EraMegaten/Classes/Adept
Contents
Adept
Adepts are magic users that have access to spells and abilities from multiple different sub-classes. In EraMegaten you pick two ‘sub-classes’, which gives you both of each sub-classes perks. In addition, if you're unhappy with the skills of your sub-classes you can learn new ones via skill cards.
You can’t keep all of the sub-talents however and have to pick them via a point system. The more powerful the sub-talent, the more it costs! Keep this in mind as you design your adept.
- PROS
- - Good flexibility in terms of skill/ability setup.
- - Can use skill cards to add/swap skills you like/dislike.
- - Different base stats allows for better min/maxing.
- CONS
- - Limited sub-talent count.
Adept, Capacity points and you!
Mentioned before, when creating your Adept you select your sub-talents based on the two sub-classes you've picked. You have only a capacity of 20, so choose wisely. The more powerful the talent, the more it will cost. If you double up on a sub-talent you can access even higher level versions of them (For example, picking both Martial Artist and Swordsman can let you reach Trained Body lv5!). Some combinations can be very powerful!
As being a Summoner is vital in EraMegaten, you can pick up the Summoner sub-talent regardless of your sub-class choices. (5pt for lv1 or 15pt for lv3)
*NOTE* - It's possible to play without a Summoner Lv1 Because of this, adepts can learn Sabbatma (which lets you summon a demon at the cost of 10 MP).
Adept Sub-Classes
NOTE – Upgradable skills below are listed in bold. Sub-talents that are naturally obtained are colored green. Unnatural are colored in red!!
Special thanks to Metatronn for the original skill lists for the adept!
Skills and their effects can be found HERE
Martial Artist
Lots of skills with STRIKE and HAVOC damage. Has access to tons of life increases (upto a possible +60%!).
Martial Artist | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
ST | IN | MA | EN | AG | LU | Upgradable Skills | ||||||
4 | 2 | 1 | 3 | 4 | 1 | Short Jab | → Sonic Punch | → Gigantic Fist | → Meteor Fist | |||
Skill List | → Deadly Fist | |||||||||||
Short Jab [0] | → Weak kill | → Meteor Fist | ||||||||||
Life Bonus [7] | → Dying blow | → Fist of Anger | → Deadly Fist | |||||||||
Roundhouse kick[13] | → Last Hit | |||||||||||
Defense Kuzushi [17] | Life Bonus | → Life gain | → Life surge | |||||||||
Swift Strike [23] | Defense Yaburi | → Defense Kuzushi | ||||||||||
Fang Breaker [27] | Roundhouse kick | → Somersault | ||||||||||
Law of the Hunt [33] | → Thunder Queen Kick | |||||||||||
Defense Yaburi [37] | ||||||||||||
Deadly Fist [45] | ||||||||||||
Sub-Talent List | ||||||||||||
Trained Body | +10% HP per level | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv3 | ||||||
* | 3pt | 7pt | 10pt | 12pt | 15pt | |||||||
Attack Mastery | +10% Damage | |||||||||||
* | Lv1 | Lv2 | N/A | N/A | N/A | Max Natural Level - Lv1 | ||||||
* | 10pt | 20pt | - | - | - | |||||||
Strong will | (Personality trait – Auto-Added) |
Martial Artist Skill Details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Type | Affinity | Range | Power | Hit | Atk No. | Cost | Damage Type | Description | |||
Short Jab | Attack | Strike | Single | 130 | 100 | 1~1 | 2MP | Physical | Deals light strike damage to one foe. | |||
Sonic Punch | Attack | Strike | Single | 210 | 120 | 1~1 | 5MP | Physical | Deals medium strike damage to one foe. Accuracy is better than average. | |||
Gigantic Fist | Attack | Strike | Single | 320 | 80 | 1~1 | 10MP | Physical | Deals heavy strike damage to one foe. The accuracy is slightly lower than average. | |||
Weak Kill | Attack | Strike | Single | 180 | 100 | 1~1 | 5MP | Physical | Deals extreme strike damage to one foe under a status element. | |||
Dying Blow | Attack | Strike | Single | 225 | 90 | 1~1 | 6MP | Physical | Deals medium strike damage to one foe. Power increases as HP decreases. | |||
Meteor Fist | Attack | Strike | 1 Row | 130 | 90 | 3~5 | 30MP | Physical | Deals light strike damage 3 to 5 times to random foes in a row. | |||
Fist of Anger | Attack | Strike | Single | 300 | 90 | 1~1 | 13MP | Physical | Deals heavy Strike damage to one foe. Power increases as user's HP decreases. | |||
Deadly Fist | Attack | Strike | All | 335 | 90 | 1~1 | 26MP | Physical | Deals heavy strike damage to all foes. | |||
Last hit | Attack | Strike | All | 300 | 80 | 1~1 | 25MP | Physical | Deals heavy strike damage to a foe. Power increases as HP decreases. | |||
Life Bonus | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 10%. | |||
Life Gain | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 20%. | |||
Life Surge | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 30%. | |||
Defense Kuzushi | Attack | Strike | Row | 110 | 150 | 1~1 | 3MP | Physical | Deals light Strike damage to one foe. Is extremely powerful on targets that are guarding. Can be used in the back row. | |||
Defense Yaburi | Attack | Strike | Row | 100 | 150 | 1~1 | 8MP | Physical | Deals light Strike damage to all foes. Is extremely powerful on targets that are guarding. Can be used in the back row. | |||
Roundhouse kick | Attack | Strike | Row | 140 | 95 | 1~1 | 5MP | Physical | A kick that deals light Strike damage to the front row. | |||
Somersault | Attack | Strike | Single | 210 | 85 | 1~1 | 4MP | Physical | Strong kick at one enemy. Usable from back. | |||
Thunder Queen kick | Attack | Strike | All | 410 | 90 | 1~1 | 38MP | Physical | Deals severe Strike damage to all foes with a kick. Can be used in the back row. | |||
Swift Strike | Attack | Havoc | All | 120 | 80 | 3~5 | 7MP | Physical | Deals light Havoc damage + chance to SHOCK 3 to 5 times to random foes. | |||
Fang Breaker | Attack | Havoc | All | 240 | 95 | 1~1 | 10MP | Physical | Attacks one enemy with medium Havoc damage and lowers its attack. | |||
Law of the Hunt | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto:Increase the power of DEVIL CO−OP this character participates in. | |||
Fang Breaker | Attack | Havoc | All | 240 | 95 | 1~1 | 10MP | Physical | Attacks one enemy with medium Havoc damage and lowers its attack. |
Swordmaster
This class is nothing but the sword. It has a ton of SLASH based skills, with only life increases as a possible passive skill (same as Martial Artist!). The swordmaster also has access to Demon-Fused Weapons, which are very powerful customizable weapons.
Swordmaster | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
ST | IN | MA | EN | AG | LU | Upgradable Skills | ||||||
4 | 2 | 1 | 3 | 3 | 2 | Life Bonus | → Life gain | → Life surge | ||||
Skill List | Mist Slash | → Deathbound | ||||||||||
Ichimoji Slash [0] | Rigid Cutting | → Brave Zapper | ||||||||||
Life Bonus [7] | Wolf Fang | → Triple Slice | ||||||||||
Mist Slash [13] | ||||||||||||
Blade of Fury [17] | ||||||||||||
Mighty Swing[23] | ||||||||||||
Inazuma Strike [27] | ||||||||||||
Deathbound [33] | ||||||||||||
Mince Master [37] | ||||||||||||
Wolf Fang [45] | ||||||||||||
Sub-Talent List | ||||||||||||
Trained Body | +10% HP per level | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv3 | ||||||
* | 3pt | 7pt | 10pt | 12pt | 15pt | |||||||
Successor | Able to equip and use weapons created from demons. | |||||||||||
* | Lv1 | N/A | N/A | N/A | N/A | Max Natural Level - Lv1 | ||||||
* | 20pt | - | - | - | - | |||||||
Wild | (Personality trait – Auto-Added) |
Swordmaster Skill Details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Type | Affinity | Range | Power | Hit | Atk No. | Cost | Damage Type | Description | |||
Ichimoji Slash | Attack | Slash | Single | 120 | 140 | 1~1 | 3MP | Physical | Deals light slash damage to an enemy. Increased hit rate and critical chance. | |||
Life Bonus | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 10%. | |||
Life Gain | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 20%. | |||
Life Surge | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 30%. | |||
Mist Slash | Attack | Slash | Row | 120 | 100 | 1~1 | 4MP | Physical | Deal light Slash damage to the enemy front row. | |||
Deathbound | Attack | Slash | Row | 290 | 120 | 1~1 | 17MP | Physical | Deals heavy Slash damage to the front row. | |||
Blade of Fury | Attack | Slash | All | 115 | 110 | 1~1 | 8MP | Physical | Attack all foes with the equipped weapon, dealing light Slash damage. | |||
Mighty Swing | Attack | Slash | Single | 230 | 90 | 1~1 | 4MP | Physical | Deals medium Slash damage to one foe. | |||
Brave Zapper | Attack | Slash | Single | 550 | 100 | 1~1 | 30MP | Physical | Extreme Slash damage to an enemy. | |||
Inazuma Strike | Attack | Slash | Single | 225 | 100 | 1~1 | 7MP | Physical | Deals medium Slash damage to one enemy. May SHOCK. Usable from back. | |||
Mince Master | Attack | Slash | All | 335 | 110 | 1~1 | 26MP | Physical | Deals heavy Slash damage to all foes. | |||
Wolf Fang | Attack | Slash | Single | 375 | 100 | 1~1 | 14MP | Physical | Deals heavy Slash damage to one foe. | |||
Triple Slice | Attack | Slash | Single | 480 | 100 | 1~1 | 22MP | Physical | Deals severe Slash damage to one foe. |
Gang Leader
A Gang leader doesn’t give a fuck, and has several hard hitting skills coupled with either poor accuracy or outright suicide. Also has several stat debuffs that they can inflict.
Gang Leader | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
ST | IN | MA | EN | AG | LU | Upgradable Skills | ||||||
5 | 1 | 1 | 5 | 2 | 1 | Lunge | → Berserk | |||||
Skill List | Life Bonus | → Life gain | → Life surge | |||||||||
Lunge [0] | ||||||||||||
Life Bonus [7] | ||||||||||||
Taunt [13] | ||||||||||||
Berserk [17] | ||||||||||||
Roar [23] | ||||||||||||
Chi Blast [27] | ||||||||||||
Power Charge [33] | ||||||||||||
Full Power Strike [37] | ||||||||||||
Self-Destruct [45] | ||||||||||||
Sub-Talent List | ||||||||||||
Defense Mastery | Damage received is lowered by 10% (additional 5% per lv) | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv3 | ||||||
* | 3pt | 7pt | 10pt | 12pt | 15pt | |||||||
Abyssal Mask | -30% chance to receive ailment (Additional -20% per lv) | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv3 | ||||||
* | 5pt | 10pt | 15pt | - | - | |||||||
Defiant | (Personality trait – Auto-Added) |
Gang Leader Skill Details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Type | Affinity | Range | Power | Hit | Atk No. | Cost | Damage Type | Description | |||
Lunge | Attack | Strike | Single | 95 | 125 | 1~1 | 2MP | Physical | Deals light Strike damage to one foe. Can be used in the back row. | |||
Berserk | Attack | Strike | Row | 80 | 120 | 1~1 | 5MP | Physical | Deals light Strike damage 3 to 5 time randomly in the front row. | |||
Life Bonus | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 10%. | |||
Life Gain | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 20%. | |||
Life Surge | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Max HP increased by 30%. | |||
Taunt | Debuff | Slash | All | 100 | N/A | N/A | 40MP | N/A | Lowers enemy defense and magical effect while increasing their attack and magical power. | |||
Roar | Debuff | Slash | All | 100 | N/A | N/A | 48MP | N/A | Greatly lowers enemy offense. | |||
Chi Blast | Attack | Havoc | Row | 60 | 200 | 1~1 | 12MP | Physical | Deals medium Havoc damage to a row. Poor accuracy, very high crit rate. | |||
Power Charge | Buff | N/A | Self | N/A | N/A | 1~1 | 15MP | Physical | The power of the next physical attack is raised to 250%. | |||
Full-power Strike | Attack | Havoc | Single | 60 | 420 | 1~1 | 9MP | Physical | Deals severe Havoc damage to one foe. Accuracy is poor. | |||
Self-Destruct | Attack | Almighty | All | 140 | 500 | 1~1 | 5MP | Physical | Kill self to do extreme Almighty elemental damage to all enemies. |
Magician
With access to MANY different elements, the Magician can bring the hurt on pretty much anyone, especially since they have access to almighty damage. Access to the skilled caster sub-talent and the mana bonus skill lets you really stretch out your MP.
Magician | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
ST | IN | MA | EN | AG | LU | Upgradable Skills | ||||||
1 | 5 | 4 | 1 | 2 | 2 | Agi | → Agilao | → Agidyne | ||||
Skill List | → Maragi | → Maragilaon | → Maragidyne | |||||||||
Agi [0] | Mana Bonus | → Mana gain | → Mana surge | |||||||||
Mana Bonus [7] | Frei | → Freila | → Freidyne | |||||||||
Frei [13] | Dormina | → Lullaby | ||||||||||
Dormina [17] | Pulinpa | → Pulinpadyne | ||||||||||
Dekaja [23] | → Tentarafoo | |||||||||||
Pulinpa [27] | Crimson Sublation | → Azure Cessation | ||||||||||
Crimson Sublation [33] | Megido | → Megidola | → Megidolaon | |||||||||
Megido [37] | ||||||||||||
Marakarn [45] | ||||||||||||
Sub-Talent List | ||||||||||||
Skilled Caster | Skill costs are lowered by 10%(additional 5% per lv) | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv3 | ||||||
* | 5pt | 10pt | 13pt | 17pt | 20pt | |||||||
Attack mastery | Damage dealt is increased by 10% (Additional 10% per lv) | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv1 | ||||||
* | 10pt | 20pt | - | - | - | |||||||
Calm | (Personality trait – Auto-Added) |
Magician Skill Details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Type | Affinity | Range | Power | Hit | Atk No. | Cost | Damage Type | Description | |||
Agi | Attack | Fire | Single | 100 | 140 | 1~1 | 3MP | Magic | Light fire damage to one enemy. | |||
Agilao | Attack | Fire | Single | 100 | 235 | 1~1 | 6MP | Magic | Medium Fire damage to one enemy. | |||
Agidyne | Attack | Fire | Single | 100 | 330 | 1~1 | 12MP | Magic | Heavy Fire damage to one enemy. | |||
Maragi | Attack | Fire | Row | 100 | 130 | 1~1 | 5MP | Magic | Light Fire damage to a row of enemies. | |||
Maragion | Attack | Fire | Row | 90 | 210 | 1~1 | 12MP | Magic | Medium Fire damage to a row of enemies. | |||
Maragidyne | Attack | Fire | Row | 90 | 305 | 1~1 | 20MP | Magic | Heavy Fire damage to a row of enemies. | |||
Mana Bonus | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto: Max MP increased by 10% | |||
Mana Gain | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto: Max MP increased by 20% | |||
Mana Surge | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto: Max MP increased by 30% | |||
Frei | Attack | Nuclear | All | 100 | 110 | 1~1 | 8MP | Magic | Light Nuclear damage to all enemies. | |||
Freila | Attack | Nuclear | All | 90 | 200 | 1~1 | 14MP | Magic | Medium Nuclear damage to all enemies. | |||
Freidyne | Attack | Nuclear | All | 100 | 295 | 1~1 | 22MP | Magic | Heavy Nuclear damage to all enemies. | |||
Dormina | Attack | Mind | Single | 100 | N/A | 1~1 | 4MP | Magic | Inflicts SLEEP on a single enemy. | |||
Lullaby | Attack | Mind | Row | 100 | N/A | 1~1 | 10MP | Magic | Inflicts SLEEP to one enemy row. | |||
Pulinpa | Attack | Mind | Row | 100 | 75 | 1~1 | 4MP | Magic | Deals light Mind damage to one enemy row + chance of PANIC. | |||
Pulinpadyne | Attack | Mind | Single | 100 | 200 | 1~1 | 18MP | Magic | Deals medium Mind damage + chance to PANIC to one foe. | |||
Tentarafoo | Attack | Mind | Single | 90 | 175 | 1~1 | 16MP | Magic | Damage all enemies and inflict PANIC. | |||
Crimson Sublation | Attack | Fire | Single | 100 | 210 | 1~1 | 10MP | Magic | Summon a pillar of flames that deals medium Fire damage to the target and light Fire damage to its nearby allies. | |||
Azure Cessation | Attack | Fire | Single | 100 | 210 | 2~2 | 20MP | Magic | Summon pillars of flames that deals severe Fire damage to the target and medium Fire damage to its nearby allies. | |||
Megido | Attack | Almighty | All | 90 | 220 | 1~1 | 20MP | Magic | Light Almighty damage to all enemies. | |||
Megidola | Attack | Almighty | All | 90 | 295 | 1~1 | 35MP | Magic | Heavy Almighty damage to all enemies. | |||
Megidolaon | Attack | Almighty | All | 90 | 420 | 1~1 | 60MP | Magic | Severe Almighty damage to all enemies. |
Psychic
FORCE, WIND and MIND spells are the go to here. Also has several barriers they can put up to protect the party. The Psychic doesn’t have any talents however so you’ll generally want to have another sub-class that does.
Skill List - Zan [0], Mana Bonus [7], Mazan [13], Paral Eyes [17], Brain Burst [23], Psycho Barier [27], Eastern Impact [33], Third Eye [37], Tetrakarn [45]
- Zan → Zanma → Zandyne (Zan can also be upgraded to Mazan, but you learn Mazan naturally)
- Mazan → Mazanma → Mazandyne
- Mana Bonus → Mana gain → Mana surge
- Paral Eyes → Paral Web
- Eastern Impact → Western Blow
- Sub-Talent List
N/A!
Miko
A complete focus on LIGHT damage, 1-hit kill skills and rather powerful buff skills makes the Miko a rather useful character. Especially against those weak to LIGHT. Like the Psychic, the Miko also doesn’t have any sub-talents so you’ll generally want another sub-class that grants some to you.
Skill List - Hama [0], Mana Bonus [7], Light Wall [13], Mahama [17], Judgement Light [23], Lightoma [27], Power Breath [33], Dark Breath [37], Recarmdra [45]
- Hama → Hamaon (Hama can be upgraded to Mahama, but you learn it naturally)
- Mahama → Mahamaon
- Mana Bonus → Mana gain → Mana surge
- Sub-Talent List
N/A!
Shaman
Similar to the Miko, except in reverse! The Shaman has access to DARK based spells and enemy stat debuffs. The shaman also has a life drain spell and a GRAVITY spell. Just like the Miko, it has no sub-talents so you’ll normally want to grab another sub-class that does have them.
Skill List - Mudo [0], Mana Bonus [7], Damudo [13], Mamudo [17], Domudi [23], Riberama [27], Demon's Intimidation [33], Dark Judge [37], Wicked Curse [45]
- Mudo → Mudoon (Mudo can be upgraded to Mamudo, but you learn it naturally)
- Mamudo → Mamudoon
- Mana Bonus → Mana gain → Mana surge
- Wicked Curse → Thousand Curses
- Sub-Talent List
N/A!
Witch
You wouldn’t exactly think that a ‘witch’ would be a dedicated healer, but in this game they are! They have access to a large amount of healing, ailment cures and revival spells, along with access to skilled caster than lets you extend your healing power quite well.
Skill List - Dia [0], Mana Bonus [7], Penpatra [13], Prayer of Affection [17], Recarm [23], Diarahan [27], Amrita [33], Samerecarm [37], Healing Wave [45]
- Dia →Media/Diarama → Mediarama/Diarahan → Diarahan (You learn Diarahan naturally, so turning Dia to Media is generally a better idea.)
- Media → Mediarama → Mediarahan
- Media → Mediarama → Mediarahan
- Mana Bonus → Mana gain → Mana surge
- Recarm →Samarecarm
- Sub-Talent List
- Skilled Caster Lv1 (5pt, -10% Skill Cost), Lv2 (10pt, 15% Skill Cost), Lv3 (13pt, 20% Skill Cost)
- Abyssal Mask Lv1 (5pt, -30% chance to receive ailment), (10pt, -50% chance to receive ailment), (15pt, -70% chance to receive ailment)
- Treatment (Auto-Added, Increased stamina recovery when assigned as an assistant.)
Queen
The sadistic girl boss! You’re basicly using BDSM, whips and electricity to beat up people. Has a surprising amount of diversity in elements and you can CHARM enemies quite easily.
Skill List - Zio [0], Mana Bonus [7], Mazio [13], Marin Karin [17], Love Whip [23], Snipe [27], Scattered Thunder [33], Brutal Hit [37], Fog of Temptation [45]
- Zio→Zionga→Ziodyne (Zio can evolve into Mazio, but is learned Naturally)
- Mazio→Mazionga→Maziodyne
- Mana Bonus→Mana gain→Mana surge
- Love Whip→Infinite Spiral→Moon Shatterer
- Scattered Thunder→Collected Lightning
- Brutal Hit→Hades Blast
- Sub-Talent List
- Attack Mastery lv1 (10pt, +10% Damage)
- Abyssal Mask Lv1 (5pt, -30% chance to receive ailment), (10pt, -50% chance to receive ailment), (15pt, -70% chance to receive ailment)
- High Pride (Personality Sub-talent – Auto-Added)
Idol
Use the power of song to bring world peace….or turn the world to pieces. The idol has access to a ton of status effects and the ability to breach enemy resistances to MIND. Finally, the Idol’s Song of Destruction skill is honestly one of the best skills an adapt can learn. At max singing skill it will decimate your enemies with ease with almighty damage!
Skill List - Temptation [0], Happy Step [7], Candy Voice [13], Strength Song [17], Lullaby [23], Mind Guard Break [27], Yuufun Dance [33], Song of Destruction [37], Frolic [45]
Happy Step→Valiant Dance
- Sub-Talent List
- Cursed Palm Lv1 (3pt, +20% ailment chance), Lv2 (7pt, +40% ailment chance), Lv3 (10pt, +60% ailment chance)
- Defense Mastery Lv1 (3pt, -10% Damage taken), Lv2 (7pt, -15% Damage taken), Lv3 (10pt, -20% Damage taken)
- Charming (Personality Sub-talent – Auto-Added)
Boxer
A boxer is built to take damage, and to deal it back with their fists. They have access to regen passive skills for both HP and MP, and plenty of STRIKE element skills. Finally, it has access to Holy Strike. A fantastic skill that deals almighty damage.
Boxer | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
ST | IN | MA | EN | AG | LU | Upgradable Skills | ||||||
2 | 2 | 1 | 4 | 4 | 2 | Mana Bonus | → Mana Gain | → Mana Surge | ||||
Skill List | ||||||||||||
Regeneration (Small) [0] | ||||||||||||
Mana Bonus [7] | ||||||||||||
Pressure Needle [13] | ||||||||||||
Invigorate (Large) [23] | ||||||||||||
Multi-Hit [27] | ||||||||||||
Fang Breaker [27] | ||||||||||||
Strike Break [33] | ||||||||||||
Fist of Anger [37] | ||||||||||||
Holy Strike [45] | ||||||||||||
Sub-Talent List | ||||||||||||
Trained Body | +10% HP per level | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv3 | ||||||
* | 3pt | 7pt | 10pt | 12pt | 15pt | |||||||
Defense Mastery | Damage received is lowered by 10% (additional 5% per lv) | |||||||||||
* | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Max Natural Level - Lv3 | ||||||
* | 3pt | 7pt | 10pt | 12pt | 15pt | |||||||
Self Control | (Personality trait – Auto-Added) |
Boxer Skill Details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Type | Affinity | Range | Power | Hit | Atk No. | Cost | Damage Type | Description | |||
Regeneration (Small) | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto:Restore 3% HP every turn, MAG is consumed. | |||
Mana Bonus | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto: Max MP increased by 10% | |||
Mana Gain | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto: Max MP increased by 20% | |||
Mana Surge | Auto | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Auto: Max MP increased by 30% |
Ninja
Warrior
Boxer
Tentacle User
Dilettante
Gunman
Armchair Detective
Detective
Necromancer
Werewolf
(OLD ADAPT ENTRY, PLEASE IGNORE)
Pros: Pick 2 out of 20 job classes, they have unique skills and can also learn more from skill cards.
Cons: Can only have 1 talent.
Adept jobs and their skills:
Every adept has Sabbatma but can learn only 1 talent between:
Summoner: use COMP in battle
Item Knowhow: use items in battle
Gunslinger: can load ranged weapons with special bullets and use Gun Linkage skills.
Successor: can equip demon-fused weapons from the Cathedral of Shadows
Job list:
Martial Artist: https://pastebin.com/WXB3Fy8a
Swordsman: https://pastebin.com/6t2nvtbz
Gang Leader: https://pastebin.com/Lz3QwbRV
Magician: https://pastebin.com/h3cgSSHf
Psychic: https://pastebin.com/u4nhBDhT
Miko: https://pastebin.com/VerqE6YX
Shaman: https://pastebin.com/wSdataqn
Witch: https://pastebin.com/CPh8d601
Queen: https://pastebin.com/vVASvk0C
Idol: https://pastebin.com/5w6sEpfn
Ninja: https://pastebin.com/Y3UDtEtU
Warrior: https://pastebin.com/Yd1DgcFe
Boxer: https://pastebin.com/iiMxPN5B
Tentacle User: https://pastebin.com/kxtDGL8W
Dilettante: https://pastebin.com/MZ9w2hiN
Gunslinger: https://pastebin.com/Cx5jCeSx
Armchair Detective: https://pastebin.com/f9qSqGvm
Detective: https://pastebin.com/14qn7hiT
Necromancer: https://pastebin.com/nTLKW6DS
Werewolf: https://pastebin.com/BPsVY0QK
Recommendations and build ideas
These are just quick and easy builds that others can use that can get you started, or to give you ideas on what to build a Adept around.
When checking out which stats to focus on, consider the following:
(X) = Primary Focus: Always put points into these skills.
(*) = Secondary Focus: Useful to throw points into when spare, or to add them in via MAG enhancement.
(-) = No Focus: Dump stat. It's effectively dead weight for what the build does.
NOTE - The lv50 stat example is more or less a example. It's not entirely accurate.
Eternal Fighter (Martial Artist + Boxer)
- PROS
- - Solid early to mid game
- - Very quick
- - Massive HP Pool thanks to Trained HP Lv5 and Life Surge (A whopping +80%)
- - Simple to play
- - Access to almighty damage!
- CONS
- - Weak summoner level (only lv1)
- - No access to battle items early game.
- - Somewhat weak to magic
- - Somewhat weak late game
- - Relies on others to buff and heal
A solid 'i want to punch everybody to death' type of build, focusing on players starting from scratch. It's rather simple to play and build, although with a few quirks you'll need to be aware. The idea is to abuse a gigantic health pool, regeneration and Invigorate to simply outlast your enemies. With access to skills that either sweep entire groups of enemies or single target almighty damage you'll be able to deal with a fair amount of what the game can throw at you. You do have one glowing weakness however and that's a somewhat low defense against magic. This is compensated somewhat with both your massive regenerating HP pool and your naturally high agility, which helps with evasion. You're also not able to use items in battle (you can obtain the ability to do so later in the game though).
- Note - You could replace Summoner lv1 with Defense Master lv1 (which gives 10% damage reduction!) making you even more durable. This makes summoning quite difficult to manage however and would require a dedicated summoner (you can train up other summoners later in the game, but early game might be difficult unless you know what you're doing.
Skill setup | Sub-Talents | Stats | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Deadly Fist | Regeneration (small) | Summoner Lv1 | Level | ST | IN | MA | EN | AG | LU | |
Life Surge | Invigorate (Large) | Trained HP Lv5 | Base | 6 | 4 | 2 | 7 | 8 | 3 | |
Any | Any | - | Focus | X | * | - | X | X | * | |
Strike Break | Holy Strike | - | Lv50 | 30 | 5(+15) | 2 | 35 | 30 | 3(+10) |