;
        PRINTFORML 「Nothing much happened on the bridge today. Went out drinking with Yuugi. Wanted to confess to her but didn't.」&lt;br /&gt;
        PRINTFORML 「Saw a bunch of people I was jealous of. Went home and seethed for a while. Paruparuparuparu.」&lt;br /&gt;
        PRINTFORML 「I hate myself.」&lt;br /&gt;
        PRINTFORML It would just be the same things over and over. No, I'm going to use this to blow off steam.&lt;br /&gt;
        PRINTFORML My anger, my jealousy, my self-hatred... I'm going to write about it here. Maybe it'll make me feel better.&lt;br /&gt;
        PRINTFORML At least I won't be burdening anyone else with my insufferable whining.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then you set the conditions for it to show up in @DIARY_BEFORE_CHECK_KXX:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Before she meets the player&lt;br /&gt;
IF DIARY:[[パルスィ]]:1 == 0&lt;br /&gt;
    SIF DIARY:[[パルスィ]]:1 != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
    DIARY:[[パルスィ]]:1 = 3&lt;br /&gt;
    CALL CHARA_DIARY_PAGESETTING([[パルスィ]], 1)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIF check is necessary to avoid a single diary entry being displayed mltiple times.&lt;br /&gt;
&lt;br /&gt;
It's probably better to write a helper function to avoid reduplicating code and prevent bugs. Like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
SIF DIARY:[[パルスィ]]:ARG != 0&lt;br /&gt;
	RETURN&lt;br /&gt;
IF ARG:1 == 0 &amp;amp;&amp;amp; CFLAG:[[パルスィ]]:K60EN_PARSEE_DIARY_WARNING == 2 &amp;amp;&amp;amp; ABL:MASTER:教養 &amp;gt; 2&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 2&lt;br /&gt;
ELSE&lt;br /&gt;
	DIARY:[[パルスィ]]:ARG = 3&lt;br /&gt;
	CALL CHARA_DIARY_PAGESETTING([[パルスィ]], ARG)&lt;br /&gt;
ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can do other, more complicated requirements:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
;Parsee is jealous of the player (Req: 1000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 1000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(9)&lt;br /&gt;
&lt;br /&gt;
;Parsee has a crush on the player (Req: Parsee has Yearning)&lt;br /&gt;
SIF TALENT:思慕&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(10)&lt;br /&gt;
&lt;br /&gt;
;Parsee can't drive the player away (Req: 2000+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2000&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(11)&lt;br /&gt;
&lt;br /&gt;
;Parsee STILL can't drive the player away (Req: 2500+ Favorability)&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:好感度 &amp;gt;= 2500&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(12)&lt;br /&gt;
&lt;br /&gt;
;Player saw Parsee crying in the tavern&lt;br /&gt;
SIF CFLAG:[[パルスィ]]:K60EN_PARSEE_CRYING_AT_THE_TAVERN &amp;gt; 0&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(13)&lt;br /&gt;
&lt;br /&gt;
;Parsee hates herself for melting down at you (Req: seeing Parsee's meltdown scene after you tried to push her down)&lt;br /&gt;
SIF !FIRSTTIME(&amp;quot;ParseeTooJealousForSex&amp;quot;, 1)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(17)&lt;br /&gt;
&lt;br /&gt;
;Parsee lost her virginity to the player&lt;br /&gt;
SIF CFLAG:K60EN_PARSEE_STARTING_VIRGINITY &amp;amp;&amp;amp; !K60_PARSEE_THINKS_IS_VIRGIN()&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(14)&lt;br /&gt;
&lt;br /&gt;
;Parsee wants to do kinky shit with the player (Req: Parsee is in the Loving or Horny attitude and the player has had sex with her at least once)&lt;br /&gt;
SIF GROUPMATCH(K60_ATTITUDE(), 0, 1) &amp;amp;&amp;amp; (CFLAG:[[パルスィ]]:既成事実 &amp;amp; 合意_うふふ)&lt;br /&gt;
	CALL M_KOJO_DIARYSETTING_K60(15)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Setting the DIARY:(character ID):(entry ID) variable to 2 will make that diary entry display at the end of the day once it becomes available to read. Setting it to 3 will just make it available to read.&lt;br /&gt;
&lt;br /&gt;
You can customize what portrait the character uses for diary entries that display at the end of the day:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
        ;For entry 15, use the horny portrait, naked, with blush effects&lt;br /&gt;
	IF PAGENUM == 15&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;発情&amp;quot;, &amp;quot;裸&amp;quot;, &amp;quot;_1&amp;quot;&lt;br /&gt;
        ;For entry 14, use the happy portrait with outfit 1&lt;br /&gt;
	ELSEIF PAGENUM == 14&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;笑顔&amp;quot;, &amp;quot;服1&amp;quot;&lt;br /&gt;
        ;For entries 3, 4, 8, 9, 10, 12, and 17, use the angry portrait&lt;br /&gt;
	ELSEIF GROUPMATCH(PAGENUM, 3, 4, 8, 9, 10, 12, 17)&lt;br /&gt;
		CALL PRINT_FACE, 60, &amp;quot;怒り&amp;quot;&lt;br /&gt;
	ELSE&lt;br /&gt;
		CALL PRINT_FACE, 60&lt;br /&gt;
	ENDIF&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Snippets =&lt;br /&gt;
Place these in your VS Code snippets file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdl&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDL $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue with quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;quoteswait&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMW 「$1」&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line of dialogue without quotes (wait)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printformdw&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORMDW $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Line separator&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;newline&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;PRINTFORML &amp;quot;, &amp;quot;$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhistarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomantarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirlmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Boy or girl (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;boygirltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Guys or girls (TARGET)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;guysgirlstarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;guy\&amp;quot;, TARGET)%s$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;He or she (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;shehemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HE_SHE(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Him or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhimmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIM_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;His or her (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;herhismaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%HIS_HER(MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Man or woman (MASTER)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;manwomanmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;man\&amp;quot;, MASTER)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;HPH_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hph&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL HPH_PRINT, @\&amp;quot;「$1」\&amp;quot;, \&amp;quot;W\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;ITALICS_PRINT&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;italics&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CALL PRINT_STRL, @\&amp;quot;「$1@ITALIC@@」\&amp;quot;&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;you $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;you\&amp;quot; (capitalized)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;youcapitalizedparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;You $1\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Parse \&amp;quot;your\&amp;quot;&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yourparse&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PARSE(\&amp;quot;your\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penis&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;penis\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Vagina synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;vagina&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;vagina\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semen&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SEMEN()%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pussy juice synonyms&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;juice&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%FSYN(\&amp;quot;juice\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Japanese double quotation marks (nijuukagikakko)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;doublequotes&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;『$1』&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;fullwidth-h&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;fullwidth-h&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;Ｈ$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstraponmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(MASTER) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Penis or strapon (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;penisorstrapontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? %FSYN(\&amp;quot;penis\&amp;quot;)% # strap-on \\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencetarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentencemaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;other has penis check, mid sentence&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haspenismidsentenceother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ HAS_PENIS($1) ? # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master is handsome or beautiful&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;handsomebeautiful&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(MASTER) ? handsome # beautiful\\@$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Is male check, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismaletarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;\\@ IS_MALE(TARGET) ? $1 # \\@&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;moan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%MOAN(\&amp;quot;l\&amp;quot;)%$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Tilde&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;tilde&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;～$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, target&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselecttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:TARGET:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bust size selectcase, master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bustsizeselectmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE TALENT:MASTER:バストサイズ&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Big/Huge&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1, 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORMW &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Normal&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Small&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Flat&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE -2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovertarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:TARGET:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lovermaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:MASTER:恋人$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Lover (other)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;lover&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;TALENT:$1:恋人&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, MASTER)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriendtarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, TARGET)%friend$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Girlfriend/boyfriend&amp;quot; (other): {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;girlfriendboyfriend&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PRINT_MALE(\&amp;quot;boy\&amp;quot;, $1)%friend&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Master&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;master&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%CALLNAME:MASTER%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If player is alone, else&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playeralone&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF LOCAL:3 == 1&amp;quot;, &amp;quot;$1&amp;quot;, &amp;quot;ELSE&amp;quot;, &amp;quot;ENDIF&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If playing as&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playingas&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;IF FLAG:なりきり == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;panties&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%PANTSNAME(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Bottom&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;bottom&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;%SHOW_BOTTOM($1,1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Semen Addiction&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;semenaddiction&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:TARGET:精液中毒$1%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Cum consumed&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;cumconsumed&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;CFLAG:TARGET:累計精飲$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player is masochist&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;playerismasochist&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Non-human (if you want to add custom dialogue for youkai MCs)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;nonhuman&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;TALENT:MASTER:狐 || TALENT:MASTER:妖狐 || TALENT:MASTER:吸血鬼 ||TALENT:MASTER:動物耳$1&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If master has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectionmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:MASTER:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If the target has an erection&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;haserectiontarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;BASE:TARGET:勃起 &amp;gt;= 1000$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (master)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskillmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Mouth skill (target)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;mouthskilltarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&amp;quot;ABL:MASTER:Ｍ感覚 &amp;gt;= 2$1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Unconscious sex (time stop/sleeping/drunk) variants&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;unconsciousvariants&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;;基本セット&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Time stop&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;時姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\tIF FLAG:70&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;睡姦中&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Sleep rape&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF CFLAG:MASTER:イタズラ == 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Character is drunk&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSEIF TCVAR:TARGET:泥酔 == 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tSELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tENDSELECT&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tRETURN 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\tELSE&amp;quot;,&lt;br /&gt;
      &amp;quot;\t;Other cases&amp;quot;,&lt;br /&gt;
      &amp;quot;\tENDIF&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Indoors&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;indoors&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;INROOM(CFLAG:MASTER:現在位置)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the target has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochisttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:TARGET:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Check if the player has 2 or more Masochism&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ismasochistplayer&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;ABL:MASTER:マゾっ気 &amp;gt;= 2&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generate three random cases&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;rand3&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: [&lt;br /&gt;
      &amp;quot;SELECTCASE RAND:3&amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 0&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 1&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;\tCASE 2&amp;quot;,&lt;br /&gt;
      &amp;quot;\t\tPRINTFORML &amp;quot;,&lt;br /&gt;
      &amp;quot;ENDSELECT&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is at work&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;working&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:職種&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Set the dialogue color to a character's dialogue color&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;color&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL M_KOJO_COLOR_K$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;If you've had sex with a character (consent flag or been pushed down flag)&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasfucked&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:既成事実 &amp;amp; 合意_うふふ&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target is pregnant&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;ispregnant&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:妊娠$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the master out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutmaster&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:MASTER:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move the target out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickouttarget&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:TARGET:現在位置 = KICKOUT()$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Move another character out of the current area&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;kickoutother&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:現在位置 = KICKOUT()&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Slurred moan&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;slurredmoan&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SLUR(MOAN(\&amp;quot;m\&amp;quot;), -2)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Love&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;targetlove&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:TARGET:恋慕$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;BREAKENG&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;breakeng&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%BREAKENG(@\&amp;quot;$1\&amp;quot;)%&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;PRINT_DIALOGUE&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;printdialogue&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CALL PRINT_DIALOGUE, \&amp;quot;$1\&amp;quot;&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;SPLIT_G&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;splitg&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;%SPLIT_G(\&amp;quot;:\&amp;quot;)&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Target has Hate Mark 3&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hatemark&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;MARK:TARGET:反発刻印 &amp;gt;= 3$1&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Player has met a character&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;hasmet&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;CFLAG:$1:面識&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Character has Yearning&amp;quot;: {&lt;br /&gt;
    &amp;quot;prefix&amp;quot;: &amp;quot;yearning&amp;quot;,&lt;br /&gt;
    &amp;quot;body&amp;quot;: &amp;quot;TALENT:$1:思慕&amp;quot;&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Ryona Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASryona&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;ryona\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Pee Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpee&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;pee\&amp;quot;),1)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Poo Accident Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASscat&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;GETBIT(VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;scat\&amp;quot;),2)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Diaper Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASomutsu&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;omutsu\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Necrophilia Fetish Check NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASnecro&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;VINUM_OMOGATARI_FEATURE_CHECK(\&amp;quot;necro\&amp;quot;)&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
 //NAS Exclusive&lt;br /&gt;
  &amp;quot;If playing as NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASplayingas&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;IF MASTER == $1&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpanties&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Generic Panties NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASpantiesgeneric&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%PeeProtectType(TARGET, 1)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Weapon NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASweapon&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;%GET_STR(TARGET, \&amp;quot;Weapon\&amp;quot;, EQUIP:TARGET:24, \&amp;quot;名前\&amp;quot;)%&amp;quot;]&lt;br /&gt;
  },&lt;br /&gt;
  &amp;quot;Change Underwear NAS&amp;quot;: {&lt;br /&gt;
  &amp;quot;prefix&amp;quot;: &amp;quot;NASdiaperchange&amp;quot;,&lt;br /&gt;
  &amp;quot;body&amp;quot;: [&amp;quot;CALL DiaperChange(TARGET, 103)&amp;quot;]&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= TW Flags and Variables (with English explanations) =&lt;br /&gt;
&lt;br /&gt;
[[/CFLAGs/]]&lt;br /&gt;
&lt;br /&gt;
[[/Talents/]]&lt;br /&gt;
&lt;br /&gt;
[[/ABLs/]]&lt;br /&gt;
&lt;br /&gt;
= Other stuff =&lt;br /&gt;
&lt;br /&gt;
[[/grep commands/]]&lt;br /&gt;
&lt;br /&gt;
[[/Everything you can write lines for/]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributing]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41017</id>
		<title>Getting Started/Android</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41017"/>
		<updated>2023-04-07T08:37:44Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: made neodev mobile so i'm pushing this here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is currently an Android interpreter of Eramaker/Emuera known as UEmuera. This allows one to play era games on mobile. It can be found [https://github.com/Fegelein21/uEmuera here]&lt;br /&gt;
* Make sure all the files are encoded in UTF8 (most of the wiki builds already come encoded in this format).&lt;br /&gt;
* Allow the app to access files when prompted.&lt;br /&gt;
* Place the era game folder into this path on the android device: storage/emulated/0/emuera, storage/emulated/1/emuera, storage/emulated/2/emuera.&lt;br /&gt;
* '''Note that some aspects of the game may be untranslated when running them this way since this is lacking features of the Anchor.'''&lt;br /&gt;
&lt;br /&gt;
'''UEmuera does not have any EE functions and will be unable to interpret them, requiring prior modification to the game to be playable.'''&lt;br /&gt;
&lt;br /&gt;
'''These functions include:'''&lt;br /&gt;
&lt;br /&gt;
'''Anything relating to sound'''&lt;br /&gt;
&lt;br /&gt;
'''XML Resource Loading'''&lt;br /&gt;
&lt;br /&gt;
'''CLEARMEMORY()'''&lt;br /&gt;
&lt;br /&gt;
'''GETMEMORYUSAGE()'''&lt;br /&gt;
&lt;br /&gt;
'''TRYCALLFORMF'''&lt;br /&gt;
&lt;br /&gt;
=Ready Made Versions=&lt;br /&gt;
[https://github.com/Fegelein21/uEmuera/releases/download/v0.2.9g/uEmuera.0.2.9g.apk]&lt;br /&gt;
Direct download in case you are unable to enter the Github site&lt;br /&gt;
&lt;br /&gt;
NASMobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/dev/NASMobile/pops-tw-dev-NASMobile.zip]&lt;br /&gt;
&lt;br /&gt;
Neodev Mobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/game/neodevmobile/pops-tw-game-neodevmobile.zip]&lt;br /&gt;
&lt;br /&gt;
=Special Exceptions=&lt;br /&gt;
Open your code editor and use the find and replace function to remove or comment out (with &amp;lt;code&amp;gt;;&amp;lt;/code&amp;gt;) any functions that may cause problems, or if possible, replace them with normal variants (ie: replacing &amp;lt;code&amp;gt;TRYCALLF&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;CALLF&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==[[User:Mr Pops Alot|Pops's TW (eraNAS)]]==&lt;br /&gt;
Has sound and music, as well as the memory clean features that uEmuera cannot interpret. All references to these must be removed or replaced, as they will cause loading to fail. The sound folder can be freely deleted as it would no longer be needed.&lt;br /&gt;
==[[Pedy's TW]]==&lt;br /&gt;
Memory clean functions, XML resource loading, and TRYCALLF functions that cannot be interpreted by the interpreter. External code modifications must be done.&lt;br /&gt;
&lt;br /&gt;
==Anything with Emuera-Anchor==&lt;br /&gt;
Japanese names due to lack of Anchor features.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41016</id>
		<title>Getting Started/Android</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Getting_Started/Android&amp;diff=41016"/>
		<updated>2023-04-07T08:37:34Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: made neodev mobile so i'm pushing this here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is currently an Android interpreter of Eramaker/Emuera known as UEmuera. This allows one to play era games on mobile. It can be found [https://github.com/Fegelein21/uEmuera here]&lt;br /&gt;
* Make sure all the files are encoded in UTF8 (most of the wiki builds already come encoded in this format).&lt;br /&gt;
* Allow the app to access files when prompted.&lt;br /&gt;
* Place the era game folder into this path on the android device: storage/emulated/0/emuera, storage/emulated/1/emuera, storage/emulated/2/emuera.&lt;br /&gt;
* '''Note that some aspects of the game may be untranslated when running them this way since this is lacking features of the Anchor.'''&lt;br /&gt;
&lt;br /&gt;
'''UEmuera does not have any EE functions and will be unable to interpret them, requiring prior modification to the game to be playable.'''&lt;br /&gt;
&lt;br /&gt;
'''These functions include:'''&lt;br /&gt;
&lt;br /&gt;
'''Anything relating to sound'''&lt;br /&gt;
&lt;br /&gt;
'''XML Resource Loading'''&lt;br /&gt;
&lt;br /&gt;
'''CLEARMEMORY()'''&lt;br /&gt;
&lt;br /&gt;
'''GETMEMORYUSAGE()'''&lt;br /&gt;
&lt;br /&gt;
'''TRYCALLFORMF'''&lt;br /&gt;
&lt;br /&gt;
=Ready Made Versions=&lt;br /&gt;
[https://github.com/Fegelein21/uEmuera/releases/download/v0.2.9g/uEmuera.0.2.9g.apk]&lt;br /&gt;
Direct download in case you are unable to enter the Github site&lt;br /&gt;
&lt;br /&gt;
NASMobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/dev/NASMobile/pops-tw-dev-NASMobile.zip]&lt;br /&gt;
Neodev Mobile: [https://gitgud.io/mrpopsalot/pops-tw/-/archive/game/neodevmobile/pops-tw-game-neodevmobile.zip]&lt;br /&gt;
&lt;br /&gt;
=Special Exceptions=&lt;br /&gt;
Open your code editor and use the find and replace function to remove or comment out (with &amp;lt;code&amp;gt;;&amp;lt;/code&amp;gt;) any functions that may cause problems, or if possible, replace them with normal variants (ie: replacing &amp;lt;code&amp;gt;TRYCALLF&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;CALLF&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==[[User:Mr Pops Alot|Pops's TW (eraNAS)]]==&lt;br /&gt;
Has sound and music, as well as the memory clean features that uEmuera cannot interpret. All references to these must be removed or replaced, as they will cause loading to fail. The sound folder can be freely deleted as it would no longer be needed.&lt;br /&gt;
==[[Pedy's TW]]==&lt;br /&gt;
Memory clean functions, XML resource loading, and TRYCALLF functions that cannot be interpreted by the interpreter. External code modifications must be done.&lt;br /&gt;
&lt;br /&gt;
==Anything with Emuera-Anchor==&lt;br /&gt;
Japanese names due to lack of Anchor features.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41012</id>
		<title>User:Mr Pops Alot</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot&amp;diff=41012"/>
		<updated>2023-04-05T20:36:32Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* EXTRA */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DEFAULTSORT:eraNAS}}&lt;br /&gt;
{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);&amp;quot;&amp;gt;{{FULLPAGENAME}}&amp;lt;/span&amp;gt;}}&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
='''&amp;lt;u&amp;gt;&amp;lt;big&amp;gt;The EraNAS Wiki&amp;lt;/big&amp;gt;&amp;lt;/u&amp;gt;'''=&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 13%; float:right;border:1px solid gray&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size: 120%; text-align: center; border: 1px solid #A9A9A9; background-color: #FFE6E6; padding:0.2em 0.4em;&amp;quot;| [[File:NAS_Title.png|300px]]    &lt;br /&gt;
eraNew Accident Story&lt;br /&gt;
|-&lt;br /&gt;
| Genre:  Life Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Developer(s): Mr Pops Alot&lt;br /&gt;
|-&lt;br /&gt;
| Current Version: 2022.03.31&lt;br /&gt;
|-&lt;br /&gt;
| Translation Status: Active&lt;br /&gt;
|-&lt;br /&gt;
| [Contributors]&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/mrpopsalot/eraNAS Repository link]&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1K462VQ7QGem-TITW4XMzsYZClJe19PmYNf4WZiVvrHQ/edit# Planned Content]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TW but I ruin it by adding more content.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Fetish Content&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Lethal_Combat | Lethal Combat]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Pee_System | Pee System]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Characters | Characters]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Factions | Factions]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Weapons | Weapons]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/ABDL | ABDL]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Makai | Makai]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Reputation| Reputation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[User:Mr_Pops_Alot/Necrophilia | Necrophilia]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Hypnosis | Hypnosis]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Raiders | Raiders]]&lt;br /&gt;
|[[User:Mr_Pops_Alot/Health | Health]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This is a main thread where I dump my shit and report bugs in this branch here&lt;br /&gt;
&lt;br /&gt;
= Synopsis =&lt;br /&gt;
See [[EraToho TheWorld#Synopsis]]&lt;br /&gt;
= Gameplay =&lt;br /&gt;
See [[EraToho TheWorld#Gameplay]]&lt;br /&gt;
= State =&lt;br /&gt;
The game is being actively developed. The game may experience bugs, but always remember to report them to the developer for quick patches. Right now, dev/omogatari-kai is the most active branch, but is the most unstable. Game/Soundless is primarily made for UEmuera users, as current builds are not playable on UEmuera due to functions that do not exist on on the interpreter&lt;br /&gt;
= Characters =&lt;br /&gt;
See [[EraToho TheWorld/Characters]]&lt;br /&gt;
&lt;br /&gt;
= Locations =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Locations]]&lt;br /&gt;
&lt;br /&gt;
= Foraging List =&lt;br /&gt;
&lt;br /&gt;
See [[EraToho TheWorld/Foraging List]]&lt;br /&gt;
&lt;br /&gt;
= Mixing List =&lt;br /&gt;
See [[EraToho TheWorld/Mixing List]]&lt;br /&gt;
&lt;br /&gt;
= Non-H Profession Guide =&lt;br /&gt;
See [https://wiki.eragames.rip/index.php/EraTW_nonH_professions Non-H Profession Guide]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Frequently Asked Questions =&lt;br /&gt;
See [[EraToho TheWorld#Frequently Asked Questions]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
Can I disable the piss/scat/diaper/warfare stuff?&lt;br /&gt;
----&lt;br /&gt;
 Yes.&lt;br /&gt;
 It's not even enabled by default. You will have to go out of your way to turn these on.&lt;br /&gt;
 The default settings are comparable to NeoDev's default settings&lt;br /&gt;
&lt;br /&gt;
Will you add X&lt;br /&gt;
----&lt;br /&gt;
 Most likely yes. &lt;br /&gt;
&lt;br /&gt;
I found a bug!&lt;br /&gt;
----&lt;br /&gt;
 Remember, you are playing an '''experimental''' mod of the game. There will be bugs, and more will probably pop up as more features are added.&lt;br /&gt;
 Ping me @PlayerEtternaOnline#7168 with the bug in question, as well as the log file. Don't report bugs on my branch in #bug-reports , post it here instead&lt;br /&gt;
 Remember to also post the branch that you played on.&lt;br /&gt;
&lt;br /&gt;
Are there guns and diapers?&lt;br /&gt;
----&lt;br /&gt;
 Yes. There are guns and diapers.&lt;br /&gt;
 Though, there's more than just guns and diapers, there's many new characters, player pregnancy, more addictions, urethral sex, more commands, etc.&lt;br /&gt;
&lt;br /&gt;
= Accessing Cheat Menu =&lt;br /&gt;
See [[EraToho TheWorld#Accessing Cheat Menu]]&lt;br /&gt;
&lt;br /&gt;
= EXTRA =&lt;br /&gt;
See [[EraToho TheWorld#EXTRA]] for more general questions about TW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[EraToho TheWorld/Additional Stuff|Additional Stuff]]&lt;br /&gt;
&lt;br /&gt;
[[Custom Characters/Sharing]]&lt;br /&gt;
&lt;br /&gt;
Information that is not so obvious&lt;br /&gt;
* Buy a computer from Nitori&lt;br /&gt;
* Shinki can give you free clothes and a free gun if you meet her.&lt;br /&gt;
* Your room has a toilet&lt;br /&gt;
&lt;br /&gt;
{{TW}}&lt;br /&gt;
&lt;br /&gt;
[[Category:eraNAS]] [[Category:Touhou|eraNAS]] [[Category:TW|eraNAS]] [[Category:NAS]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters&amp;diff=41009</id>
		<title>EraToho TheWorld/Characters</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=EraToho_TheWorld/Characters&amp;diff=41009"/>
		<updated>2023-04-03T16:07:30Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: added kojo color list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 144 (175 in [[User:Mr Pops Alot|New Accident Story]]) unique characters in eraTW, each being a unique Touhou or Seihou character. Unlike mob characters, these characters have preset traits, abilities, weaponry, injuries, and relationships. They may also have character unique dialogue instead of no dialogue or generic dialogue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[/Line Counts/]]&lt;br /&gt;
&lt;br /&gt;
[[/KOJO Color Code List/]]&lt;br /&gt;
&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
= Hakurei Shrine =&lt;br /&gt;
=== Hakurei Reimu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [001] Hakurei Reimu [博麗 霊夢]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 50% [Dev]&lt;br /&gt;
| 50% [Translation]&lt;br /&gt;
| 0xF5A0C7&lt;br /&gt;
|-&lt;br /&gt;
| Silent MC&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xFF4500&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Omikuji Contract - Sends Omikuji to your residence daily for a month.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Hakurei Shrine - Shrine Grounds&lt;br /&gt;
| Cleaning the Shrine&lt;br /&gt;
| Everyday&lt;br /&gt;
| 06:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Hakurei Shrine Grounds&lt;br /&gt;
* Permission to log in Hakurei Shrine Grove&lt;br /&gt;
* Permission to set traps in Hakurei Shrine Grove&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Miko]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheerful] [Reserved] [Unchaste] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1] [Needle Skill]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Of the fox] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of spring] Lv3&lt;br /&gt;
| [Eternal] Lv3&lt;br /&gt;
| [Lotus flower butterfly's] Lv5&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Miko's] Lv5 &lt;br /&gt;
| [Of paradise] Lv5&lt;br /&gt;
| [Demon-sealing] Lv5&lt;br /&gt;
| [Needle] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Purification rod] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Apparition] Lv5&lt;br /&gt;
| [Moriya's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Youkai's] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Spring] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Pancake] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Japanese-style]&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| [Divine]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruukoto ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [002] Ruukoto [るーこと]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xA0FF00&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Speak with Ruukoto - Subpar Voice of God&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Hakurei Shrine - Kitchen&lt;br /&gt;
| Housekeeping&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Robot] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Hard To Get Wet] [Drug Resistant] [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Low Pride] [Reserved] [Shameless] [Ignores Filth] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Future] :v1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Mechanized] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Pie] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Salty] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Homemade]&lt;br /&gt;
| [Chemical] &lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kana Anaberal ===&lt;br /&gt;
&lt;br /&gt;
=== Mima ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [004] Mima [魅魔]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x3F9E40&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Hakurei Shrine - Garden&lt;br /&gt;
| Training&lt;br /&gt;
| Monday &amp;amp; Wednesday&lt;br /&gt;
| 16:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Evil Spirit] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Big Breasts] [Strong Drinker] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Cheerful] [Smell Resistant] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1] [Mixing Lv3] [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Dark] Lv5&lt;br /&gt;
| [Cloak] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Future] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Makai-style] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Anti-spirit]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sunny Milk ===&lt;br /&gt;
&lt;br /&gt;
=== Luna Child ===&lt;br /&gt;
&lt;br /&gt;
=== Star Sapphire ===&lt;br /&gt;
&lt;br /&gt;
=== Kitashirakawa Chiyuri ===&lt;br /&gt;
&lt;br /&gt;
=== Okazaki Yumemi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [009] Okazaki Yumemi [岡崎 夢美]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xDC4664&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Outsider]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Charming] [A Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Curious] [Reserved] [Show-off] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv5] [Fast Learner] [Mixing Knowledge] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ibuki Suika ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [010] Ibuki Suika [伊吹 萃香]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xD2691E&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Oni]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Petite] [C Sensitive] [Small Breasts] [Drunkard] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Cheeky] [Prideful] [Curious] [Cheerful] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Money] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Chain] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Sake] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Watermelon] Lv5&lt;br /&gt;
| [Oni's] Lv5&lt;br /&gt;
| [Of demonic power] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kappa's] Lv5&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Snack] Lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Tengu-style] Lv1&lt;br /&gt;
| [Hellish] Lv1&lt;br /&gt;
| [Salty] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| [Inchling style] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Colorful]&lt;br /&gt;
| [Stimulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Oni magic]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hata no Kokoro ===&lt;br /&gt;
&lt;br /&gt;
=== Sukuna Shinmyoumaru ===&lt;br /&gt;
&lt;br /&gt;
=== Komano Aunn ===&lt;br /&gt;
&lt;br /&gt;
=== SinGyouku (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Genji (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Myouren Temple =&lt;br /&gt;
=== Nazrin ===&lt;br /&gt;
&lt;br /&gt;
=== Tatara Kogasa ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [040] Tatara Kogasa [多々良 小傘]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xC71585&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Unique command to fix umbrella&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Myouren Temple&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Babysitting&lt;br /&gt;
| Tuesday&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20:00 ~ 00:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Temple School&lt;br /&gt;
| Friday&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tsukumogami]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [C Sensitive] [Big Breasts] [Nondrinker] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Curious] [Show-off] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Hydrangea] Lv5&lt;br /&gt;
| [Rainbow] Lv5&lt;br /&gt;
| [Rain] Lv5&lt;br /&gt;
| [Snow] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Storm] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
| [Of forgetfulness] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Eggplant] lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Surprise]&lt;br /&gt;
| [Tool-resonant]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Houjuu Nue ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [041] Houjuu Nue [封獣 ぬえ]&lt;br /&gt;
|-&lt;br /&gt;
! NAS Naming Convention&lt;br /&gt;
| N-(Random Letter)-(Random Number from 0 to 1000) 'Nue' Houjuu&lt;br /&gt;
| Examples:&lt;br /&gt;
| N-C-264 'Nue' Houjuu&lt;br /&gt;
| N-V-726 'Nue' Houjuu&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xDDA0DD&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| Every 6th&lt;br /&gt;
| 22:00 ~ 23:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator] [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Petite] [C Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tsundere] [Curious] [Cheerful] [Liberated]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sake] Lv3&lt;br /&gt;
| [Puzzling] Lv5&lt;br /&gt;
| [Unidentifiable] Lv5&lt;br /&gt;
| [Of night sky] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Illumination] Lv3&lt;br /&gt;
| [Necktie] Lv3&lt;br /&gt;
| [Of truth] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1 &lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Unknown flavor]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hijiri Byakuren ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [055] Hijiri Byakuren [聖 白蓮]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xE9BF5C&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Human Village - Square&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Monday &amp;amp; Thursday&lt;br /&gt;
| 12:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Myouren Temple Grounds&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Tall] [A Sensitive] [B Sensitive] [Nondrinker] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Conservative] [Reserved] [Virtuous]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Foraging Lv2] [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Divination] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Ritual] Lv3&lt;br /&gt;
| [Of the makai butterfly] Lv5&lt;br /&gt;
| [Devil's] L5&lt;br /&gt;
|-&lt;br /&gt;
| [Hokkai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Shinigami's] Lv10&lt;br /&gt;
| [Deathly] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Makai-style] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Salty]Lv2&lt;br /&gt;
| [Meat dish] Lv3&lt;br /&gt;
| [Fish dish] Lv3&lt;br /&gt;
| [Junk-food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv3&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
| [Chemical] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Modest]&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Toyosatomimi no Miko ===&lt;br /&gt;
&lt;br /&gt;
=== Futatsuiwa Mamizou ===&lt;br /&gt;
&lt;br /&gt;
=== Kumoi Ichirin ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [085] Kumoi Ichirin [雲居 一輪]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0x8AD1F9&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Sensitive] [A Insensitive] [B Sensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Conservative] [Reserved] [Virtuous] [Shy] [Devoted] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minamitsu Murasa ===&lt;br /&gt;
&lt;br /&gt;
=== Toramaru Shou ===&lt;br /&gt;
&lt;br /&gt;
=== Kasodani Kyouko ===&lt;br /&gt;
&lt;br /&gt;
=== Miyako Yoshika ===&lt;br /&gt;
&lt;br /&gt;
=== Kaku Seiga ===&lt;br /&gt;
&lt;br /&gt;
=== Soga no Tojiko ===&lt;br /&gt;
&lt;br /&gt;
=== Mononobe no Futo ===&lt;br /&gt;
&lt;br /&gt;
=== Yorigami Joon ===&lt;br /&gt;
&lt;br /&gt;
=== Unzan (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Human Village =&lt;br /&gt;
=== Kamishirasawa Keine ===&lt;br /&gt;
&lt;br /&gt;
=== Motoori Kosuzu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [070] Motoori Kosuzu [本居 小鈴]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 85% [Dev]&lt;br /&gt;
| 85% [Translation]&lt;br /&gt;
| 0xEE827C&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Suzunaan - Loan Books&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village - Suzunaan&lt;br /&gt;
| Managing Store and Organizing Book Collection&lt;br /&gt;
| Everyday&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to borrow 2 books at once&lt;br /&gt;
* Permission to borrow Devil Book&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 10 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to borrow 3 books at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Petite] [Small Breasts] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Cheerful] [Reserved]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Mysterious] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Spectacles] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Youkai's] Lv5&lt;br /&gt;
| [Youma's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Outerworldly] Lv5&lt;br /&gt;
| [Demon Book] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Of the rat] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
| [Insect meat] Lv5&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sekibanki ===&lt;br /&gt;
&lt;br /&gt;
=== Hieda no Akyuu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [080] Hieda no Akyuu [稗田 阿求]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x9D78C5&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village - Residential Area&lt;br /&gt;
| Writing Work&lt;br /&gt;
| 15th to 20th day every month&lt;br /&gt;
| 09:00 ~ 17:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Petite] [C Sensitive] [Small Breasts] [Slow Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Curious] [Virtuous] [Shy]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Tea] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Artistic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Stationery] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Recollecting] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knowledgeable] Lv5&lt;br /&gt;
| [Document] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of the rat] Lv3&lt;br /&gt;
| [Shinigami's] Lv10&lt;br /&gt;
| [Deathly] Lv10&lt;br /&gt;
| [Of forgetfulness] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Firm] Lv2&lt;br /&gt;
| [Junk-food] Lv2&lt;br /&gt;
| [Nutritious] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Netherworldly] Lv3&lt;br /&gt;
| [Hellish] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Insipid]&lt;br /&gt;
| [Hieda secret recipe]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Usami Renko ===&lt;br /&gt;
&lt;br /&gt;
=== Maribel Hearn ===&lt;br /&gt;
&lt;br /&gt;
=== Tsukumo Benben ===&lt;br /&gt;
&lt;br /&gt;
=== Tsukumo Yatsuhashi ===&lt;br /&gt;
&lt;br /&gt;
=== Horikawa Raiko ===&lt;br /&gt;
&lt;br /&gt;
=== Yuki ===&lt;br /&gt;
&lt;br /&gt;
=== Mai ===&lt;br /&gt;
See [[#Mai_2]]&lt;br /&gt;
&lt;br /&gt;
=== Okunoda Miyoi ===&lt;br /&gt;
&lt;br /&gt;
=== Kotohime (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Oota Jun'ya (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Scarlet Devil Mansion =&lt;br /&gt;
&lt;br /&gt;
=== Daiyousei ===&lt;br /&gt;
&lt;br /&gt;
=== Cirno ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [015] Cirno&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* SDM Services - Use Charisma/Money to clean current area.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Hall and Dining Room&lt;br /&gt;
| Cleaning and Cooking&lt;br /&gt;
| Monday, Wednesday, Friday&lt;br /&gt;
| 08:00 ~ 12:00, 17:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Icicle Bomb&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Unchaste] [Devoted] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Watch] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Elegant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Of time] Lv5&lt;br /&gt;
| [Of space-time] Lv5&lt;br /&gt;
| [Pocket watch] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knife's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Fish Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Gorgeous] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Insect Meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Secret]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Izayoi Sakuya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [015] Izayoi Sakuya [十六夜 咲夜]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x8B9DDD&lt;br /&gt;
|-&lt;br /&gt;
| Young Girl&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | EGG&lt;br /&gt;
| 0x8B9DDD&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* SDM Services - Use Charisma/Money to clean current living area.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Hall&lt;br /&gt;
| Cleaning&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Monday, Wednesday, Friday&lt;br /&gt;
| 08:00 ~ 12:00&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| 17:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* You can get [Black Tea] if you help her complete her work.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Unchaste] [Devoted] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Watch] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Elegant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Of time] Lv5&lt;br /&gt;
| [Of space-time] Lv5&lt;br /&gt;
| [Pocket watch] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Knife's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Gorgeous] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Insect Meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Secret]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Remilia Scarlet ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [016] Remilia Scarlet [レミリア・スカーレット]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFFB6C1&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Small Balcony&lt;br /&gt;
| Sunday Daily Routine&lt;br /&gt;
| Sunday&lt;br /&gt;
| 018:30 ~ 19:30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Vampire]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Child-sized] [A Sensitive] [Small Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Prideful] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Captivating]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;6&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Jewelry] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Blood] Lv3&lt;br /&gt;
| [Fine art] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Eternally red] Lv5&lt;br /&gt;
| [Of the bat] Lv5&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Scarlet Devil's] Lv5&lt;br /&gt;
| [Of full moon] Lv5&lt;br /&gt;
| [Blood] Lv5&lt;br /&gt;
| [Fateful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Blue] Lv1&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Delicate] lv1&lt;br /&gt;
| [Cheap] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Maid's] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sun] Lv5&lt;br /&gt;
| [Sunstone] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [High class] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Maid-style] lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Low class] Lv3&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
| [Spicy] Lv4&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Western]&lt;br /&gt;
| [Gorgeous]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Blood Magic]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lyrica Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Merlin Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Lunasa Prismriver ===&lt;br /&gt;
&lt;br /&gt;
=== Flandre Scarlet ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [050] Flandre Scarlet [フランドール・スカーレット]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xB22222&lt;br /&gt;
|-&lt;br /&gt;
| Ufufu&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB22222&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Ufufu Dialogue removes [Childlike] and [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Vampire] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure] [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Child-Sized] [A Sensitive] [Small Breasts] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Curious] [Liberated] [Perverted] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant] [Insane]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Pop] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Western style] Lv1 &lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Blood] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Of the bat] Lv5&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Scarlet devil's] Lv5&lt;br /&gt;
| [Forbidden] Lv5&lt;br /&gt;
| [Taboo] Lv5&lt;br /&gt;
| [Of madness] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Plushie] Lv5&lt;br /&gt;
| [Magical girl's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Maid's] Lv3&lt;br /&gt;
| [Sun] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Chain] Lv5&lt;br /&gt;
| [Sunstone] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Assistant Bonus&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| [Simulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Blood magic]&lt;br /&gt;
|-&lt;br /&gt;
| [Charming]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patchouli Knowledge ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [054] Patchouli Knowledge [パチュリー・ノーレッジ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x8A3D9A&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Library&lt;br /&gt;
| Studying&lt;br /&gt;
| Everyday&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Philosopher's Stone&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Easy To Get Wet] [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Weak Drinker] [Slow Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Apathetic] [Conservative]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv3] [Fast Learner] [Skilled Tongue] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Witch's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Luminarian] Lv5&lt;br /&gt;
| [Knowledgeable] Lv5&lt;br /&gt;
| [Grimoire] Lv5&lt;br /&gt;
|-&lt;br /&gt;
!  Hate&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Western] Lv2&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Firm] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| [Subtle]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hong Meiling ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [058] Hong Meiling [紅 美鈴]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xE4685F&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Main Gate&lt;br /&gt;
| Gatekeeping&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 06:00 ~ 12:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Tall] [Big Breast] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Reserved] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Treatment]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Rainbow] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Rainbow-colored] Lv5&lt;br /&gt;
| [Radiant] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Ryuu's] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Western Style] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Knife] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat Dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Maid-style] Lv1&lt;br /&gt;
| [Chinese] Lv2&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Plain] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Chinese]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Koakuma ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [059] Koakuma [小悪魔]&lt;br /&gt;
|-&lt;br /&gt;
! NAS Naming Convention&lt;br /&gt;
| (Random Female First Name) 'Koakuma' (Random Female Last Name)&lt;br /&gt;
| Examples:&lt;br /&gt;
| Janelle 'Koakuma' Perillo &lt;br /&gt;
| Lassie 'Koakuma' Oefinger&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xC43C42&lt;br /&gt;
|-&lt;br /&gt;
| Short-Medium-Long Hair&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Scarlet Devil Mansion - Dining Room&lt;br /&gt;
| Cooking&lt;br /&gt;
| Every 6th&lt;br /&gt;
| 22:00 ~ 23:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Insensitive] [V Sensitive] [A Insensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Unchaste] [Little Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Western Style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Magical] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Demon's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Necktie] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Japanese Style] Lv1&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv10&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Angel's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat Dish] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Makai-style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Stimulating]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Letty Whiterock ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [074] Letty Whiterock [レティ・ホワイトロック]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cannonball&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Snow Fairy] [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Big Breasts] [Fast Recovery] [Night Person]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Apathetic] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Artistic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Silver] Lv3&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Crystal] Lv5&lt;br /&gt;
| [Snowman's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of winter] Lv5&lt;br /&gt;
| [Snow-white] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Of spring] Lv5&lt;br /&gt;
| [Of autumn] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
| [Sunflower] Lv5&lt;br /&gt;
| [Watermelon] Lv5&lt;br /&gt;
| [Of spring breeze] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of autumn breeze] Lv5&lt;br /&gt;
| [Fire] Lv10&lt;br /&gt;
| [Of summer] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Icy] lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Spring] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Winter]&lt;br /&gt;
| [Freezing]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Glimmering]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wakasagihime ===&lt;br /&gt;
&lt;br /&gt;
=== Ayana (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Hinamei (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Bamboo Forest of Lost =&lt;br /&gt;
=== Mystia Lorelei ===&lt;br /&gt;
&lt;br /&gt;
=== Reisen Udongein Inaba ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [052] Reisen Udongein Inaba [鈴仙・優曇華院・イナバ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xEAB6EF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Buy Medicine - Ability to purchase drugs from her&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Human Village - Square&lt;br /&gt;
| Selling Medicine&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 10:00 ~ 15:00&lt;br /&gt;
|-&lt;br /&gt;
| Eientei - Apothecary&lt;br /&gt;
| Preparing Medicine&lt;br /&gt;
| Thursday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [V Sensitive] [Weak Drinker] [Bunny Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Timid] [Self Control] [Shy] [Smell Sensitive] [Easily Addicted] [Misandrist]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv3] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Delicate] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Of the rabbit] Lv5&lt;br /&gt;
| [Groundly] Lv5&lt;br /&gt;
| [Of madness] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
| [Necktie] Lv5&lt;br /&gt;
| [Sickly Cute] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Carrot] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Healthy]&lt;br /&gt;
| [Moon rabbit style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inaba Tewi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [053] Inaba Tewi [因幡 てゐ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100%&lt;br /&gt;
| 100%&lt;br /&gt;
| 0xF2C1C9&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Buy Medicine - Ability to purchase drugs from her (Include Earth Rabbit Charm to increase chance of night event)&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Child-Sized] [Small Breasts] [Bunny Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Cheerful] [Smell Sensitive] [Little Devil] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Pink] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Of the rabbit] Lv5&lt;br /&gt;
| [Four leaves] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of good-luck] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Cheap] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Of the turtle] Lv10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Nutritous] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Divine] Lv1&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Carrot] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Surprise]&lt;br /&gt;
| [Lucky]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fujiwara no Mokou ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [061] Fujiwara no Mokou [藤原 妹紅]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFF1493&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [A Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Prideful] [Reluctant] [Perverted] [Misandrist]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Foraging Lv1] [Tone Deaf]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Grand] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Chinese Phoenix's] Lv5&lt;br /&gt;
| [Immortal's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Water's] Lv5&lt;br /&gt;
| [Ice] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv5&lt;br /&gt;
| [Princess'] Lv5&lt;br /&gt;
| [Hourai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Warm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Spicy] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Icy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| [Evening] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Lunar] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Chicken]&lt;br /&gt;
| [Super heated]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Houraisen Kaguya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [062] Houraisen Kaguya [蓬莱山 輝夜]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xAB903D&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Eientei - Inner Sanctum&lt;br /&gt;
| Taking care of Bonsai&lt;br /&gt;
| Everyday&lt;br /&gt;
| 13:00 ~ 14:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Insensitive] [V Sensitive] [Small Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Reserved] [Virtuous] [Misandrist] [Little Devil] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Grand] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Red] Lv3&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Chinese Phoenix's] Lv5&lt;br /&gt;
| [Immortal's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Water's] Lv5&lt;br /&gt;
| [Ice] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv5&lt;br /&gt;
| [Princess'] Lv5&lt;br /&gt;
| [Hourai's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Fruity] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
| [Real world style] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv5&lt;br /&gt;
| [Insect Meat] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Imaizumi Kagerou ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [063] Imaizumi Kagerou [今泉 影狼]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 75% [Dev]&lt;br /&gt;
| 75% [Translation]&lt;br /&gt;
| 0xE9B6A0&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Eientei&lt;br /&gt;
| Medical Examination&lt;br /&gt;
| Everyday except Sunday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
* Permission to open stall at Eientei&lt;br /&gt;
* Recipe for Peerless Patriot's Elixir&lt;br /&gt;
* Recipe for Lunar Incense&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Drug Resistant] [Tall] [Huge Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Prideful] [Self Control] [Reserved] [Smell Sensitive] [Devoted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv6] [Fast Learner] [Needle Skill] [Mixing Knowledge] [Treatment] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Millenial] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Divine] Lv5&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Jiggly] Lv3&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Medical Efficacy]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kazami Yuuka ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [068] Kazami Yuuka [風見 幽香]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 95% [Dev] &lt;br /&gt;
| 95% [Translation]&lt;br /&gt;
| 0x33FF00&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Garden of the Sun&lt;br /&gt;
| Taking care of flowers&lt;br /&gt;
| Every four days&lt;br /&gt;
| 06:00 ~ 10:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
* Permission to forage in Garden of the Sun&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unique Dialogue Event in Danmaku Battles&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Hard To Get Wet] [V Sensitive] [Big Breasts] [Early Bird] [Mysterious Origin]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Calm] [Prideful] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Plants] Lv3&lt;br /&gt;
| [Sunflower] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Flower] Lv5&lt;br /&gt;
| [Blossoming] Lv5&lt;br /&gt;
| [Mugen's] Lv5&lt;br /&gt;
| [Seed] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Umbrella] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Hate&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cake] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Summer] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Vivid] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Mugenkan style] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect Meat] Lv4&lt;br /&gt;
| [Modest] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Mugenkan style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yagokoro Eirin ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [072] Yagokoro Eirin [八意 永琳]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB44C97&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Eientei&lt;br /&gt;
| Medical Examination&lt;br /&gt;
| Everyday except Sunday&lt;br /&gt;
| 10:00 ~ 18:00&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Bamboo Forest&lt;br /&gt;
* Permission to set traps in Bamboo Forest&lt;br /&gt;
* Permission to open stall at Eientei&lt;br /&gt;
* Recipe for Peerless Patriot's Elixir&lt;br /&gt;
* Recipe for Lunar Incense&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at [Love]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to enter inner sanctum of Eientei&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian] [Hourai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Drug Resistant] [Tall] [Huge Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Prideful] [Self Control] [Reserved] [Smell Sensitive] [Devoted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Mixing Lv6] [Fast Learner] [Needle Skill] [Mixing Knowledge] [Treatment] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Silver] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Millenial] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Divine] Lv5&lt;br /&gt;
| [Sage's] Lv5&lt;br /&gt;
| [Vial] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Mushroom] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Jiggly] Lv3&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Scientific] Lv1&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Medical Efficacy]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Medicine Melancholy ===&lt;br /&gt;
&lt;br /&gt;
=== Kurumi ===&lt;br /&gt;
&lt;br /&gt;
=== Elly ===&lt;br /&gt;
&lt;br /&gt;
=== Gengetsu ===&lt;br /&gt;
&lt;br /&gt;
=== Mugetsu ===&lt;br /&gt;
&lt;br /&gt;
=== Eternity Larva ===&lt;br /&gt;
&lt;br /&gt;
=== Hikariko (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Forest of Magic =&lt;br /&gt;
&lt;br /&gt;
=== Kirisame Marisa ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [011] Kirisame Marisa [霧雨 魔理沙]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Power Drug&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rumia ===&lt;br /&gt;
&lt;br /&gt;
=== Alice Margatroid ===&lt;br /&gt;
&lt;br /&gt;
=== Wriggle Nightbug ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [27] Wriggle Nightbug [リグル ナイトバグ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 30% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x099674&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai Insect]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Petite] [Small Breasts] [Night Person] [Mysterious Origin]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Smell Resistant]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv1] [Fishing Lv2] [Foraging Lv4] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cute] Lv 1&lt;br /&gt;
| [Green] Lv 3&lt;br /&gt;
| [Light] Lv 3&lt;br /&gt;
| [Insect] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Illumination] Lv 3&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Flourite] Lv 5&lt;br /&gt;
| [Of firefly light] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Scary] Lv 1&lt;br /&gt;
| [Dignified] Lv 1&lt;br /&gt;
| [Armlet] Lv 3&lt;br /&gt;
| [Machine] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Spider silk] Lv10&lt;br /&gt;
| [Of the spider] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Vegetables] Lv 1&lt;br /&gt;
| [Fruity] Lv 1&lt;br /&gt;
| [Leafy] Lv 1&lt;br /&gt;
| [Drink] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Healthy] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
| [Modest] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Vivid] Lv 1&lt;br /&gt;
| [Jiggly] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| [Questionable] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Rural]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Glimmering]　　&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ellen ===&lt;br /&gt;
&lt;br /&gt;
=== Tokiko ===&lt;br /&gt;
&lt;br /&gt;
=== Shinki ===&lt;br /&gt;
See [[#Shinki_2]]&lt;br /&gt;
&lt;br /&gt;
=== Yumeko ===&lt;br /&gt;
See [[#Yumeko_2]]&lt;br /&gt;
&lt;br /&gt;
=== Yatadera Narumi ===&lt;br /&gt;
&lt;br /&gt;
=== Shanghai Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Hourai Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Ooedo Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Goliath Doll (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Morichika Rinnosuke (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Mimi-chan (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Sara (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Satsuki Rin (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Sanzu River ~ Netherworld =&lt;br /&gt;
=== Konpaku Youmu ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [023] Konpaku Youmu [魂魄 妖夢]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFEFEFE&lt;br /&gt;
|- &lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chen ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [024] Chen [橙]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youjuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cat Tongue] [Child-sized] [Small Breasts] [Weak Drinker] [Fast Recovery] [Cat Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Show-off] [Liberated] [Shameless] [Smell Sensitive] [Childlike]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fishing Lv2] [Foraging Lv3] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Vermilion] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Continental] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Of the cat] Lv5&lt;br /&gt;
| [Orange] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Shikigami's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Of the dog] Lv10&lt;br /&gt;
| [Of the wolf] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Vegetables] Lv3&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yakumo Ran ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [025] Yakumo Ran*&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Shopping&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 13:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Phantom]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [C Sensitive] [A Sensitive] [Small Breasts] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Ignorant]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favourite Flavours&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Netherworldly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese-style] Lv2&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavours&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Western Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Netherworldly]&lt;br /&gt;
| [Anti-spirit] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yakumo Yukari ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [026] Yakumo Yukari [八雲 紫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 85% [Dev]&lt;br /&gt;
| 85% [Translation]&lt;br /&gt;
| 0xCC99FF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Work Info&lt;br /&gt;
| Hakurei Shrine - Main Shrine&lt;br /&gt;
| Barrier Management&lt;br /&gt;
| Winter&lt;br /&gt;
| Whole Day&lt;br /&gt;
|-&lt;br /&gt;
| Human Village - Liquor Store&lt;br /&gt;
| Girl's Club&lt;br /&gt;
| 2nd Sunday Every month&lt;br /&gt;
| 18:00 ~ 21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Recipe for Bewitching Bait&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Tall] [Big Breasts] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Curious] [Reserved] [Bisexual] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv2] [Foraging Lv5] [Mixing Lv3] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Japanese-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Onozuka Komachi ===&lt;br /&gt;
&lt;br /&gt;
=== Ebisu Eika ===&lt;br /&gt;
&lt;br /&gt;
=== Ushizaki Urumi ===&lt;br /&gt;
&lt;br /&gt;
=== Kicchou Yachie ===&lt;br /&gt;
&lt;br /&gt;
=== Joutouguu Mayumi ===&lt;br /&gt;
&lt;br /&gt;
=== Haniyasushin Keiki ===&lt;br /&gt;
&lt;br /&gt;
=== Kurokoma Saki ===&lt;br /&gt;
&lt;br /&gt;
=== Toutetsu Yuuma ===&lt;br /&gt;
&lt;br /&gt;
=== Konpaku Youki (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Youkai Mountain (Foot) =&lt;br /&gt;
&lt;br /&gt;
=== Lily White ===&lt;br /&gt;
&lt;br /&gt;
=== Lily Black ===&lt;br /&gt;
&lt;br /&gt;
=== Ibaraki Kasen ===&lt;br /&gt;
&lt;br /&gt;
=== Kawashiro Nitori ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [037] Kawashiro Nitori [河城 にとり]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x74CCE7&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Genbu Ravine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Kappa]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator] [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy to Get Wet] [A Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Timid] [Curious] [Smell Resistant]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv5] [Foraging Lv2] [Mixing Lv1] [Fast Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Aquatic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Technology] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Future] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
| [Metal] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
| [Of the turtle] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Cucumber] Lv5&lt;br /&gt;
| [Kappa's] Lv5&lt;br /&gt;
| [Mechanized] Lv5&lt;br /&gt;
| [Optical tech] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Machine] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Ice] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Tengu's] Lv10&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chemical] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Summer] Lv3&lt;br /&gt;
| [Efficient] Lv3&lt;br /&gt;
| [Questionable] Lv3&lt;br /&gt;
| [Cucumber] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Spiced] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Chemical]&lt;br /&gt;
| [Sweet water]&lt;br /&gt;
| [Youkai] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Aki Shizuha ===&lt;br /&gt;
&lt;br /&gt;
=== Aki Minoriko ===&lt;br /&gt;
&lt;br /&gt;
=== Kagiyama Hina ===&lt;br /&gt;
&lt;br /&gt;
=== Kijin Seija ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [097] Kijin Seija [鬼人 正邪]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xFF5470&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Forest of Magic - Misty Lake . Big Old Tree&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Monday &amp;amp; Wednesday&lt;br /&gt;
| 21:00 ~ 00:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Access to her hideout in Youkai Mountain Foot&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [V Insensitive] [A Sensitive] [Small Breasts] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Prideful] [Tsundere] [Reserved] [Show-off] [Unchaste] [Reluctant] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Strange] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Grand] Lv1&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Tool] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Oni's] Lv5&lt;br /&gt;
| [Mirrorworldly] Lv5&lt;br /&gt;
| [Of retry] Lv5&lt;br /&gt;
| [Of betrayal] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Reversing] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Hate&lt;br /&gt;
| [Simple] Lv1&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Order] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv3&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Collar] Lv3&lt;br /&gt;
| [Necktie] Lv3&lt;br /&gt;
| [Queen's] Lv5&lt;br /&gt;
| [King's ] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Peaceful] Lv5&lt;br /&gt;
| [Of justice] Lv5&lt;br /&gt;
| [Magical girl's] Lv5&lt;br /&gt;
| [Hero's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Paper doll's] L5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Questionable] Lv1&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Anti-spirit] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Inchling style] Lv1&lt;br /&gt;
| [Moon rabbit style] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Milk] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Healthy] Lv3&lt;br /&gt;
| [Maid-style] Lv3&lt;br /&gt;
| [Tengu-style] Lv3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Reversed]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sakata Nemuno ===&lt;br /&gt;
&lt;br /&gt;
=== Goutokuji Mike ===&lt;br /&gt;
&lt;br /&gt;
=== Yamashiro Takane ===&lt;br /&gt;
&lt;br /&gt;
=== Orange (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Youkai Mountain (Summit) =&lt;br /&gt;
=== Shameimaru Aya ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [029] Shameimaru Aya [射命丸 文]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xA07878&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Bunbunmaru Newspaper&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain (Summit) - Waterfall of Nine Heavens&lt;br /&gt;
| Friday&lt;br /&gt;
| 13:00 ~ 19:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to log in Youkai Mountain Summit&lt;br /&gt;
* Permission to open stall in Youkai Mountain Summit&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tengu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [M Sensitive] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Curious] [Show-off] [Liberated] [Smell Resistant] [Little Devil]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv2] [Fishing Lv1] [Foraging Lv1] [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Wind] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Chicken] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Autumn]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Tengu-style]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kochiya Sanae ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [031] Kochiya Sanae [東風谷 早苗]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xB4FF80&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Human Village&lt;br /&gt;
| Canvassing&lt;br /&gt;
| Tuesday &amp;amp; Friday&lt;br /&gt;
| 12:00 ~ 16:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall in Moriya Shrine Grounds&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Human] [Miko]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Charming] [C Sensitive] [V Sensitive] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Curious] [Virtuous] [Liberated]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Ghost] Lv3&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Netherworldly] Lv5&lt;br /&gt;
| [Yuumei's] Lv5&lt;br /&gt;
| [Phantom's] Lv5&lt;br /&gt;
| [Soulful] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of life and death] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Scary] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Rice] Lv1&lt;br /&gt;
| [Boiled] Lv1&lt;br /&gt;
| [Sour] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Spring] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Jiggly] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Real world style] Lv1&lt;br /&gt;
| [Sweet] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque] Lv5&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Marvelous]&lt;br /&gt;
| [Real world style]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yasaka Kanako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [032] Yasaka Kanako [神奈子 八坂]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0x5F39AE&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [B Sensitive] [Huge Breasts] [Drunkard] [Fast Recovery] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Cheerful] [Show-off] [Unchaste] [Liberated] [Bisexual] [Mysterious Charm]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv4] [Fishing Lv1] [Foraging Lv2] [Mixing Lv2]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Retro] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Majestic] Lv5&lt;br /&gt;
| [Shimenawa] Lv5&lt;br /&gt;
| [Of the snake] Lv5&lt;br /&gt;
| [Wind god's] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Mountain] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Pop] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Of the frog] Lv10&lt;br /&gt;
| [Hakurei's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Frog] Lv1&lt;br /&gt;
| [Finest Fish] Lv1&lt;br /&gt;
| [Chicken] Lv1&lt;br /&gt;
| [Japanese-style ] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Noodles] lv1&lt;br /&gt;
| [Spicy] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Salty] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Youkai] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Divine Protection]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moriya Suwako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [033] Moriya Suwako [洩矢 諏訪子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xC0A2C7&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Moriya Main Shrine - Kitchen&lt;br /&gt;
| Domestic Helper&lt;br /&gt;
| ???&lt;br /&gt;
| 11:00 ~ 13:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Enjoys Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Easy To Get Wet] [Petite] [V Insensitive] [B Sensitive] [Small Breasts] [Drunkard] [Fast Recovery]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Cheeky] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv3] [Skilled Tongue] [Captivating] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular] [Aquatic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Green] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Divination] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lovely] Lv1&lt;br /&gt;
| [Retro] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Sorcery] Lv3&lt;br /&gt;
| [Earthly] Lv3&lt;br /&gt;
| [Jade] Lv5&lt;br /&gt;
| [Of the frog] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Mishaguji's] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Breeze] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Ibaraki] Lv10&lt;br /&gt;
| [Wind god's] Lv10&lt;br /&gt;
| [Hakurei's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Animal] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Sweet] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Light] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Youkai] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Sour] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Chinese] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Frog] Lv10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Divine protection]&lt;br /&gt;
| [Sweet water]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hinanawi Tenshi ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [034] Hinanawi Tenshi [比那名居 天子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x3CB4FF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Weather Command - Change the weather.&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain (Summit) - Offertory box&lt;br /&gt;
| Buddhist Prayer&lt;br /&gt;
| Saturday&lt;br /&gt;
| 10:00 ~ 10:10&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to forage in Heaven&lt;br /&gt;
* Permission to open stall in Heaven&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Celestial]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masochist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [A Sensitive] [Flat Chest] [M Sensitive] [Weak Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Cheeky] [Prideful] [Curious] [Cheerful] [Show-off] [Liberated] [Smell Sensitive] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Heavenly]&lt;br /&gt;
| [Gorgeous]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inubashiri Momiji ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [065] Inubashiri Momiji [犬走 椛]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0xF5F5F5&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Whereabout Sense&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Youkai Mountain - Waterfall of Nine Heavens&lt;br /&gt;
| Patrolling Youkai Mountain&lt;br /&gt;
| Saturday&lt;br /&gt;
| 10:00 ~ 10:10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tengu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Petite] [C Sensitive] [Small Breasts] [Heavy Drinker] [Dog Ears]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Self Control] [Conservative] [Virtuous] [Devoted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv3] [Foraging Lv2] [Mixing Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Whereabout Sense] [Cleaner]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Of the dog] Lv5&lt;br /&gt;
| [Of the wolf] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Autumn leaf] Lv5&lt;br /&gt;
| [Tengu's] Lv5&lt;br /&gt;
| [Swift traveler's] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv1&lt;br /&gt;
| [Kappa's] Lv10&lt;br /&gt;
| [Oni's] Lv10&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Animal] Lv1&lt;br /&gt;
| [Insect meat] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Deep-fried] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
| [Efficient] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Tengu-style] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Autumn] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Vegetables] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Underworldly] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Autumn]&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Tengu-style]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nagae Iku ===&lt;br /&gt;
&lt;br /&gt;
=== Himekaidou Hatate ===&lt;br /&gt;
&lt;br /&gt;
=== Inubashiri Momiji ===&lt;br /&gt;
&lt;br /&gt;
=== Yorigami Shion ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [126] Yorigami Shion [依神 紫苑]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x2B9CE4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [Small Breasts] [Weak Drinker] [Insatiable]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Low Pride] [Conservative] [Gloomy] [Repressed] [Shameless] [Ignores Filth]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Gold] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Cute] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Tableware] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Of good-luck] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Relic] Lv3&lt;br /&gt;
| [Armlet] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| [Paper doll's] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Poverty]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Niwatari Kutaka ===&lt;br /&gt;
&lt;br /&gt;
=== Komakusa Sannyo ===&lt;br /&gt;
&lt;br /&gt;
=== Tamatsukuri Misumaru ===&lt;br /&gt;
&lt;br /&gt;
=== Kudamaki Tsukasa ===&lt;br /&gt;
&lt;br /&gt;
=== Iizunamaru Megumu ===&lt;br /&gt;
&lt;br /&gt;
=== Himemushi Momoyo ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [142] Himemushi Momoyo [姫虫 百々世]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 10% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| Undecided&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai Insect]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [High Pain Tolerance] [V Insensitive] [A Insensitive]  [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Defiant] [Cheeky] [Shameless] [Ignores Filth] [Perverted] [Bisexual]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv5] [Fishing Lv2] [Foraging Lv1]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Mineral] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Powerful] Lv 1&lt;br /&gt;
| [Grand] Lv 1&lt;br /&gt;
| [Soil] Lv 3&lt;br /&gt;
| [Insect] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Poison] Lv 3&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Dragon Gem] Lv 3&lt;br /&gt;
| [Ryuu's] Lv 5&lt;br /&gt;
|-&lt;br /&gt;
| [Dragon god's] Lv 5&lt;br /&gt;
| [Dragon's] Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;1&amp;quot; | Hate&lt;br /&gt;
| [Order] Lv 1&lt;br /&gt;
| [Delicate] Lv 1&lt;br /&gt;
| [Lolita] Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv 3&lt;br /&gt;
| [Insect meat] Lv 3&lt;br /&gt;
| [Deep-fried] Lv 1&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| [Rich] Lv 1&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Hearty] Lv 1&lt;br /&gt;
| [Grotesque] Lv 1&lt;br /&gt;
| [Crunchy] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Healthy] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Stimulating]　&lt;br /&gt;
| [Youkai]　　&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elis (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Sariel (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Matenshi (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Underworld =&lt;br /&gt;
&lt;br /&gt;
=== Kaenbyou Rin ===&lt;br /&gt;
&lt;br /&gt;
=== Reiuji Utsuho ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [037] Reiuji Utsuho [霊烏路 空]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x69BA8A&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Underground Geyser Center &lt;br /&gt;
| Maintaining nuclear reactor&lt;br /&gt;
| Everyday&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youchuu]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Hard To Get Wet] [Tall] [Big Breasts] [Early Bird] [Embodiment]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Cheeky] [Curious] [Show-off]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Foraging Lv2] [Slow Learner]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Vermillion] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cool] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Powerful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Grand] Lv1&lt;br /&gt;
| [Fire] Lv3&lt;br /&gt;
| [Sun] Lv3&lt;br /&gt;
| [Bird] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Bullet] Lv3&lt;br /&gt;
| [Chireiden] Lv3&lt;br /&gt;
| [Of hellfire] Lv5&lt;br /&gt;
| [Nuclear-heated] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Underworldly] Lv5&lt;br /&gt;
| [Mystic] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; | Hate&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Intellectual] Lv1&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
| [Book] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Egg] Lv1&lt;br /&gt;
| [Spiced] Lv1&lt;br /&gt;
| [Stewed] Lv1&lt;br /&gt;
| [Firm] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Warm] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Hearty] Lv1&lt;br /&gt;
| [Crunchy] Lv1&lt;br /&gt;
| [Underworldly] Lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Boiled egg] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Cold] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
| [Chicken] Lv3&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Hellish]&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Super heated]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Komeiji Koishi ===&lt;br /&gt;
&lt;br /&gt;
=== Komeiji Satori ===&lt;br /&gt;
&lt;br /&gt;
=== Mizuhashi Parsee ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [060] Mizuhashi Parsee [水橋 パルスィ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| 0x00DD1C (Regular) / 0x80EE1C	(Jealous) / 0xCCFFCC (Very Jealous)&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Underworld - Deep Road to Hell&lt;br /&gt;
| Bridgekeeping　&lt;br /&gt;
| Weekdays&lt;br /&gt;
| 13:00～18:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] &amp;lt;Hashihime&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Sadist]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [Easy to Get Wet] [C Insensitive] [M Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Defiant] [Gloomy] [Show-off] [Virtuous] [Smell Sensitive] [Easily Addicted] [Jealous]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fishing Lv1] [Foraging Lv1] [Treatment]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Stylish] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Japanese style] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Green] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
| [Doll] Lv3&lt;br /&gt;
| [Hexed] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Jealous] Lv5&lt;br /&gt;
| [Cherry blossom] Lv5&lt;br /&gt;
| [Needle] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Of Betrayal] Lv10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv 1&lt;br /&gt;
| [Japanese-style] Lv 1&lt;br /&gt;
| [Boiled] Lv 1&lt;br /&gt;
| [Plain] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Modest] Lv 1&lt;br /&gt;
| [Premium] Lv 1&lt;br /&gt;
| [Homemade] Lv 1&lt;br /&gt;
| [Fluffy] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Underworldly] Lv 1&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
| [Salty] Lv 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
| [Nutritious] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Jealousy]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hoshiguma Yuugi ===&lt;br /&gt;
&lt;br /&gt;
=== Kisume ===&lt;br /&gt;
&lt;br /&gt;
=== Kurodani Yamame ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [084] Kurodani Yamame [黒谷 ヤマメ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default &lt;br /&gt;
| 100% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Bug]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Drug Resistant] [C Sensitive] [A Insensitive] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Curious] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Logging Lv3] [Fishing Lv5] [Foraging Lv3] [Fast Learner] [Forbidden Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Popular]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Black] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Tea] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Cute] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chic] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Insect] Lv3&lt;br /&gt;
| [Poison] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Spider silk] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Of the spider] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Animal] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Bird] Lv3&lt;br /&gt;
| [Machine] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Meat dish] Lv1&lt;br /&gt;
| [Japanese-style] Lv1&lt;br /&gt;
| [Soup] Lv1&lt;br /&gt;
| [Drink] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Grotesque] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Sticky] Lv1&lt;br /&gt;
| [Underworldly] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Insect Meat] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Disliked Flavors&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| [Bread] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Specialty Dish:Insect meat]&lt;br /&gt;
| [Underworldly]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Konngara (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Yuugen Magan (NAS only) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [151] Yuugen Magan [ユウゲンマガン]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 5% [Dev]&lt;br /&gt;
| 100% [Translation]&lt;br /&gt;
| Undecided&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tough] [Female] [Average Breasts] [Hard To Get Wet] [C Insensitive] [A Insensitive] [B Insensitive] [M Insensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Calm] [Low Pride] [Ignores Filth] [Unchaste] [Self Control] [Desensitized] [Repressed]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Esper Knowledge] [Sex Knowledge: Basic] [Technology Knowledge: Medival]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kikuri (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== Noroiko (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Dream World ~ Moon =&lt;br /&gt;
=== Watatsuki no Yorihime ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [098] Watatsuki no Yorihime [綿月 依姫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [C Sensitive] [V Sensitive] [A Sensitive] [B Sensitive] [M Sensitive] [Strong Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Defiant] [Prideful] [Self Control] [Conservative] [Reserved] [Virtuous] [Reluctant] [Smell Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Fast Learner] [Nimble-Fingered]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| [Chic] Lv1&lt;br /&gt;
| [Dignified] Lv1&lt;br /&gt;
| [Water] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv3&lt;br /&gt;
| [Divine Spirit] Lv3&lt;br /&gt;
| [Divination] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Talisman] Lv3&lt;br /&gt;
| [Sea god's] Lv5&lt;br /&gt;
| [Sea] Lv5&lt;br /&gt;
| [Pristine] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Strange] Lv1&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Flashy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| [Soil] Lv3&lt;br /&gt;
| [Darkness] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Death and rebirth] Lv3&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| [Kiseru smoking pipe] Lv3&lt;br /&gt;
| [Groundly] Lv10&lt;br /&gt;
|-&lt;br /&gt;
| [Pandemonic] Lv10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| [Noodles] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Modest] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Artistic] Lv1&lt;br /&gt;
| [Springy] Lv1&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Evening] Lv1&lt;br /&gt;
| [Sweet water] Lv1&lt;br /&gt;
| [Chinese] Lv2&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1 &lt;br /&gt;
| [Junk-food] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Sour] Lv2&lt;br /&gt;
|-&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Grotesque] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
|-&lt;br /&gt;
| [Revitalizing] Lv5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Sharp]&lt;br /&gt;
| [Divine] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Watatsuki no Toyohime ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [099] Watatsuki no Toyohime [綿月 豊姫]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xD6C6AF&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Lunarian]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [V Sensitive] [B Sensitive] [Big Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Curious] [Cheerful] [Smell Sensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv2] [Fast Learner] [Skilled Tongue]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;5&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Purple] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [Continental] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Moon] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Femtofiber] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Pristine] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Hate&lt;br /&gt;
| [Chaos] LV1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Maniac] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Fish dish] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Lunar] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Lunar]&lt;br /&gt;
| [Coloring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei'sen ===&lt;br /&gt;
&lt;br /&gt;
=== Seiran ===&lt;br /&gt;
&lt;br /&gt;
=== Ringo ===&lt;br /&gt;
&lt;br /&gt;
=== Doremy Sweet ===&lt;br /&gt;
&lt;br /&gt;
=== Kishin Sagume ===&lt;br /&gt;
&lt;br /&gt;
=== Clownpiece ===&lt;br /&gt;
&lt;br /&gt;
=== Junko ===&lt;br /&gt;
&lt;br /&gt;
=== Hecatia Lapislazuli ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [113] Hecatia&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Divine Spirit]〈Goddess〉&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Easy To Get Wet] [Female] [Huge Bladder] [Huge Bowels] [Average Breasts] [Non Drug User]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Curious] [Ignores Filth] [Devoted] [Unchaste] [Shameless] [Brave] [Prideful] [Cheerful]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Needle Skill][Crafting Lv3]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | [Esper Knowledge][Technology Knowledge: Archotech][Sex Knowledge: Basic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Abilities&lt;br /&gt;
|-&lt;br /&gt;
| H Abilities&lt;br /&gt;
| Social Abilities&lt;br /&gt;
| Combat Abilities&lt;br /&gt;
| Practical Abilities&lt;br /&gt;
| Sensitivity&lt;br /&gt;
| Technique&lt;br /&gt;
| Disposition&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Intimacy: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Knowledge: &amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 11/&amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 4&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Danmaku: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50/&amp;lt;font style=&amp;quot;color:#C070C0;&amp;quot;&amp;gt;Extra&amp;lt;/font&amp;gt; 6&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cooking: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | CSens: &amp;lt;font style=&amp;quot;color:#66FFFF;&amp;quot;&amp;gt;F&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Hand: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Masochist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Obedience: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Speech &amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 5/&amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 2&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Shooting: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Music: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | VSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Vagina: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Sadist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Desire/Lust: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cleaning: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3/&amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Melee: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Logging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | ASens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Anus: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Homo: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Technique: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Medical: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Fishing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | BSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Chest: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Servitude: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Foraging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | MSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Tongue: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Exposure: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Crafting/Mixing: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3/&amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | USense: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Waist: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Animals: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Urethra: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Farming: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Blue]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Yellow]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos]Lv 1           &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Scary]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Strange]Lv 1&lt;br /&gt;
| [Flashy]Lv 1&lt;br /&gt;
| [Powerful]Lv 1&lt;br /&gt;
| [Dignified]Lv 1&lt;br /&gt;
| [Grand]Lv 1&lt;br /&gt;
| [Maniac]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Darkness]Lv 3&lt;br /&gt;
| [Jewelry]Lv 3&lt;br /&gt;
| [Sorcery]Lv 3&lt;br /&gt;
| [Emperor's]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Pandemonic]Lv 5&lt;br /&gt;
| [Lunatic]Lv 5&lt;br /&gt;
| [Goddess']Lv 5&lt;br /&gt;
| [Hellish]Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;1&amp;quot; | Hate&lt;br /&gt;
| [Simple]Lv 1&lt;br /&gt;
| [Retro]Lv 1&lt;br /&gt;
| [Chic]Lv 1&lt;br /&gt;
| [Delicate]Lv 1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread]Lv 1&lt;br /&gt;
| [Spiced]Lv 1&lt;br /&gt;
| [Noodles]Lv 1&lt;br /&gt;
| [Pie]Lv 1&lt;br /&gt;
| [Rich]Lv 1&lt;br /&gt;
| [Junk-food]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Nutritious]Lv 1&lt;br /&gt;
| [Deluxe]Lv 1&lt;br /&gt;
| [Vivid]Lv 1&lt;br /&gt;
| [Crunchy]Lv 1&lt;br /&gt;
| [Hellish]Lv 1&lt;br /&gt;
| [Real world style]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Western]Lv 2&lt;br /&gt;
| [Spicy]Lv 2&lt;br /&gt;
| [Salty]Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Grotesque]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese]Lv 1&lt;br /&gt;
| [Light]Lv 1&lt;br /&gt;
| [Healthy]Lv 1&lt;br /&gt;
| [Plain]Lv 1&lt;br /&gt;
| [Rural]Lv 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [Sour]Lv 2&lt;br /&gt;
| [Modest]Lv 2&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Lunar]Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Hellish]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Divine]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Makai (NAS only) =&lt;br /&gt;
&lt;br /&gt;
=== Asakura Rikako ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [045] Asakura Rikako [朝倉 理香子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| ???&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Youkai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Masturbator]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Low Pain Tolerance] [C Sensitive] [A Insensitive]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Brave] [Prideful] [Self Control] [Conservative] [Reserved] [Virtuous] [Shy] [Easily Addicted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv5] [Slow Learner] [Mixing Knowledge]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Technology] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Simple] Lv 1&lt;br /&gt;
| [Future] Lv 1&lt;br /&gt;
| [Intellectual] Lv 1&lt;br /&gt;
| [Spectacles] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Quantum] Lv 5&lt;br /&gt;
| [Nanotech] Lv 5&lt;br /&gt;
| [Machine] Lv 5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv 1&lt;br /&gt;
| [Strange] Lv 1&lt;br /&gt;
| [Retro] Lv 1&lt;br /&gt;
| [Mysterious] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Lolita] Lv 1&lt;br /&gt;
| [Living food] Lv 3&lt;br /&gt;
| [Armlet] Lv 3&lt;br /&gt;
| [Magical] Lv10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Rice] Lv 1&lt;br /&gt;
| [Cheese] Lv 1&lt;br /&gt;
| [Noodles] Lv 1&lt;br /&gt;
| [Light] Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Junk-food] Lv 1&lt;br /&gt;
| [Crunchy] Lv 1&lt;br /&gt;
| [Chemical] Lv 1&lt;br /&gt;
| [Sweet] Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| [Spicy] Lv 2&lt;br /&gt;
| [Efficient] Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Rural] Lv 1&lt;br /&gt;
| [Sour] Lv 2&lt;br /&gt;
| [Frog] Lv 3&lt;br /&gt;
| [Mushroom] Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| [Questionable] Lv 3&lt;br /&gt;
| [Charming] Lv 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Chemical]&lt;br /&gt;
| [Youkai]&lt;br /&gt;
| [Charming]　　&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meira ===&lt;br /&gt;
&lt;br /&gt;
=== Rika ===&lt;br /&gt;
&lt;br /&gt;
=== Louise ===&lt;br /&gt;
&lt;br /&gt;
=== Shinki ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [102] Shinki*&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 10% [NAS]&lt;br /&gt;
| 0% [Dev/Translation]&lt;br /&gt;
| 0xBB6879 (Regular) / C_RED (Insanity)&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Village - Liquor store&lt;br /&gt;
| Girls Club&lt;br /&gt;
| 2nd Sunday Every Month&lt;br /&gt;
| 18:00～21:00&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Lv 5 Intimacy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Permission to open stall at Makai&lt;br /&gt;
* Permission to log in Makai&lt;br /&gt;
* Permission to set traps in Makai&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Access to Makai&lt;br /&gt;
* Continence Chip&lt;br /&gt;
* Incontinence Chip&lt;br /&gt;
* Gensou-chan Lung&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* GC SL-33&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Skilltrainer&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Esper (Ability to do magic)&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 11&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Excrementorium&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* TF Console&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable at Quest 30&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
* Lucifer Incarnate&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Divine Spirit]〈Goddess〉&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Never Kissed] [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Charming] [V Sensitive] [Easy To Get Wet] [Female] [Large Bladder] [Large Bowels] [Big Breasts] [Heavy Drinker]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Docile] [Prideful] [Self Control] [Reserved]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Inspiring] [Crafting Lv50]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Esper Knowledge] [Technology Knowledge: Archotech] [Sex Knowledge: Forbidden] [Carer]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [White]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Luxury]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Chaos]Lv 1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Dignified]Lv 1&lt;br /&gt;
| [Grand]Lv 1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Magical]Lv 3&lt;br /&gt;
| [Sorcery]Lv 3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Of the makai butterfly]Lv 5&lt;br /&gt;
| [Devil's]Lv 5&lt;br /&gt;
| [Makai's]Lv 5&lt;br /&gt;
| [Mythical]Lv 5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Order]Lv 1&lt;br /&gt;
| [Lolita]Lv 1&lt;br /&gt;
| [Maniac]Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Cheap]Lv 3&lt;br /&gt;
| [Divination]Lv 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread]Lv 1&lt;br /&gt;
| [Spiced]Lv 1&lt;br /&gt;
| [Western]Lv 1&lt;br /&gt;
| [Stewed]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Pie]Lv 1&lt;br /&gt;
| [Light]Lv 1&lt;br /&gt;
| [Healthy]Lv 1&lt;br /&gt;
| [Deluxe]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Premium]Lv 1&lt;br /&gt;
| [Homemade]Lv 1&lt;br /&gt;
| [Springy]Lv 1&lt;br /&gt;
| [Charming]Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| [Maid-style]Lv 1&lt;br /&gt;
| [Makai-style]Lv 1&lt;br /&gt;
| [Sweet]Lv 2&lt;br /&gt;
| [Spicy]Lv 2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Chinese]Lv 1&lt;br /&gt;
| [Rich]Lv 1&lt;br /&gt;
| [Modest]Lv 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Sour]Lv 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Frog]Lv 3&lt;br /&gt;
| [Insect meat]Lv 3&lt;br /&gt;
| [Questionable]Lv 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Mom's cooking]&lt;br /&gt;
| [Divine]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yumeko ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [103] Yumeko [夢子]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 0% [Dev] &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| Forest of Magic - Dollhouse&lt;br /&gt;
| Housekeeping&lt;br /&gt;
| Mon - Thurs&lt;br /&gt;
| 07:00 ~ 11:00&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Makai] [Maid]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Denies Pleasure]&lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Tough] [Fast Recovery] [Charming] [C Sensitive] [V Sensitive] [A Sensitive] [Easy To Get Wet] [Female] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Devoted] [Unchaste] [Liberated] [Self Control]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Needle Skill] [Farming Lv3] [Crafting Lv8]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Technology Knowledge: Ultratech] [Sex Knowledge: Basic]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Red] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Order] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Lovely] Lv1&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | [Simple] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Western style] Lv1&lt;br /&gt;
| [Delicate] Lv1&lt;br /&gt;
| [Divine spirit] Lv3&lt;br /&gt;
| [Cutlery] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Maid's] Lv5&lt;br /&gt;
| [Makai's] Lv5&lt;br /&gt;
| [Dagger] Lv5&lt;br /&gt;
| [Sword] Lv5&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| [Chaos] Lv1&lt;br /&gt;
| [Japanese style] Lv1&lt;br /&gt;
| [Powerful] Lv1&lt;br /&gt;
| [Lolita] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Living food] Lv3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| [Bread] Lv1&lt;br /&gt;
| [Milk] Lv1&lt;br /&gt;
| [Western] Lv1&lt;br /&gt;
| [Leafy] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Pie] Lv1&lt;br /&gt;
| [Healthy] Lv1&lt;br /&gt;
| [Plain] Lv1&lt;br /&gt;
| [Wonderful] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Classy] Lv1&lt;br /&gt;
| [Homemade] Lv1&lt;br /&gt;
| [Fluffy] Lv1&lt;br /&gt;
| [Charming] Lv1&lt;br /&gt;
|-&lt;br /&gt;
| [Makai-style] lv1&lt;br /&gt;
| [Sweet] Lv2&lt;br /&gt;
| [Spicy] Lv2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| [Nutritious] Lv1&lt;br /&gt;
| [Rural] Lv1&lt;br /&gt;
| [Salty] Lv2&lt;br /&gt;
| [Frog] Lv3&lt;br /&gt;
|-&lt;br /&gt;
| [Insect meat] Lv3&lt;br /&gt;
| [Questionable] Lv5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| [Maid-style]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yuki ===&lt;br /&gt;
&lt;br /&gt;
=== Mai ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [103] Mai [マイ]&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| Default&lt;br /&gt;
| 0% [Dev]&lt;br /&gt;
| 0% [Translation]&lt;br /&gt;
| 0xFFDDEE&lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Makai] [Magician]&lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Easy To Get Wet] [Big Breasts]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Reserved] [Easily Addicted] [Perverted]&lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Mixing Lv 4] [Mixing Knowledge] [Inspiring]&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;3&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;2&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| [Makai-style]&lt;br /&gt;
| [Charming]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= No Home Map =&lt;br /&gt;
=== Player ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [000] Player&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [Male]&lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Assistant Bonus&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Asakura Rikako ===&lt;br /&gt;
See [[#Asakura Rikako]]&lt;br /&gt;
&lt;br /&gt;
=== Meira ===&lt;br /&gt;
See [[#Meira]]&lt;br /&gt;
&lt;br /&gt;
=== Rika ===&lt;br /&gt;
See [[#Rika]]&lt;br /&gt;
&lt;br /&gt;
=== Louise ===&lt;br /&gt;
See [[#Louise]]&lt;br /&gt;
&lt;br /&gt;
=== Usami Sumireko ===&lt;br /&gt;
&lt;br /&gt;
=== Teireida Mai ===&lt;br /&gt;
&lt;br /&gt;
=== Nishida Satono ===&lt;br /&gt;
&lt;br /&gt;
=== Matara Okina ===&lt;br /&gt;
&lt;br /&gt;
=== Tenkyuu Chimata ===&lt;br /&gt;
&lt;br /&gt;
=== Ibaraki Douji ===&lt;br /&gt;
&lt;br /&gt;
=== Multi (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
=== VIVIT (NAS only) ===&lt;br /&gt;
&lt;br /&gt;
= Template =&lt;br /&gt;
=== Template ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;10px&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [000] Template&lt;br /&gt;
|-&lt;br /&gt;
! Unique Dialog&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Unique Command&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Work Info&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Sexual&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Physical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Mental&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Practical&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Abilities&lt;br /&gt;
|-&lt;br /&gt;
| H Abilities&lt;br /&gt;
| Social Abilities&lt;br /&gt;
| Combat Abilities&lt;br /&gt;
| Practical Abilities&lt;br /&gt;
| Sensitivity&lt;br /&gt;
| Technique&lt;br /&gt;
| Disposition&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Intimacy: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Knowledge: &amp;lt;font style=&amp;quot;color:#FFFF00;&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt; 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Danmaku: Incapable &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cooking: &amp;lt;font style=&amp;quot;color:#FFA500;&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt; 5&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | CSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Hand: &amp;lt;font style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;B&amp;lt;/font&amp;gt; 8&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Masochist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Obedience: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Speech &amp;lt;font style=&amp;quot;color:#FFCCFF;&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt; 11&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Shooting: S 14&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Music: &amp;lt;font style=&amp;quot;color:#C070C0;&amp;quot;&amp;gt;Extra&amp;lt;/font&amp;gt; 17&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | VSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Vagina: &amp;lt;font style=&amp;quot;color:#990099;&amp;quot;&amp;gt;Phantasm&amp;lt;/font&amp;gt; 20&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Sadist: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Desire/Lust: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Cleaning: &amp;lt;font style=&amp;quot;color:#ff3399;&amp;quot;&amp;gt;OverDrive&amp;lt;/font&amp;gt; 30&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Melee: &amp;lt;font style=&amp;quot;color:#0078B4;&amp;quot;&amp;gt;TriUltra&amp;lt;/font&amp;gt; 40&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Logging: &amp;lt;font style=&amp;quot;color:#70C070;&amp;quot;&amp;gt;QuadUltra&amp;lt;/font&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | ASens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Anus: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Homo: G 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Technique: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Medical: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Fishing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | BSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Chest: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Servitude: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Foraging: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | MSens: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Tongue: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Exposure: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Crafting/Mixing: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | USense: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Waist: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Animals: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Urethra: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | Farming: G 0&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000; color:#fff&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Preference&lt;br /&gt;
|-&lt;br /&gt;
! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Like&lt;br /&gt;
| style =&amp;quot;width:20%&amp;quot; | &lt;br /&gt;
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! style =&amp;quot;width:20%&amp;quot; rowspan=&amp;quot;4&amp;quot; | Hate&lt;br /&gt;
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! rowspan=&amp;quot;4&amp;quot; | Favorite Flavors&lt;br /&gt;
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! rowspan=&amp;quot;3&amp;quot; | Disliked Flavors&lt;br /&gt;
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[[Category:TW]]&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Custom_Characters/Sharing&amp;diff=40999</id>
		<title>Custom Characters/Sharing</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Custom_Characters/Sharing&amp;diff=40999"/>
		<updated>2023-04-01T07:35:15Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Share characters that you created here.&lt;br /&gt;
&lt;br /&gt;
K and TW have vastly different character save formats even though they're both using the .dat extension, and therefore are incompatible with each other (Cannot use a K custom character in TW)&lt;br /&gt;
&lt;br /&gt;
=How to install: =&lt;br /&gt;
&lt;br /&gt;
1. BACK UP your folders /dat/ and /resources/custom to save your own custom characters.&lt;br /&gt;
&lt;br /&gt;
2. Copy the contents of the dat/ folder into your /dat folder. THIS WILL OVERWRITE ANY SAVED CHARACTERS YOU HAVE IN SLOTS 20 OR ABOVE.&lt;br /&gt;
&lt;br /&gt;
3. Copy the contents of the custom/ folder into your /resources/custom folder. THIS WILL OVERWRITE YOUR OWN CUSTOM.CSV AND ANY IMAGES WITH THE SAME NAME.&lt;br /&gt;
&lt;br /&gt;
4. Repair your own custom characters.&lt;br /&gt;
&lt;br /&gt;
4a. If any of your saved characters were overwritten, you can change the number in your old dat/chara_##.dat file and copy them back in to the dat/ folder.&lt;br /&gt;
&lt;br /&gt;
4b. If any of your old custom images were overwritten, change the name in your backup and add them back in to resources/custom/.&lt;br /&gt;
&lt;br /&gt;
4c. Edit both custom/custom.csv files in a text editor, copy in the lines from your old file, change the name/number of any conflicts.&lt;br /&gt;
&lt;br /&gt;
4c. Use the in-game character editor and fix the profile images for your own custom characters.&lt;br /&gt;
&lt;br /&gt;
When starting a game, click the Bulk Settings option and make them all Wanderers/Participating so you don't have to set every character individually.&lt;br /&gt;
&lt;br /&gt;
=K=&lt;br /&gt;
Characters created using the custom character creator.&lt;br /&gt;
&lt;br /&gt;
==[[EraTohoK]]==&lt;br /&gt;
&lt;br /&gt;
===Template: Creator Name===&lt;br /&gt;
Upload your files (as a zip) and put them here.  Remember to put the .png inside the .zip next to the .dat file, or format the zip file so that the character is in the /dat/ directory and the photos are in the /resources/custom/ directory&lt;br /&gt;
&lt;br /&gt;
===Characters By Oak===&lt;br /&gt;
Note: These were all made with version 1.29.23, I don't know if they will be usable in other versions of the game.&lt;br /&gt;
Instructions: Change the filename of the .dat or .png files to any unused custom character spots or custom images you may have empty.&lt;br /&gt;
&lt;br /&gt;
Fire Emblem--------------&lt;br /&gt;
&lt;br /&gt;
Caeda &lt;br /&gt;
[[File:Caeda K.zip]]&lt;br /&gt;
&lt;br /&gt;
L'Arachel&lt;br /&gt;
[[File:L'Arachel K.zip]]&lt;br /&gt;
&lt;br /&gt;
Lyn&lt;br /&gt;
[[File:Lyn K.zip]]&lt;br /&gt;
&lt;br /&gt;
Minerva&lt;br /&gt;
[[File:Minerva K.zip]]&lt;br /&gt;
&lt;br /&gt;
Tiki&lt;br /&gt;
[[File:Tiki K.zip]]&lt;br /&gt;
&lt;br /&gt;
Konosuba-----------------&lt;br /&gt;
&lt;br /&gt;
Aqua&lt;br /&gt;
[[File:Aqua K.zip]]&lt;br /&gt;
&lt;br /&gt;
Darkness&lt;br /&gt;
[[File:Darkness K.zip]]&lt;br /&gt;
&lt;br /&gt;
Megumin&lt;br /&gt;
[[File:Megumin_K.zip]]&lt;br /&gt;
&lt;br /&gt;
Pokemon------------------&lt;br /&gt;
&lt;br /&gt;
Hilbert&lt;br /&gt;
[[File:Hilbert K.zip]]&lt;br /&gt;
&lt;br /&gt;
Hilda&lt;br /&gt;
[[File:Hilda K.zip]]&lt;br /&gt;
&lt;br /&gt;
Zelda--------------------&lt;br /&gt;
&lt;br /&gt;
Midna&lt;br /&gt;
[[File:Midna K.zip]]&lt;br /&gt;
&lt;br /&gt;
Sheik&lt;br /&gt;
[[File:Sheik K.zip]]&lt;br /&gt;
&lt;br /&gt;
Miscellaneous-------------&lt;br /&gt;
&lt;br /&gt;
Aegina (Yggdra Union)&lt;br /&gt;
[[File:Aegina K.zip]]&lt;br /&gt;
&lt;br /&gt;
Alexis Rhodes (Yu-Gi-Oh! GX)&lt;br /&gt;
[[File:Alexis K.zip]]&lt;br /&gt;
&lt;br /&gt;
Amane Kuzuryu (Shin Megami Tensei: Devil Survivor)&lt;br /&gt;
[[File:Amane K.zip]]&lt;br /&gt;
&lt;br /&gt;
Fio Germi (Metal Slug)&lt;br /&gt;
[[File:Fio K.zip]]&lt;br /&gt;
&lt;br /&gt;
Kid (Chrono Cross)&lt;br /&gt;
[[File:Kid K.zip]]&lt;br /&gt;
&lt;br /&gt;
Lefina Enfield (Super Robot Wars)&lt;br /&gt;
[[File:Lefina K.zip]]&lt;br /&gt;
&lt;br /&gt;
Nanako (Violated Heroine/VH GAME 01)&lt;br /&gt;
[[File:Nanako K.zip]]&lt;br /&gt;
&lt;br /&gt;
Rena Ryuugu (Higurashi no Naku Koro ni)&lt;br /&gt;
[[File:Rena K.zip]]&lt;br /&gt;
&lt;br /&gt;
Ryuko Matoi (Kill La Kill)&lt;br /&gt;
[[File:Ryuuko K.zip]]&lt;br /&gt;
&lt;br /&gt;
Sami (Advance Wars)&lt;br /&gt;
[[File:Sami K.zip]]&lt;br /&gt;
&lt;br /&gt;
Yurika Misumaru (Martian Successor Nadesico)&lt;br /&gt;
[[File:Yurika K.zip]]&lt;br /&gt;
&lt;br /&gt;
===Custom characters by 8chan.moe/v/ ===&lt;br /&gt;
https://files.catbox.moe/oa3tbl.zip &lt;br /&gt;
&lt;br /&gt;
Extra character pack. You can bulk-add them as Wanderers and turn on kills to make your games a little more interesting.&lt;br /&gt;
&lt;br /&gt;
The characters are fairly weak so that we could watch them die.&lt;br /&gt;
No real planning went into them, just guessing up some numbers that felt ok.&lt;br /&gt;
The core stats (str and stamina) are centered around 2500/1500/2000 &lt;br /&gt;
The social aggression stats were left at zero for all but a few.&lt;br /&gt;
Fans of the characters are welcome to rebalance them.&lt;br /&gt;
&lt;br /&gt;
There are no events or text associated with these characters since we don't&lt;br /&gt;
how how to do that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Era4X]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=TW=&lt;br /&gt;
==TW Mobs==&lt;br /&gt;
Mobs created with TW's random mob character generator.&lt;br /&gt;
&lt;br /&gt;
==[[User:Mr Pops Alot|EraNAS]]==&lt;br /&gt;
Can be either saved mobs, or those that are created with the custom character creator in the main menu.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Lethal_Combat&amp;diff=40967</id>
		<title>User:Mr Pops Alot/Lethal Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=User:Mr_Pops_Alot/Lethal_Combat&amp;diff=40967"/>
		<updated>2023-04-01T04:14:14Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* Fighting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;eraNAS' lethal combat system may seem a little daunting to new players at first, however a few simple guidelines will have you ready to repel attacks and hold ground like a pro.&lt;br /&gt;
&lt;br /&gt;
In every gunfight there is one very important lifesaving rule to remember:&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Always use whatever cover is available!'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Preparation=&lt;br /&gt;
Your skills and your weapon determine your success the most. You may have a good weapon, but without the skills to show for it, you won't be able to hit the broad side of a barn. Conversely, if you are a good shot but only have a .22LR pistol, you won't be killing anything any time soon. It is essential to train up your skill that your weapon corresponds to. Danmaku corresponds to the Danamku Skill, Firearms are helped with the shooting skill, and Melee weapons are enhanced with the Melee skill. Being great at one combat stat (Danmaku, Shooting or Melee) is better than being decent at all three.&lt;br /&gt;
&lt;br /&gt;
Be aware that Danamku requires 500 Danmaku EXP to be earned before you can use Danmaku, or if you find an [[User:Mr Pops Alot/Esper|Esper]] trainer who can give you [[Practical Talents/Esper Knowledge|Esper Knowledge]]. If you started out as a Youkai, you will not have to get 500 Danmaku EXP to start using Danmaku, but it's still recommended to train up to A 11 to be ready to fight most enemies&lt;br /&gt;
&lt;br /&gt;
=== Way to train ===&lt;br /&gt;
Training combat skills consume your STA and ENE a lot. Be sure not to deplete your energy at mid of the day. Take a break: bath or eat/cook some food.&lt;br /&gt;
&lt;br /&gt;
Fights give you a lot of Combat EXP depending on what weapon you used, but is extremely risky, especially at low levels of skill. &lt;br /&gt;
&lt;br /&gt;
Helping others with jobs is also helpful a lot. Keep in mind that this will also put you in a lethal combat battle, but the enemies are usually weaker than you.&lt;br /&gt;
&lt;br /&gt;
 Example: Helping Orin with deal against vengeful spirits in underworld. Orin work a half day and five days per week. All characters have exercise in certain outdoors locations. Helping them with training gives you also extra favorability.&lt;br /&gt;
&lt;br /&gt;
Training in outdoors in bad weather takes more STA and ENE per actions, but gives you maxSTA and maxENE instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ranged ==&lt;br /&gt;
Ranged combat involves the use of weapons from a distance. Pawns wielding ranged weapons will shoot at enemies, because what else did you expect them to do?&lt;br /&gt;
&lt;br /&gt;
Accuracy is determined with general Combat Accuracy.&lt;br /&gt;
&lt;br /&gt;
===Weapon stats===&lt;br /&gt;
Ranged weapons consist of many attributes:&lt;br /&gt;
*'''Damage:''' How much health each bullet can do. For reference, the brain has 10 HP, the heart has 15 HP, and the torso (general body) has 40 HP.&lt;br /&gt;
*'''Armor penetration:''' The ability to ignore armor. AP directly subtracts from armor rating; if a weapon's AP &amp;gt; the armor strength, then armor is completely ignored.&lt;br /&gt;
*'''Burst count:''' How many bullets are fired at a time. If a weapon fires multiple shots, there will be a short delay between bullets.&lt;br /&gt;
*'''Range:''' How far a weapon can shoot.&lt;br /&gt;
*'''Accuracy:''' A weapon's own modifier to accuracy. Shooting skill and other factors also determine accuracy.&lt;br /&gt;
&lt;br /&gt;
There are two summary stats of how a weapon will actually perform:&lt;br /&gt;
*'''Optimal DPT:''' How much damage a weapon can do, per turn, if every shot hits an unarmored target.&lt;br /&gt;
DPT is a measure of how fast a weapon can remove Stamina. Stamina deprivation is the primary way of disabling pawns in combat; hurt them enough, and they will be downed. Other factors like range, stopping power, and aiming/cooldown time can all impact how you use a weapon in battle, but damage is a stat to be prioritized first.&lt;br /&gt;
&lt;br /&gt;
== Melee ==&lt;br /&gt;
Melee involves hand-to-hand combat, with or without the use of weapons. Accuracy is determined with general Combat Accuracy.&lt;br /&gt;
&lt;br /&gt;
Melee combat has strengths and weaknesses. While a character can bash with a gun barrel in melee, a fighter with a dedicated melee weapon remains much more effective. However, a brawler may get shot down during their approach. Armor was designed to solve that problem.&lt;br /&gt;
&lt;br /&gt;
===Other mechanics===&lt;br /&gt;
*Skilled melee characters have the ability to evade melee attacks when fighting. When the melee blow is dodged, it will always miss, regardless of whether or not it is supposed to hit.&lt;br /&gt;
*Blunt melee attacks don't cause bleeding (unless a body part is destroyed), but they have a chance to stun enemies for a short time on hit. In addition, most pieces of armor will protect poorly against blunt attacks.&lt;br /&gt;
&lt;br /&gt;
=Fighting=&lt;br /&gt;
After starting a round you get a message like:&lt;br /&gt;
 TURN: 1&lt;br /&gt;
 SIZE: 1v1 (2)&lt;br /&gt;
 PRIORITY: Yumeko (QU 50) -&amp;gt; Mamizou (QU 50) -&amp;gt; TURN END&lt;br /&gt;
 Accuracy: 100% | 100% crit&lt;br /&gt;
 STA(Yumeko)         ▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅ ( 1700/ 1700) - EQUIP: M16 (30/30)&lt;br /&gt;
 &lt;br /&gt;
 Dodge: 46%&lt;br /&gt;
 STA(Mamizou)        ▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅ ( 1400/ 1400) - EQUIP: M16 (30/30)&lt;br /&gt;
 &lt;br /&gt;
 Choose how are you going to aim.&lt;br /&gt;
 Current Target: Mamizou Futatsuiwa&lt;br /&gt;
  0[Attack]&lt;br /&gt;
  1[Precise Shot]&lt;br /&gt;
  2[Skills]&lt;br /&gt;
  3[Take Cover]&lt;br /&gt;
  4[Tend Wounds]&lt;br /&gt;
  5[Reload]&lt;br /&gt;
  6[Switch Weapon]&lt;br /&gt;
  7[Subdue]&lt;br /&gt;
  8[Retreat]&lt;br /&gt;
  9[Submit]&lt;br /&gt;
 10[Switch Target]&lt;br /&gt;
&lt;br /&gt;
The attack priority is shown on the top, which shows who's turn it is, who will go next, as well as implying who has already acted within the turn.&lt;br /&gt;
&lt;br /&gt;
Turns are self explanatory. The only catch here is that there is a 150 turn ultimatum that will forcefully end the fight with no winner. This is usually not hit unless there's ridiculous circumstances such as low accuracy weapons, or incompetent shooters vs incompetent shooters.&lt;br /&gt;
&lt;br /&gt;
You can attack normally, or attack precisely. Attacking normally will target a random body part, but most likely you will end up hitting the torso. Precise shot can be used to specifically target a body part in case you don't want to kill the target, or if you're aiming at the target's head. Taking cover will put you in a random cover piece which can stop some rounds. Tending wounds will tend all of your current wounds and give you 500 STA, but at the cost of your turn. Reloading is self explanatory. Switching weapon will allow you to switch your weapon to another weapon that you already own. Retreating ends the fight if you are more powerful than the enemy, else there's a chance that you might not escape. Submitting ends the fight, but leaves you getting raped or robbed, and ends your day immediately.&lt;br /&gt;
&lt;br /&gt;
Skills allows you to use a spell card that you have in your loadout, as well as using Danmaku items during battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the game detects too many misses from both sides, or hits the 150 round ultimatum, the fight will forcefully end with no winner, printing out a warning message&lt;br /&gt;
 -----------------------------------------------------------------------------------------&lt;br /&gt;
 ANTI-STALL FAILSAFE ACTIVATED (MISSES IN A ROW: 32, TURNS: 8)&lt;br /&gt;
 ENDING FIGHT WITH NO WINNER&lt;br /&gt;
 !REPORT THIS!&lt;br /&gt;
 -----------------------------------------------------------------------------------------&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.eragames.rip/index.php?title=Custom_Characters/Sharing&amp;diff=40964</id>
		<title>Custom Characters/Sharing</title>
		<link rel="alternate" type="text/html" href="https://wiki.eragames.rip/index.php?title=Custom_Characters/Sharing&amp;diff=40964"/>
		<updated>2023-04-01T03:06:43Z</updated>

		<summary type="html">&lt;p&gt;Mr Pops Alot: /* Template: Creator Name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Share characters that you created here.&lt;br /&gt;
&lt;br /&gt;
K and TW have vastly different character save formats even though they're both using the .dat extension, and therefore are incompatible with each other (Cannot use a K custom character in TW)&lt;br /&gt;
&lt;br /&gt;
=K=&lt;br /&gt;
Characters created using the custom character creator.&lt;br /&gt;
&lt;br /&gt;
==[[EraTohoK]]==&lt;br /&gt;
&lt;br /&gt;
===Template: Creator Name===&lt;br /&gt;
Upload your files (as a zip) and put them here.  Remember to put the .png inside the .zip next to the .dat file, or format the zip file so that the character is in the /dat/ directory and the photos are in the /resources/custom/ directory&lt;br /&gt;
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===Characters By Oak===&lt;br /&gt;
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Megumin (Konosuba)&lt;br /&gt;
Made with version 1.29.23&lt;br /&gt;
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[[File:Megumin_K.zip]]&lt;br /&gt;
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==[[Era4X]]==&lt;br /&gt;
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=TW=&lt;br /&gt;
==TW Mobs==&lt;br /&gt;
Mobs created with TW's random mob character generator.&lt;br /&gt;
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==[[User:Mr Pops Alot|EraNAS]]==&lt;br /&gt;
Can be either saved mobs, or those that are created with the custom character creator in the main menu.&lt;/div&gt;</summary>
		<author><name>Mr Pops Alot</name></author>
		
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