Difference between revisions of "EraMegaten"
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==Progression== | ==Progression== | ||
You can progress in eraMegaten by: | You can progress in eraMegaten by: | ||
| − | ; | + | ; Explore: Explore dungeons, recruit demons, and defeat bosses. |
; Enter Colosseum: Compete in the arena to win money, macca, and new characters. | ; Enter Colosseum: Compete in the arena to win money, macca, and new characters. | ||
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'''Yen''' | '''Yen''' | ||
* Used to buy equipment, training tools/drugs, create demons at Jakyou Manor, build facilities, pay the organization | * Used to buy equipment, training tools/drugs, create demons at Jakyou Manor, build facilities, pay the organization | ||
| − | * Acquired by defeating dungeon bosses, fighting at colosseum, completing contracts, exchange for Macca | + | * Acquired by defeating dungeon bosses, fighting at the colosseum, completing contracts, exchange for Macca |
'''Macca''' | '''Macca''' | ||
* Used at Macca Exchange to buy COMP software and expand your COMP slots, craft random rare items with Item Synthesis | * Used at Macca Exchange to buy COMP software and expand your COMP slots, craft random rare items with Item Synthesis | ||
| − | * Acquired by selling demons, | + | * Acquired by selling demons, putting your demons to work, fighting at the colosseum |
== Gameplay Tips == | == Gameplay Tips == | ||
| − | If you need a good grinding spot, unlock | + | If you need a good grinding spot, unlock Tartarus by completing Echo Building or Hatsudai Shelter, or level up your protag to 10. It has low and high-level enemies as well, and you can take the elevator every 5 floors. It's accessible only at nighttime though. Alternatively, the colosseum dungeon has a high encounter rate and enemies always appear in groups of 10. |
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| − | ''' | + | '''Enhance demon''': |
* Increase their stats | * Increase their stats | ||
* Learn new skills from acquired skill cards | * Learn new skills from acquired skill cards | ||
* Power up their skills, giving them better range or more damage | * Power up their skills, giving them better range or more damage | ||
* Increase range of normal attack (up to 1 line/all enemies) and its attribute (SLASH/GUN/STRIKE/SKILL) | * Increase range of normal attack (up to 1 line/all enemies) and its attribute (SLASH/GUN/STRIKE/SKILL) | ||
| − | * Buff an elemental weakness (only one at a time) | + | * Buff an elemental weakness (only one at a time, another can be added if they are Contracted) |
* Increase stamina/energy for longer training sessions | * Increase stamina/energy for longer training sessions | ||
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| − | ''' | + | '''Cathedral of Shadows''' |
| − | * Fuse demons: | + | * Fuse demons: Create a new type of demon, with some skills (or even abilities) inherited |
| − | * In-depth fusion guide: https://pastebin.com/8tTXA4JM | + | * In-depth fusion guide: https://pastebin.com/8tTXA4JM (old), https://pastebin.com/k9Cj2n5M (updated) |
| − | * Skill card creation: Extract a skill from a demon. You get a skill card in return, that can be used on any demon to make | + | * Skill card creation: Extract a skill from a demon. You get a skill card in return, that can be used on any demon to make them learn that skill (if element compatibility to said skill is low, more MAG is needed for acquisition/upgrade) |
* Demon Compendium: Summon any kind of analyzed demon by spending yen, cost is reduced to ~10% if fully analyzed | * Demon Compendium: Summon any kind of analyzed demon by spending yen, cost is reduced to ~10% if fully analyzed | ||
**If you're unfamiliar with megaten demons, you can search their names on the wiki: http://megamitensei.wikia.com/wiki/Megami_Tensei_Wiki | **If you're unfamiliar with megaten demons, you can search their names on the wiki: http://megamitensei.wikia.com/wiki/Megami_Tensei_Wiki | ||
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'''Labor/Sale/Manage''' | '''Labor/Sale/Manage''' | ||
* Sell demons for macca | * Sell demons for macca | ||
| − | * Let your demons sing at concerts (available during night only) | + | * Let your demons sing at concerts (available during the night only) |
| − | * Let your demons work at restaurant/brothel | + | * Let your demons work at a restaurant/brothel |
* Build your own foodcart/hotel to increase work payoff (can be upgraded later to restaurant/brothel) | * Build your own foodcart/hotel to increase work payoff (can be upgraded later to restaurant/brothel) | ||
=Parameters= | =Parameters= | ||
| − | '''ST''' - Physical damage<br /> | + | '''ST''' - Increases Physical damage from weapon and skills. It also slightly increases HP.<br /> |
| − | '''IN''' - | + | '''IN''' - Affects accuracy of magic attacks, inflicting status effects (includes instant kills), increases resistance to magic attacks, healing effectiveness, and negotiation success. It also slightly increases maximum MP, magic damage, gun accuracy, and gun damage. <br /> |
| − | '''MA''' - | + | '''MA''' - Increases magic damage and maximum MP.<br /> |
| − | '''EN''' - | + | '''EN''' - Greatly increases maximum HP and defense. It also slightly increases physical damage.<br /> |
| − | '''AG''' - | + | '''AG''' - Greatly increases speed, evasion, physical accuracy. It also slightly increases gun damage and gun accuracy.<br /> |
| − | '''LU''' - Drop rate | + | '''LU''' - Increases Drop rate. Greatly increases critical hit rate. It also slightly increases all types of evasion and status effect infliction (includes instant kills).<br /> |
* Note: firearms damage (GUN attack, BULLETS, DOUBLE・TAP) is based on IN/AG, while GUN skills (Sharpnel, 99 Needles, and so on) are based on ST. | * Note: firearms damage (GUN attack, BULLETS, DOUBLE・TAP) is based on IN/AG, while GUN skills (Sharpnel, 99 Needles, and so on) are based on ST. | ||
| − | ; MAG: Earned by defeating demons. Used to Enhance Demons in various ways.Also needed to keep your demons alive, since they consume it during exploration and they'll start losing HP/MP for every step taken when their MAG is 0. By default, this won't happen since the protag spends his own MAG to upkeep the demons. | + | ; MAG: Earned by defeating demons. Used to Enhance Demons in various ways. Also needed to keep your demons alive, since they consume it during exploration and they'll start losing HP/MP for every step taken when their MAG is 0. By default, this won't happen since the protag spends his own MAG to upkeep the demons. |
;Loyalty: Earned by winning battles/recruiting demons, or more slowly by training. Can be spent to inherit sexual abilities after fusion, or to make skill cards from demons without sacrificing them. | ;Loyalty: Earned by winning battles/recruiting demons, or more slowly by training. Can be spent to inherit sexual abilities after fusion, or to make skill cards from demons without sacrificing them. | ||
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* Physical (Dealt mainly by weapons, until getting skills to do so) | * Physical (Dealt mainly by weapons, until getting skills to do so) | ||
| − | '''Slash''' - | + | '''Slash''' - It's decent against almost everything, but it's strong against undead(zombies).<br /> |
'''Pierce/Gun''' - Good against flying/winged demons, but many enemies reflect or nullify it.<br /> | '''Pierce/Gun''' - Good against flying/winged demons, but many enemies reflect or nullify it.<br /> | ||
'''Strike/Impact''' - Good against small and fragile enemies.<br /> | '''Strike/Impact''' - Good against small and fragile enemies.<br /> | ||
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'''Electricity''' - Similar to ice, but decent against some fliers as well. Can inflict shock.<br /> | '''Electricity''' - Similar to ice, but decent against some fliers as well. Can inflict shock.<br /> | ||
'''Force''' - Good against enemies weak to magic.<br /> | '''Force''' - Good against enemies weak to magic.<br /> | ||
| − | '''Nerve''' - Doesn't work on undead.<br /> | + | '''Nerve''' - Doesn't work on undead. Emphasis on inflicting status effects.<br /> |
| − | '''Mind''' - Doesn't work on mindless and undead.<br /> | + | '''Mind''' - Doesn't work on mindless and undead. Emphasis on inflicting status effects.<br /> |
'''Both Nerve and Mind are kind of useless at endgame enemies. As both focus on inflicting aliments.''' <br /> | '''Both Nerve and Mind are kind of useless at endgame enemies. As both focus on inflicting aliments.''' <br /> | ||
'''Light''' - Doesn't work on humans, light gods and angels.<br /> | '''Light''' - Doesn't work on humans, light gods and angels.<br /> | ||
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==Devil Summoner== | ==Devil Summoner== | ||
| − | Pros: Can use COMP in battle (summon demons in battle, very good at analyzing enemies and their weaknesses). Can load ranged weapons with special ammo. Can use items in battle. Can get auto-skills after getting sale conditions on certain amount of demons belonging to same race. (Like Foul and Fairy.) The tutorial is accessible only with this class. | + | Pros: Can use COMP in battle (summon demons in battle, very good at analyzing enemies and their weaknesses). Can load ranged weapons with special ammo. Can use items in battle. Can get auto-skills after getting sale conditions on certain amount of demons belonging to the same race. (Like Foul and Fairy.) The tutorial is accessible only with this class. |
Cons: Can't use skills/magic. Their damage output never gets high. | Cons: Can't use skills/magic. Their damage output never gets high. | ||
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==Persona User== | ==Persona User== | ||
Pros: Can P-CHANGE into multiple personas and use their skills. Can have up to 24 skill slots.<br /> | Pros: Can P-CHANGE into multiple personas and use their skills. Can have up to 24 skill slots.<br /> | ||
| − | Cons: It takes a bit to unlock the Velvet room (necessary for Persona users), also demons must be sacrificed if you want new personas. | + | Cons: It takes a bit to unlock the Velvet room (necessary for Persona users), also demons must be sacrificed if you want new personas. Persona-Users can only change one elemental weakness at a time, and under special circumstances, change their resistance to status effects. |
Initial Starting Personas: | Initial Starting Personas: | ||
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==Avatar Tuner== | ==Avatar Tuner== | ||
Pros: Can learn mantra (skills) on his own (and set/store any skill previously learned), can TRANCE into a demon for stat boosts and skill usage. They can also use COMP in battle and load ranged weapons with special ammo.<br /> | Pros: Can learn mantra (skills) on his own (and set/store any skill previously learned), can TRANCE into a demon for stat boosts and skill usage. They can also use COMP in battle and load ranged weapons with special ammo.<br /> | ||
| − | Cons: Slow learning of higher level mantras, half MAG earned, TRANCE is available only with one demon chosen at the start.<br /> | + | Cons: Slow learning of higher-level mantras, half MAG earned, TRANCE is available only with one demon chosen at the start.<br /> |
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==Devil Shifter== | ==Devil Shifter== | ||
| − | Pros: Can change into demon for higher stats and skill usage, Can change transformation without sacrificing demon. | + | Pros: Can change into demon form for higher stats and skill usage, Can change transformation without sacrificing demon. |
| − | Cons: Only into one at time, | + | Cons: Only into one at time, skills are set. Can change only 1 weakness. You don't receive starting transformation to your team. |
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Summoner: use COMP in battle<br /> | Summoner: use COMP in battle<br /> | ||
Item Knowhow: use items in battle<br /> | Item Knowhow: use items in battle<br /> | ||
| − | Gunslinger: can load ranged weapons with special bullets<br /> | + | Gunslinger: can load ranged weapons with special bullets and use Gun Linkage skills.<br /> |
| − | Successor: can equip demon weapons<br /> | + | Successor: can equip demon-fused weapons from the Cathedral of Shadows<br /> |
Job list:<br /> | Job list:<br /> | ||
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More powerful versions of 10 first adept jobs. <br /> | More powerful versions of 10 first adept jobs. <br /> | ||
Pros: Higher stats at level 1 and access to exclusive skill cards that can't be found anywhere else in the game outside of endgame bosses. | Pros: Higher stats at level 1 and access to exclusive skill cards that can't be found anywhere else in the game outside of endgame bosses. | ||
| − | Cons: Unable to use MAG to enhance their skills or learn new ones. All need certain amount of good endings seen to be unlocked. | + | Cons: Unable to use MAG to enhance their skills or learn new ones. All need a certain amount of good endings seen to be unlocked. |
Arhat: https://pastebin.com/cW3cBs18, Martial Artist+ - 1GE<br /> | Arhat: https://pastebin.com/cW3cBs18, Martial Artist+ - 1GE<br /> | ||
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'''Carry over in NG+''': | '''Carry over in NG+''': | ||
* Contracted demons (complete the Solomon Wedding Ring event, then spend 1 million Yen for each demon you want to Contract) | * Contracted demons (complete the Solomon Wedding Ring event, then spend 1 million Yen for each demon you want to Contract) | ||
| − | * Retain every power-up made with | + | * Retain every power-up made with Enhance Demon (excluding stat enchantment) |
* Sexual/work abilities of protag and contracted demons | * Sexual/work abilities of protag and contracted demons | ||
* Skill cards, some equipment (but have only one quantity for each item) | * Skill cards, some equipment (but have only one quantity for each item) | ||
* Most COMP software (everything costing 1000 Macca and less, excluding GulliverMagic) | * Most COMP software (everything costing 1000 Macca and less, excluding GulliverMagic) | ||
| − | * Special items ( | + | * Special items (Forbidden knowledge, Third eye) |
| − | * Demon | + | * Demon Compendium information |
* Special class feat (example: Avatar Tuners keep their mastered mantras) | * Special class feat (example: Avatar Tuners keep their mastered mantras) | ||
| − | * You gain initial stat points allocation and extra COMP slots depending on number of non-bad endings you got | + | * You gain initial stat points allocation and extra COMP slots depending on the number of non-bad endings you got |
'''Does NOT carry over in NG+''': | '''Does NOT carry over in NG+''': | ||
* Non-contracted demons | * Non-contracted demons | ||
* Protag and contracted demons start at lv5 and default stats | * Protag and contracted demons start at lv5 and default stats | ||
| − | * Yen and Macca | + | * Yen and Macca (only a portion are carried over) |
* Training tools | * Training tools | ||
* Bought COMP expansions and most expensive COMP software | * Bought COMP expansions and most expensive COMP software | ||
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* How do I get more demons? | * How do I get more demons? | ||
---- | ---- | ||
| − | Simple. Convince them. Some demons can't talk but can be gotten through scanning them to 10% and summoning them at the | + | Simple. Convince them. Some demons can't talk but can be gotten through scanning them to 10% and summoning them at the Cathedral of Shadows. Higher % means less money spent to summon them. |
| − | * | + | * The demon names and resistances are still ??? even after fighting them a bunch of times. |
---- | ---- | ||
| − | + | Your party must have someone with the talent of at least <code>[SummonerLv]</code>, otherwise, no one can use the COMP to look at demons. If you do not have a Devil Summoner-class character, <code> [61] Harajuku</code> offers one between two characters. The request <code>Karukozaka High School Gym (2)</code> offers another Devil Summoner. | |
| − | * | + | * Is there a faster way to increase analysis? |
---- | ---- | ||
| − | + | With a Devil Summoner in the party: You can head into <code> [114] - Macca Exchange </code>, go to <code> [3] Software Exchange </code>. The Hi-DAS Software is available for 150 Macca. Once you do so, make sure to equip it from <code> [106] - Party Setup </code> and <code> [5] Setup Software </code>. Once you do and in battle, your Devil Summoner can use <code> [3] COMP </code> and <code> Hi-DAS </code> to scan a demon. The success rate scales off the user's In stat, and the analysis rate rises depending on the Summoner's level and whether it was Partial, Normal, or Critical on their analysis. | |
| + | * How to get into battle, where can I raise my level faster? | ||
| + | ---- | ||
| + | First go into <code> [106] - Party Setup </code> and put your companions in party. Pixie is fragile and it's better to put her in the backrow. Then go into <code>[1] Echo Building </code> and get Hua Po and few other companions. When you feel yourself strong enough (15 level and higher depends on difficulty) you can go into <code> [72] Yukiko's Castle </code>. "Agi" spell are great to make a lot of damage there and "Fire wall" make protect all party from ice creatures. Both of those spells Hua Po demon have. | ||
| − | * My main | + | * My main character keeps dying every time from instakill spells. It's so annoying. What can I do? |
---- | ---- | ||
| − | You can find and | + | You can find and equip <code>Tetrajammer Armor</code>, which negates instant death. |
| − | |||
| + | * How to unlock new dungeons? | ||
| + | ---- | ||
| + | Most content can be discovered with <code>[104] - Requests</code> and <code>[103] - Event</code> . Also dont forget to <code>[555] - Pay</code> Target money which being displayed in action select menu. | ||
| − | * | + | * Is there a way to get [Affection] without sexual training? |
---- | ---- | ||
| − | + | Go to <code> [400] Options </code> and <code> [992] Explore </code>. In <code> [37] Untrained Fall State </code> you can choose to have it for only noncombatant humans or have it enabled for all characters. If you don't want same-sex characters to have [Affection], make sure to change <code> [38] Trust Fall Setting </code>. Afterwards, it's a matter of gaining enough loyalty from combat until at the end of the day, you're notified about the change in status. The loyalty number required depends on whether the main character and person you want affection from share the same alignment, the number of loyalty rising based on how different your alignment is. [Love] can ONLY be required by sexually training a character and meeting the requirements. | |
| − | |||
[[Category:Games]] [[Category:Megaten]] | [[Category:Games]] [[Category:Megaten]] | ||
Revision as of 01:04, 21 May 2021
Contents
Basics
It is recommended to play as Devil Summoner if you haven't played any SMT/Persona game beforehand. It has a tutorial (available only during the 1st day, accessible with "Search") which explains the basis of battles and COMP.
Before proceeding to the second floor, make sure to TALK to any demon you encounter and recruit it, then summon it to your party with COMP > Summon. Repeat until you have a full party (put your character in the back row, instant gameover if he/she dies).
Progression
You can progress in eraMegaten by:
- Explore
- Explore dungeons, recruit demons, and defeat bosses.
- Enter Colosseum
- Compete in the arena to win money, macca, and new characters.
- Request Contract
- Do quests, may also unlock events and dungeons.
- Events
- Unlock more stuff.
Do any of these when you're stuck. Time does not elapse during contracts/events (unless prompted).
Training
Training demons is very important, since it has two benefits:
- You can transfer MAG to them, which is spent to make them stronger
- Their abilities will increase, which in turn allows you to do more lewd stuff to them (most abilities also influence work performance and sell value)
- Do NOT raise their rejection seal level: it makes training harder. If you really have to, make sure you have enough SURREN orbs to bring it back to zero.
- You can also toggle MAG transfer/absorption ON/OFF, allowing you to give/take MAG to/from demons during training. MAG is more suited for demons, since they have more power-up options.
- A demon can also work and earn Macca when his/her Sale Conditions are met.
- Don't forget to store your unused demons at Party Setup > Store demon. They can be used as fusion fodder, anyway.
Currencies
Yen
- Used to buy equipment, training tools/drugs, create demons at Jakyou Manor, build facilities, pay the organization
- Acquired by defeating dungeon bosses, fighting at the colosseum, completing contracts, exchange for Macca
Macca
- Used at Macca Exchange to buy COMP software and expand your COMP slots, craft random rare items with Item Synthesis
- Acquired by selling demons, putting your demons to work, fighting at the colosseum
Gameplay Tips
If you need a good grinding spot, unlock Tartarus by completing Echo Building or Hatsudai Shelter, or level up your protag to 10. It has low and high-level enemies as well, and you can take the elevator every 5 floors. It's accessible only at nighttime though. Alternatively, the colosseum dungeon has a high encounter rate and enemies always appear in groups of 10.
The main objective is to get any ending before day 50. You can still keep playing, but some route/endings are locked out after.
You can start a NG+ anytime from day 51, although it is recommended to get at least one ending first, since you gain more NG+ bonuses based on how many non-bad endings you got (Restaurant/Brothel endings are recommended, since you can get those anytime and have no additional requirements, just keep working).
Other commands
Enhance demon:
- Increase their stats
- Learn new skills from acquired skill cards
- Power up their skills, giving them better range or more damage
- Increase range of normal attack (up to 1 line/all enemies) and its attribute (SLASH/GUN/STRIKE/SKILL)
- Buff an elemental weakness (only one at a time, another can be added if they are Contracted)
- Increase stamina/energy for longer training sessions
Payment
- Pay money to the organization. Unlocks more stuff in the Junk Shop, sometimes even dungeons.
- To get any good end, you need to donate at least 1.000.000 yen. It's way easier than it looks.
Junk Shop
- Buy weapons, armors, accessories and combat/healing items.
Cathedral of Shadows
- Fuse demons: Create a new type of demon, with some skills (or even abilities) inherited
- In-depth fusion guide: https://pastebin.com/8tTXA4JM (old), https://pastebin.com/k9Cj2n5M (updated)
- Skill card creation: Extract a skill from a demon. You get a skill card in return, that can be used on any demon to make them learn that skill (if element compatibility to said skill is low, more MAG is needed for acquisition/upgrade)
- Demon Compendium: Summon any kind of analyzed demon by spending yen, cost is reduced to ~10% if fully analyzed
- If you're unfamiliar with megaten demons, you can search their names on the wiki: http://megamitensei.wikia.com/wiki/Megami_Tensei_Wiki
Labor/Sale/Manage
- Sell demons for macca
- Let your demons sing at concerts (available during the night only)
- Let your demons work at a restaurant/brothel
- Build your own foodcart/hotel to increase work payoff (can be upgraded later to restaurant/brothel)
Parameters
ST - Increases Physical damage from weapon and skills. It also slightly increases HP.
IN - Affects accuracy of magic attacks, inflicting status effects (includes instant kills), increases resistance to magic attacks, healing effectiveness, and negotiation success. It also slightly increases maximum MP, magic damage, gun accuracy, and gun damage.
MA - Increases magic damage and maximum MP.
EN - Greatly increases maximum HP and defense. It also slightly increases physical damage.
AG - Greatly increases speed, evasion, physical accuracy. It also slightly increases gun damage and gun accuracy.
LU - Increases Drop rate. Greatly increases critical hit rate. It also slightly increases all types of evasion and status effect infliction (includes instant kills).
- Note: firearms damage (GUN attack, BULLETS, DOUBLE・TAP) is based on IN/AG, while GUN skills (Sharpnel, 99 Needles, and so on) are based on ST.
- MAG
- Earned by defeating demons. Used to Enhance Demons in various ways. Also needed to keep your demons alive, since they consume it during exploration and they'll start losing HP/MP for every step taken when their MAG is 0. By default, this won't happen since the protag spends his own MAG to upkeep the demons.
- Loyalty
- Earned by winning battles/recruiting demons, or more slowly by training. Can be spent to inherit sexual abilities after fusion, or to make skill cards from demons without sacrificing them.
Elements
- Physical (Dealt mainly by weapons, until getting skills to do so)
Slash - It's decent against almost everything, but it's strong against undead(zombies).
Pierce/Gun - Good against flying/winged demons, but many enemies reflect or nullify it.
Strike/Impact - Good against small and fragile enemies.
Skill/Havoc - "Bodypart" attacks. Its damage output isn't too high, but late skills can inflict status reliably.
None of above handle non-material(Spirit) enemies very well.
- Magical (Dealt mainly by skills, but some are used by specific weapons and items)
Fire - Good against Ice/Water demons and all undead.
Ice - Good against Water demons. Can inflict freeze.
Electricity - Similar to ice, but decent against some fliers as well. Can inflict shock.
Force - Good against enemies weak to magic.
Nerve - Doesn't work on undead. Emphasis on inflicting status effects.
Mind - Doesn't work on mindless and undead. Emphasis on inflicting status effects.
Both Nerve and Mind are kind of useless at endgame enemies. As both focus on inflicting aliments.
Light - Doesn't work on humans, light gods and angels.
Dark - Doesn't work on undead, dark gods and fallen angels.
Earth - Doesn't work on flying demons and Water gods.
Water - Strong against living fires/plasma and Fire gods.
Wind - Good against light enemies and Earth gods.
Gravity - Good against flying/levitating, but anything with big muscles won't be fazed too much.
Nuclear - Similar to fire, but stronger. If something is immune to fire, then nuclear probably wouldn't work either.
Almighty - Good against everything, almost nothing resists it. All spells have high MP cost though.
Ailments
Poison — Loses 1/16 Max HP per battle turn.
Paralyze — Loses 1/16 Max MP per battle turn and can't act
Bind — Can't act
Bomb — If attacked bomb will explode. Heavy damage.
Panic — Attacks/Uses skills/items like complete retard and drops money.
Charm — Attack allies
Stone — Can't act, will shatter if hit by force, wind or physical.
Shocked — Target lose one turn by electricity attack.
Frozen — Target lose one turn by ice attack.
Dying — KO or instant kill {Hama, Mudo and few others.}
Close — Can't use spells.
Happy — All actions have 50% fail rate.
Brand — HP healing from all sources is reduced to 1.
Flame - Loses 1/10 Max HP per battle turn. Wind and nuclear element attacks make double damage.
Slip - Can't act. Gravity and physical attacks make double damage. Recovery takes 1-2 turns.
Curse - Returns half of damage dealt to cursed character. Instant kill moves are more effective. Doesn't recover naturally.
Fly - Turned into fly. Damage dealt is reduced to 0.2 of normal and damage taken is amplified to 2.5 of normal.
Classes
These are the classes you're able to choose from when you create your character.
Devil Summoner
Pros: Can use COMP in battle (summon demons in battle, very good at analyzing enemies and their weaknesses). Can load ranged weapons with special ammo. Can use items in battle. Can get auto-skills after getting sale conditions on certain amount of demons belonging to the same race. (Like Foul and Fairy.) The tutorial is accessible only with this class. Cons: Can't use skills/magic. Their damage output never gets high.
Persona User
Pros: Can P-CHANGE into multiple personas and use their skills. Can have up to 24 skill slots.
Cons: It takes a bit to unlock the Velvet room (necessary for Persona users), also demons must be sacrificed if you want new personas. Persona-Users can only change one elemental weakness at a time, and under special circumstances, change their resistance to status effects.
Initial Starting Personas:
Haurvatat (Light/Law) - https://pastebin.com/TvUKD48j
Nuadha (Light/Neutral) - https://pastebin.com/9cKB6nYb
Usas (Light/Chaos) - https://pastebin.com/Spk230e7
Manannan (Neutral/Law) - https://pastebin.com/GCwdDMH8
Gan Jiang (Neutral/Neutral) - https://pastebin.com/rs2VEnyG
Gozu (Neutral/Chaos) - https://pastebin.com/bqSG4gC9
Naga-Raja (Dark/Law) - https://pastebin.com/L5uPvZzV
Volvo (Dark/Neutral) - https://pastebin.com/t4bcqEPu
Jelly Man (Dark/Law) - https://pastebin.com/jy6sB0As
Sarasvati (Light/Law) - https://pastebin.com/TvVb5f6U
Scathach (Light/Neutral) - https://pastebin.com/M1p7xrCV
Kikuri-Hime (Light/Chaos) - https://pastebin.com/0ZXYnC8H
Angel (Neutral/Law) - https://pastebin.com/YQvGRqu1
Jack Frost (Neutral/Neutral) - https://pastebin.com/Jhck7WpS
Mokoi (Neutral/Chaos) - https://pastebin.com/ci9TUcRr
Lilim (Neutral/Chaos) - https://pastebin.com/SsW3N3E7
Moh Shuvuu (Dark/Law) - https://pastebin.com/xbg9zhsR
Zombie-san (Dark/Neutral) - https://pastebin.com/wAUHk9v4
Man-Eater (Dark/Chaos) - https://pastebin.com/XyhJc1yN
Avatar Tuner
Pros: Can learn mantra (skills) on his own (and set/store any skill previously learned), can TRANCE into a demon for stat boosts and skill usage. They can also use COMP in battle and load ranged weapons with special ammo.
Cons: Slow learning of higher-level mantras, half MAG earned, TRANCE is available only with one demon chosen at the start.
Avatar tuner forms:
Baal (male only): high IN/MA/AG, medium ST/EN, low LU
Sraosha (male only): high IN/MA/EN/AG, medium LU, low ST
Ishtar (female only): high IN, medium ST/MA/AG, low EN/LK
Valkyrie (female only): high ST/AG, medium EN, low IN/MA/LU
Mara (both genders!): high ST/EN/AG, medium MA, low LU/IN
Devil Shifter
Pros: Can change into demon form for higher stats and skill usage, Can change transformation without sacrificing demon. Cons: Only into one at time, skills are set. Can change only 1 weakness. You don't receive starting transformation to your team.
Adept
Pros: Pick 2 out of 18 job classes, they have unique skills and can also learn more from skill cards.
Cons: Have only 1 talent.
Adept jobs and their skills:
Every adept has Sabbatma but can learn only 1 talent between:
Summoner: use COMP in battle
Item Knowhow: use items in battle
Gunslinger: can load ranged weapons with special bullets and use Gun Linkage skills.
Successor: can equip demon-fused weapons from the Cathedral of Shadows
Job list:
Martial Artist: https://pastebin.com/WXB3Fy8a
Swordsman: https://pastebin.com/6t2nvtbz
Gang Leader: https://pastebin.com/Lz3QwbRV
Magician: https://pastebin.com/h3cgSSHf
Psychic: https://pastebin.com/u4nhBDhT
Miko: https://pastebin.com/VerqE6YX
Shaman: https://pastebin.com/wSdataqn
Witch: https://pastebin.com/CPh8d601
Queen: https://pastebin.com/vVASvk0C
Idol: https://pastebin.com/5w6sEpfn
Ninja: https://pastebin.com/Y3UDtEtU
Warrior: https://pastebin.com/Yd1DgcFe
Boxer: https://pastebin.com/iiMxPN5B
Tentacle User: https://pastebin.com/kxtDGL8W
Dilettante: https://pastebin.com/MZ9w2hiN
Gunslinger: https://pastebin.com/Cx5jCeSx
Armchair Detective: https://pastebin.com/f9qSqGvm
Detective: https://pastebin.com/14qn7hiT
Necromancer: https://pastebin.com/nTLKW6DS
Werewolf: https://pastebin.com/BPsVY0QK
Master
More powerful versions of 10 first adept jobs.
Pros: Higher stats at level 1 and access to exclusive skill cards that can't be found anywhere else in the game outside of endgame bosses.
Cons: Unable to use MAG to enhance their skills or learn new ones. All need a certain amount of good endings seen to be unlocked.
Arhat: https://pastebin.com/cW3cBs18, Martial Artist+ - 1GE
Sword Saint: https://pastebin.com/KPBWnbfe, Swordsman+ - 2GE
Dragoon: https://pastebin.com/fJCmz2mu, Gang Leader+ - 3GE
Adept: https://pastebin.com/eeq2YFT2, Magician+ - 4GE
PSY Master: https://pastebin.com/DbLgTqbt, Psychic+ - 5GE
Apostle: https://pastebin.com/ZhvQY7gG, Miko+ - 6GE
Onmyoji: https://pastebin.com/mt1ZcfET, Shaman+ - 7GE
Golden Hair: https://pastebin.com/cc5L0r5a, Witch+ - 8GE
Empress: https://pastebin.com/BwQi0zQd, Queen+ - 9GE
Diva: https://pastebin.com/eZfRkZr1, Idol+ - 10GE
Devil Hybrid
Pros: Can equip demon weapons and are stronger than normal humans from start.
Cons: Everything else they have or will gain is completely random. It includes resistances, weaknesses and skills. It also needs 4 good endings to be unlocked.
Devil Hunter
Pros: One of most powerful combat classes available to PC.
Cons: Needs 5 good endings and win fight against Dante in arena(He has level 80) to be unlocked.
Tourist
Pros: They start with some sexual ability and [Submitted].
Cons: Start with all stats at 1, has no extra features since it's meant to be a challenge class.
Fool
Pros: If tourist isn't hardcore enough for you...
Cons: Start with all stats at 1, receive 5x damage from all sources, cannot wear equipment.
Endings and NG+
Carry over in NG+:
- Contracted demons (complete the Solomon Wedding Ring event, then spend 1 million Yen for each demon you want to Contract)
- Retain every power-up made with Enhance Demon (excluding stat enchantment)
- Sexual/work abilities of protag and contracted demons
- Skill cards, some equipment (but have only one quantity for each item)
- Most COMP software (everything costing 1000 Macca and less, excluding GulliverMagic)
- Special items (Forbidden knowledge, Third eye)
- Demon Compendium information
- Special class feat (example: Avatar Tuners keep their mastered mantras)
- You gain initial stat points allocation and extra COMP slots depending on the number of non-bad endings you got
Does NOT carry over in NG+:
- Non-contracted demons
- Protag and contracted demons start at lv5 and default stats
- Yen and Macca (only a portion are carried over)
- Training tools
- Bought COMP expansions and most expensive COMP software
- Contracted demons gain way less macca when working
List of (some) endings and how to get them:
- Devil Trainer: Have 400 Trainer Fame (sell demons for a total amount of 40k Macca)
- Restaurant owner: Have 1500 CookingRep
- Brothel owner: Have 1500 ProstitutionRep
- King/Queen of the night: Have 1000 ProstutionRep, protag has 1000 ProstitutionRep and 2500 ProstitutionExp
- Idol ending: Protagonist has SingingLV10, 300 LiveEXP and [Popular] talent
- Harem ending: Have 10 demons at [Love] and protagonist lv60
- Daughter harem ending: Have 10 daughters at [Love] and protagonist lv60
- Great spirit ending: Get 10 characters to fall, protagonist lv60 and make payment for about 2.500.000 yen.
There are also few endings based on completing entire story arcs.
Frequently Asked Questions
- What's Macca and how do I get it?
Macca is a recurring currency across mainline Megami Tensei games. In EraMegaten, it's used in Macca Exchange to upgrade your COMP, buy items or buy software for your COMP. Macca can be gained from workers in your Restaurant/Hotel, selling slaves, Deleting Characters in the Dark way, or through a Yen to Macca exchanger in the Red Light District at night. For first COMP capacity upgrades you can make enough macca in "In search of Unknown" event after 10 days which gives you 300 macca. Also you can get 200 macca in chests from Colosseum dungeon.
- How do I get more demons?
Simple. Convince them. Some demons can't talk but can be gotten through scanning them to 10% and summoning them at the Cathedral of Shadows. Higher % means less money spent to summon them.
- The demon names and resistances are still ??? even after fighting them a bunch of times.
Your party must have someone with the talent of at least [SummonerLv], otherwise, no one can use the COMP to look at demons. If you do not have a Devil Summoner-class character, [61] Harajuku offers one between two characters. The request Karukozaka High School Gym (2) offers another Devil Summoner.
- Is there a faster way to increase analysis?
With a Devil Summoner in the party: You can head into [114] - Macca Exchange , go to [3] Software Exchange . The Hi-DAS Software is available for 150 Macca. Once you do so, make sure to equip it from [106] - Party Setup and [5] Setup Software . Once you do and in battle, your Devil Summoner can use [3] COMP and Hi-DAS to scan a demon. The success rate scales off the user's In stat, and the analysis rate rises depending on the Summoner's level and whether it was Partial, Normal, or Critical on their analysis.
- How to get into battle, where can I raise my level faster?
First go into [106] - Party Setup and put your companions in party. Pixie is fragile and it's better to put her in the backrow. Then go into [1] Echo Building and get Hua Po and few other companions. When you feel yourself strong enough (15 level and higher depends on difficulty) you can go into [72] Yukiko's Castle . "Agi" spell are great to make a lot of damage there and "Fire wall" make protect all party from ice creatures. Both of those spells Hua Po demon have.
- My main character keeps dying every time from instakill spells. It's so annoying. What can I do?
You can find and equip Tetrajammer Armor, which negates instant death.
- How to unlock new dungeons?
Most content can be discovered with [104] - Requests and [103] - Event . Also dont forget to [555] - Pay Target money which being displayed in action select menu.
- Is there a way to get [Affection] without sexual training?
Go to [400] Options and [992] Explore . In [37] Untrained Fall State you can choose to have it for only noncombatant humans or have it enabled for all characters. If you don't want same-sex characters to have [Affection], make sure to change [38] Trust Fall Setting . Afterwards, it's a matter of gaining enough loyalty from combat until at the end of the day, you're notified about the change in status. The loyalty number required depends on whether the main character and person you want affection from share the same alignment, the number of loyalty rising based on how different your alignment is. [Love] can ONLY be required by sexually training a character and meeting the requirements.