Difference between revisions of "User:Mr Pops Alot/Armor"

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(Created page with "'''Armors''' are used to protect body parts from being damaged and to decrease the amount of damage done by hit to the Stamina. == Statistics == Armors have 3 stats : -armo...")
 
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Power armor helmet : PM18/87 000kJ
 
Power armor helmet : PM18/87 000kJ
 +
 
Extreme ballistic helmet : PM13/5 500kJ
 
Extreme ballistic helmet : PM13/5 500kJ
 
Heavy ballistic helmet : PM10/4 500kJ
 
Heavy ballistic helmet : PM10/4 500kJ
 +
 
Ballistic helmet : PM7/4 000kJ
 
Ballistic helmet : PM7/4 000kJ
 +
 
Knight helmet : PM6/3 500kJ
 
Knight helmet : PM6/3 500kJ
 +
 
Light ballistic helmet : PM5/2 500kJ
 
Light ballistic helmet : PM5/2 500kJ
 +
 
Anti-stab helmet : PM3/2 500kJ
 
Anti-stab helmet : PM3/2 500kJ
 +
 
Motorcycle helmet : PM3/ 1 500kJ
 
Motorcycle helmet : PM3/ 1 500kJ
 +
 +
  
 
== Upper garnement ==
 
== Upper garnement ==
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Reinforced minimal plate carrier : PM13/ 5 000kJ
 
Reinforced minimal plate carrier : PM13/ 5 000kJ
 +
 
Minimal plate carrier : PM8/5 000kJ
 
Minimal plate carrier : PM8/5 000kJ
 +
  
  
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Russian ceramic plate carrier : PM13/6500kJ
 
Russian ceramic plate carrier : PM13/6500kJ
 +
 
Heavy plate carrier : PM11/8 000kJ
 
Heavy plate carrier : PM11/8 000kJ
 +
 
Concealable reinforced vest : PM8/3 500kJ
 
Concealable reinforced vest : PM8/3 500kJ
 +
 
Ballistic vest : PM7/8 500kJ
 
Ballistic vest : PM7/8 500kJ
 +
 
Russian ballistic vest : PM7/5 500kJ
 
Russian ballistic vest : PM7/5 500kJ
 +
 
Russian light ballistic vest : PM5/7 000kJ
 
Russian light ballistic vest : PM5/7 000kJ
 +
 
U.N. body armor : PM5/5 000kJ
 
U.N. body armor : PM5/5 000kJ
 +
 
Russian anti-shrapnel vest : PM4/8 000kJ
 
Russian anti-shrapnel vest : PM4/8 000kJ
 +
 
Anti-stab vest : PM3/5 000kJ
 
Anti-stab vest : PM3/5 000kJ
 +
 
Russian anti-stab vest : PM3/4 000kJ
 
Russian anti-stab vest : PM3/4 000kJ
 +
 +
  
  
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IOTV (high mobility) : PM11/6 500kJ
 
IOTV (high mobility) : PM11/6 500kJ
 +
 
Russian plate carrier : PM10/8 000kJ
 
Russian plate carrier : PM10/8 000kJ
 +
 
Modified Russian plate carrier : PM10/7 000kJ
 
Modified Russian plate carrier : PM10/7 000kJ
 +
 
Rusian heavy bullet-proof vest : PM10/4 500kJ
 
Rusian heavy bullet-proof vest : PM10/4 500kJ
 +
  
  
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Integrated carrier : PM14/90 000kJ
 
Integrated carrier : PM14/90 000kJ
 +
 
IOTV (full protection) : PM11/11 000kJ
 
IOTV (full protection) : PM11/11 000kJ
 +
 
Russian combined tactical vest : PM10/12 000kJ
 
Russian combined tactical vest : PM10/12 000kJ
 +
  
  
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Power armor : PM18/254 000kJ
 
Power armor : PM18/254 000kJ
 +
 
Light power armor : PM14/54 000kJ
 
Light power armor : PM14/54 000kJ
 +
  
  

Revision as of 10:42, 16 June 2023

Armors are used to protect body parts from being damaged and to decrease the amount of damage done by hit to the Stamina.

Statistics

Armors have 3 stats :

-armor strenght : it's how much of penetration a weapon will need to have to inflict its normal amount of damages by hit. If a gun has a pen of 3 and hit a body part protected by an armor with a PM of 13, damages will be dramatically reduced. Armor strenght is in "PM". PM 1 is equal to 1 pen.

-armor durability : it's in kJ and indicates how much damages the armor can take before breaking. If it breaks, its armor strenght will be lost.

-armor coverage : shows which part of the body will be under the protection of the armor strenght and the armor durability.

Acquisition

To get armor, you have two possibilities :

-buying it at a clothes shop. You can find them in the Human Village, in the Underworld and on the Moon. They all have the same selection.

-pickpocket a character and take their clothes, if they have armor on them.

Utilisation

Armors are considered as clothes, so you can equip them the same way you change clothes.


Armor listed by efficiency

Head

Power armor helmet : PM18/87 000kJ

Extreme ballistic helmet : PM13/5 500kJ Heavy ballistic helmet : PM10/4 500kJ

Ballistic helmet : PM7/4 000kJ

Knight helmet : PM6/3 500kJ

Light ballistic helmet : PM5/2 500kJ

Anti-stab helmet : PM3/2 500kJ

Motorcycle helmet : PM3/ 1 500kJ


Upper garnement

Armors which only protect the thorax :

Reinforced minimal plate carrier : PM13/ 5 000kJ

Minimal plate carrier : PM8/5 000kJ


Armors which protect the thorax and the belly :

Russian ceramic plate carrier : PM13/6500kJ

Heavy plate carrier : PM11/8 000kJ

Concealable reinforced vest : PM8/3 500kJ

Ballistic vest : PM7/8 500kJ

Russian ballistic vest : PM7/5 500kJ

Russian light ballistic vest : PM5/7 000kJ

U.N. body armor : PM5/5 000kJ

Russian anti-shrapnel vest : PM4/8 000kJ

Anti-stab vest : PM3/5 000kJ

Russian anti-stab vest : PM3/4 000kJ



Armors which protect the thorax, the belly and the crotch :

IOTV (high mobility) : PM11/6 500kJ

Russian plate carrier : PM10/8 000kJ

Modified Russian plate carrier : PM10/7 000kJ

Rusian heavy bullet-proof vest : PM10/4 500kJ


Armor which protect the thorax, the belly, the left arm and the right arm :

IOTV (assault kit) : PM11/7 500kJ


Armors which protect the thorax, the belly, the crotch, the left arm and the right arm :

Integrated carrier : PM14/90 000kJ

IOTV (full protection) : PM11/11 000kJ

Russian combined tactical vest : PM10/12 000kJ


Armors which protect everything other than the head :

Power armor : PM18/254 000kJ

Light power armor : PM14/54 000kJ


Shirt

Shirt which protect the thorax and the belly :

Gensou-chan T-shirt : PM2/1 500kJ


Shirt which protect the thorax, the belly, the left arm and the right arm :

Chainmail top : PM5/3 000kJ


Full-body

Protect everything other than the head :

Battle dress : PM7/7 000kJ