Difference between revisions of "ReverseTentaclePalace:Rooms"
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| − | + | =ROOMS= | |
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| + | What are they? What do they do? <br> | ||
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| + | Rooms are structures you can set up that give different bonuses based on what they are and/or where they are. <br> | ||
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| + | '''Summoning Room''' – This room acts as a ‘spawn point’ for tentacles and minions you create. For the room to function the pollution of the room has to be at least 40.<br> | ||
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| + | '''Hunting Barrier''' – A hunting barrier makes escape considerably more difficult. Must be fighting in the room this room is in to have a effect.<br> | ||
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| + | '''Botanical Garden''' – A Botanical Garden prevents Tentacles from disintegration due to low pollution. Combat must be taking place in this room for the effect to work. <br> | ||
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| + | '''Pollution Facility''' – When this room is constructed it gives you a bunch of ‘pink mists’? an item that lets you boost the pollution of a room by 30%. <br> | ||
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| + | *PAGE IS WIP* | ||
Latest revision as of 11:25, 12 November 2023
ROOMS[edit]
What are they? What do they do?
Rooms are structures you can set up that give different bonuses based on what they are and/or where they are.
Summoning Room – This room acts as a ‘spawn point’ for tentacles and minions you create. For the room to function the pollution of the room has to be at least 40.
Hunting Barrier – A hunting barrier makes escape considerably more difficult. Must be fighting in the room this room is in to have a effect.
Botanical Garden – A Botanical Garden prevents Tentacles from disintegration due to low pollution. Combat must be taking place in this room for the effect to work.
Pollution Facility – When this room is constructed it gives you a bunch of ‘pink mists’? an item that lets you boost the pollution of a room by 30%.
- PAGE IS WIP*