Difference between revisions of "Mantra Grid"

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(Created page with "I'm Lazaro and I live with my husband and our 2 children in Bydgoszcz, in the NA south part. My hobbies are Baton twirling, LARPing and Mineral collecting.<br><br>My web site;...")
 
(Finishing Touches for the Mantra Grid)
 
(5 intermediate revisions by the same user not shown)
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I'm Lazaro and I live with my husband and our 2 children in Bydgoszcz, in the NA south part. My hobbies are Baton twirling, LARPing and Mineral collecting.<br><br>My web site; [http://www.starfall5.info/ Starfall 5]
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[[File:mantraGrid.png]]
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<br \>'''Tips'''
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<br>
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'''1)To use the Hunt Skills, Repel, Drain, Void, etc. use WAIT and select the skill you want. It will deduct the mana cost after choosing Fight! and you can continue your action. Hunt skills include examples such as Feeding Frenzy and Rend Asunder.'''<br \>
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'''2)If you feel gaining MAG is too slow even with HUNT or Hunt skills, you can change the Enemy Enhancement Settings. Note doing this will break the intended balance of the game.'''<br \>
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<br \>Organized by Type of Skills Learned After 1. Devourer. The Secret & Ghost Mantra are organized by Series instead for simplicity.
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{| class="wikitable"
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! style="text-align:left;" |No.
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!Name
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!Specialization
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!Skills Learned
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!Bonus Stat Change When Mastered
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|-
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||1 ||Devourer ||Havoc + Physical ||Devour - Light Almig element damage single-target hunting skill<br \>Scratch - Do two light physical scratch attacks on a foe.<br \>Feral Bite - Attack one enemy by biting, dealing Havoc damage.<br \>99 Needles - Fire endless needles at a foe dealing light Pierce damage.<br \>Toxic Sting - Fire a poisoned needle dealing light Pierce damage + chance to POISON to one foe.|| St +1
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|-
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||6||Earth Spirit||Earth & Gravity ||Magna - Light Earth damage to one enemy.<br \>Void Earth - For 1 turn, nullify enemy Earth attacks<br \>Gry - Light Gravity damage to one enemy.<br \>Void Grav - For 1 turn, nullify enemy Grav attacks.<br \>|| Ma +1
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||17||Earth Shrine||Earth & Gravity ||Mamagna - Light Earth damage to an enemy row.<br \>Earth Hunt - For one turn, Hunt skills become Earth-typed.<br \>Magry - Light Gravity damage to a row of enemies.<br \>Grav Hunt - For one turn, Hunt skills become Gravity-typed.<br \>|| En +1
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||35||Earth Temple||Earth & Gravity ||Magnara - Medium Earth damage to one enemy.<br \>Earth Wall - Erects a wall of earth that protects the party from one electric hit each.<br \>Repel Earth - For one turn, reflect earth attacks.<br \>Gryva - Medium Gravity damage to one enemy.<br \>Gravity Wall - Create a barrier to protect all allies from one Force attack each.<br \>Repel Grav - For one turn, reflect gravity attacks.|| Ma +1
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||58||Earth King||Earth & Gravity ||Mamagnara - Medium Earth damage to an enemy row.<br \>Hell Drop - Drops a large rock, dealing earth damage to target and surroundings.<br \>Drain Earth - Absorb Earth attacks for 1 turn.<br \>Magryva - Medium Gravity damage to a row of enemies.<br \>Drain Grav - Absorb Gravity attacks for 1 turn.|| En +1
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|-
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||72||Earth Lord||Earth & Gravity ||Magnadyne - Heavy Earth damage to one enemy.<br \>Grydyne - Heavy Gravity damage to one enemy.<br \>Gravity Mine - Deals heavy physical Gravity damage in two hits to one row. Low accuracy.<br \>Earth Break - Negate the Earth resistance of one enemy for 3 turns.<br \>Grav Break - Negate the Grav resistance of one enemy for 3 turns.|| En +2
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||97||Lady||Earth & Gravity ||Mamagnadyne - Heavy Earth damage to an enemy row.<br \>Heaven Drop - Drops a giant rock that damages target and surroundings twice. Earth damage.<br \>Earthbreak - Sharpened rocks are driven into an enemy, dealing physical earth damage and reducing defense.<br \>Magrydyne - Heavy Gravity damage to an enemy row.<br \>Damudoraon - A breath-taking explosion of stars, deals heavy Gravity damage + chance to SHOCK to all foes.<br \>Super Gloom - Medium gravity damage to an enemy row. Lowers magic.|| En +2
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|-
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||98||Earth God||Earth & Gravity ||Earth Anger - Drops a large boulder onto the enemy party, dealing heavy earth damage.<br \>Titanomachia - Severe earth damage to a single enemy.<br \>Gaiabreak - The ground explodes below enemy party, dealing physical earth damage and lowering defense. Can be used from back.<br \>Magne Storm - Severe Gravity damage to all enemies.<br \>7 Shooting Stars - Deals severe Gravity damage to one foe.|| Ma +1 En +1
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|-
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||2||Shura||Slash & Strike ||Mighty Gust - Use the currently held weapon to deliver a light Slash attack to a single target.<br \>Ichimoji Slash - Deals light Slash damage to an enemy. Increased hit rate and critical chance.<br \>Tackle - Deals light Strike damage to on foe.<br \>Lunge - Deals light Strike damage to one foe. Can be used in the back row.<br \>Thunder Kick - Deals light Strike damage + chance to SHOCK to one foe.<br \>Short Jab - Deals light Strike damage to one foe.<br \>Feeding Frenzy - Light Almig element hunting skill that in which 2~5 attacks are made on a random enemy in the front row。<br \>Cut Off - The next physical attack is guaranteed to hit and has a high crit chance.|| En +1
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||9||Sramana||Slash & Strike ||Mist Slash - Deal light Slash damage to the enemy front row.<br \>Rigid Cutting - Deals medium Slash damage to one foe.<br \>Love Whip - Deals light Slash damage + chance to BIND to a row. Can be used in the back row.<br \>Destruction Smash - Deal heavy Slash damage to one foe. Poor accuracy.<br \>Raving Slash - Deals light Slash damage + chance to PANIC to one foe.<br \>Berserk - Deals light Strike damage 3 to 5 time randomly in the front row.<br \>Roundhouse - A kick that deals light Strike damage to the front row.<br \>Defense Kuzushi - Deals light Strike damage to one foe. Is extremely powerful on targets that are guarding. Can be used in the back row.|| En +1
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||23||Karmic Ogre||Slash||Inazuma Strike - Deals medium Slash damage to one enemy. May SHOCK. usable from back.<br \>Blade of Fury - Attack all foes with the equipped weapon, dealing light Slash damage.<br \>Arm Chopper - Deal 1-3 light Slash attacks on a foe in the front row.<br \>Double Pierce - Attacks an enemy twice, dealing light Slash damage. Can be used in the back row.<br \>Heat Wave - Slash down an enemy front row to deal medium Slash damage.<br \>Slash Hunt - For one turn, Hunt skills become Slash-typed.<br \>Life Bonus - Auto: Max HP increased by 10%.<br \>Tatami Flip - Create a barrier to protect all allies from one Slash attack each.|| En +1
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||64||Battle Demon||Slash||Twin Slash - Deal light Slash damage twice to an enemy.<br \>Spiral Dragon Fang - Strikes at the target and surrounding enemies twice, dealing light Slash damage. Can be used from back.<br \>Spin Slash - Medium Slash damage to all enemies.<br \>Blight - Deals medium Slash damage + chance to POISON to the front row.<br \>Void Slash - Negates Slash attacks for 1 turn.<br \>Double Slash - Deals light Slash damage 2 to 8 times randomly in a row.|| St +1 En +1
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||80||Brute||Slash||Bamboo Slice - Extreme Slash damage to one foe. Low hit rate.<br \>Wolf Fang - Deal heavy Slash damage to one foe.<br \>Deathbound - Deals heavy Slash damage to the front row.<br \>Dark Sword -  Noiseless light Slash attack to one enemy row. Can inflict the CLOSE ailment.<br \>Repel Slash - Reflect Slash attacks for 1 turn.<br \>Life Gain - Auto: Max HP increased by 20%.|| St +1 Ag +1
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|-
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||81||Oni King||Slash||Mince Master - Deals heavy Slash damge to all foes.<br \>Infinite Spiral - Deals heavy Slash damage + chance to BIND to a row. Can be used in the back row.<br \>Burning Spear - Deal heavy Slash damage to the target and a little less to all other foes.<br \>Moon Shatterer - Deal severe Slash damage to one row and BIND them. Can be used from back.<br \>Sneak Attack - Stealthy Slash attack on one enemy. Strongest at new moon, weakest at full moon. At new moon, will attack 4 times.<br \>Drain Slash - Absorb Slash attacks for 1 turn.|| St +1 En +1
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||104||Kishin||Slash||Empty Wave - Extreme Slash damage to all foes.<br \>Triple Slice - Deal severe Slash damage to one foe.<br \>Earth Slicer - Deal extreme Slash damage to one foe. Low Accuracy.<br \>Occult Flash - Deals heavy Slash damage + chance to instakill to one row.<br \>Pierce Armor - Penetrates slash resistance and deals medium Slash damage to one foe.<br \>Life Surge - Auto: Max HP increased by 30%.|| St +1 Ag +1
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||102||Acala||Slash||Pralaya - A sword-dance of destruction, used by Shiva. Deals severe damage to all foes + high chance to instakill. Can be used in the back row.<br \>Third Eye - Auto:Increase the amount of enemy information visible.|| St +2
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||42||Arhat||Strike||Sonic Punch - Deals medium Strike damage to one foe. Accuracy better than average.<br \>Somersault - Strong kick at one enemy. Usable from back.<br \>Multi-Hit - Deals light Strike damage 2 to 7 times randomly. Speed influence the number of attacks.<br \>Squash - Deals medium Strike damage by landing on an enemy. Seldom causes the enemy to fall.<br \>Brain Shake - Deals medium Strike damage + chance to PANIC to one foe.<br \>Weak Kill - Deals extreme Strike damage to one foe under a status element.<br \>Strike Hunt - For one turn, Hunt skills become Strike-typed.<br \>Regeneration (Small) - Auto:Restore 3% HP every turn, MAG is consumed.|| En +1
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||41||General||Strike||Mow Down - Deals medium Strike damage to all foes.<br \>Brutal Hit - Deals heavy Strike damage to one foe.<br \>Gigantic Fist - Deals Heavy Strike damage to one enemy. The accuracy is slightly lower than normal.<br \>Fist of Anger - Deals heavy Strike damage to one foe. Power increase as user HP decrease.<br \>Void Strike - Negates Strike attacks for 1 turn.<br \>Steel Wall - Create a barrier to protect all allies from one Strike attack each.<br \>Brain Shake - Deals medium Strike damage + chance to PANIC to one foe.|| St +1 En +1
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||72||Shura-O||Strike||Defense Yaburi - Deals light Strike damage to all foes. Is extremely powerful on targets that are guarding. Can be used in the back row.<br \>Akasha Arts - Release a secret technique cutting the air with a fist, deals heavy Strike damage to a row.<br \>Multi-Strike - Deals light Strike damage 2 to 7 times randomly to a row. Speed influence the number of attacks.<br \>Purple Smoke - Randomly attacks the enemy front row 2 to 5 times. May cause confusion. Strike-attribute.<br \>Dream Fist - Deals medium Strike damage to a single enemy + chance to cause SLEEP.<br \>Repel Strike - Reflect Strike damage for one turn.<br \>Regeneration (Medium) - Auto:Restore 5% HP every turn, MAG is consumed。|| St +1 En +1
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||79||Amatsu||Strike||Megaton Press - Crush all foes, deals heavy Strike damage.<br \>Hades Blast - Deals heavy Strike damage to all foes.<br \>Meteor Fist - Deals light Strike damage 3 to 5 times to random foes in a row.<br \>Pressure Needle - High chance to instantly kill one enemy. Strike-attribute.<br \>Deadly Fist - Deals heavy Strike damage to all foes.<br \>Drain Strike - Absorb Strike attacks for 1 turn.<br \>|| St +1 En +1
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||103||Omega||Strike & Almighty||Thunder Queen Kick - Deals severe Strike damage to all foes with a kick. Can be used in the back row.<br \>Lightning Kick - Deals severe Strike damage to target and surroundings. Can be used in the back row.<br \>Last Hit - Deals heavy Strike damage to a foe. Power increases as HP decreases.<br \>Mortal Jihad - Megaton grade punch that blows off enemies, deals severe Strike damage to one foe.<br \>Holy Strike - Strike a blow infused with God's flame at one foes through all protections. Severe almight damage. Relies on physical stats, can be used from back row.<br \>Ragnarok - Heavy Almig damage to enemy front row that relies on physical stats, reduces defense.<br \>Regeneration (Large) - Auto:Recover 10% HP every turn、MAG is consumed.|| St +1 En +1
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||19||Bhikkhuni||Pierce & Havoc||Stun Needle - Deals light Pierce damage + chance to PARALYSE to one foe.<br \>Single Shot - Attack a foe with the equipped ranged weapon, deals light Pierce damage.<br \>Poison Scratch - Scratches one enemy, with a chance to inflict POISON.<br \>Paralyzing Scratch - Scratches one enemy, with a chance to inflict PARALYZE.<br \>Venom Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict POISON.<br \>Paralysis Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict PARALYZE.<br \>Coaching - Auto:Critical chance decreases.|| En +1
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||20||Maiden||Pierce||Shrapnel - Deals light Pierce damage to a row.<br \>Angel Arrow - Fire a love arrow at the target. Deals light Pierce damage + chance to CHARM.<br \>Pierce Hunter - For one turn, Hunt skills become Pierce-typed.<br \>Advice - Auto: Critical rate increases.<br \>Vivid Gust - Create a barrier to protect all allies from one Pierce attack each.|| En +1
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||61||Nymph||Pierce||Middle Shot - Deals light Pierce damage to all foes.<br \>Autofire - Deals light Pierce damage 2 to 4 times to random foes.<br \>Happy Trigger - Deals light Pierce damage 3 to 6 times to all foes. Low accuracy.<br \>Void Pierce - Negates Pierce attacks for 1 turn.<br \>Intimidate - Reduce Attack/Magic Power and increase Defense/Magic Effect drastically to all foes.|| St +1 Ag +1
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||76||Valkyrie||Pierce||Arid Needle - Deals medium Pierce damage + chance to STONE to one foe.<br \>Dream Needle - Deals medium Pierce damage + chance to SLEEP to one foe.<br \>Amaha Dance - Shoot feathers, Deals medium Pierce damage + chance to PARALYZE to all foes.<br \>Triple Down - Deals severe Pierce damage in 3 shot to one foe.<br \>Repel Pierce - Reflect Pierce attacks for one turn.<br \>Endure - Auto:If HP would be reduced to 0 then make HP1 once per battle.<br \>Power Charge - The power of the next physical attack is raised by 250%.|| Ag +2
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||77||Princess||Pierce||Darkness Nail - Deals heavy Pierce damage + chance to PARALYZE to all foes.<br \>Annihilation Arrows - Deals heavy Pierce damage to a row + Poison.<br \>Myriad Arrows - Deals light Pierce damage 3 to 8 times to random foes.<br \>Drain Pierce - Absorb Pierce attacks for 1 turn.<br \>Provocation - Lowers enemy defense and magical effect while increasing their attack and magical power.<br \>Grand Tack - Deals severe Pierce damage to one foe.<br \>Snipe - Aim for a foe's weak spot, high chance to kill in one shot.|| Ag +2
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||100||Goddess||Pierce||Five Ultimate Feathers - Deals light Pierce damage 6 to 8 time to one foe.<br \>Heaven's Bow - Deals severe Pierce damage to all foes.<br \>Supernova - Deals extreme Pierce damage to one foe. ...However, the hit rate is awful.<br \>Tetrakarn - For 1 turn, sets up a barrier around all allies to reflect physical attacks.<br \>Enduring Soul - Auto:If HP would become 0 then fully restore HP once per battle.<br \>Hyper Counter - 20% chance of reflecting Pierce and Strike attacks.|| Ag +2
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||110||Light God||Pierce & Support||Pandemonium - Supreme bullet that go through everything, deals extreme Pierce damage to one foe.<br \>Stiti - Restores an ally to full HP and cures all ailments.|| En +2
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||21||Demon Beast||Havoc & Hunt||Mega Claw - Deal two medium physical scratches on one foe.<br \>Assault Dive - Attack one enemy by striking from the sky, dealing Havoc damage. Can be used from the back row.<br \>Swift Strike - Deals light Havoc damage + chance to SHOCK 3 to 5 times to random foes.<br \>Charm Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict CHARM.<br \>Rend Asunder - Medium Almig element single target hunting attack.<br \>Havoc Hunt - For one turn, Hunt skills become Havoc-typed.<br \>Power Wall - Create a barrier to protect all allies from one Havoc attack each. <br \>Counter Attack - 50% chance to retaliate with light damage against physical attacks. Element depends on own normal attack|| St +1
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||38||Holy Beast||Havoc & Hunt||Axel Claw - Scratch attack on one enemy row.<br \>Stone Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict STONE.<br \>Chi Blast - Deals medium Havoc damage to a row. Poor accuracy, very high crit rate.<br \>Devil Feast - Single target instant death hunting skill (low chance).<br \>Void Havoc - Negates Havoc attacks for 1 turn.|| St +1
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||40||Aragami||Havoc & Hunt||Spike Claw - Scratch a foe two times, dealing heavy Havoc damage in two hits to one foe.<br \>Sakura Rage - Deals light Havoc damage + chance to CHARM 2 to 8 times to random foes. Can only hit the same target 3 times.<br \>Mind Scream - Deals medium Havoc damage + chance to PARALYZE to a row.<br \>Insatiable - Medium Almig hunting attack to enemy front row.<br \>Critical Wave - Deals medium Havoc damage to all enemies. Has a high critical rate, but low accuracy.<br \>Repel Havoc - Reflect Havoc attacks for one turn.<br \>Counter Offensive - 50% chance to retaliate with medium damage against physical attacks. Element depends on own normal attack.|| St +1
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||62||Avatar||Havoc & Hunt||Full-Power Strike - Deals severe Havoc damage to one foe. Accuracy is poor.<br \>Revelation - Deals heavy Havoc damage + chance to CLOSE to all foes.<br \>Fang Breaker - Attacks one enemy with Havoc damage and lowers its attack.<br \>Innocent Attack - Deals significantly more damage to enemies that are weak to Havoc.<br \>Great Feast - Instant death hunting attack against enemy front row (low chance). Can be used from back row.<br \>Drain Havoc - Absorb Havoc attacks for 1 turn.|| St +1
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||63||Overlord||Havoc & Hunt||Iron Claw - Scratch one enemy, dealing high Havoc damage.<br \>Eat Whole - Causes heavy Havoc damage by attempting to swallow all enemies. Can be used from the back row.<br \>Gate of Hell - Deals severe Havoc damage + chance to STONE to all foes.<br \>Godslayer - Deals extreme Havoc damage to one foe. Very poor Accuracy, very high crit rate.<br \>Skull Cleave - Deals medium Havoc damage + lowers magical power to one foe.<br \>Last Meal - Instant death hunting attack against all foes (high chance).<br \>Death Counter - 50% chance to retaliate with heavy damage against physical attacks. Element depends on own normal attack.|| St +1
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||36||Karmic Demon||Support||Tarukaja - Raises all allies' attack power.<br \>Tarunda - Lowers attack of all enemies.<br \>Sukukaja - Raises all allies' accuracy and evasion.<br \>Sukunda - Lowers accuracy and evasion of all foes.<br \>Mana Bonus - Auto: Max MP increased by 10%.|| Ag +1
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||60||Night||Support||Makakaja - Raises all allies magical power.<br \>Rakukaja - Raises all allies' defense.<br \>Samakaja - Increases the Magic effect of all allies.<br \>Makanda - Lowers all enemies magic power.<br \>Rakunda - Lowers defense of all foes.</br \>Samanda - Lowers the magic effect stat of all foes.|| Ag +1
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||73||Haunt||Support||Auto-Tarukaja - Auto:Gain the effects of Tarukaja at the beginning of every battle.<br \>Auto-Sukukaja - Auto:Gain the effects of Sukukaja at the beginning of every battle.<br \>Rebellion - Raises the crit rate of both allies and enemies. The effect fades over time.<br \>Yuufun Dance - Raises the attack and magical power of all allies.<br \>Dark Breath - Increases magic power and defense of all allies.</br \>Demon's Intimidation - Lower the magic effect stat of all enemies.|| Ag +1
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||74||Enigma||Support||Auto-Makakaja - Auto:Gain the effects of Makakaja at the beginning of every battle.<br \>Auto-Rakukaja - Auto:Gain the effects of Rakukaja at the beginning of every battle.<br \>Revolution - Greatly raises the crit rate of both allies and enemies. The effect fades over time.<br \>Mana Gain - Auto: Max MP increased by 20%.<br \>Acid Breath - Greatly lowers enemy defense.|| Ag +1
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||75||Genma||Support||Power Breath - Raises the attack, accuracy and evasion of all allies.<br \>Fog Breath - Significantly lowers enemy accuracy and evasion.<br \>Roar - Greatly lowers enemy offense.<br \>Demon Teeth Grind - Lower the enemies magic power significantly.<br \>Celestial Dance - Increases Magic Power and Magic Effect of all allies.<br \>Auto-Samakaja - Auto:Gain the effects of Samakaja at the beginning of every battle.|| Ag +2
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||99||Vile||Support||Dekaja - Lowers the raised abilities of all foes.<br \>Dekunda - Restores the lowered abilities of all allies'.<br \>Heat Riser - Raises all stats of one ally.<br \>Mana Surge - Auto: Max MP increased by 30%.|| Ag +2
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||5||Protection||Recovery||Dia - Recovers some HP for 1 ally.<br \>Patra - Cures HAPPY, BIND, PANIC, SLEEP or BOMB for one ally.|| In +1
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||15||Fallen Hero||Recovery||Media - Recovers some HP for all party members.<br \>Posumudi - Cures one ally of POISON.<br \>Dormina - Inflict Sleep on a row of enemies.|| En +1
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||30||Mighty Spirit||Recovery||Diarama - Recovers a lot of HP for 1 ally.<br \>Paraladi - Cures one ally of PALYZE.<br \>Pen Patra - Cures HAPPY, BIND, PANIC, SLEEP or BOMB for all allies.|| In +1
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||52||Hades||Recovery||Recarm - Revives a dying ally with some HP.<br \>Baisudi - Cures CLOSE, POISON, PARALYZE, and CHARM for one ally.|| En +1
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||53||Harmonious||Recovery||Prayer of Affection - Recovers HP for all allies.<br \>Closedi - Cures CLOSE for one ally.<br \>Dormina - Inflict Sleep on a row of enemies.|| En +1
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||69||Six Realms||Recovery||Samarecarm - Revives a dying ally with full health.<br \>Tetraja - Creates a shield to protect all allies from one light or dark instant death attack.<br \>Mabaisudi - Cures CLOSE, POISON, PALYZE, CHARM for all allies.|| En +2
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||90||Calm Spirit||Recovery||Mediarama - Recovers a lot HP for all party members.<br \>Petradi - Cures STONE for one ally.<br \>Charmdi - Cures CHARM for one ally.<br \>Cursedi - Cures STONE, CURSE, and BRAND for one ally.|| In +2
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||91||Death Spirit||Recovery||Diarahan - Fully recovers an ally's HP.<br \>Patradi - Cures all ailments other than DYING for a single ally.|| In +1 En +1
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||112||Deity||Recovery||Mediarahan - Fully recovers HP for all party members.<br \>Amrita - Cures all ailments except DYING, FLY, ORGY, and HEAT.<br \>Sristi - Revives all allies, including dead allies in COMP.<br \>Liftoma - Do not receive damage from trap floors until the next new moon. Can't be used during the new moon.|| In +2
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||68||Three Worlds||Defense & Support||Recarmdra - User sacrifices their life to revive all allies to full health and cure all ailments.<br \>Psycho Barrier - Create a barrier to protect all allies from one Mind attack each.<br \>Pentawall - Create a wall to protect all allies from one Nerve attack each.<br \>Frilly Wall - Create a wall to protect all allies from one ailment attack each.|| In +2
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||13||Fire Spirit||Fire & Nuclear||Agi - Light Fire damage to one enemy.<br \>Void Fire - Negates Fire attacks for 1 turn.<br \>Void Nuclear - For 1 turn, nullify enemy Nuclear attacks.<br \>Giga - Light Nuclear damage to one enemy.|| Ma +1
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||29||Fire Demon||Fire & Nuclear||Maragi - Light Fire damage to a row of enemies.<br \>Fire Breath - Breathe flames on a target dealing light Fire damage to the target and adjacent allies.<br \>Magiga - Light Nuclear damage to a row of enemies.<br \>Fire Hunt - For one turn, Hunt skills become Fire-typed.<br \>Nuclear Hunt - For one turn, Hunt skills become Nuclear-typed.|| St +1
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||50||Fire Leader||Fire & Nuclear||Agilao - Medium Fire damage to one enemy.<br \>Fire Storm - Attack all enemies with flames. Medium Fire damage.<br \>Fire Wall - Create a barrier to protect all allies from one Ice attack each.<br \>Repel Fire - Reflect Fire elemental attacks for one turn.</br \>Repel Nuclear - Reflect Nuclear elemental attacks for one turn.<br \>Gigaon - Medium Nuclr damage to one enemy.<br \>Frei - Light Nuclr damage to all enemies.|| Ma +1
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||49||Fire Lord||Fire & Nuclear||Maragion - Medium Fire damage to a row of enemies.<br \>Crimson Sublation - Summon a pillar of flames that deals medium Fire damage to the target and light Fire damage to its nearby allies.<br \>Drain Fire - Absorb Fire attacks for 1 turn.<br \>Exploding Claw - Scratch a foe with a flaming claw, dealing heavy Fire damge + BOMB effect.</br \>Magigaon - Medium Nuclr damage to a row of enemies.<br \>Flash Bomb - Does Nuclear damage and reduces accuracy and evasion of the first enemy row. Can be used from the back row.<br \>Drain Nuclear - Absorb Nuclear attacks for 1 turn.|| St +1
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||88||Fire Emperor||Fire & Nuclear||Agidyne - Heavy Fire damage to one enemy.<br \>Fire Dance - Deals light Fire damage multiple times to random foes.<br \>Fire Break - Negate the Fire resistance of one enemy for 3 turns.<br \>Nuclr Break - Negate the Nuclear resistance of one enemy for 3 turns.</br \>Gigarion - Heavy Nuclr damage to one enemy.<br \>Magigarion - Deals heavy Nuclear damage to one row.<br \>Freila - Medium Nuclr damage to all enemies.|| St +2
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||89||Fire God||Fire & Nuclear||Maragidyne - Heavy Fire damage to a row of enemies.<br \>Hellfire - Unleash 1-5 light Fire attacks against random foes.<br \>Azure Cessation - Summon pillars of flames that deals heavy Fire damage to the target and light Fire damage to its nearby allies.<br \>Burning Ring - Causes one enemy to take heavy Fire damage + chance of FLAME.</br \>Freidyne - Heavy Nuclr damage to all enemies.<br \>Nuclear Missile - Severe nuclear damage to a single enemy.<br \>Atomic Flare - Severe Nuclear damage to all enemies.|| St +2
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||109||Fire King||Fire & Nuclear||Deadly Burn - Deal severe Fire damage to all enemies.<br \>Inferno - Deal extreme Fire damage to one enemy.<br \>Ruiner Flame - Deals heavy Fire damage to one enemy row + chance of FLAME.<br \>Cosmic Flare - Deals severe Nuclear damage to all foes.</br \>Heat Kaiser - Very Heavy Nuclear damage to one enemy row.<br \>Ragnarok (Fire) - Deals extreme Fire damage to one foe.|| St +1 Ma +1
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||4||Ice Spirit||Ice & Water||Bufu - Light Ice damage to one enemy. Can cause FREEZE.<br \>Void Ice - Negates Ice attacks for 1 turn.<br \>Aqua - Light Water damage to one enemy.<br \>Void Water - Negates Water attacks for 1 turn.|| Ma +1
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||12||Ice Demon||Ice & Water||Mabufu - Light Ice damage to a row of enemies.<br \>Ice Breath - Deals light Ice damage + chance to FREEZE to the target and it's nearby allies.<br \>Malaqua - Light Water damage to a row of enemies.<br \>Ice Hunt - For one turn, Hunt skills become Ice-typed.<br \>Water Hunt - For one turn, Hunt skills become Water-typed.|| Ma +1
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||26||Ice Leader||Ice & Water||Bufula - Medium Ice damage to one enemy. Can cause FREEZE.<br \>Ice Wall - Create a barrier to protect all allies from one Wind attack.<br \>Aeon Rain - Calls forth cryogenic rain dealing light Ice damage to all foes.<br \>Ice Reflect - Reflect Ice damage for one turn.</br \>Aques - Medium Water damage to one enemy.<br \>Water Wall - Create a barrier to protect all allies from one Fire attack.<br \>Repel Water - Reflect Water damage for one turn.<br \>Crystal Wall - Create a barrier to protect all allies from one Nuclear attack each.|| Ma +1
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|-
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||46||Ice Wolf||Ice & Water||Mabufula - Medium Ice damage to a row of enemies.<br \>Drain Ice - Absorb Ice attacks for 1 turn.<br \>Malaques - Medium Water damage to a row of enemies.<br \>Strong Wave - Deals medium Water damage to the target and less damage to its nearby allies. May FREEZE.</br \>Drain Water - Absorb Water attacks for 1 turn.<br \>Acid Rain - Deals light Water damage to all enemies with corrosive rain.|| Lu +1
 +
|-
 +
||66||Ice Master||Ice & Water||Bufudyne - Heavy Ice damage to one enemy. Can cause FREEZE.<br \>Ice Dance - Deals 2 to 8 time light Ice damage + chance to FREEZE to one row.<br \>Absolute Zero - Blows glacial air that deals severe Ice damage to one row.<br \>Aquadyne - Heavy Water damage to one enemy.</br \>Mizukiri - Deals medium physical Water damage to a row of foes.<br \>Ice Break - Negate the Ice resistance of one enemy for 3 turns.<br \>Water Break - Negate the Water resistance of one enemy for 3 turns.|| Lu +2
 +
|-
 +
||85||Ice God||Ice & Water||Mabufudyne - Heavy Ice damage to a row of enemies.<br \>Ice Crash - Crush all foes that are under the FREEZE status element, killing them instantly.<br \>Malaquadyne - Heavy Water damage to a row of enemies.<br \>Soft Wave - A stream of Water deals 1-2 medium damage to the target and its nearby allies. May FREEZE.</br \>Fear Torrent - Deals heavy Water damage to all enemies + low chance of Freeze.<br \>Bloody Rain - Deals medium Water damage to an enemy row and lowers magical defense.|| Lu +2
 +
|-
 +
||107||Ice King||Ice & Water||Cold World - A glacial air that randomly deals 1 to 16 times light Ice damage + a chance to FREEZE.<br \>Cocytus - Deals severe Ice damage + chance to FREEZE to one foe.<br \>Extreme Cold - Extreme glacial air that deals severe Ice damage to all enemies + chance to CLOSE.<br \>Aquary Tide - Deals severe Water damage to all foes.</br \>Splash Ray - Deals extreme Water damage to one foe.|| Ma +1 Lu +1
 +
|-
 +
||16||Bolt Spirit||Electricity||Zio - Light Elec damage to one enemy. May SHOCK.<br \>Void Elec - Negates Elec attacks for 1 turn.|| Ma +1
 +
|-
 +
||32||Bolt Lord||Electricity||Mazio - Light Elec damage to a row of enemies.<br \>Elect Discharge - Deals physical Elect damage to a target and its adjacent allies. May cause SHOCK.<br \>Elec Hunt - For one turn, Hunt skills become Electric-typed.|| In +1
 +
|-
 +
||54||Lightning||Electricity||Zionga - Medium Elec damage to one enemy. May SHOCK.<br \>Shock - Unleash 1-5 light Electric attacks. Can cause SHOCK.<br \>Spark Bolt - Deals light Electric damage to one foe + chance of SHOCK. Can be used from the back row.<br \>Thunder Wall - Create a barrier to protect all allies from one Water attack each.</br \>Repel Elec - Reflect Elec elemental attacks for one turn.|| Ma +1
 +
|-
 +
||70||Bolt Emperor||Electricity||Mazionga - Medium Elec damage to a row of enemies.<br \>Thunder Dance - Do 2 to 8 light electric attacks on random enemies.<br \>Lightning of Destruction - Light Electric attack on enemy front row, chance of instant death.<br \>Drain Elec - Absorbs Elect attacks for 1 turn.|| In +1
 +
|-
 +
||92||Bolt Master||Electricity||Ziodyne - Heavy Elec damage to one enemy. May SHOCK.<br \>Scattered Thunder - Medium single target Electric attack with splash damage.<br \>Elec Break - Negate the Elec resistance of one enemy for 3 turns.<br \>Blitz Rain - Deals medium Electric damage to all foes + chance of SHOCK. Can be used from the back row.|| In +2
 +
|-
 +
||93||Bolt God||Electricity||Maziodyne - Heavy Elect damage to a row of enemies.<br \>Lightning Strike - Heavy Electric attack with splash damage. May strike twice.<br \>Thunder Baptism - Medium Electric attack on all enemies.<br \>Thor's Hammer - Heavy single target Electric attack. can cause SHOCK. Can be used from back row. (Physical)|| In +2
 +
|-
 +
||113||Bolt King||Electricity||Narukami - Unleash a severe Electric attack on all foes, can cause shock.<br \>Nice Short - Instantly kill all enemies that have SHOCK.<br \>Lightning of Truth - Severe lightning damage to one enemy. Can cause SHOCK.<br \>Charming Bolt - Heavy Electric damage to all enemies. Can cause CHARM.|| In +1 Ma +1
 +
|-
 +
||3||Dragon||Force & Wind||Zan - Light Force damage to one enemy.<br \>Void Force - Negates Force attacks for 1 turn.<br \>Garu - Light Wind damage to one enemy.<br \>Void Wind - Negates Wind attacks for 1 turn.|| Ma +1
 +
|-
 +
||11||Dragon Lord||Force & Wind||Mazan - Light Force damage to a row of enemies.<br \>Demon Yell - A thundering cry full of magical power, deals light Force damage to one foe. Splash damage.<br \>Magaru - Light Wind damage to a row of enemies.<br \>Force Hunt - For one turn, Hunt skills become Force-typed.<br \>Wind Hunt - For one turn, Hunt skills become Wind-typed.|| Ag +1
 +
|-
 +
||24||Hiten||Force & Wind||Zanma - Medium Force damage to one enemy.<br \>Grav Wall - Create a barrier to protect all allies from one Grav attack each.<br \>Repel Force - Reflect Force elemental attacks for one turn.<br \>Garula - Medium Wind damage to one enemy.</br \>Wind Wall - Create a barrier to protect all allies from one Earth attack each.<br \>Repel Wind - Reflect Wind attacks for one turn.|| Ma +1
 +
|-
 +
||44||Sky Dragon||Force & Wind||Mazanma - Medium Force damage to a row of enemies.<br \>Eastern Impact - Create a shock wave, deals medium Force damage to the target and light Force damage to it's nearby allies.<br \>Drain Force - Absorb Force attacks for 1 turn.<br \>Magarula - Medium Wind damage to a row of enemies.</br \>Heavenly Cyclone - Summon a cyclone dealing medium Wind damage to the target and light Wind damage to it's nearby allies.<br \>Drain Wind - Absorb Wind attacks for 1 turn.|| Ag +1
 +
|-
 +
||65||Sky Wizard||Force & Wind||Zandyne - Heavy Force damage to one enemy.<br \>Tornado - Invokes a tornado, deals medium Force damage 2 to 5 times to random foes.<br \>Force Dance - Attack with shockwaves, deals light Force damage 2 to 8 times to random foes.<br \>Garudyne - Heavy Wind damage to one enemy.</br \>Force Break - Negate the Force resistance of one enemy for 3 turns.<br \>Wind Break - Negate the Wind resistance of one enemy for 3 turns.|| Ag +2
 +
|-
 +
||82||Wind God||Force & Wind||Mazandyne - Heavy Force damage to a row of enemies.<br \>Western Blow - Create a shock wave, deals medium Force damage to the target and light Force damage to it's nearby allies.<br \>Fujin Strike - Deals physical Force damage to enemy + SLIP. Short range.<br \>Magarudyne - Heavy Wind damage to a row of enemies.</br \>Earthly Vortex - Conjure winds that can make even the ground shake. Deals medium Wind damage twice to the target and its surroundings.|| Ag +2
 +
|-
 +
||105||Wind King||Force & Wind||Rimudora - Severe Force damage to one enemy.<br \>Rimudoraon - Severe Force damage to all enemies. Shockwave that destroys all.<br \>Sonic Mover - Physical Force damage to front row. Usable from back.<br \>Whirlwind - Deals heavy Wind damage to all foes.</br \>Panta Rhei - Deals severe Wind damage to one foe.|| Ma +1 Ag +1
 +
|-
 +
||7||Element||Status Effects + Mind||Makajam - Inflicts CLOSE on a single enemy.<br \>Hapilma - Inflicts Happy ailment to one enemy.<br \>Happy Step - Inflicts Happy on a row of enemies.<br \>Devilish Dance Deals 25% of current HP to random enemies 2 to 5 times. (up to 250 damage)|| Ag +1
 +
|-
 +
||27||Vajra||Mind & Nerve||Pulinpa - Deals light damage to one enemy row + chance of PANIC.<br \>Shibaboo - Inflict bind on one enemy.<br \>Fujin Strike - Deals physical Force damage to enemy + SLIP. Short range.<br \>Marin Karin - Inflict CHARM on a single enemy.</br \>Poisma - Deal light Nerve damage and poisons the enemy.<br \>Mite - Inflicts BOMB on one enemy. When attacked, unleashes an explosion that does Nuclear and Fire damage to surrounding enemies.<br \>Stagnant Sigh - Raises the rate at which one enemy get afflicted with status effects. The effect fades over time.<br \>Void Mind - Negates Mind attacks for 1 turn.<br \>Void Nerve - Negates Nerve attacks for 1 turn.|| Ma +1
 +
|-
 +
||48||Luck Omen||Mind & Nerve||Lullaby - Inflicts sleep to one enemy row.<br \>Strength Song - Inflicts HAPPY on one enemy with high probability.<br \>Stagnant Air - Greatly raises the rate at which everyone gets status effects. Effect fades over time.<br \>Paral Eyes - Paralyze the enemy front row.</br \>Poison Breath - Spray poisonous gas to a target and their surroundings, dealing physical Nerve damage. Has a chance to inflict POISON as well.<br \>Mite Breath - Inflict light nerve element damage and BOMB on enemy front row. It can be used from the back row.<br \>Mind Hunt - For one turn, Hunt skills become Mind-typed.<br \>Nerve Hunt - For one turn, Hunt skills become Nerve-typed.|| In +1
 +
|-
 +
||67||Wise King||Mind & Nerve||Sexy Dance - A lewd dance the inflicts CHARM on one enemy row.<br \>Panic Voice - Makes one enemy row panic.<br \>Valiant Dance - Inflict HAPPY on all enemies.<br \>Binding Cry - Inflict bind on one enemy row.</br \>Paral Web - Inflict light damage+paralysis on enemy front row.<br \>Mitoma - Inflict BOMB on one enemy row setting them up to explode in a Fire/Nuclr explosion damaging surrounding targets.<br \>Repel Mind - Reflect Mind elemental attacks for one turn.<br \>Repel Nerve - Reflect Nerve elemental attacks for one turn.|| Lu +1
 +
|-
 +
||86||Patron||Mind & Nerve||Tentarafoo - Damage all enemies and inflict PANIC.<br \>Candy Voice - Use your sweet voice on enemy row, to make them your slaves. Chance to CHARM.<br \>Arachno Wire - Deals medium Nerve damage to a single enemy and inflicts PARALYZE.<br \>Neural Shock - Inflict light damage+PARALYZE on all foes.</br \>Eternal Rest - Instakill foes that are under SLEEP.<br \>Bite the Dust - Inflict light nerve element damage and BOMB on the enemy front row.<br \>Mind Break - Negate the Mind resistance of one enemy for 3 turns.<br \>Nerve Break - Negate the Nerve resistance of one enemy for 3 turns.|| In +1 Lu + 1
 +
|-
 +
||87||Enlightened||Mind & Nerve||Frolic - High chances to CHARM all foes.<br \>Fog of Temptation - Wrap all foes in a fog and make them slaves. High chance to CHARM.<br \>Dormina - Chance to SLEEP on all foes.<br \>Melody of the Expanse - Deals medium Nerve damage + chance to CLOSE to all foes.</br \>Turbid Mist - Chance to POISON all enemies.<br \>Drain Mind - Absorb Mind attacks for 1 turn.<br \>Drain Nerve - Absorb Nerve attacks for 1 turn.<br \>Brain Burst - Deals medium Mind damage + chance to BIND to all foes.|| Lu + 2
 +
|-
 +
||108||Achromatic||Mind & Nerve||Vanity - Almig element skill that inflicts a random ailment on all enemies.<br \>Mega Strike - Charge assisted by willpower. Severe physical Mind damage. Spreads to surrounding enemies if user is inflicted with an ailment.<br \>Shuffler - Inflict BOMB status on all enemies. Signature technique of Kyouji Kuzunoha.<br \>Peerless Body - Displays charming, flawless body to a row of enemies. Large mind damage + CHARM.</br \>Nervous Edge - Magic that projects unpleasant nature. Severe nerve damage, may BIND.|| In +1 Lu+1
 +
|-
 +
||33||Angel||Light||Hama - Single target light element instant death attack (low odds).<br \>Kouha - Deals light Light damage to one foe.<br \>Exorcism - Inflicts BRAND on one enemy.<br \>Void Light - For 1 turn, prevent enemies from using light elemental attacks.|| In +1
 +
|-
 +
||57||Herald||Light||Mahama - Light element instant death attack targeting 1 row (low odds).<br \>Hamaon - Deals Light based OHKO with high probability.<br \>Makouha - Deals light Light damage to all foes.<br \>Heaven's Door - Inflicts BRAND on enemy row.<br \>Light of Ruin - Deals Light damage to an enemy and inflicts BRAND.<br \>Light Wall - Create a barrier to protect all allies from one Dark attack each.<br \>Light Hunt - For one turn, Hunt skills become Light-typed.|| In +1
 +
|-
 +
||95||Throne||Light||Mahamaon - Deals Light-based OHKO to an enemy row with high probability.<br \>Mahakouha - Deals medium Light damage to all foes.<br \>Kougaon - Deals Heavy Light damage to target and surroundings.<br \>Violet Flash - Light element instant death targeting all foes.<br \>Judgment - Halves HP of all foes (deals up to 1000 damage). Cannot kill enemy.<br \>Light Break - Negate the Light resistance of one enemy for 3 turns.<br \>Repel Light -  For 1 turn, reflect Light attacks.|| In +1
 +
|-
 +
||96||Cherubim||Light||Untainted Majesty - Deals Light-based OHKO to all enemies with high probability.<br \>Judgment Light - Heavy light element damage to one row, chance of instant death.<br \>Delta Force - Deals severe Light damage + chance to SLEEP.<br \>God's Hand - Deals medium physical Light damage to all foes.<br \>Drain Light - Absorb Light attacks for 1 turn.<br \>Damnation - Inflicts BRAND on all enemies.|| In +1 Lu +1
 +
|-
 +
||115||Seraphim||Light & Instant Kills & Almighty||Dekaja - Lowers the raised abilities of all foes.<br \>Alpha Blaster - Cut all foes' HP in half at the end of each turn with light element.<br \>Omega Cluster - Kills enemies in a fixed order. Can be guarded. (Dark Element)<br \>Great Logos - Severe Almighty damage to all enemies.<br \>Xanadu - Severe Light magical damage to all enemies.|| In +2
 +
|-
 +
||56||Yaksa||Dark||Mudo - Inflicts dark-type OHKO on a single enemy.<br \>Eiha - Deals light Dark damage to an enemy.<br \>Juon - Inflict Curse on an enemy.<br \>Void Dark - Negates Dark attacks for 1 turn.<br \>Evil Eye - Deals 90% of enemy's current HP (Max: 800) as damage. Has a low hit rate and an enemy cannot be defeated using this skill.|| In +1
 +
|-
 +
||71||Spirit||Dark||Mamudo - Inflicts Dark-type OHKO on an enemy row.<br \>Baeiga - Deals medium Dark damage to an enemy row.<br \>Majuon - Inflicts CURSE on enemy row.<br \>Cursed Word - Deals dark damage to one enemy and inflicts CURSE.<br \>Darkness Wall - Creates a wall that protects all allies from a single Dark attack.<br \>Petra Eyes - Inflicts STONE on one enemy.<br \>Dark Hunt - For one turn, Hunt skills become Dark-typed.|| In +1
 +
|-
 +
||94||Ghost||Dark||Mudoon - Inflicts dark-type OHKO on a single enemy. High chance.<br \>Mamudoon - Inflicts dark-type OHKO on an enemy row. High chance.<br \>Wicked Curse - Inflicts dark-type OHKO on all enemies.<br \>Hell's Eye - Instantly kills target. Uses Dark Affinity. High chance.<br \>Maeigaon - Deals heavy Dark damage to all enemies.<br \>Eigaon - Heavy dark damage to an enemy and surroundings.<br \>Dark Break - Negates enemy dark resistance for 3 turns.<br \>Repel Dark - For 1 turn, reflect dark attacks.|| In +1 Lu +1
 +
|-
 +
||114||Reaper||Dark||Millennia Curse - Inflicts dark-type OHKO on all enemies. High chance.<br \>Dark Verdict - Heavy dark damage to an enemy row. May kill instantly.<br \>Tetra Prison - Heavy dark damage to one enemy. Inflicts PANIC.<br \>Domudi - Deals physical dark damage to all enemies. Heals user for damage inflicted.<br \>Drain Dark - Absorb Dark damage for 1 turn.<br \>Curse Epitath - Inflicts CURSE on all enemies.|| In +2
 +
|-
 +
||45||Demon General||Almighty & Instant Kill||Multi Dimension - Chance to Instant-Kill one enemy with Almighty Element.<br \>Concentrate - The power of the next magic attack is raised by 150%.<br \>Invigorate (Small) - Auto:Restore 5 MP every turn、MAG is consumed.|| Ma +1
 +
|-
 +
||83||Demon Ruler||Almighty||Megido - Light Almighty damage to all enemies.<br \>Invigorate (Medium) - Auto:Restore 8 MP every turn、MAG is consumed.<br \>Invigorate (Small) - Auto:Restore 5 MP every turn、MAG is consumed.|| Ma +2
 +
|-
 +
||84||Demon Emperor||Almighty||Megidola - Heavy Almighty damage to all enemies.<br \>Holy Dance - Deals 2-8 light Almighty attacks on all enemies.<br \>Invigorate (Large) - Auto:Restore 10 MP every turn、MAG is consumed。<br \>Makarakarn - For 1 turn, sets up a barrier around all allies that reflects magical attacks.|| Ma +2
 +
|-
 +
||106||Tyrant||Almighty||Megidolaon - Severe Almighty damage to all enemies.<br \>King of Kings - Heavy Almig damage to all foes+BIND.<br \>Another Dimension - Almig element instant death to all enemies.|| Ma +2
 +
|-
 +
||101||Evil God||Almighty||Megidolaon - Death Flies - Severe almight damage to all enemies, can cause curse element instant death.<br \>Spiteful Force - Do Almig damage to all enemies、finisher of Set. Damage is dependent on lost HP.|| Ag +2
 +
|-
 +
||111||Wise Dragon||Almighty & Slash||Divine Light - Randomly attacks enemies in the front row (1-2 hits, 3 with Slash affinity) For every hit, a random enemy stat is reduced.<br \>Fire of Sinai - 2-5 heavy Almig attacks on all enemies.|| Ma +2
 +
|-
 +
||14||Secret 1||Support||Sabbatma - Summons an ally demon.|| Lu +1
 +
|-
 +
||8||Secret 2||Support/Auto||Temptation - Auto:During TALK, success rate changes depending on character gender and sexuality.<br \>Never Fail - Auto: User's hit rate becomes higher. Can stack.|| Lu +1
 +
|-
 +
||31||Secret 3||Almighty||Last Resort - Deal severe Almighty damage to one enemy in exchange for one's life.<br \>Self-Destruct - Kill self to do severe Almig element damage to all enemies.|| Lu +1
 +
|-
 +
||28||Secret 4||Support||Lightoma - Lights up Dark areas until the next new moon. Can't be used during the new moon.<br \>Riberama - Raise the encounter rated until the next new moon. Can't be used during the new moon.<br \>Estoma - Until the next new moon, enemies that are low level compared to the party will not appear. Can't be used during the new moon.|| Lu +1
 +
|-
 +
||59||Secret 5||Support/Auto||Bright Might - Auto:During the full moon, physical attacks are always critical.<br \>Dark Might - Auto:During the new moon, physical attacks are always critical.<br \>Abandonment - Auto: Physical skills become more accurate and enemies are unable to counter. Stacks.|| Lu +1
 +
|-
 +
||43||Secret 6||Support/Auto||Law of the Hunt - Auto:Increase the power of DEVIL CO−OP this character participates in.<br \>Bullseye - Auto: Accuracy becomes much higher. Stacks.|| Lu +1
 +
|-
 +
||34||Secret 7||Support||Trafuri - Guaranteed escape from battle if possible.<br \>Traesto - Leave the dungeon.|| Lu +1
 +
|-
 +
||25||Secret 8||Almighty||Rainbow Purgatory Wave - Deals heavy damage to all enemies of a random element.|| Lu +1
 +
|-
 +
||10||Ghostly 1||N/A||N/A|| St +3
 +
|-
 +
||18||Ghostly 2||N/A||N/A|| Ma +3
 +
|-
 +
||22||Ghostly 3||N/A||N/A|| En +5
 +
|-
 +
||37||Ghostly 4||N/A||N/A|| Ag +5
 +
|-
 +
||39||Ghostly 5||N/A||N/A|| St +5
 +
|-
 +
||47||Ghostly 6||N/A||N/A|| Ma +5
 +
|-
 +
||51||Ghostly 7||N/A||N/A|| In +5
 +
|-
 +
||55||Ghostly 8||N/A||N/A|| Lu +5
 +
|}
 +
[[Category:Megaten]]

Latest revision as of 05:05, 11 August 2021

MantraGrid.png
Tips
1)To use the Hunt Skills, Repel, Drain, Void, etc. use WAIT and select the skill you want. It will deduct the mana cost after choosing Fight! and you can continue your action. Hunt skills include examples such as Feeding Frenzy and Rend Asunder.
2)If you feel gaining MAG is too slow even with HUNT or Hunt skills, you can change the Enemy Enhancement Settings. Note doing this will break the intended balance of the game.

Organized by Type of Skills Learned After 1. Devourer. The Secret & Ghost Mantra are organized by Series instead for simplicity.

No. Name Specialization Skills Learned Bonus Stat Change When Mastered
1 Devourer Havoc + Physical Devour - Light Almig element damage single-target hunting skill
Scratch - Do two light physical scratch attacks on a foe.
Feral Bite - Attack one enemy by biting, dealing Havoc damage.
99 Needles - Fire endless needles at a foe dealing light Pierce damage.
Toxic Sting - Fire a poisoned needle dealing light Pierce damage + chance to POISON to one foe.
St +1
6 Earth Spirit Earth & Gravity Magna - Light Earth damage to one enemy.
Void Earth - For 1 turn, nullify enemy Earth attacks
Gry - Light Gravity damage to one enemy.
Void Grav - For 1 turn, nullify enemy Grav attacks.
Ma +1
17 Earth Shrine Earth & Gravity Mamagna - Light Earth damage to an enemy row.
Earth Hunt - For one turn, Hunt skills become Earth-typed.
Magry - Light Gravity damage to a row of enemies.
Grav Hunt - For one turn, Hunt skills become Gravity-typed.
En +1
35 Earth Temple Earth & Gravity Magnara - Medium Earth damage to one enemy.
Earth Wall - Erects a wall of earth that protects the party from one electric hit each.
Repel Earth - For one turn, reflect earth attacks.
Gryva - Medium Gravity damage to one enemy.
Gravity Wall - Create a barrier to protect all allies from one Force attack each.
Repel Grav - For one turn, reflect gravity attacks.
Ma +1
58 Earth King Earth & Gravity Mamagnara - Medium Earth damage to an enemy row.
Hell Drop - Drops a large rock, dealing earth damage to target and surroundings.
Drain Earth - Absorb Earth attacks for 1 turn.
Magryva - Medium Gravity damage to a row of enemies.
Drain Grav - Absorb Gravity attacks for 1 turn.
En +1
72 Earth Lord Earth & Gravity Magnadyne - Heavy Earth damage to one enemy.
Grydyne - Heavy Gravity damage to one enemy.
Gravity Mine - Deals heavy physical Gravity damage in two hits to one row. Low accuracy.
Earth Break - Negate the Earth resistance of one enemy for 3 turns.
Grav Break - Negate the Grav resistance of one enemy for 3 turns.
En +2
97 Lady Earth & Gravity Mamagnadyne - Heavy Earth damage to an enemy row.
Heaven Drop - Drops a giant rock that damages target and surroundings twice. Earth damage.
Earthbreak - Sharpened rocks are driven into an enemy, dealing physical earth damage and reducing defense.
Magrydyne - Heavy Gravity damage to an enemy row.
Damudoraon - A breath-taking explosion of stars, deals heavy Gravity damage + chance to SHOCK to all foes.
Super Gloom - Medium gravity damage to an enemy row. Lowers magic.
En +2
98 Earth God Earth & Gravity Earth Anger - Drops a large boulder onto the enemy party, dealing heavy earth damage.
Titanomachia - Severe earth damage to a single enemy.
Gaiabreak - The ground explodes below enemy party, dealing physical earth damage and lowering defense. Can be used from back.
Magne Storm - Severe Gravity damage to all enemies.
7 Shooting Stars - Deals severe Gravity damage to one foe.
Ma +1 En +1
2 Shura Slash & Strike Mighty Gust - Use the currently held weapon to deliver a light Slash attack to a single target.
Ichimoji Slash - Deals light Slash damage to an enemy. Increased hit rate and critical chance.
Tackle - Deals light Strike damage to on foe.
Lunge - Deals light Strike damage to one foe. Can be used in the back row.
Thunder Kick - Deals light Strike damage + chance to SHOCK to one foe.
Short Jab - Deals light Strike damage to one foe.
Feeding Frenzy - Light Almig element hunting skill that in which 2~5 attacks are made on a random enemy in the front row。
Cut Off - The next physical attack is guaranteed to hit and has a high crit chance.
En +1
9 Sramana Slash & Strike Mist Slash - Deal light Slash damage to the enemy front row.
Rigid Cutting - Deals medium Slash damage to one foe.
Love Whip - Deals light Slash damage + chance to BIND to a row. Can be used in the back row.
Destruction Smash - Deal heavy Slash damage to one foe. Poor accuracy.
Raving Slash - Deals light Slash damage + chance to PANIC to one foe.
Berserk - Deals light Strike damage 3 to 5 time randomly in the front row.
Roundhouse - A kick that deals light Strike damage to the front row.
Defense Kuzushi - Deals light Strike damage to one foe. Is extremely powerful on targets that are guarding. Can be used in the back row.
En +1
23 Karmic Ogre Slash Inazuma Strike - Deals medium Slash damage to one enemy. May SHOCK. usable from back.
Blade of Fury - Attack all foes with the equipped weapon, dealing light Slash damage.
Arm Chopper - Deal 1-3 light Slash attacks on a foe in the front row.
Double Pierce - Attacks an enemy twice, dealing light Slash damage. Can be used in the back row.
Heat Wave - Slash down an enemy front row to deal medium Slash damage.
Slash Hunt - For one turn, Hunt skills become Slash-typed.
Life Bonus - Auto: Max HP increased by 10%.
Tatami Flip - Create a barrier to protect all allies from one Slash attack each.
En +1
64 Battle Demon Slash Twin Slash - Deal light Slash damage twice to an enemy.
Spiral Dragon Fang - Strikes at the target and surrounding enemies twice, dealing light Slash damage. Can be used from back.
Spin Slash - Medium Slash damage to all enemies.
Blight - Deals medium Slash damage + chance to POISON to the front row.
Void Slash - Negates Slash attacks for 1 turn.
Double Slash - Deals light Slash damage 2 to 8 times randomly in a row.
St +1 En +1
80 Brute Slash Bamboo Slice - Extreme Slash damage to one foe. Low hit rate.
Wolf Fang - Deal heavy Slash damage to one foe.
Deathbound - Deals heavy Slash damage to the front row.
Dark Sword - Noiseless light Slash attack to one enemy row. Can inflict the CLOSE ailment.
Repel Slash - Reflect Slash attacks for 1 turn.
Life Gain - Auto: Max HP increased by 20%.
St +1 Ag +1
81 Oni King Slash Mince Master - Deals heavy Slash damge to all foes.
Infinite Spiral - Deals heavy Slash damage + chance to BIND to a row. Can be used in the back row.
Burning Spear - Deal heavy Slash damage to the target and a little less to all other foes.
Moon Shatterer - Deal severe Slash damage to one row and BIND them. Can be used from back.
Sneak Attack - Stealthy Slash attack on one enemy. Strongest at new moon, weakest at full moon. At new moon, will attack 4 times.
Drain Slash - Absorb Slash attacks for 1 turn.
St +1 En +1
104 Kishin Slash Empty Wave - Extreme Slash damage to all foes.
Triple Slice - Deal severe Slash damage to one foe.
Earth Slicer - Deal extreme Slash damage to one foe. Low Accuracy.
Occult Flash - Deals heavy Slash damage + chance to instakill to one row.
Pierce Armor - Penetrates slash resistance and deals medium Slash damage to one foe.
Life Surge - Auto: Max HP increased by 30%.
St +1 Ag +1
102 Acala Slash Pralaya - A sword-dance of destruction, used by Shiva. Deals severe damage to all foes + high chance to instakill. Can be used in the back row.
Third Eye - Auto:Increase the amount of enemy information visible.
St +2
42 Arhat Strike Sonic Punch - Deals medium Strike damage to one foe. Accuracy better than average.
Somersault - Strong kick at one enemy. Usable from back.
Multi-Hit - Deals light Strike damage 2 to 7 times randomly. Speed influence the number of attacks.
Squash - Deals medium Strike damage by landing on an enemy. Seldom causes the enemy to fall.
Brain Shake - Deals medium Strike damage + chance to PANIC to one foe.
Weak Kill - Deals extreme Strike damage to one foe under a status element.
Strike Hunt - For one turn, Hunt skills become Strike-typed.
Regeneration (Small) - Auto:Restore 3% HP every turn, MAG is consumed.
En +1
41 General Strike Mow Down - Deals medium Strike damage to all foes.
Brutal Hit - Deals heavy Strike damage to one foe.
Gigantic Fist - Deals Heavy Strike damage to one enemy. The accuracy is slightly lower than normal.
Fist of Anger - Deals heavy Strike damage to one foe. Power increase as user HP decrease.
Void Strike - Negates Strike attacks for 1 turn.
Steel Wall - Create a barrier to protect all allies from one Strike attack each.
Brain Shake - Deals medium Strike damage + chance to PANIC to one foe.
St +1 En +1
72 Shura-O Strike Defense Yaburi - Deals light Strike damage to all foes. Is extremely powerful on targets that are guarding. Can be used in the back row.
Akasha Arts - Release a secret technique cutting the air with a fist, deals heavy Strike damage to a row.
Multi-Strike - Deals light Strike damage 2 to 7 times randomly to a row. Speed influence the number of attacks.
Purple Smoke - Randomly attacks the enemy front row 2 to 5 times. May cause confusion. Strike-attribute.
Dream Fist - Deals medium Strike damage to a single enemy + chance to cause SLEEP.
Repel Strike - Reflect Strike damage for one turn.
Regeneration (Medium) - Auto:Restore 5% HP every turn, MAG is consumed。
St +1 En +1
79 Amatsu Strike Megaton Press - Crush all foes, deals heavy Strike damage.
Hades Blast - Deals heavy Strike damage to all foes.
Meteor Fist - Deals light Strike damage 3 to 5 times to random foes in a row.
Pressure Needle - High chance to instantly kill one enemy. Strike-attribute.
Deadly Fist - Deals heavy Strike damage to all foes.
Drain Strike - Absorb Strike attacks for 1 turn.
St +1 En +1
103 Omega Strike & Almighty Thunder Queen Kick - Deals severe Strike damage to all foes with a kick. Can be used in the back row.
Lightning Kick - Deals severe Strike damage to target and surroundings. Can be used in the back row.
Last Hit - Deals heavy Strike damage to a foe. Power increases as HP decreases.
Mortal Jihad - Megaton grade punch that blows off enemies, deals severe Strike damage to one foe.
Holy Strike - Strike a blow infused with God's flame at one foes through all protections. Severe almight damage. Relies on physical stats, can be used from back row.
Ragnarok - Heavy Almig damage to enemy front row that relies on physical stats, reduces defense.
Regeneration (Large) - Auto:Recover 10% HP every turn、MAG is consumed.
St +1 En +1
19 Bhikkhuni Pierce & Havoc Stun Needle - Deals light Pierce damage + chance to PARALYSE to one foe.
Single Shot - Attack a foe with the equipped ranged weapon, deals light Pierce damage.
Poison Scratch - Scratches one enemy, with a chance to inflict POISON.
Paralyzing Scratch - Scratches one enemy, with a chance to inflict PARALYZE.
Venom Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict POISON.
Paralysis Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict PARALYZE.
Coaching - Auto:Critical chance decreases.
En +1
20 Maiden Pierce Shrapnel - Deals light Pierce damage to a row.
Angel Arrow - Fire a love arrow at the target. Deals light Pierce damage + chance to CHARM.
Pierce Hunter - For one turn, Hunt skills become Pierce-typed.
Advice - Auto: Critical rate increases.
Vivid Gust - Create a barrier to protect all allies from one Pierce attack each.
En +1
61 Nymph Pierce Middle Shot - Deals light Pierce damage to all foes.
Autofire - Deals light Pierce damage 2 to 4 times to random foes.
Happy Trigger - Deals light Pierce damage 3 to 6 times to all foes. Low accuracy.
Void Pierce - Negates Pierce attacks for 1 turn.
Intimidate - Reduce Attack/Magic Power and increase Defense/Magic Effect drastically to all foes.
St +1 Ag +1
76 Valkyrie Pierce Arid Needle - Deals medium Pierce damage + chance to STONE to one foe.
Dream Needle - Deals medium Pierce damage + chance to SLEEP to one foe.
Amaha Dance - Shoot feathers, Deals medium Pierce damage + chance to PARALYZE to all foes.
Triple Down - Deals severe Pierce damage in 3 shot to one foe.
Repel Pierce - Reflect Pierce attacks for one turn.
Endure - Auto:If HP would be reduced to 0 then make HP1 once per battle.
Power Charge - The power of the next physical attack is raised by 250%.
Ag +2
77 Princess Pierce Darkness Nail - Deals heavy Pierce damage + chance to PARALYZE to all foes.
Annihilation Arrows - Deals heavy Pierce damage to a row + Poison.
Myriad Arrows - Deals light Pierce damage 3 to 8 times to random foes.
Drain Pierce - Absorb Pierce attacks for 1 turn.
Provocation - Lowers enemy defense and magical effect while increasing their attack and magical power.
Grand Tack - Deals severe Pierce damage to one foe.
Snipe - Aim for a foe's weak spot, high chance to kill in one shot.
Ag +2
100 Goddess Pierce Five Ultimate Feathers - Deals light Pierce damage 6 to 8 time to one foe.
Heaven's Bow - Deals severe Pierce damage to all foes.
Supernova - Deals extreme Pierce damage to one foe. ...However, the hit rate is awful.
Tetrakarn - For 1 turn, sets up a barrier around all allies to reflect physical attacks.
Enduring Soul - Auto:If HP would become 0 then fully restore HP once per battle.
Hyper Counter - 20% chance of reflecting Pierce and Strike attacks.
Ag +2
110 Light God Pierce & Support Pandemonium - Supreme bullet that go through everything, deals extreme Pierce damage to one foe.
Stiti - Restores an ally to full HP and cures all ailments.
En +2
21 Demon Beast Havoc & Hunt Mega Claw - Deal two medium physical scratches on one foe.
Assault Dive - Attack one enemy by striking from the sky, dealing Havoc damage. Can be used from the back row.
Swift Strike - Deals light Havoc damage + chance to SHOCK 3 to 5 times to random foes.
Charm Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict CHARM.
Rend Asunder - Medium Almig element single target hunting attack.
Havoc Hunt - For one turn, Hunt skills become Havoc-typed.
Power Wall - Create a barrier to protect all allies from one Havoc attack each.
Counter Attack - 50% chance to retaliate with light damage against physical attacks. Element depends on own normal attack
St +1
38 Holy Beast Havoc & Hunt Axel Claw - Scratch attack on one enemy row.
Stone Bite - Attack one enemy by biting, dealing Havoc damage with a chance to inflict STONE.
Chi Blast - Deals medium Havoc damage to a row. Poor accuracy, very high crit rate.
Devil Feast - Single target instant death hunting skill (low chance).
Void Havoc - Negates Havoc attacks for 1 turn.
St +1
40 Aragami Havoc & Hunt Spike Claw - Scratch a foe two times, dealing heavy Havoc damage in two hits to one foe.
Sakura Rage - Deals light Havoc damage + chance to CHARM 2 to 8 times to random foes. Can only hit the same target 3 times.
Mind Scream - Deals medium Havoc damage + chance to PARALYZE to a row.
Insatiable - Medium Almig hunting attack to enemy front row.
Critical Wave - Deals medium Havoc damage to all enemies. Has a high critical rate, but low accuracy.
Repel Havoc - Reflect Havoc attacks for one turn.
Counter Offensive - 50% chance to retaliate with medium damage against physical attacks. Element depends on own normal attack.
St +1
62 Avatar Havoc & Hunt Full-Power Strike - Deals severe Havoc damage to one foe. Accuracy is poor.
Revelation - Deals heavy Havoc damage + chance to CLOSE to all foes.
Fang Breaker - Attacks one enemy with Havoc damage and lowers its attack.
Innocent Attack - Deals significantly more damage to enemies that are weak to Havoc.
Great Feast - Instant death hunting attack against enemy front row (low chance). Can be used from back row.
Drain Havoc - Absorb Havoc attacks for 1 turn.
St +1
63 Overlord Havoc & Hunt Iron Claw - Scratch one enemy, dealing high Havoc damage.
Eat Whole - Causes heavy Havoc damage by attempting to swallow all enemies. Can be used from the back row.
Gate of Hell - Deals severe Havoc damage + chance to STONE to all foes.
Godslayer - Deals extreme Havoc damage to one foe. Very poor Accuracy, very high crit rate.
Skull Cleave - Deals medium Havoc damage + lowers magical power to one foe.
Last Meal - Instant death hunting attack against all foes (high chance).
Death Counter - 50% chance to retaliate with heavy damage against physical attacks. Element depends on own normal attack.
St +1
36 Karmic Demon Support Tarukaja - Raises all allies' attack power.
Tarunda - Lowers attack of all enemies.
Sukukaja - Raises all allies' accuracy and evasion.
Sukunda - Lowers accuracy and evasion of all foes.
Mana Bonus - Auto: Max MP increased by 10%.
Ag +1
60 Night Support Makakaja - Raises all allies magical power.
Rakukaja - Raises all allies' defense.
Samakaja - Increases the Magic effect of all allies.
Makanda - Lowers all enemies magic power.
Rakunda - Lowers defense of all foes.
Samanda - Lowers the magic effect stat of all foes.
Ag +1
73 Haunt Support Auto-Tarukaja - Auto:Gain the effects of Tarukaja at the beginning of every battle.
Auto-Sukukaja - Auto:Gain the effects of Sukukaja at the beginning of every battle.
Rebellion - Raises the crit rate of both allies and enemies. The effect fades over time.
Yuufun Dance - Raises the attack and magical power of all allies.
Dark Breath - Increases magic power and defense of all allies.
Demon's Intimidation - Lower the magic effect stat of all enemies.
Ag +1
74 Enigma Support Auto-Makakaja - Auto:Gain the effects of Makakaja at the beginning of every battle.
Auto-Rakukaja - Auto:Gain the effects of Rakukaja at the beginning of every battle.
Revolution - Greatly raises the crit rate of both allies and enemies. The effect fades over time.
Mana Gain - Auto: Max MP increased by 20%.
Acid Breath - Greatly lowers enemy defense.
Ag +1
75 Genma Support Power Breath - Raises the attack, accuracy and evasion of all allies.
Fog Breath - Significantly lowers enemy accuracy and evasion.
Roar - Greatly lowers enemy offense.
Demon Teeth Grind - Lower the enemies magic power significantly.
Celestial Dance - Increases Magic Power and Magic Effect of all allies.
Auto-Samakaja - Auto:Gain the effects of Samakaja at the beginning of every battle.
Ag +2
99 Vile Support Dekaja - Lowers the raised abilities of all foes.
Dekunda - Restores the lowered abilities of all allies'.
Heat Riser - Raises all stats of one ally.
Mana Surge - Auto: Max MP increased by 30%.
Ag +2
5 Protection Recovery Dia - Recovers some HP for 1 ally.
Patra - Cures HAPPY, BIND, PANIC, SLEEP or BOMB for one ally.
In +1
15 Fallen Hero Recovery Media - Recovers some HP for all party members.
Posumudi - Cures one ally of POISON.
Dormina - Inflict Sleep on a row of enemies.
En +1
30 Mighty Spirit Recovery Diarama - Recovers a lot of HP for 1 ally.
Paraladi - Cures one ally of PALYZE.
Pen Patra - Cures HAPPY, BIND, PANIC, SLEEP or BOMB for all allies.
In +1
52 Hades Recovery Recarm - Revives a dying ally with some HP.
Baisudi - Cures CLOSE, POISON, PARALYZE, and CHARM for one ally.
En +1
53 Harmonious Recovery Prayer of Affection - Recovers HP for all allies.
Closedi - Cures CLOSE for one ally.
Dormina - Inflict Sleep on a row of enemies.
En +1
69 Six Realms Recovery Samarecarm - Revives a dying ally with full health.
Tetraja - Creates a shield to protect all allies from one light or dark instant death attack.
Mabaisudi - Cures CLOSE, POISON, PALYZE, CHARM for all allies.
En +2
90 Calm Spirit Recovery Mediarama - Recovers a lot HP for all party members.
Petradi - Cures STONE for one ally.
Charmdi - Cures CHARM for one ally.
Cursedi - Cures STONE, CURSE, and BRAND for one ally.
In +2
91 Death Spirit Recovery Diarahan - Fully recovers an ally's HP.
Patradi - Cures all ailments other than DYING for a single ally.
In +1 En +1
112 Deity Recovery Mediarahan - Fully recovers HP for all party members.
Amrita - Cures all ailments except DYING, FLY, ORGY, and HEAT.
Sristi - Revives all allies, including dead allies in COMP.
Liftoma - Do not receive damage from trap floors until the next new moon. Can't be used during the new moon.
In +2
68 Three Worlds Defense & Support Recarmdra - User sacrifices their life to revive all allies to full health and cure all ailments.
Psycho Barrier - Create a barrier to protect all allies from one Mind attack each.
Pentawall - Create a wall to protect all allies from one Nerve attack each.
Frilly Wall - Create a wall to protect all allies from one ailment attack each.
In +2
13 Fire Spirit Fire & Nuclear Agi - Light Fire damage to one enemy.
Void Fire - Negates Fire attacks for 1 turn.
Void Nuclear - For 1 turn, nullify enemy Nuclear attacks.
Giga - Light Nuclear damage to one enemy.
Ma +1
29 Fire Demon Fire & Nuclear Maragi - Light Fire damage to a row of enemies.
Fire Breath - Breathe flames on a target dealing light Fire damage to the target and adjacent allies.
Magiga - Light Nuclear damage to a row of enemies.
Fire Hunt - For one turn, Hunt skills become Fire-typed.
Nuclear Hunt - For one turn, Hunt skills become Nuclear-typed.
St +1
50 Fire Leader Fire & Nuclear Agilao - Medium Fire damage to one enemy.
Fire Storm - Attack all enemies with flames. Medium Fire damage.
Fire Wall - Create a barrier to protect all allies from one Ice attack each.
Repel Fire - Reflect Fire elemental attacks for one turn.
Repel Nuclear - Reflect Nuclear elemental attacks for one turn.
Gigaon - Medium Nuclr damage to one enemy.
Frei - Light Nuclr damage to all enemies.
Ma +1
49 Fire Lord Fire & Nuclear Maragion - Medium Fire damage to a row of enemies.
Crimson Sublation - Summon a pillar of flames that deals medium Fire damage to the target and light Fire damage to its nearby allies.
Drain Fire - Absorb Fire attacks for 1 turn.
Exploding Claw - Scratch a foe with a flaming claw, dealing heavy Fire damge + BOMB effect.
Magigaon - Medium Nuclr damage to a row of enemies.
Flash Bomb - Does Nuclear damage and reduces accuracy and evasion of the first enemy row. Can be used from the back row.
Drain Nuclear - Absorb Nuclear attacks for 1 turn.
St +1
88 Fire Emperor Fire & Nuclear Agidyne - Heavy Fire damage to one enemy.
Fire Dance - Deals light Fire damage multiple times to random foes.
Fire Break - Negate the Fire resistance of one enemy for 3 turns.
Nuclr Break - Negate the Nuclear resistance of one enemy for 3 turns.
Gigarion - Heavy Nuclr damage to one enemy.
Magigarion - Deals heavy Nuclear damage to one row.
Freila - Medium Nuclr damage to all enemies.
St +2
89 Fire God Fire & Nuclear Maragidyne - Heavy Fire damage to a row of enemies.
Hellfire - Unleash 1-5 light Fire attacks against random foes.
Azure Cessation - Summon pillars of flames that deals heavy Fire damage to the target and light Fire damage to its nearby allies.
Burning Ring - Causes one enemy to take heavy Fire damage + chance of FLAME.
Freidyne - Heavy Nuclr damage to all enemies.
Nuclear Missile - Severe nuclear damage to a single enemy.
Atomic Flare - Severe Nuclear damage to all enemies.
St +2
109 Fire King Fire & Nuclear Deadly Burn - Deal severe Fire damage to all enemies.
Inferno - Deal extreme Fire damage to one enemy.
Ruiner Flame - Deals heavy Fire damage to one enemy row + chance of FLAME.
Cosmic Flare - Deals severe Nuclear damage to all foes.
Heat Kaiser - Very Heavy Nuclear damage to one enemy row.
Ragnarok (Fire) - Deals extreme Fire damage to one foe.
St +1 Ma +1
4 Ice Spirit Ice & Water Bufu - Light Ice damage to one enemy. Can cause FREEZE.
Void Ice - Negates Ice attacks for 1 turn.
Aqua - Light Water damage to one enemy.
Void Water - Negates Water attacks for 1 turn.
Ma +1
12 Ice Demon Ice & Water Mabufu - Light Ice damage to a row of enemies.
Ice Breath - Deals light Ice damage + chance to FREEZE to the target and it's nearby allies.
Malaqua - Light Water damage to a row of enemies.
Ice Hunt - For one turn, Hunt skills become Ice-typed.
Water Hunt - For one turn, Hunt skills become Water-typed.
Ma +1
26 Ice Leader Ice & Water Bufula - Medium Ice damage to one enemy. Can cause FREEZE.
Ice Wall - Create a barrier to protect all allies from one Wind attack.
Aeon Rain - Calls forth cryogenic rain dealing light Ice damage to all foes.
Ice Reflect - Reflect Ice damage for one turn.
Aques - Medium Water damage to one enemy.
Water Wall - Create a barrier to protect all allies from one Fire attack.
Repel Water - Reflect Water damage for one turn.
Crystal Wall - Create a barrier to protect all allies from one Nuclear attack each.
Ma +1
46 Ice Wolf Ice & Water Mabufula - Medium Ice damage to a row of enemies.
Drain Ice - Absorb Ice attacks for 1 turn.
Malaques - Medium Water damage to a row of enemies.
Strong Wave - Deals medium Water damage to the target and less damage to its nearby allies. May FREEZE.
Drain Water - Absorb Water attacks for 1 turn.
Acid Rain - Deals light Water damage to all enemies with corrosive rain.
Lu +1
66 Ice Master Ice & Water Bufudyne - Heavy Ice damage to one enemy. Can cause FREEZE.
Ice Dance - Deals 2 to 8 time light Ice damage + chance to FREEZE to one row.
Absolute Zero - Blows glacial air that deals severe Ice damage to one row.
Aquadyne - Heavy Water damage to one enemy.
Mizukiri - Deals medium physical Water damage to a row of foes.
Ice Break - Negate the Ice resistance of one enemy for 3 turns.
Water Break - Negate the Water resistance of one enemy for 3 turns.
Lu +2
85 Ice God Ice & Water Mabufudyne - Heavy Ice damage to a row of enemies.
Ice Crash - Crush all foes that are under the FREEZE status element, killing them instantly.
Malaquadyne - Heavy Water damage to a row of enemies.
Soft Wave - A stream of Water deals 1-2 medium damage to the target and its nearby allies. May FREEZE.
Fear Torrent - Deals heavy Water damage to all enemies + low chance of Freeze.
Bloody Rain - Deals medium Water damage to an enemy row and lowers magical defense.
Lu +2
107 Ice King Ice & Water Cold World - A glacial air that randomly deals 1 to 16 times light Ice damage + a chance to FREEZE.
Cocytus - Deals severe Ice damage + chance to FREEZE to one foe.
Extreme Cold - Extreme glacial air that deals severe Ice damage to all enemies + chance to CLOSE.
Aquary Tide - Deals severe Water damage to all foes.
Splash Ray - Deals extreme Water damage to one foe.
Ma +1 Lu +1
16 Bolt Spirit Electricity Zio - Light Elec damage to one enemy. May SHOCK.
Void Elec - Negates Elec attacks for 1 turn.
Ma +1
32 Bolt Lord Electricity Mazio - Light Elec damage to a row of enemies.
Elect Discharge - Deals physical Elect damage to a target and its adjacent allies. May cause SHOCK.
Elec Hunt - For one turn, Hunt skills become Electric-typed.
In +1
54 Lightning Electricity Zionga - Medium Elec damage to one enemy. May SHOCK.
Shock - Unleash 1-5 light Electric attacks. Can cause SHOCK.
Spark Bolt - Deals light Electric damage to one foe + chance of SHOCK. Can be used from the back row.
Thunder Wall - Create a barrier to protect all allies from one Water attack each.
Repel Elec - Reflect Elec elemental attacks for one turn.
Ma +1
70 Bolt Emperor Electricity Mazionga - Medium Elec damage to a row of enemies.
Thunder Dance - Do 2 to 8 light electric attacks on random enemies.
Lightning of Destruction - Light Electric attack on enemy front row, chance of instant death.
Drain Elec - Absorbs Elect attacks for 1 turn.
In +1
92 Bolt Master Electricity Ziodyne - Heavy Elec damage to one enemy. May SHOCK.
Scattered Thunder - Medium single target Electric attack with splash damage.
Elec Break - Negate the Elec resistance of one enemy for 3 turns.
Blitz Rain - Deals medium Electric damage to all foes + chance of SHOCK. Can be used from the back row.
In +2
93 Bolt God Electricity Maziodyne - Heavy Elect damage to a row of enemies.
Lightning Strike - Heavy Electric attack with splash damage. May strike twice.
Thunder Baptism - Medium Electric attack on all enemies.
Thor's Hammer - Heavy single target Electric attack. can cause SHOCK. Can be used from back row. (Physical)
In +2
113 Bolt King Electricity Narukami - Unleash a severe Electric attack on all foes, can cause shock.
Nice Short - Instantly kill all enemies that have SHOCK.
Lightning of Truth - Severe lightning damage to one enemy. Can cause SHOCK.
Charming Bolt - Heavy Electric damage to all enemies. Can cause CHARM.
In +1 Ma +1
3 Dragon Force & Wind Zan - Light Force damage to one enemy.
Void Force - Negates Force attacks for 1 turn.
Garu - Light Wind damage to one enemy.
Void Wind - Negates Wind attacks for 1 turn.
Ma +1
11 Dragon Lord Force & Wind Mazan - Light Force damage to a row of enemies.
Demon Yell - A thundering cry full of magical power, deals light Force damage to one foe. Splash damage.
Magaru - Light Wind damage to a row of enemies.
Force Hunt - For one turn, Hunt skills become Force-typed.
Wind Hunt - For one turn, Hunt skills become Wind-typed.
Ag +1
24 Hiten Force & Wind Zanma - Medium Force damage to one enemy.
Grav Wall - Create a barrier to protect all allies from one Grav attack each.
Repel Force - Reflect Force elemental attacks for one turn.
Garula - Medium Wind damage to one enemy.
Wind Wall - Create a barrier to protect all allies from one Earth attack each.
Repel Wind - Reflect Wind attacks for one turn.
Ma +1
44 Sky Dragon Force & Wind Mazanma - Medium Force damage to a row of enemies.
Eastern Impact - Create a shock wave, deals medium Force damage to the target and light Force damage to it's nearby allies.
Drain Force - Absorb Force attacks for 1 turn.
Magarula - Medium Wind damage to a row of enemies.
Heavenly Cyclone - Summon a cyclone dealing medium Wind damage to the target and light Wind damage to it's nearby allies.
Drain Wind - Absorb Wind attacks for 1 turn.
Ag +1
65 Sky Wizard Force & Wind Zandyne - Heavy Force damage to one enemy.
Tornado - Invokes a tornado, deals medium Force damage 2 to 5 times to random foes.
Force Dance - Attack with shockwaves, deals light Force damage 2 to 8 times to random foes.
Garudyne - Heavy Wind damage to one enemy.
Force Break - Negate the Force resistance of one enemy for 3 turns.
Wind Break - Negate the Wind resistance of one enemy for 3 turns.
Ag +2
82 Wind God Force & Wind Mazandyne - Heavy Force damage to a row of enemies.
Western Blow - Create a shock wave, deals medium Force damage to the target and light Force damage to it's nearby allies.
Fujin Strike - Deals physical Force damage to enemy + SLIP. Short range.
Magarudyne - Heavy Wind damage to a row of enemies.
Earthly Vortex - Conjure winds that can make even the ground shake. Deals medium Wind damage twice to the target and its surroundings.
Ag +2
105 Wind King Force & Wind Rimudora - Severe Force damage to one enemy.
Rimudoraon - Severe Force damage to all enemies. Shockwave that destroys all.
Sonic Mover - Physical Force damage to front row. Usable from back.
Whirlwind - Deals heavy Wind damage to all foes.
Panta Rhei - Deals severe Wind damage to one foe.
Ma +1 Ag +1
7 Element Status Effects + Mind Makajam - Inflicts CLOSE on a single enemy.
Hapilma - Inflicts Happy ailment to one enemy.
Happy Step - Inflicts Happy on a row of enemies.
Devilish Dance Deals 25% of current HP to random enemies 2 to 5 times. (up to 250 damage)
Ag +1
27 Vajra Mind & Nerve Pulinpa - Deals light damage to one enemy row + chance of PANIC.
Shibaboo - Inflict bind on one enemy.
Fujin Strike - Deals physical Force damage to enemy + SLIP. Short range.
Marin Karin - Inflict CHARM on a single enemy.
Poisma - Deal light Nerve damage and poisons the enemy.
Mite - Inflicts BOMB on one enemy. When attacked, unleashes an explosion that does Nuclear and Fire damage to surrounding enemies.
Stagnant Sigh - Raises the rate at which one enemy get afflicted with status effects. The effect fades over time.
Void Mind - Negates Mind attacks for 1 turn.
Void Nerve - Negates Nerve attacks for 1 turn.
Ma +1
48 Luck Omen Mind & Nerve Lullaby - Inflicts sleep to one enemy row.
Strength Song - Inflicts HAPPY on one enemy with high probability.
Stagnant Air - Greatly raises the rate at which everyone gets status effects. Effect fades over time.
Paral Eyes - Paralyze the enemy front row.
Poison Breath - Spray poisonous gas to a target and their surroundings, dealing physical Nerve damage. Has a chance to inflict POISON as well.
Mite Breath - Inflict light nerve element damage and BOMB on enemy front row. It can be used from the back row.
Mind Hunt - For one turn, Hunt skills become Mind-typed.
Nerve Hunt - For one turn, Hunt skills become Nerve-typed.
In +1
67 Wise King Mind & Nerve Sexy Dance - A lewd dance the inflicts CHARM on one enemy row.
Panic Voice - Makes one enemy row panic.
Valiant Dance - Inflict HAPPY on all enemies.
Binding Cry - Inflict bind on one enemy row.
Paral Web - Inflict light damage+paralysis on enemy front row.
Mitoma - Inflict BOMB on one enemy row setting them up to explode in a Fire/Nuclr explosion damaging surrounding targets.
Repel Mind - Reflect Mind elemental attacks for one turn.
Repel Nerve - Reflect Nerve elemental attacks for one turn.
Lu +1
86 Patron Mind & Nerve Tentarafoo - Damage all enemies and inflict PANIC.
Candy Voice - Use your sweet voice on enemy row, to make them your slaves. Chance to CHARM.
Arachno Wire - Deals medium Nerve damage to a single enemy and inflicts PARALYZE.
Neural Shock - Inflict light damage+PARALYZE on all foes.
Eternal Rest - Instakill foes that are under SLEEP.
Bite the Dust - Inflict light nerve element damage and BOMB on the enemy front row.
Mind Break - Negate the Mind resistance of one enemy for 3 turns.
Nerve Break - Negate the Nerve resistance of one enemy for 3 turns.
In +1 Lu + 1
87 Enlightened Mind & Nerve Frolic - High chances to CHARM all foes.
Fog of Temptation - Wrap all foes in a fog and make them slaves. High chance to CHARM.
Dormina - Chance to SLEEP on all foes.
Melody of the Expanse - Deals medium Nerve damage + chance to CLOSE to all foes.
Turbid Mist - Chance to POISON all enemies.
Drain Mind - Absorb Mind attacks for 1 turn.
Drain Nerve - Absorb Nerve attacks for 1 turn.
Brain Burst - Deals medium Mind damage + chance to BIND to all foes.
Lu + 2
108 Achromatic Mind & Nerve Vanity - Almig element skill that inflicts a random ailment on all enemies.
Mega Strike - Charge assisted by willpower. Severe physical Mind damage. Spreads to surrounding enemies if user is inflicted with an ailment.
Shuffler - Inflict BOMB status on all enemies. Signature technique of Kyouji Kuzunoha.
Peerless Body - Displays charming, flawless body to a row of enemies. Large mind damage + CHARM.
Nervous Edge - Magic that projects unpleasant nature. Severe nerve damage, may BIND.
In +1 Lu+1
33 Angel Light Hama - Single target light element instant death attack (low odds).
Kouha - Deals light Light damage to one foe.
Exorcism - Inflicts BRAND on one enemy.
Void Light - For 1 turn, prevent enemies from using light elemental attacks.
In +1
57 Herald Light Mahama - Light element instant death attack targeting 1 row (low odds).
Hamaon - Deals Light based OHKO with high probability.
Makouha - Deals light Light damage to all foes.
Heaven's Door - Inflicts BRAND on enemy row.
Light of Ruin - Deals Light damage to an enemy and inflicts BRAND.
Light Wall - Create a barrier to protect all allies from one Dark attack each.
Light Hunt - For one turn, Hunt skills become Light-typed.
In +1
95 Throne Light Mahamaon - Deals Light-based OHKO to an enemy row with high probability.
Mahakouha - Deals medium Light damage to all foes.
Kougaon - Deals Heavy Light damage to target and surroundings.
Violet Flash - Light element instant death targeting all foes.
Judgment - Halves HP of all foes (deals up to 1000 damage). Cannot kill enemy.
Light Break - Negate the Light resistance of one enemy for 3 turns.
Repel Light - For 1 turn, reflect Light attacks.
In +1
96 Cherubim Light Untainted Majesty - Deals Light-based OHKO to all enemies with high probability.
Judgment Light - Heavy light element damage to one row, chance of instant death.
Delta Force - Deals severe Light damage + chance to SLEEP.
God's Hand - Deals medium physical Light damage to all foes.
Drain Light - Absorb Light attacks for 1 turn.
Damnation - Inflicts BRAND on all enemies.
In +1 Lu +1
115 Seraphim Light & Instant Kills & Almighty Dekaja - Lowers the raised abilities of all foes.
Alpha Blaster - Cut all foes' HP in half at the end of each turn with light element.
Omega Cluster - Kills enemies in a fixed order. Can be guarded. (Dark Element)
Great Logos - Severe Almighty damage to all enemies.
Xanadu - Severe Light magical damage to all enemies.
In +2
56 Yaksa Dark Mudo - Inflicts dark-type OHKO on a single enemy.
Eiha - Deals light Dark damage to an enemy.
Juon - Inflict Curse on an enemy.
Void Dark - Negates Dark attacks for 1 turn.
Evil Eye - Deals 90% of enemy's current HP (Max: 800) as damage. Has a low hit rate and an enemy cannot be defeated using this skill.
In +1
71 Spirit Dark Mamudo - Inflicts Dark-type OHKO on an enemy row.
Baeiga - Deals medium Dark damage to an enemy row.
Majuon - Inflicts CURSE on enemy row.
Cursed Word - Deals dark damage to one enemy and inflicts CURSE.
Darkness Wall - Creates a wall that protects all allies from a single Dark attack.
Petra Eyes - Inflicts STONE on one enemy.
Dark Hunt - For one turn, Hunt skills become Dark-typed.
In +1
94 Ghost Dark Mudoon - Inflicts dark-type OHKO on a single enemy. High chance.
Mamudoon - Inflicts dark-type OHKO on an enemy row. High chance.
Wicked Curse - Inflicts dark-type OHKO on all enemies.
Hell's Eye - Instantly kills target. Uses Dark Affinity. High chance.
Maeigaon - Deals heavy Dark damage to all enemies.
Eigaon - Heavy dark damage to an enemy and surroundings.
Dark Break - Negates enemy dark resistance for 3 turns.
Repel Dark - For 1 turn, reflect dark attacks.
In +1 Lu +1
114 Reaper Dark Millennia Curse - Inflicts dark-type OHKO on all enemies. High chance.
Dark Verdict - Heavy dark damage to an enemy row. May kill instantly.
Tetra Prison - Heavy dark damage to one enemy. Inflicts PANIC.
Domudi - Deals physical dark damage to all enemies. Heals user for damage inflicted.
Drain Dark - Absorb Dark damage for 1 turn.
Curse Epitath - Inflicts CURSE on all enemies.
In +2
45 Demon General Almighty & Instant Kill Multi Dimension - Chance to Instant-Kill one enemy with Almighty Element.
Concentrate - The power of the next magic attack is raised by 150%.
Invigorate (Small) - Auto:Restore 5 MP every turn、MAG is consumed.
Ma +1
83 Demon Ruler Almighty Megido - Light Almighty damage to all enemies.
Invigorate (Medium) - Auto:Restore 8 MP every turn、MAG is consumed.
Invigorate (Small) - Auto:Restore 5 MP every turn、MAG is consumed.
Ma +2
84 Demon Emperor Almighty Megidola - Heavy Almighty damage to all enemies.
Holy Dance - Deals 2-8 light Almighty attacks on all enemies.
Invigorate (Large) - Auto:Restore 10 MP every turn、MAG is consumed。
Makarakarn - For 1 turn, sets up a barrier around all allies that reflects magical attacks.
Ma +2
106 Tyrant Almighty Megidolaon - Severe Almighty damage to all enemies.
King of Kings - Heavy Almig damage to all foes+BIND.
Another Dimension - Almig element instant death to all enemies.
Ma +2
101 Evil God Almighty Megidolaon - Death Flies - Severe almight damage to all enemies, can cause curse element instant death.
Spiteful Force - Do Almig damage to all enemies、finisher of Set. Damage is dependent on lost HP.
Ag +2
111 Wise Dragon Almighty & Slash Divine Light - Randomly attacks enemies in the front row (1-2 hits, 3 with Slash affinity) For every hit, a random enemy stat is reduced.
Fire of Sinai - 2-5 heavy Almig attacks on all enemies.
Ma +2
14 Secret 1 Support Sabbatma - Summons an ally demon. Lu +1
8 Secret 2 Support/Auto Temptation - Auto:During TALK, success rate changes depending on character gender and sexuality.
Never Fail - Auto: User's hit rate becomes higher. Can stack.
Lu +1
31 Secret 3 Almighty Last Resort - Deal severe Almighty damage to one enemy in exchange for one's life.
Self-Destruct - Kill self to do severe Almig element damage to all enemies.
Lu +1
28 Secret 4 Support Lightoma - Lights up Dark areas until the next new moon. Can't be used during the new moon.
Riberama - Raise the encounter rated until the next new moon. Can't be used during the new moon.
Estoma - Until the next new moon, enemies that are low level compared to the party will not appear. Can't be used during the new moon.
Lu +1
59 Secret 5 Support/Auto Bright Might - Auto:During the full moon, physical attacks are always critical.
Dark Might - Auto:During the new moon, physical attacks are always critical.
Abandonment - Auto: Physical skills become more accurate and enemies are unable to counter. Stacks.
Lu +1
43 Secret 6 Support/Auto Law of the Hunt - Auto:Increase the power of DEVIL CO−OP this character participates in.
Bullseye - Auto: Accuracy becomes much higher. Stacks.
Lu +1
34 Secret 7 Support Trafuri - Guaranteed escape from battle if possible.
Traesto - Leave the dungeon.
Lu +1
25 Secret 8 Almighty Rainbow Purgatory Wave - Deals heavy damage to all enemies of a random element. Lu +1
10 Ghostly 1 N/A N/A St +3
18 Ghostly 2 N/A N/A Ma +3
22 Ghostly 3 N/A N/A En +5
37 Ghostly 4 N/A N/A Ag +5
39 Ghostly 5 N/A N/A St +5
47 Ghostly 6 N/A N/A Ma +5
51 Ghostly 7 N/A N/A In +5
55 Ghostly 8 N/A N/A Lu +5