EraMegaten/Classes/Adept

From Era Wiki
< EraMegaten‎ | Classes
Revision as of 09:31, 2 November 2023 by Amtarus (talk | contribs) (Magician)
Jump to: navigation, search

Adept

Adepts are magic users that have access to spells and abilities from multiple different sub-classes. In EraMegaten you pick two ‘sub-classes’, which gives you both of each sub-classes perks. In addition, if you're unhappy with the skills of your sub-classes you can learn new ones via skill cards.

You can’t keep all of the sub-talents however and have to pick them via a point system. The more powerful the sub-talent, the more it costs! Keep this in mind as you design your adept.

PROS
- Good flexibility in terms of skill/ability setup.
- Can use skill cards to add/swap skills you like/dislike.
- Different base stats allows for better min/maxing.
CONS
- Limited sub-talent count.

Adept, Capacity points and you!

Mentioned before, when creating your Adept you select your sub-talents based on the two sub-classes you've picked. You have only a capacity of 20, so choose wisely. The more powerful the talent, the more it will cost. If you double up on a sub-talent you can access even higher level versions of them (For example, picking both Martial Artist and Swordsman can let you reach Trained Body lv5!). Some combinations can be very powerful!

As being a Summoner is vital in EraMegaten, you can pick up the Summoner sub-talent regardless of your sub-class choices. (5pt for lv1 or 15pt for lv3)

*NOTE* - It's possible to play without a Summoner Lv1 Because of this, adepts can learn Sabbatma (which lets you summon a demon at the cost of 10 MP).


Adept Sub-Classes

NOTE – Upgradable skills below are listed in bold. Sub-talents that are naturally obtained are colored green. Unnatural are colored in red!!

Special thanks to Metatronn for the original skill lists for the adept!

Skills and their effects can be found HERE

Martial Artist

Lots of skills with STRIKE and HAVOC damage. Has access to tons of life increases (upto a possible +60%!).


Martial Artist
ST IN MA EN AG LU Upgradable Skills
4 2 1 3 4 1 Short Jab → Sonic Punch → Gigantic Fist → Meteor Fist
Skill List → Deadly Fist
Short Jab [0] → Weak kill → Meteor Fist
Life Bonus [7] → Dying blow → Fist of Anger → Deadly Fist
Roundhouse kick[13] → Last Hit
Defense Kuzushi [17] Life Bonus → Life gain → Life surge
Swift Strike [23] Defense Yaburi → Defense Kuzushi
Fang Breaker [27] Roundhouse kick → Somersault
Law of the Hunt [33] → Thunder Queen Kick
Defense Yaburi [37]
Deadly Fist [45]
Sub-Talent List
Trained Body +10% HP per level
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv3
* 3pt 7pt 10pt 12pt 15pt
Attack Mastery +10% Damage
* Lv1 Lv2 N/A N/A N/A Max Natural Level - Lv1
* 10pt 20pt - - -
Strong will (Personality trait – Auto-Added)
Martial Artist Skill Details
Name Type Affinity Range Power Hit Atk No. Cost Damage Type Description
Short Jab Attack Strike Single 130 100 1~1 2MP Physical Deals light strike damage to one foe.
Sonic Punch Attack Strike Single 210 120 1~1 5MP Physical Deals medium strike damage to one foe. Accuracy is better than average.
Gigantic Fist Attack Strike Single 320 80 1~1 10MP Physical Deals heavy strike damage to one foe. The accuracy is slightly lower than average.
Weak Kill Attack Strike Single 180 100 1~1 5MP Physical Deals extreme strike damage to one foe under a status element.
Dying Blow Attack Strike Single 225 90 1~1 6MP Physical Deals medium strike damage to one foe. Power increases as HP decreases.
Meteor Fist Attack Strike 1 Row 130 90 3~5 30MP Physical Deals light strike damage 3 to 5 times to random foes in a row.
Fist of Anger Attack Strike Single 300 90 1~1 13MP Physical Deals heavy Strike damage to one foe. Power increases as user's HP decreases.
Deadly Fist Attack Strike All 335 90 1~1 26MP Physical Deals heavy strike damage to all foes.
Last hit Attack Strike All 300 80 1~1 25MP Physical Deals heavy strike damage to a foe. Power increases as HP decreases.
Life Bonus Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 10%.
Life Gain Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 20%.
Life Surge Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 30%.
Defense Kuzushi Attack Strike Row 110 150 1~1 3MP Physical Deals light Strike damage to one foe. Is extremely powerful on targets that are guarding. Can be used in the back row.
Defense Yaburi Attack Strike Row 100 150 1~1 8MP Physical Deals light Strike damage to all foes. Is extremely powerful on targets that are guarding. Can be used in the back row.
Roundhouse kick Attack Strike Row 140 95 1~1 5MP Physical A kick that deals light Strike damage to the front row.
Somersault Attack Strike Single 210 85 1~1 4MP Physical Strong kick at one enemy. Usable from back.
Thunder Queen kick Attack Strike All 410 90 1~1 38MP Physical Deals severe Strike damage to all foes with a kick. Can be used in the back row.
Swift Strike Attack Havoc All 120 80 3~5 7MP Physical Deals light Havoc damage + chance to SHOCK 3 to 5 times to random foes.
Fang Breaker Attack Havoc All 240 95 1~1 10MP Physical Attacks one enemy with medium Havoc damage and lowers its attack.
Law of the Hunt Auto N/A N/A N/A N/A N/A N/A N/A Auto:Increase the power of DEVIL CO−OP this character participates in.
Fang Breaker Attack Havoc All 240 95 1~1 10MP Physical Attacks one enemy with medium Havoc damage and lowers its attack.

Swordmaster

This class is nothing but the sword. It has a ton of SLASH based skills, with only life increases as a possible passive skill (same as Martial Artist!). The swordmaster also has access to Demon-Fused Weapons, which are very powerful customizable weapons.

Swordmaster
ST IN MA EN AG LU Upgradable Skills
4 2 1 3 3 2 Life Bonus → Life gain → Life surge
Skill List Mist Slash → Deathbound
Ichimoji Slash [0] Rigid Cutting → Brave Zapper
Life Bonus [7] Wolf Fang → Triple Slice
Mist Slash [13]
Blade of Fury [17]
Mighty Swing[23]
Inazuma Strike [27]
Deathbound [33]
Mince Master [37]
Wolf Fang [45]
Sub-Talent List
Trained Body +10% HP per level
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv3
* 3pt 7pt 10pt 12pt 15pt
Successor Able to equip and use weapons created from demons.
* Lv1 N/A N/A N/A N/A Max Natural Level - Lv1
* 20pt - - - -
Wild (Personality trait – Auto-Added)
Swordmaster Skill Details
Name Type Affinity Range Power Hit Atk No. Cost Damage Type Description
Ichimoji Slash Attack Slash Single 120 140 1~1 3MP Physical Deals light slash damage to an enemy. Increased hit rate and critical chance.
Life Bonus Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 10%.
Life Gain Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 20%.
Life Surge Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 30%.
Mist Slash Attack Slash Row 120 100 1~1 4MP Physical Deal light Slash damage to the enemy front row.
Deathbound Attack Slash Row 290 120 1~1 17MP Physical Deals heavy Slash damage to the front row.
Blade of Fury Attack Slash All 115 110 1~1 8MP Physical Attack all foes with the equipped weapon, dealing light Slash damage.
Mighty Swing Attack Slash Single 230 90 1~1 4MP Physical Deals medium Slash damage to one foe.
Brave Zapper Attack Slash Single 550 100 1~1 30MP Physical Extreme Slash damage to an enemy.
Inazuma Strike Attack Slash Single 225 100 1~1 7MP Physical Deals medium Slash damage to one enemy. May SHOCK. Usable from back.
Mince Master Attack Slash All 335 110 1~1 26MP Physical Deals heavy Slash damage to all foes.
Wolf Fang Attack Slash Single 375 100 1~1 14MP Physical Deals heavy Slash damage to one foe.
Triple Slice Attack Slash Single 480 100 1~1 22MP Physical Deals severe Slash damage to one foe.

Gang Leader

A Gang leader doesn’t give a fuck, and has several hard hitting skills coupled with either poor accuracy or outright suicide. Also has several stat debuffs that they can inflict.

Gang Leader
ST IN MA EN AG LU Upgradable Skills
5 1 1 5 2 1 Lunge → Berserk
Skill List Life Bonus → Life gain → Life surge
Lunge [0]
Life Bonus [7]
Taunt [13]
Berserk [17]
Roar [23]
Chi Blast [27]
Power Charge [33]
Full Power Strike [37]
Self-Destruct [45]
Sub-Talent List
Defense Mastery Damage received is lowered by 10% (additional 5% per lv)
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv3
* 3pt 7pt 10pt 12pt 15pt
Abyssal Mask -30% chance to receive ailment (Additional -20% per lv)
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv3
* 5pt 10pt 15pt - -
Defiant (Personality trait – Auto-Added)
Gang Leader Skill Details
Name Type Affinity Range Power Hit Atk No. Cost Damage Type Description
Lunge Attack Strike Single 95 125 1~1 2MP Physical Deals light Strike damage to one foe. Can be used in the back row.
Berserk Attack Strike Row 80 120 1~1 5MP Physical Deals light Strike damage 3 to 5 time randomly in the front row.
Life Bonus Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 10%.
Life Gain Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 20%.
Life Surge Auto N/A N/A N/A N/A N/A N/A N/A Max HP increased by 30%.
Taunt Debuff Slash All 100 N/A N/A 40MP N/A Lowers enemy defense and magical effect while increasing their attack and magical power.
Roar Debuff Slash All 100 N/A N/A 48MP N/A Greatly lowers enemy offense.
Chi Blast Attack Havoc Row 60 200 1~1 12MP Physical Deals medium Havoc damage to a row. Poor accuracy, very high crit rate.
Power Charge Buff N/A Self N/A N/A 1~1 15MP Physical The power of the next physical attack is raised to 250%.
Full-power Strike Attack Havoc Single 60 420 1~1 9MP Physical Deals severe Havoc damage to one foe. Accuracy is poor.
Self-Destruct Attack Almighty All 140 500 1~1 5MP Physical Kill self to do extreme Almighty elemental damage to all enemies.

Magician

With access to MANY different elements, the Magician can bring the hurt on pretty much anyone, especially since they have access to almighty damage. Access to the skilled caster sub-talent and the mana bonus skill lets you really stretch out your MP.

Magician
ST IN MA EN AG LU Upgradable Skills
1 5 4 1 2 2 Agi → Agilao → Agidyne
Skill List → Maragi → Maragilaon → Maragidyne
Agi [0] Mana Bonus → Mana gain → Mana surge
Mana Bonus [7] Frei → Freila → Freidyne
Frei [13] Dormina → Lullaby
Dormina [17] Pulinpa → Pulinpadyne
Dekaja [23] → Tentarafoo
Pulinpa [27] Crimson Sublation → Azure Cessation
Crimson Sublation [33] Megido → Megidola → Megidolaon
Megido [37]
Marakarn [45]
Sub-Talent List
Skilled Caster Skill costs are lowered by 10%(additional 5% per lv)
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv3
* 5pt 10pt 13pt 17pt 20pt
Attack mastery Damage dealt is increased by 10% (Additional 10% per lv)
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv1
* 10pt 20pt - - -
Calm (Personality trait – Auto-Added)
Magician Skill Details
Name Type Affinity Range Power Hit Atk No. Cost Damage Type Description
Agi Attack Fire Single 100 140 1~1 3MP Magic Light fire damage to one enemy.
Agilao Attack Fire Single 100 235 1~1 6MP Magic Medium Fire damage to one enemy.
Agidyne Attack Fire Single 100 330 1~1 12MP Magic Heavy Fire damage to one enemy.
Maragi Attack Fire Row 100 130 1~1 5MP Magic Light Fire damage to a row of enemies.
Maragion Attack Fire Row 90 210 1~1 12MP Magic Medium Fire damage to a row of enemies.
Maragidyne Attack Fire Row 90 305 1~1 20MP Magic Heavy Fire damage to a row of enemies.
Mana Bonus Auto N/A N/A N/A N/A N/A N/A N/A Auto: Max MP increased by 10%
Mana Gain Auto N/A N/A N/A N/A N/A N/A N/A Auto: Max MP increased by 20%
Mana Surge Auto N/A N/A N/A N/A N/A N/A N/A Auto: Max MP increased by 30%
Frei Attack Nuclear All 100 110 1~1 8MP Magic Light Nuclear damage to all enemies.
Freila Attack Nuclear All 90 200 1~1 14MP Magic Medium Nuclear damage to all enemies.
Freidyne Attack Nuclear All 100 295 1~1 22MP Magic Heavy Nuclear damage to all enemies.
Dormina Attack Mind Single 100 N/A 1~1 4MP Magic Inflicts SLEEP on a single enemy.
Lullaby Attack Mind Row 100 N/A 1~1 10MP Magic Inflicts SLEEP to one enemy row.
Pulinpa Attack Mind Row 100 75 1~1 4MP Magic Deals light Mind damage to one enemy row + chance of PANIC.
Pulinpadyne Attack Mind Single 100 200 1~1 18MP Magic Deals medium Mind damage + chance to PANIC to one foe.
Tentarafoo Attack Mind Single 90 175 1~1 16MP Magic Damage all enemies and inflict PANIC.
Crimson Sublation Attack Fire Single 100 210 1~1 10MP Magic Summon a pillar of flames that deals medium Fire damage to the target and light Fire damage to its nearby allies.
Azure Cessation Attack Fire Single 100 210 2~2 20MP Magic Summon pillars of flames that deals severe Fire damage to the target and medium Fire damage to its nearby allies.
Megido Attack Almighty All 90 220 1~1 20MP Magic Light Almighty damage to all enemies.
Megidola Attack Almighty All 90 295 1~1 35MP Magic Heavy Almighty damage to all enemies.
Megidolaon Attack Almighty All 90 420 1~1 60MP Magic Severe Almighty damage to all enemies.

Psychic

FORCE, WIND and MIND spells are the go to here. Also has several barriers they can put up to protect the party. The Psychic doesn’t have any talents however so you’ll generally want to have another sub-class that does.


Skill List - Zan [0], Mana Bonus [7], Mazan [13], Paral Eyes [17], Brain Burst [23], Psycho Barier [27], Eastern Impact [33], Third Eye [37], Tetrakarn [45]

Zan → Zanma → Zandyne (Zan can also be upgraded to Mazan, but you learn Mazan naturally)
Mazan → Mazanma → Mazandyne
Mana Bonus → Mana gain → Mana surge
Paral Eyes → Paral Web
Eastern Impact → Western Blow
Sub-Talent List

N/A!

Miko

A complete focus on LIGHT damage, 1-hit kill skills and rather powerful buff skills makes the Miko a rather useful character. Especially against those weak to LIGHT. Like the Psychic, the Miko also doesn’t have any sub-talents so you’ll generally want another sub-class that grants some to you.


Skill List - Hama [0], Mana Bonus [7], Light Wall [13], Mahama [17], Judgement Light [23], Lightoma [27], Power Breath [33], Dark Breath [37], Recarmdra [45]

Hama → Hamaon (Hama can be upgraded to Mahama, but you learn it naturally)
Mahama → Mahamaon
Mana Bonus → Mana gain → Mana surge
Sub-Talent List

N/A!

Shaman

Similar to the Miko, except in reverse! The Shaman has access to DARK based spells and enemy stat debuffs. The shaman also has a life drain spell and a GRAVITY spell. Just like the Miko, it has no sub-talents so you’ll normally want to grab another sub-class that does have them.


Skill List - Mudo [0], Mana Bonus [7], Damudo [13], Mamudo [17], Domudi [23], Riberama [27], Demon's Intimidation [33], Dark Judge [37], Wicked Curse [45]

Mudo → Mudoon (Mudo can be upgraded to Mamudo, but you learn it naturally)
Mamudo → Mamudoon
Mana Bonus → Mana gain → Mana surge
Wicked Curse → Thousand Curses
Sub-Talent List

N/A!

Witch

You wouldn’t exactly think that a ‘witch’ would be a dedicated healer, but in this game they are! They have access to a large amount of healing, ailment cures and revival spells, along with access to skilled caster than lets you extend your healing power quite well.


Skill List - Dia [0], Mana Bonus [7], Penpatra [13], Prayer of Affection [17], Recarm [23], Diarahan [27], Amrita [33], Samerecarm [37], Healing Wave [45]

Dia →Media/Diarama → Mediarama/Diarahan → Diarahan (You learn Diarahan naturally, so turning Dia to Media is generally a better idea.)
Media → Mediarama → Mediarahan
Mana Bonus → Mana gain → Mana surge
Recarm →Samarecarm
Sub-Talent List
Skilled Caster Lv1 (5pt, -10% Skill Cost), Lv2 (10pt, 15% Skill Cost), Lv3 (13pt, 20% Skill Cost)
Abyssal Mask Lv1 (5pt, -30% chance to receive ailment), (10pt, -50% chance to receive ailment), (15pt, -70% chance to receive ailment)
Treatment (Auto-Added, Increased stamina recovery when assigned as an assistant.)

Queen

The sadistic girl boss! You’re basicly using BDSM, whips and electricity to beat up people. Has a surprising amount of diversity in elements and you can CHARM enemies quite easily.


Skill List - Zio [0], Mana Bonus [7], Mazio [13], Marin Karin [17], Love Whip [23], Snipe [27], Scattered Thunder [33], Brutal Hit [37], Fog of Temptation [45]

Zio→Zionga→Ziodyne (Zio can evolve into Mazio, but is learned Naturally)
Mazio→Mazionga→Maziodyne
Mana Bonus→Mana gain→Mana surge
Love Whip→Infinite Spiral→Moon Shatterer
Scattered Thunder→Collected Lightning
Brutal Hit→Hades Blast
Sub-Talent List
Attack Mastery lv1 (10pt, +10% Damage)
Abyssal Mask Lv1 (5pt, -30% chance to receive ailment), (10pt, -50% chance to receive ailment), (15pt, -70% chance to receive ailment)
High Pride (Personality Sub-talent – Auto-Added)

Idol

Use the power of song to bring world peace….or turn the world to pieces. The idol has access to a ton of status effects and the ability to breach enemy resistances to MIND. Finally, the Idol’s Song of Destruction skill is honestly one of the best skills an adapt can learn. At max singing skill it will decimate your enemies with ease with almighty damage!


Skill List - Temptation [0], Happy Step [7], Candy Voice [13], Strength Song [17], Lullaby [23], Mind Guard Break [27], Yuufun Dance [33], Song of Destruction [37], Frolic [45]

Happy Step→Valiant Dance

Sub-Talent List
Cursed Palm Lv1 (3pt, +20% ailment chance), Lv2 (7pt, +40% ailment chance), Lv3 (10pt, +60% ailment chance)
Defense Mastery Lv1 (3pt, -10% Damage taken), Lv2 (7pt, -15% Damage taken), Lv3 (10pt, -20% Damage taken)
Charming (Personality Sub-talent – Auto-Added)



Boxer

A boxer is built to take damage, and to deal it back with their fists. They have access to regen passive skills for both HP and MP, and plenty of STRIKE element skills. Finally, it has access to Holy Strike. A fantastic skill that deals almighty damage.

Boxer
ST IN MA EN AG LU Upgradable Skills
2 2 1 4 4 2 Mana Bonus → Mana Gain → Mana Surge
Skill List
Regeneration (Small) [0]
Mana Bonus [7]
Pressure Needle [13]
Invigorate (Large) [23]
Multi-Hit [27]
Fang Breaker [27]
Strike Break [33]
Fist of Anger [37]
Holy Strike [45]
Sub-Talent List
Trained Body +10% HP per level
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv3
* 3pt 7pt 10pt 12pt 15pt
Defense Mastery Damage received is lowered by 10% (additional 5% per lv)
* Lv1 Lv2 Lv3 Lv4 Lv5 Max Natural Level - Lv3
* 3pt 7pt 10pt 12pt 15pt
Self Control (Personality trait – Auto-Added)
Boxer Skill Details
Name Type Affinity Range Power Hit Atk No. Cost Damage Type Description
Regeneration (Small) Auto N/A N/A N/A N/A N/A N/A N/A Auto:Restore 3% HP every turn, MAG is consumed.
Mana Bonus Auto N/A N/A N/A N/A N/A N/A N/A Auto: Max MP increased by 10%
Mana Gain Auto N/A N/A N/A N/A N/A N/A N/A Auto: Max MP increased by 20%
Mana Surge Auto N/A N/A N/A N/A N/A N/A N/A Auto: Max MP increased by 30%


Ninja

Warrior

Boxer

Tentacle User

Dilettante

Gunman

Armchair Detective

Detective

Necromancer

Werewolf

(OLD ADAPT ENTRY, PLEASE IGNORE) Pros: Pick 2 out of 20 job classes, they have unique skills and can also learn more from skill cards. Cons: Can only have 1 talent.

Adept jobs and their skills:
Every adept has Sabbatma but can learn only 1 talent between:
Summoner: use COMP in battle
Item Knowhow: use items in battle
Gunslinger: can load ranged weapons with special bullets and use Gun Linkage skills.
Successor: can equip demon-fused weapons from the Cathedral of Shadows

Job list:
Martial Artist: https://pastebin.com/WXB3Fy8a
Swordsman: https://pastebin.com/6t2nvtbz
Gang Leader: https://pastebin.com/Lz3QwbRV
Magician: https://pastebin.com/h3cgSSHf
Psychic: https://pastebin.com/u4nhBDhT
Miko: https://pastebin.com/VerqE6YX
Shaman: https://pastebin.com/wSdataqn
Witch: https://pastebin.com/CPh8d601
Queen: https://pastebin.com/vVASvk0C
Idol: https://pastebin.com/5w6sEpfn
Ninja: https://pastebin.com/Y3UDtEtU
Warrior: https://pastebin.com/Yd1DgcFe
Boxer: https://pastebin.com/iiMxPN5B
Tentacle User: https://pastebin.com/kxtDGL8W
Dilettante: https://pastebin.com/MZ9w2hiN
Gunslinger: https://pastebin.com/Cx5jCeSx
Armchair Detective: https://pastebin.com/f9qSqGvm
Detective: https://pastebin.com/14qn7hiT
Necromancer: https://pastebin.com/nTLKW6DS
Werewolf: https://pastebin.com/BPsVY0QK



Recommendations and build ideas

These are just quick and easy builds that others can use that can get you started, or to give you ideas on what to build a Adept around.

When checking out which stats to focus on, consider the following:

(X) = Primary Focus: Always put points into these skills.
(*) = Secondary Focus: Useful to throw points into when spare, or to add them in via MAG enhancement.
(-) = No Focus: Dump stat. It's effectively dead weight for what the build does.

NOTE - The lv50 stat example is more or less a example. It's not entirely accurate.

Eternal Fighter (Martial Artist + Boxer)

PROS
- Solid early to mid game
- Very quick
- Massive HP Pool thanks to Trained HP Lv5 and Life Surge (A whopping +80%)
- Simple to play
- Access to almighty damage!
CONS
- Weak summoner level (only lv1)
- No access to battle items early game.
- Somewhat weak to magic
- Somewhat weak late game
- Relies on others to buff and heal

A solid 'i want to punch everybody to death' type of build, focusing on players starting from scratch. It's rather simple to play and build, although with a few quirks you'll need to be aware. The idea is to abuse a gigantic health pool, regeneration and Invigorate to simply outlast your enemies. With access to skills that either sweep entire groups of enemies or single target almighty damage you'll be able to deal with a fair amount of what the game can throw at you. You do have one glowing weakness however and that's a somewhat low defense against magic. This is compensated somewhat with both your massive regenerating HP pool and your naturally high agility, which helps with evasion. You're also not able to use items in battle (you can obtain the ability to do so later in the game though).

  • Note - You could replace Summoner lv1 with Defense Master lv1 (which gives 10% damage reduction!) making you even more durable. This makes summoning quite difficult to manage however and would require a dedicated summoner (you can train up other summoners later in the game, but early game might be difficult unless you know what you're doing.
Skill setup Sub-Talents Stats
Deadly Fist Regeneration (small) Summoner Lv1 Level ST IN MA EN AG LU
Life Surge Invigorate (Large) Trained HP Lv5 Base 6 4 2 7 8 3
Any Any - Focus X * - X X *
Strike Break Holy Strike - Lv50 30 5(+15) 2 35 30 3(+10)