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| − | '''Armors''' are used to protect body parts from being damaged and to decrease the amount of damage done by hit to the Stamina.
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| − | == Statistics ==
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| − | Armors have 3 stats :
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| − | -armor strenght : it's how much of penetration a weapon will need to have to inflict its normal amount of damages by hit.
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| − | If a gun has a pen of 3 and hit a body part protected by an armor with a PM of 13, damages will be dramatically reduced.
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| − | Armor strenght is in "PM". PM 1 is equal to 1 pen.
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| − | -armor durability : it's in kJ and indicates how much damages the armor can take before breaking. If it breaks, its armor strenght will be lost.
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| − | -armor coverage : shows which part of the body will be under the protection of the armor strenght and the armor durability.
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| − | == Acquisition ==
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| − | To get armor, you have two possibilities :
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| − | -buying it at a clothes shop. You can find them in the Human Village, in the Underworld and on the Moon. They all have the same selection.
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| − | -pickpocket a character and take their clothes, if they have armor on them.
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| − | == Utilisation ==
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| − | Armors are considered as clothes, so you can equip them the same way you change clothes.
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| − | = Armor listed by efficiency =
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| − | == Head ==
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| − | Power armor helmet : PM18/87 000kJ
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| − | Extreme ballistic helmet : PM13/5 500kJ
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| − | Heavy ballistic helmet : PM10/4 500kJ
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| − | Ballistic helmet : PM7/4 000kJ
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| − | Knight helmet : PM6/3 500kJ
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| − | Light ballistic helmet : PM5/2 500kJ
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| − | Anti-stab helmet : PM3/2 500kJ
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| − | Motorcycle helmet : PM3/ 1 500kJ
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| − | == Upper garnement ==
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| − | Armors which only protect the thorax :
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| − | Reinforced minimal plate carrier : PM13/ 5 000kJ
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| − | Minimal plate carrier : PM8/5 000kJ
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| − | Armors which protect the thorax and the belly :
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| − | Russian ceramic plate carrier : PM13/6500kJ
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| − | Heavy plate carrier : PM11/8 000kJ
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| − | Concealable reinforced vest : PM8/3 500kJ
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| − | Ballistic vest : PM7/8 500kJ
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| − | Russian ballistic vest : PM7/5 500kJ
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| − | Russian light ballistic vest : PM5/7 000kJ
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| − | U.N. body armor : PM5/5 000kJ
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| − | Russian anti-shrapnel vest : PM4/8 000kJ
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| − | Anti-stab vest : PM3/5 000kJ
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| − | Russian anti-stab vest : PM3/4 000kJ
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| − | Armors which protect the thorax, the belly and the crotch :
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| − | IOTV (high mobility) : PM11/6 500kJ
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| − | Russian plate carrier : PM10/8 000kJ
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| − | Modified Russian plate carrier : PM10/7 000kJ
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| − | Rusian heavy bullet-proof vest : PM10/4 500kJ
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| − | Armor which protect the thorax, the belly, the left arm and the right arm :
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| − | IOTV (assault kit) : PM11/7 500kJ
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| − | Armors which protect the thorax, the belly, the crotch, the left arm and the right arm :
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| − | Integrated carrier : PM14/90 000kJ
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| − | IOTV (full protection) : PM11/11 000kJ
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| − | Russian combined tactical vest : PM10/12 000kJ
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| − | Armors which protect everything other than the head :
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| − | Power armor : PM18/254 000kJ
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| − | Light power armor : PM14/54 000kJ
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| − | == Shirt ==
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| − | Shirt which protect the thorax and the belly :
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| − | Gensou-chan T-shirt : PM2/1 500kJ
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| − | Shirt which protect the thorax, the belly, the left arm and the right arm :
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| − | Chainmail top : PM5/3 000kJ
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| − | == Full-body ==
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| − | Protect everything other than the head :
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| − | Battle dress : PM7/7 000kJ
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