Difference between revisions of "Armor"
(There was no page about armor, so I thought it would be nice to add one.) |
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-armor strenght : it's how much of penetration a weapon will need to have to inflict its normal amount of damages by hit. | -armor strenght : it's how much of penetration a weapon will need to have to inflict its normal amount of damages by hit. | ||
| − | If a gun has a pen of 3 and hit a body part protected by an armor with a | + | If a gun has a pen of 3 and hit a body part protected by an armor with a PM of 13, damages will be dramatically reduced. |
| − | Armor strenght is in "PM". 1 | + | Armor strenght is in "PM". PM 1 is equal to 1 pen. |
-armor durability : it's in kJ and indicates how much damages the armor can take before breaking. If it breaks, its armor strenght will be lost. | -armor durability : it's in kJ and indicates how much damages the armor can take before breaking. If it breaks, its armor strenght will be lost. | ||
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Armors are considered as clothes, so you can equip them the same way you change clothes. | Armors are considered as clothes, so you can equip them the same way you change clothes. | ||
| + | |||
| + | |||
| + | = Armor listed by efficiency = | ||
| + | |||
| + | == Head == | ||
| + | |||
| + | Power armor helmet : PM18/87 000kJ | ||
| + | Extreme ballistic helmet : PM13/5 500kJ | ||
| + | Heavy ballistic helmet : PM10/4 500kJ | ||
| + | Ballistic helmet : PM7/4 000kJ | ||
| + | Knight helmet : PM6/3 500kJ | ||
| + | Light ballistic helmet : PM5/2 500kJ | ||
| + | Anti-stab helmet : PM3/2 500kJ | ||
| + | Motorcycle helmet : PM3/ 1 500kJ | ||
| + | |||
| + | == Upper garnement == | ||
| + | |||
| + | Armors which only protect the thorax : | ||
| + | |||
| + | Reinforced minimal plate carrier : PM13/ 5 000kJ | ||
| + | Minimal plate carrier : PM8/5 000kJ | ||
| + | |||
| + | |||
| + | Armors which protect the thorax and the belly : | ||
| + | |||
| + | Russian ceramic plate carrier : PM13/6500kJ | ||
| + | Heavy plate carrier : PM11/8 000kJ | ||
| + | Concealable reinforced vest : PM8/3 500kJ | ||
| + | Ballistic vest : PM7/8 500kJ | ||
| + | Russian ballistic vest : PM7/5 500kJ | ||
| + | Russian light ballistic vest : PM5/7 000kJ | ||
| + | U.N. body armor : PM5/5 000kJ | ||
| + | Russian anti-shrapnel vest : PM4/8 000kJ | ||
| + | Anti-stab vest : PM3/5 000kJ | ||
| + | Russian anti-stab vest : PM3/4 000kJ | ||
| + | |||
| + | |||
| + | Armors which protect the thorax, the belly and the crotch : | ||
| + | |||
| + | IOTV (high mobility) : PM11/6 500kJ | ||
| + | Russian plate carrier : PM10/8 000kJ | ||
| + | Modified Russian plate carrier : PM10/7 000kJ | ||
| + | Rusian heavy bullet-proof vest : PM10/4 500kJ | ||
| + | |||
| + | |||
| + | Armor which protect the thorax, the belly, the left arm and the right arm : | ||
| + | |||
| + | IOTV (assault kit) : PM11/7 500kJ | ||
| + | |||
| + | |||
| + | Armors which protect the thorax, the belly, the crotch, the left arm and the right arm : | ||
| + | |||
| + | Integrated carrier : PM14/90 000kJ | ||
| + | IOTV (full protection) : PM11/11 000kJ | ||
| + | Russian combined tactical vest : PM10/12 000kJ | ||
| + | |||
| + | |||
| + | Armors which protect everything other than the head : | ||
| + | |||
| + | Power armor : PM18/254 000kJ | ||
| + | Light power armor : PM14/54 000kJ | ||
| + | |||
| + | |||
| + | == Shirt == | ||
| + | |||
| + | Shirt which protect the thorax and the belly : | ||
| + | |||
| + | Gensou-chan T-shirt : PM2/1 500kJ | ||
| + | |||
| + | |||
| + | Shirt which protect the thorax, the belly, the left arm and the right arm : | ||
| + | |||
| + | Chainmail top : PM5/3 000kJ | ||
| + | |||
| + | |||
| + | == Full-body == | ||
| + | |||
| + | Protect everything other than the head : | ||
| + | |||
| + | Battle dress : PM7/7 000kJ | ||
Revision as of 14:24, 15 June 2023
Armors are used to protect body parts from being damaged and to decrease the amount of damage done by hit to the Stamina.
Contents
Statistics
Armors have 3 stats :
-armor strenght : it's how much of penetration a weapon will need to have to inflict its normal amount of damages by hit. If a gun has a pen of 3 and hit a body part protected by an armor with a PM of 13, damages will be dramatically reduced. Armor strenght is in "PM". PM 1 is equal to 1 pen.
-armor durability : it's in kJ and indicates how much damages the armor can take before breaking. If it breaks, its armor strenght will be lost.
-armor coverage : shows which part of the body will be under the protection of the armor strenght and the armor durability.
Acquisition
To get armor, you have two possibilities :
-buying it at a clothes shop. You can find them in the Human Village, in the Underworld and on the Moon. They all have the same selection.
-pickpocket a character and take their clothes, if they have armor on them.
Utilisation
Armors are considered as clothes, so you can equip them the same way you change clothes.
Armor listed by efficiency
Head
Power armor helmet : PM18/87 000kJ Extreme ballistic helmet : PM13/5 500kJ Heavy ballistic helmet : PM10/4 500kJ Ballistic helmet : PM7/4 000kJ Knight helmet : PM6/3 500kJ Light ballistic helmet : PM5/2 500kJ Anti-stab helmet : PM3/2 500kJ Motorcycle helmet : PM3/ 1 500kJ
Upper garnement
Armors which only protect the thorax :
Reinforced minimal plate carrier : PM13/ 5 000kJ Minimal plate carrier : PM8/5 000kJ
Armors which protect the thorax and the belly :
Russian ceramic plate carrier : PM13/6500kJ Heavy plate carrier : PM11/8 000kJ Concealable reinforced vest : PM8/3 500kJ Ballistic vest : PM7/8 500kJ Russian ballistic vest : PM7/5 500kJ Russian light ballistic vest : PM5/7 000kJ U.N. body armor : PM5/5 000kJ Russian anti-shrapnel vest : PM4/8 000kJ Anti-stab vest : PM3/5 000kJ Russian anti-stab vest : PM3/4 000kJ
Armors which protect the thorax, the belly and the crotch :
IOTV (high mobility) : PM11/6 500kJ Russian plate carrier : PM10/8 000kJ Modified Russian plate carrier : PM10/7 000kJ Rusian heavy bullet-proof vest : PM10/4 500kJ
Armor which protect the thorax, the belly, the left arm and the right arm :
IOTV (assault kit) : PM11/7 500kJ
Armors which protect the thorax, the belly, the crotch, the left arm and the right arm :
Integrated carrier : PM14/90 000kJ IOTV (full protection) : PM11/11 000kJ Russian combined tactical vest : PM10/12 000kJ
Armors which protect everything other than the head :
Power armor : PM18/254 000kJ Light power armor : PM14/54 000kJ
Shirt
Shirt which protect the thorax and the belly :
Gensou-chan T-shirt : PM2/1 500kJ
Shirt which protect the thorax, the belly, the left arm and the right arm :
Chainmail top : PM5/3 000kJ
Full-body
Protect everything other than the head :
Battle dress : PM7/7 000kJ